Jump to content

Seonid

Members
  • Posts

    2349
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Seonid

  1. I rather enjoyed it. It made the culture feel more alive.
  2. If Silver is, in fact, an eliminator, then it would be good to hit him. Even the risk of shardplate isn't great. If there is Shardplate, we're still tired, and can still win. If not, then we've caught an eliminator. The only danger is if silver is an innocent. If that's the case, then we sink ourselves by hitting them. If Silver is innocent, then 3 active players are eliminators. Venture Mistborn probably is, in this case. I doubt Orlok is, because of when he came back into activity. I'm not. That leaves macen, shallan, and paranoid king as options. Of the three, right now I'd see paranoid king as the least suspicious, honestly. I've mentioned this before, but his late vote on hero that didn't get counted seems to risky to be an eliminator play. If we're offering targets to the assassin, I'd say hit silver, or if you're really worried about silver being an innocent inactive, hit venture.
  3. Hmm...interesting thought...maybe instead of using the white lumuoles themselves, they use the mineral deposits left behind. That would give better limitations on their capacity. And still, yellow lumuoles would be capable of covering magic from one source to another. It was the one you picked out for meta-magic options, after all.
  4. Thanks everyone! I'm glad you like them. I have a map for one of the shores of the inland sea, so far, but I need to do more work on the continent as a whole. I'm not as good at climatography as Sir Jerric is. (Actually, Sir Jerric, I'd kind of like you to take a look at one of my maps and help me with that at some point. If you have the time...I can PM you with it.) Anyways, here is the magic section! Mek, is it alright if I have symbiotic colonies of white lumuoles basic telekinesis, and serving as a power source for other kinds of magic? I just like the visual of sorcerer Dromeans so covered in white lumuole colonies that they look albino! Magic
  5. Soruukan has a very martial culture. When they aren't at war with another Dromean country or a human settlement, they are making slaver raids in the Skitchii marshes or across the great river into the human lands. Down further, I've got a military overview of them - a horde of thundering raptors is indeed a terrible thing, but when they wear partial plate armor and some of them have crossbows...well, I'm sure you can imagine. As for travel between north and south, not sure. If anybody wants it, Mek's island archipelagos would be a good stepping stone. I bet there's at least some contact there. Technology is a bit tricky. I haven't worked out the implications of their magic and technology and the like. But they certainly have crossbows and advanced metalworking (high-carbon steel and the like). They are familiar with genetic descent and practice controlled breeding (of slaves, of herd animals, and of their own people, directed by a priestly caste), and have advanced astronomy. Now, to go over Sorukaan society in more detail: Military Sections on Magic and basic culture and society are forthcoming.
  6. Alright, time for me to post my working ideas for cultures. On the map issue, a northern continent on the other side of the world, such that you don't have to rotate the image of the current continent, would be fine with me. I think I'd like my space over there. If you'd like, I might even be able to design the northern continent and open it up to claims (after I get first pick). Dromean cultures: Empire of Soruukan - Large empire, with a Dromean ruling class, but supported by slavery of both humans and Skitchii (description forthcoming). The Empire rules a large area near an inland sea, comprising a wide variety of ecological zones. Several rivers feed into the inland sea, one quite large, with a delta larger than the Nile on earth, and comprises the western border of the Empire (although hunting parties routinely cross the Great River and hunt in the vast marshes of the delta and the huge stretches of wetlands along the further shore). Upstream, the marshes dry out and become sparse forest, before giving way to the great plains that stretch across the center of the continent. The western shore of the river at this point is populated by human settlements, who have a rocky relationship with the empire. On the eastern side of the river, the plains are the homes of large human slave-cities, ruled by the Dromeans, whose inhabitants raise herdbeasts for their masters (as well as farming for themselves). To the east, the plains rise into broken hills. From these hills flows a smaller river, and where it reaches the inland sea is Mar Oruuk, the capital of the Empire. The hills serve as a natural barrier for the great herdbeasts, and east and south of these hills is the beginning of the great forest that stretches across a vast portion of the continent. The hills rise into a mountain range that is home to the Haornithi, an avian sapient race. The foothills on the far side of the mountains are also home to independent Dromean tribes. I have to get to class now, so I'll post more later, including species profiles for the Skitchii and Haornithi.
  7. It is certainly a possibility. I've been considering it for as long as I've known who the assassin is (which is since the first kill they made). If they were, though, I'd assume that Ren would just end the game at this point. I'm almost certain that none of us has Shardplate left, and even if we did, we couldn't lynch the Conspirators fast enough to prevent their win. But, since there is still a chance that our guardsman/assassin is good, I'm not going to reveal them in-thread. To the assassin, though: In our PM, we talked about hitting either Macen or Shallan tonight. I'm still sure one of them is evil. I can't tell which. I propose targeting Venture Mistborn instead. Given my track record, I don't blame you if you ignore it and just go ahead with our plan, but Venture has been catching attention for a while, and I derailed the lynch from him onto Gamma, because of legitimate suspicions and a lack of opposition. He's worth hitting, I think. Especially since Bort wasn't evil. Or hit SilverDragon, who fits the profile of an inactive Eliminator well. Again, I don't trust my own judgement at this point, so make your own call, but either of those two would be worthwhile. Also, if you are evil, you've already won now, so just come out and gloat about it. Don't keep us in suspense.
  8. Well, Orlok, in some ways it's a relief to know that others are having as much trouble as I am pinpointing Conspirators. But not enough of a relief. But now, this is the moment of truth. Our assassin had better strike true tonight. I now know what the Village felt like in the AG, and it's not fun. EDIT: It's obvious now that there are only 3 Eliminators left. Which means, that, after the Assassin kill and the Conspirator kill, we will have 5 players left. If one of the Eliminators gets hit by the assassin, then it will be 3-2 in the Village's favor. Dangerous terms. If the assassin doesn't strike, then there will be 6 players left, and we'll be tied up. Potential to win, certainly. But still dangerous terms. If the assassin misses, then we're stuck...
  9. This is why I retconned all of my worldbuilding projects into the same universe...
  10. My update:post ratio is slowly but surely moving towards 1:1. I'm not sure how to feel about this...maybe I need to post in Oregon more.

    1. Alvron

      Alvron

      As of right now, it's even.

    2. Seonid

      Seonid

      And it is so again. Obviously, I need to make more posts that folks feel are worth upvoting...

    3. Seonid

      Seonid

      Turns out what I needed to do was ask Brandon what Bavadin's intent was...

  11. Nope! I'm actually adapting a form of the Lumuole system (my original design, without Mckeedee's additions - although those were wonderful, they aren't mine, and so I don't feel comfortable porting them) for part of my Edassa setting. But it certainly is running slower now...
  12. Excellent thoughts, Curiosity! And I love the format too. The in-universe explanation is one of my favorite modes of exposition.
  13. I think that I'm going to vote for Bort as well. It's between him and either Macen or Shallan (I am convinced that one of the two is evil) for me, and the risk/reward return is better on Bort. Although we could always lynch one of either Macen or Shallan and assassin-kill the other...
  14. Umm....I don't have any problems with those two races. I'm even working on a society of blue-lumuole adapted hill/plains-living Imperial Dromeans, who come into sometimes violent contact with a Rachnyx-allied Dromean tribal culture in the forests... Which reminds me I need to pick a spot. Anyone mind if we add a northern continent? Two seems a little small... And Crooked Warden, I think the point was that these 3 are all over the place. They don't have to be dominant everywhere (although they ought to be dominant somewhere). There are or should be at least a few localized intelligent species, including areas where they are dominant.
  15. So, analysis of the kill on Feligon. I see 4 or 5 possibilities here: 1 - They killed him because he was right. I find this less likely in general as an Eliminator tactic, just because it's a giveaway. But it could be part of an I know you know gambit, where they kill him because he was right and count on us to assume that they didn't because it would be stupid to do so. 2 - They killed him because he was wrong, but they wanted us to think he was right. The inverse of 1, in this situation, they kill him because they know it will make us give more weight to his conclusions, and that will lead us down the wrong path. This is possible, except for the numbers don't add up. I was listed as good, so he was right there, which leaves exactly one person listed as good that we might trust because of that. The other 4 on his list he believed were evil, which leaves exactly 3 players left - SilverDragon, Paranoid King, and himself. So the only way this one works is if SilverDragon, Paranoid King, and Orlok are all evil and no one else is. (I am deliberately excluding myself here because I know that I am good. I recognize that other people don't have access to this information until I die.) 3 - They killed him because they thought he was the assassin. This option fails for a number of reasons, not least that he hadn't been on the Shard for a few days at the time that the Assassin started using their ability. 4 - They killed him because they thought that he had a threatening role. A more general form of 3, I still find this unlikely. I strongly suspect that among the villagers, only the assassin remains as a non-brightlord role. 5 - They killed him just to throw us off because they knew it would make no sense. EDIT: Hit the wrong button and posted prematurely. My suspicion is either 2 or 5, with possibility of 1 if it's an I know you know gambit. Also, my analysis of possible evil roles: I would be shocked if they did not have a courier, and I strongly suspect hat they have an artifabrian. If there are three, then the most likely third role is Con Artist. If there are four, then the last one is either a Worldsinger (and is probably SilverDragon, because if there are 4 active eliminators, we've already pretty much lost) or a regular brightlord.
  16. The magic organisms (genetically engineered, as it seems to have been decided...) are a source of energy. What the magical megafauna can do with that energy can vary wildly. Illusion is certainly in the realm of possibility. If a spider can make super-strong silk, then a (insert creature here) could manipulate light or sound to mess with a predator's perception.
  17. Whoops. Only wrote half of my thought. What I meant to write is that I'd like to keep the amount of alien/divine intervention to a minimum.
  18. Can I go to the midnight release party if I don't pre-order a copy of Shadows of Self? Or if I want to order the new edition of Elantris instead, will that count?
  19. Not all of the underground caverns are taken, I think. I've been assuming that life arose naturally on this world as well, but that the magical microorganisms are not natural. Either created (insert gods/spirits/mystic power/whatever here) or engineered (insert ancient alien race/progenitors/ancestors of modern humans/whatever here). I lean towards the engineered - some ancient alien race found a planet with life on it and added something. Maybe that interference that produced the "Lumuoles" also is why there are so many sapient races, maybe the "Lumuoles" are engineered to produce conditions that favor sapience arising. I'd like to keep the amount of Similarly, I've been assuming that the humans/near-humans that we have living here are non-native for similar reasons. Humans are not going to arise naturally on this world. Not even close to it. Not in competition with other sapient races, not without primates, not without the specialized set of conditions that led to their arising here. On an entirely new planet, if we want recognizable humans, importing is the most plausible option.
  20. So, assuming that the poles are evenly spaced (which I think can be assumed from the problem), we have this: Car A has traveled 82 m in 5.0 seconds. (It has traveled from one pole to the next one, a distance of 82 m). Car B has traveled 164 m in 5.0 seconds. (It started one pole behind car A and ended up side by side). This should be our displacements for each vehicle. The velocities are found by dividing the displacement by the time it took to travel that far. For both cars, this is 5.0 seconds. I'll leave the actual calculation to you folks. Let me know if this actually helps.
  21. I like Lumatites or Lumanites. Even more, though, I like them having different names in different cultures and languages. We have 3 major races (humans, raptors, and arachnids - although it's not fully settled yet). Each of these is going to have multiple culture groups, with empires, kingdoms, tries, and so on. Each is going to have multiple, maybe many languages. Each is going to approach their magic in a different way. That's my take, at least.
  22. It was an eliminator attack, and quickly after, he went inactive. I'd have to go back and check to see who revealed what does that round - the eliminators could have been distracted by higher priority targets. Or it could have been a WGG. I need to go check, and I don't have time right now
×
×
  • Create New...