Earlier this week, Dynamite Entertainment, the publisher of the White Sand graphic novels, released an interview with Rik Hoskin about the series' forthcoming third, and final, volume. Hoskin is an accomplished comics writer who was brought in to help adapt Brandon's original prose draft of White Sand into the graphic novel format, and in this interview he talks about his experiences working on the project. The interview also confirms the identity of the new artist, the cover art, as well as the release date. Perhaps the most notable bit of information however, is the reveal of a Graphic Audio adaptation of White Sand currently in production.
Byron Brewer, the interviewer, begins with asking Hoskin about what it was like working with Brandon on this story and Hoskin quite openly says that he was intimidated, particularly when it came to the idea that he would be improving upon the original manuscript. He likens this to "being asked to 'fix' the Mona Lisa", which is a sentiment to which I think most of us can agree. Hoskin goes on to say, however, that Brandon's dedication to and enthusiasm for the collaboration as well as his willingness to step back and allow others to fiddle with the story led to a very fulfilling experience. Isaac Stewart, Brandon's in-house art director, also gets a callout as playing a pivotal role in bringing the project to fruition.
A product page for White Sand volume 3 popped up on Amazon, back in December but since Amazon can sometimes be premature (and incorrect) with some of the information they release we elected not to report on this earlier. Now that we have official confirmation, I am very excited to say that the third volume will be releasing this June (on the 25th according to Amazon). The new artist, replacing Julius Gopez, is Fritz Casas. Listeners of Shardcast know that opinions on the first two volumes are contentious, but I have long held that the success of the story rests on having it in its entirety. I for one cannot wait to see how it all turns out.
Underpowered and overwhelmed, Kenton tries to hold the Sand Masters together as forces political and personal conspire against them. Now, in one final push, Kenton must tap the most dangerous depths of his own abilities to combat the enemies within his own guild, and discover the truth behind the ambush that killed his father and almost destroyed the Sand Masters for good.
Lastly, Hoskin also confirms that he is currently scripting a Graphic Audio adaptation of White Sand. It seems like this endeavor will be a slightly more fleshed out version as he is taking the work he did on the graphic novel and building on it by going back the original manuscript to restore segments of the story that were cut for space reasons. I am aware that Graphic Audio's productions are not for everyone but I personally love the way that they make these stories we all enjoy come alive in new ways. I am also incredibly thankful for their existence as they are the main avenue I have to share my love of Sanderson with my family, so now I will be able to share another story that I would not otherwise be able to. One thing I would be interested to see, particularly since this will be an expanded version of the story, is whether Graphic Audio would be willing to release the "screenplay" so people can consume it in a format closer to prose, without Brandon having to rewrite the novel.
Edited by WeiryWriter