Jump to content

Recommended Posts

Posted (edited)

I think I'd like to give this a try.  Might I suggest a separate story thread though?  It might get confusing if we are doing administrative stuff in text, and then doing story stuff as well.  I know I'm already a little confused.  

 

Anyways, I'm not sure how well I'm going to keep up with this, but I'll try my best :).  The first action isn't due until next Sunday, correct?  

 

Is it possible to start with our character unmarried if we choose?  Or must we start married?   I was thinking of using one of my earlier actions to secure a marriage, but its fine if you'd rather we all start married.  

 

As a side note, since this is a generation game, I'm not sure how close we are sticking to canon, but Brandon wrote in my copy of Alloy of Law that the Lord Ruler once tried to give up the final empire, which could be a fun global event some where down the line.  

 

Also important to keep in mind is that the plantation system did not begin until about 500 years before the events of Final Empire, so we have an opportunity to play around a lot.  If we are sticking to canon, of course.  We could also just stick with the plantation system for simplicity, if people would prefer. 

The first Action isn't actually due until Sunday the 14th. Sunday the 7th is when the game starts, and then the Turn lasts a week. You're probably right about needing a separate story thread, really. I'll open up a new thread when the game actually begins for people to RP/perform actions in, and we can keep this as an informational/sign-up thread.

 

If you'd like, you can start unmarried and secure it yourself. For simplicity's sake, however, in the First Generation players can start married if you'd prefer to get on with the whole ruling thing.

 

My standard stance for games like this is 'stick to canon unless it's less fun'. I will be trying to visit the various things we know about The Final Empire's history, though they may not be temporally accurate (I may try to work that interesting snippet about our beloved Rashek in, if I can and if it fits :P). There's also the fact that the actions of the players will change the history from what we know. While technically the plantations may not have sprung up in earnest until what would be the Fifth Generation, there's nothing to say the players can't get a head start on it ;)

Edited by Wyrmhero
Posted

Wyrm, Joe's right. When the Lord Ruler took power, he turned all the Feruchemists into mistwraiths, spiked his closest friends into the First Generation of kandra, and made the rest of the Terris people into slaves. The first nine allomancers were actually a collection of the world's most important rulers. It wasn't until later that the Lord Ruler created the story about turning his closest friends into the original nobles, to obfuscate the truth about the kandra.

 

Here's the Hero of Ages Annotation on it:

 

 

I’m curious to know if anyone figured out the logical problem with the Terrismen becoming nobility. It’s what everyone assumed, and it’s been mentioned in the previous books. Everyone knows that the Lord Ruler made his friends into Allomancers.

 

Only, he didn’t. That’s simply a fabrication he allowed to continue as rumor, then become fact, so that he could cover up the origins of the kandra. The men who became the first Allomancers were actually foreign kings. Rashek knew that he could conquer the world if he needed to—but he also knew that it would be a lot easier to rule that conquered world if he had allies and kingdoms who joined him out of desire, not out of fear. So, he offered Allomancy to the royal families who would give their allegiance to him. Once he showed off his own power as a Mistborn, he managed to get several important monarchs to throw their weight behind him. They got to be Allomancers.

 

So are we sticking to canon, or going with your Terrisman story?

 

Regardless, I think this is going to be amazing, and fully intend to sign up, once I have a character sketched out. Finally, the cosmere has an answer to those Reckonersverse RPs!

Posted (edited)

Wyrm, Joe's right. When the Lord Ruler took power, he turned all the Feruchemists into mistwraiths, spiked his closest friends into the First Generation of kandra, and made the rest of the Terris people into slaves. The first nine allomancers were actually a collection of the world's most important rulers. It wasn't until later that the Lord Ruler created the story about turning his closest friends into the original nobles, to obfuscate the truth about the kandra.

 

Here's the Hero of Ages Annotation on it:

 

 

So are we sticking to canon, or going with your Terrisman story?

I have a feeling that, as everyone else (including me) has already written a long introduction sequence that goes by the Terrisman story, we might be sticking to it. But then again, it might change to the canon version.

 

Also, on another note, mind if, even if I get a bead, you disqualify my action? I don't intend to spend most of the RP living in a city miles from Luthadel.

Edited by Adamir
Posted (edited)
So are we sticking to canon, or going with your Terrisman story?

 

Regardless, I think this is going to be amazing, and fully intend to sign up, once I have a character sketched out. Finally, the cosmere has an answer to those Reckonersverse RPs!

 

Ah, damnation. Didn't realise it was quite fabricated to that extent... We'll pretend these guys are his lesser friends, the guys who were the next best thing to the Feruchemists he didn't want :P. So yeah. Canon divergence already! ...Not the greatest idea, but for the best, at this point. I was already planning on bending the timelines a little for this game, so it was never going to be perfectly canon in the first place (especially with you guys messing up history).

 

I guess there's no reason now though for the people not to have nobility within the cavern with them, so if you guys want to start as the old aristocracy, go ahead.

 

I'm glad everyone seems so enthused. Now I just have to hope it lives up to the hype :P

 

Also, on another note, mind if, even if I get a bead, you disqualify my action? I don't intend to spend most of the RP living in a city miles from Luthadel.

 

Noted. That's for the best, I think. I won't be accepting Actions until the game begins.

Edited by Wyrmhero
Posted

I suppose you could just possibly nerf the game a little bit and not have the 9 of us randomly start with the Beads? Just have those 9 Kings existing out of game, and leak NPC heirs of theirs into the game for us to start getting Allomancy? It'd probably delay us getting Allomancy and all that at first, and might put more of a focus on the Marriage aspect at first, but something like that if we want to stick to canon? I'm okay with being a little time-bendy throughout the game as we progress, but might as well be canon while we can! :P

Posted

Wyrm, Joe's right. When the Lord Ruler took power, he turned all the Feruchemists into mistwraiths, spiked his closest friends into the First Generation of kandra, and made the rest of the Terris people into slaves. The first nine allomancers were actually a collection of the world's most important rulers. It wasn't until later that the Lord Ruler created the story about turning his closest friends into the original nobles, to obfuscate the truth about the kandra.

 

Here's the Hero of Ages Annotation on it:

 

 

So are we sticking to canon, or going with your Terrisman story?

 

Regardless, I think this is going to be amazing, and fully intend to sign up, once I have a character sketched out. Finally, the cosmere has an answer to those Reckonersverse RPs!

I have Cosmere City. You should check it out. It is very cool.

Posted

Wyrm, Joe's right. When the Lord Ruler took power, he turned all the Feruchemists into mistwraiths, spiked his closest friends into the First Generation of kandra, and made the rest of the Terris people into slaves. The first nine allomancers were actually a collection of the world's most important rulers. It wasn't until later that the Lord Ruler created the story about turning his closest friends into the original nobles, to obfuscate the truth about the kandra.

 

Here's the Hero of Ages Annotation on it:

 

 

So are we sticking to canon, or going with your Terrisman story?

 

Regardless, I think this is going to be amazing, and fully intend to sign up, once I have a character sketched out. Finally, the cosmere has an answer to those Reckonersverse RPs!

 

I thought it was some combination of friends and rulers from outside of Terris, and had forgotten the specifics of that annotation.  That being said, I think its important to note that these people in the cavern are not the companions who went with Rashek and became the first generation.  

 

I was under the impression that these people were not Terris, and were just people who got stuck in a shelter who Rashek happened upon and asked to follow him.  Some he knew as friends, others not.  I wrote Lutha assuming that she was not Terris, anyways.  

 

Since it seems like the goal is to have all nine allomancers among our characters, its probably safe to decide that we will bend canon a bit, instead of having Rashek slowly give out the beads over time to bribe different rulers to his side.  I think that starting with these characters all in one place, and then spreading out across the empire, will be more interesting for us anyways, and choosing allomancers at the beginning is a good way to start the game.   

 

EDIT:

 

Also, Mistborn: The Inquisition is also a Cosmere game.  Reckoners is just one of the more active ones on the main site.  

 

So, he offered Allomancy to the royal families who would give their allegiance to him. Once he showed off his own power as a Mistborn, he managed to get several important monarchs to throw their weight behind him. They got to be Allomancers.

 

I think we can still stick to this, since many of the people in the cavern are nobles already.  Perhaps we could say this was a bunker for some of the most important people in the world, who were trying to work out a response to the deepness.  We know Alendi managed to unite much of the world to stop it, so maybe he left some rulers here, hidden away, to figure out what to do if he should fail.  That would also make sense of why a priest and a service person like Lutha would be there, they would want the perspective of the faith likely, and need servants to wait on them.  

 

We would still be bending the narrative by having allomancy given out all at once, but that's part of the fun, so we can probably get away with it :).  

Posted (edited)

Gah, I really want to sign up for this, but I'm not going to be able to be properly active until the second turn... I guess that's not that bad, right? I suppose I'll be claiming the Izenry line for my own, before anyone else can.

 

 

"Will you follow me?"

 

Aodhan Izenry leaned against the cave's wall, staying out of the way as various families accepted or rejected Rashek's offer. Most accepted. After that first display, they were afraid not to. Some were more hesitant than others, however.

 

​Rashek is temperamental. Occasionally violent, and rarely predicable. He's younger even than Alendi was. He's not going to make anything like a good leader. Aodhan remembered the impossible force that had buried a sword inches into solid rock. But he does have power. Real power. And if he's offering to share it... Who am I to turn him down?

Edited by Aonar Faileas
Posted (edited)

Added Wonko and Aonar to the list.

 

We will just say that the people in this cave were an assortment of Terrismen, priests, officials of various kinds and the ruling elite. That way everyone can be anything and we're not too bogged down on those details :P.

 

Also, a small note to you guys. While I'm not against you discussing the game with the other players before it starts, I would prefer it if you refrained from making alliances yet. While it's all very Noble of you to make friends before the game starts, it's not quite fair on the people not in yet. Also, remember that I want to be in on these conversations, as well as the fact that I would like them to be archived for future referral.

Edited by Wyrmhero
Posted

Will we be finding out who gets allomancy when the game begins, before we take our first turn?  Or should we be planning actions not knowing who is going to get allomancy?  

Posted

Will we be finding out who gets allomancy when the game begins, before we take our first turn?  Or should we be planning actions not knowing who is going to get allomancy?  

 

You'll find out when the game begins. There are no Actions to take before the game begins on the 7th.

Posted (edited)

So I guess the biggest problem is this: since we are going to have Terris founders, is a Twinborn or Fullborn Noble possible? Because that's the 'logical problem' Brandon was talking about: TLR was willing to turn all his closest friends into monsters and betray and enslave his entire people to keep the Allomantic and Feruchemical bloodlines from mixing. It would've be fairly ridiculous to then turn around and make Terrismen the genetic foundation of his entire civilization.

 

These are the possibilities I see:

  1. Rewrite the story to match canon, meaning that the starting characters are all rulers of various nations, who subject themselves to TLR slowly; the randomly selected Mistborn are described in RP as having been the first nine to do so. This has the obvious issue that everyone who has already submitted a character would have to rewrite their RP almost entirely.
  2. Slightly adjust the story, retaining the cave, but making its inhabitants all world leaders (perhaps by Comatose's suggestion that this is Alendi's emergency backup plan). Some adjustment would have to be made to the RPs, but not as much as you'd think. See below for details.
  3. Allow some of the characters to be Terris, and TLR is for some reason unaware of this fact. This has the issue that there will be feruchemical bloodlines among the Nobles, but that could be worked with; it could be a deep, dark family secret or something.
  4. Just don't think about it too hard. I'm personally not a fan of this plan, as it could all too easily lead to serious inconsistencies and plot holes, but it's the only one that doesn't require any adjustment of existing RP.

Of these, I favor number 2, with Comatose's royalty cavern. It may seem as though this would require a lot of alterations to the existing story, but it's not actually that bad. The changes that would need to be made for this to be a viable option are as follows:

 

The Write-Up: 

 

This is where the most changes would be needed, but even these are minor. The following would need to be replaced: "terrified Terrismen", "That was all they had here, no Feruchemy to help them. The Worldbringers of Tathingdwen were safe in their own shelter under the city, and could not help them now.", and “You’re talking about conquest. Of war! The Terris people have never been warriors and warlords. The Worldbringers will never agree to this!”. My suggestions for their replacements are, respectively, "terrified refugees", "That was all they had here, no soldiers to defend them. Alendi had insisted that this be a peaceful gathering.", and “You think to simply seize power over the rest of us? The Worldbringers will never agree to this!”. That last can be kept, as the Worldbringers were a well-known group, and whether or not it was actually the case, we can pretend that they had some authority for resolving international conflicts. Maybe Alendi set it up; he was on good terms with the Worldbringers (aside from Kwaan).

 

There's also the issue that here, and in many of the player RPs, the refugees are clearly familiar with Rashek, but I think this can be more or less handwaved away; perhaps this Rashek was just a bit more important than canon Rashek.

 

Player Characters:

 

Wilson/Kyara would obviously have to change her RP, but she is actually the only character who is clearly identified as Terris, and most do not even reference it indirectly. Other than that, Adamir/Mennet introduced his character as a priest of 'Terr', but judging from the kandra, the Terris people likely worshipped Preservation directly. So Terr and Jeherian don't actually have to be Terris. He's not a king, but perhaps Jeherian was a theocracy, or perhaps Mennet is simply the highest-ranking Jeheri (or whatever you call it) present in the cave. Lastly, Comatose/Lutha is clearly not in a position of authority, but given what we know about the real Lutha (such as it is  ;)), she can probably be considered a special exception.

 

That's it. To recap, I don't think we need to make any changes besides the following:

  • Replace "terrified Terrismen"
  • Replace "That was all they had here, no Feruchemy to help them. The Worldbringers of Tathingdwen were safe in their own shelter under the city, and could not help them now."
  • Replace “You’re talking about conquest. Of war! The Terris people have never been warriors and warlords."
  • Rewrite Wilson's RP.
Edited by Wonko the Sane
Posted

That's it. To recap, I don't think we need to make any changes besides the following:

  • Replace "terrified Terrismen"
  • Replace "That was all they had here, no Feruchemy to help them. The Worldbringers of Tathingdwen were safe in their own shelter under the city, and could not help them now."
  • Replace “You’re talking about conquest. Of war! The Terris people have never been warriors and warlords."
  • Rewrite Wilson's RP.

If that's all that needs to be done, then I am happy to change this. If Wilson changes her RP, then I will edit the writeup to make everything nice and believably canonical.

Posted (edited)

In that case, I am insert name here (I'll come up with one soon, I promise!), first in line for the throne of Khlennium. With Alendi's death, I am now king -- though, as we all know, my reign is destined to be the shortest in the kingdom's history.

 

I'll write some RP later; I just didn't want someone else to take Khlennium before I posted it.

Edited by Wonko the Sane
Posted

I was thinking Lutha could be a servant brought along by one of the lord to the bunker to serve.  After all, the nobility must wait out the apocalypse in comfort, don't they?  I was thinking her employer might have died prior to the RP, or perhaps was the one who Rashek killed at the beginning (though Lutha probably should have reacted to that, if that were the case).  I kind of imagined her hanging out in the cave with the others, taking out chamber pots and serving carefully rationed food and such.  

 

As for that Lutha, I was not intending them to be the same person, haha.  I just leapt at the opportunity to use the name, since it's pretty much only possible in the period before the founding of the Empire.  

Posted (edited)

Okay. I was just saying that her being that Lutha could be a viable explanation for why this particular servant is going to suddenly get made into a high-ranking Noblewoman. If you've got your own story, then go with it.

 

EDIT: So I've been reading up on Pre-Ascension Scadrial for some background information, and I happened upon a WoB that I hadn't seen before:

 

TYRAN AMIROS (16 OCTOBER 2008)

How technologically advanced was the society before the Final Empire? You reference gunpowder, and certainly the current day seems to have technologies like canning and clocks, so how much did Rashek destroy?
BRANDON SANDERSON (16 OCTOBER 2008)
They had steam technology, and were just about to hit the railroad era. Something near early 1800s in our world.
 
So I guess we're more advanced than I had assumed. I knew that TLR's reign halted technological progress, but apparently, it also caused it to gradually regress.
Edited by Wonko the Sane
Posted (edited)

Aredwyl woke up to find the world on fire.

 

He stared with the others in apprehension at the door of the shelter they had constructed to keep them safe from the Deepness, as one brave soul opened it and looked out. The volunteer let off a grin and opened the door fully, revealing what he had seen: the mists had gone. There was not a single trace of them. The man stepped gleefully out into the world, into the sunlight.

 

He did not get far before collapsing, letting out choking, gasping breaths. Suddenly, to the horror of the onlookers, he burst into flame, screaming as his flesh was seared away.

 

They did not open door again.

 

Hours later, there was a knock from the outside. Some superstitious lout declared it to be the ghost of the dead man, come to tempt them to their deaths. Aredwyl was shaken enough to offer little dissent, however, and the door remained closed.

 

A second knock. This time, more insistent. The terrified refugees once again ignored it, though some clutched anything they could use as a weapon, their hands whitening as their grip tightened. That was all they had here, no soldiers to defend them. Alendi had insisted that this be a peaceful gathering.

 

Three knocks. This one dislodged some of the earth at the top of the portal to their sanctuary. The group as one took a step back, their collective gasp drawing them together in their trepidation. No-one spoke.

 

On the fourth knock, a crack appeared in the stone slab. It spread outwards radially, forking into tens and then hundreds of small breaks as it spread across the door. It reached the edge, and it held, briefly. Then it shattered into a myriad of pebbles and dust, a dull light bursting in from the outside. It was hidden slightly by a shadow in the doorway; a man. It’s the Terrisman, Aredwyl realized. That packman of Alendi’s.

 

“R-Rashek?” One of the others asked, incredulous. “It’s… It’s you! But how? What happened?”

 

“Where is Alendi?” called Aredwyl sharply. Has something happened?

 

A scowl flittered across the packman’s face, but before long it was replaced with a sigh. “Alendi failed,” He said. “That is the truth of it. The prophecy was a lie, as Kwaan said. My uncle saw far more than any other Worldbringer ever did.”

 

Aredwyl’s eyes narrowed, studying the packman. What was he insinuating? With a start, he realized that the Terrisman wore the piercings he had so often seen adorning Alendi; the piercings of the Hero. Alendi had spoken of this man, he remembered; nephew to the traitor Kwaan. As the others spoke on, dark suspicions began to form in his mind…

 

He was snapped out of his reverie as he realized what he was hearing. Minor adjustments? A world to forge?

 

Outraged, he cried, “You think to simply seize power over the rest of us? The Worldbringers will never agree to this!”

 

The Terrisman spread his hands, almost apologetically. “We are in a new world. Each of us must evolve to face it, or die with the old one. The Worldbringers have already made their choice.” He put his hands into his pockets as a new silence descended, before being shattered once again in an instant.

 

“You’re insane!” Someone from the crowd exclaimed. Aredwyl was inclined to agree.

 

“I’m going to bring an end to your madness here and now!” the dissenter declared, before rushing at the packman with a sword in his hand. He swung it at the man’s head, an untrained but heavy-handed blow. The arrogant fool did not move, did not even acknowledge his assailant.

 

Suddenly, the sword was flung from the attacker's grasp, soaring across the room to embed itself in the wall, still oscillating from the sheer force behind it. Aredwyl stared at it, dumbfounded. What in the Deepness was this!?

 

“I’m insane?” the Terrisman asked, looking at the man finally. “You attacked someone who was very recently an avatar of god. That makes you the mad one from where I am standing. No, not even that - It makes you treasonous and heretical.” He drew his hand back and struck the man across his face. There was a crack as the neck snapped and the man hit the floor. Aredwyl shivered. Rabzeen preserve us. But he could not, of course; this man had seen to that.

 

Aredwyl noticed that a small metal bead had slipped out of the packman’s hand and onto the floor. “Ah yes.” The man put his hand out, and the metal bead willingly obeyed his command, raising itself into the palm of his hand as though it had a mind of its own. He closed his fist around it, then turned his hand out so his palm was facing the roof when he opened it again. Within were eight more similar beads as well as the ninth he had dropped.

 

“I know that not all of you feel the same way. We have new opportunities here, a chance to rechart the course of the world according to what we desire,” he sneered, “not what some philosophers prattle on about in their pathetic dotage. There is power here, and glory and wealth, for those of you who want to seize it. Allomancy is a strength beyond Feruchemy, beyond anything you could ever dream of. I offer you this gift if you help me.”

 

“I count many of you here as my friends, and so I trust you will make the right decision. Know that I say the truth when I say that the only way for humanity to survive is together, as one people. You followed Alendi when he said the same thing. Will you follow me?”

 

As Aredwyl looked on, the rulers of his world prostrated themselves, one by one, before this packman out of Terris. The other rulers, he reminded himself. Khlennium is mine now.

 

This fact was called into focus as the Terrisman turned to face him. “And you, Aredwyl? Will you unite the world with me? It was always Alendi’s dream.”

 

Aredwyl looked into the man’s eyes and he knew. He knew that this man was evil, knew that he had spat in the face of the prophecies and taken the power of the Well for himself. He knew that he had murdered Alendi.

 

And he knew that he was powerless before him. Aredwyl made his choice.

 

Slowly, he knelt before the vile creature and began to speak. “I, Aredwyl, hereby join my name to yours, Rashek of Terris, in –”

 

“No.” The accursed man spoke chidingly, condescendingly, as though to a disobedient child. “I am not your equal, Aredwyl; never think that I am. I am the Lord Ruler of the Final Empire – I have no equals. You will give me Khlennium, and I will determine what reward you deserve.”

 

Aredwyl shuddered; the name ‘Final Empire’ had a darkly portentous sound to it. He glared up at the self-proclaimed ‘Lord Ruler’. He couldn’t do it… He wouldn’t dare…

 

But Ruin take me, I will. For Alendi, and for Khlennium, I will. He gathered himself, and spoke, each word feeling as though it were being dragged out of him by iron hooks:

 

“I, Aredwyl vo Khlenn, first of that name, King of Khlennium and Guardian of the West, do by Preservation and by the Alum Crown swear fealty and servitude to you, Rashek, Lord Ruler of the Final Empire, henceforth unto the end of my days and the days of all those who follow me. In the name of Khlennium, I swear.”

 

He collapsed to the ground, reeling from the horror of what he had just done. He looked up hatefully at his oppressor and added, silently,

 

This also I swear: I swear that you will face justice. I swear that one day you will suffer for your crimes against Alendi, against Khlennium, and against the world. By Preservation and upon my own life, I swear it.

 


 

Aredwyl vo Khlenn has joined the Empire! I have a quick note about my House name:

 

There doesn't seem to be a consensus on the pronunciation of Khlennium. I intend to mimic the way it is pronounced in the Graphic Audio version. There, they pronounce the 'kh' like the 'ch' in loch (I think; I'm not a linguist). It's like a strained sort of 'h' sound, or like someone clearing their throat. It's sort of important that it be pronounced that way, for reasons I'm not explaining right now.

Edited by Wonko the Sane
Posted

Player Characters:

 

Other than that, Adamir/Mennet introduced his character as a priest of 'Terr', but judging from the kandra, the Terris people likely worshipped Preservation directly. So Terr and Jeherian don't actually have to be Terris. He's not a king, but perhaps Jeherian was a theocracy, or perhaps Mennet is simply the highest-ranking Jeheri (or whatever you call it) present in the cave.

I vote in favor of whatever puts me in charge of a city (such as what you suggested), although I'm not entirely sure I'm going with Jeherian as my direction for the rp

Posted

I vote in favor of whatever puts me in charge of a city (such as what you suggested), although I'm not entirely sure I'm going with Jeherian as my direction for the rp

 

Okay. For the record, as the greatest rulers of the world, I think we're all in charge of at least one city. Actually, I think Khlennium might be a city; Alendi calls it "that great city of wonder".

Posted

As Rashek spoke of his new world, his 'Final Empire', Cyrus' eyes ranged across the room. For a time, they lingered on the blade embedded in the rock, and he smiled ruefully. In his younger, rasher days, he might have been the one to suffer such an abrupt fate... His good hand flexed absently as he considered Rashek's casual demonstration.

The others in the cave seemed fixated on the man before them, some being quicker to swear allegiance than others... Cyrus could only guess what emotions raged in their minds as they knelt, one by one. And why would they not, when they were being offered such greatness?

But most of all, his gaze was drawn to the shattered door and the savage, sun-scorched world beyond it. What remained of the old world, he wondered, and what had been swept away? What Rashek truly spoke of was not power, nor prestige... it was raw, unshaped opportunity. This 'Lord Ruler' had been the one to carve this new world, but these few here would be the ones to sculpt it.

And, Cyrus told himself, I shall be among them.

Stepping forward, he looked upon Rashek at last, and spoke his piece.

Posted

I just wanted to pop in to say that this is a great idea and sounds really awesome.

No way I can afford the time to join though :'(

Posted

Wait, so are we all starting owning a city? If not then don't those who claim a royal title get a gamebreaking advantage - In my mind, although less fitting with canon, each just starting as an individual with no previous holdings is far more balanced.

Posted (edited)

Shame to hear that Claincy, but maybe you can join in later on :)
 

Wait, so are we all starting owning a city? If not then don't those who claim a royal title get a gamebreaking advantage - In my mind, although less fitting with canon, each just starting as an individual with no previous holdings is far more balanced.

 
People will all start with no previous holdings. The world has changed substantially. Who is to say that the kingdoms still want to follow their kings? Or even if they still exist at all...

 

The writeup has been changed to reflect canon more closely as requested. Players are a selection of the elite from the various countries that followed Alendi.

Edited by Wyrmhero
Posted

This looks awesome! I'll be gone for three weeks soon, but I might join up, based on time constraints, when I get back.

Posted

...okay.

This is interesting; I've been debating joining or not, since I don't know if I have time to do "proper" roleplay.

Still, this seems really interesting so... Can I join?

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...