Jump to content

Recommended Posts

Posted

I have decided that my character for Gen 2 will be Fortis Protegat.

 

                                     

 

The Lord of house Protegat stepped out from the alley way. Passersby heard him mumble a long string of curses under his breath. I'm late to the game, he mused silently. He walked down the street before stopping suddenly. Fortis. The idea had struck him out of nowhere. Lord Protegat spun on his heel abruptly, going back the way he had come. I will have much to teach the boy before he will be ready. But at least I have plenty of time... plenty of time indeed. He disappeared into the shadows, already the beginning of plans that would take decades to come to fruition in his thoughts.

Posted

Alright, I think I understand the basics of this game. When does Gen2 start? I'll sign up as Wilor Zerrung.

Posted (edited)

As a reminder, Generation 2 will start after Generation 1 on the 12th 5th of July. I will be updating the Rules before then to make everything all nice and consistent.

 

Edit: Counting's hard :S

Edited by Wyrmhero
Posted

Hmmmm..... Might sign up for Gen 2, if that's alright. Would start with Edrab Heatherlocke

Posted (edited)

So, I have sent out PMs to all the new players, who will begin playing in Generation 2 (5th July - made a mistake when Mailliw asked earlier).

 

It reads 'So, you've signed up for Generation 2. That will begin about this time next week (6PM BST, June 5th). While you're not playing yet, there's a little bit of setup I need to get done first. You're joining with a new House, and to ensure you're on a roughly even footing with everyone else, I'd like to know the sort of general direction your House has followed so far. I'd like up to three choices with regards to this.'

 

To clarify what I mean by this, I mean the sort of industries your house invested in, whether they spent time building up their military, stuff like that. If you have ideas for (again, up to) Actions, that would be even better. Basically, if you had been playing from the start, how would you have played it? Ignoring, of course, interaction between players. I can't quite clarify exactly what you get when you begin though, as it's dependent on how the current 18 players do at the end of Generation 1.

 

I hope you're all still looking forward to playing :P

Edited by Wyrmhero
Posted

Generation 1 has finished, and Generation 2 is underway. It will last until the 2nd of August.

 

Players may now sign up to play during Generation 3 on this thread.

  • 3 weeks later...
Posted

Can I join the August 1st generation?

I would like to be: Therin of House Telamon

 

"The Wheel of Time and the wheel of a man's life turn alike without pity or mercy"

"Take what you can have. Rejoice in what you can save, and do not mourn your losses too long"

Posted

Can I join the August 1st generation?

I would like to be: Therin of House Telamon

 

"The Wheel of Time and the wheel of a man's life turn alike without pity or mercy"

"Take what you can have. Rejoice in what you can save, and do not mourn your losses too long"

 

Of course! Though actually that should be August the 2nd, due to the new rollover method. Apologies :P.

 

I will send you a PM on the 26th to ask how you want your House to start up, so I can generate a few things for you. It'd be helpful, at that point, if you could respond with up to three areas or specific Actions you would like your House to concentrate on. It's not urgent though, as I won't be setting it up until the 2nd, as I need to know how the other players' Houses are shaping up at that point first.

Posted

I would like to join as well, playing Ryna of House Ravir.

 

Expect a PM in a few days then :). Same as above, think about what you want your House to have specialised in so far. If you need advice, there will be a sheet posted at the rollover on Sunday with examples of the Public Actions that the players have taken previously.

  • 2 weeks later...
Posted

Hi, I'm Craig, and I would like to join the game.  

 

House Name: Sarasvati

First Character: Lady Jessica

 

Should I wait to share my intended specialization area in the personal message?  

Posted

Hi, I'm Craig, and I would like to join the game.  

 

House Name: Sarasvati

First Character: Lady Jessica

 

Should I wait to share my intended specialization area in the personal message?  

 

You are... Just in, I think. I've sent a PM to you about this, please describe your House and its specialisation to me in there.

Posted

Winter has returned. So has the line of Cleos. In Generation 4, my character will be Cleo XII.V (don't ask where the .V came from)

Where did the .V come from?

Posted (edited)

I've been reading the entre RP Thread for hours and it looks so exciting. It's almost like watching a story unfold in from your eyes.

There's just something I want to ask. Is the Lord/Ladies of the current houses the sons/daughters of the former ones or just their descendant??

Edit: Apparently I can't spell

Edited by nicocoberru
Posted

Glad you are enjoying it! Are you thinking of signing up for Generation 4?

To answer your question, its complicated and technically a bit of both. While in-game your children become the next leaders of your House, in theory there is meant to be a hundred year gap between them. Ignoring that makes things a lot easier. If we were doing all Generations, this would take 4 years, so probably a good thing we are not :P

Posted

We cater to all types here :P

 

This statement could not be more true. I've realized over this last turn that I could be the poorest House with the lowest AS and I'd still have a ball tracking the genealogy stuff.

 

When it comes to the actions, I'm just mostly talking to others and getting ideas and playing from there. So you don't have to be an awesome strategist or anything. All you have to do is start with a basic idea of what you want your House to kind of focus on and adapt from there, and people you talk to can give you ideas for that (not that they'll be directing you, but through talking to them and hearing about what they're doing, it can give you ideas of what you can do).

  • 2 weeks later...
Posted

Well, Wyrm asked for some feedback in this thread, so here it is:

 

Things that I like:

- There is a whole lot of room for us to develop our house however we want

- There isn't a super competitive feel, so I don't have to worry if I am going to win all the time

- Reading everyone's RP and doing some of my own is really great

 

 

Things that I have felt could be optimized:

- Even with the inflation changes, it still feels a bit unproductive to trade with other players unless we exchange multiple items or do a long-term contract (perhaps a dedicated trading action or something, maybe with a wealth cost to Obligators?)

- Maybe certain types of actions should always be public? Or two public actions and only one hidden one? I dont' really know what everyone else is up to at all, although there are probably several ways to deal with that

 

But overall I am having a great time playing, thanks Wyrm for running this and I look forward to when you resume in Generation 5!

Posted

All this maneuvering is epic. SE has quite a bit, but only really in faction games. I also liked the long-term feel of our current actions. As to improvements; maybe something with reputations that make them a bit more important? I like the idea but it seems to me that you can get by while ignoring them.

Posted (edited)

Just call me Tywin Lannister, I have very little criticism and too much praise to fit into one post. My only problem is how I managed to exist in a bubble almost completely independent from every other House for the first three generations, and found it to be far more interesting when scheming with and against other Liveborn. Perhaps more Global Events that affected all Houses, or singled out particular Houses to convince other Houses to interact with them?

 

That, and more reasons to interact with and/or conflict with other Houses could force others into betrayingsocializing, therefore leading to a more enjoyable game in the long term; as I said, I was mostly self-sustaining and decided happy endings where House Farrsolin gets rich and slinks into retirement were boring, thus getting involved in other Houses' conflicts.

Edited by Adamir
Posted

I agree with Adamir. I've basically been chilling out all on my own over here. And don't get me wrong, I've really enjoyed running amok in the shadows so far. That being said, I like the idea of forcing some kind of interaction every now and then. Maybe once every two turns or once every generation? Even the crazy hermit likes to get out and backstab sow chaos make friends every now and again.

Posted

Phatt, rep has a lot of uses, actually. I'd recommend asking Wyrm questions as to the usefulness there.

 

I agree that more events would be nice and also forcing more interaction among the Houses rather than defaulting to NPC contracts would be a good thing. I do not agree with the idea of forcing Houses to backstab, however. Or any kind of "forcing" Houses into a military offensive maneuver. If a House wants to get involved in something, that's their own prerogative, but I don't think it should be a requirement until there's a global House War. This game has something in it for everyone, and while some people (like Adamir) enjoy the backstabbing, military side of things, other Houses may like the economic, financial, or allomantic/genealogical side of things. I think it's important to let people focus on what they wish to focus on rather than pigeonholing them into something they didn't want. Not that I'm discounting the military side of things. Obviously, I'm not. I think that's an important aspect of the game, but I don't think it's the sole aspect. There are plenty of ways to interact with Houses that don't involve military actions. Unless you just want to make enemies, and if that's your goal, good luck. :)

 

But anyway, I think reducing how much a PC House can default to an NPC per generation would be beneficial to increasing the amount of player interaction. Rather than buying bread, wood, etc from an NPC, we'd have to find a PC and work out a deal with them. Or branch into that industry ourselves. Either way, it creates more possibilities for interacting with other Houses, and that's only a good thing. This idea would apply to both trade and marriage, I would think. Something like "You can make a maximum of 1 contract/generation with an NPC," and if you use it on a trade, you can't marry your heir to an NPC. If you want to marry your heir to an NPC, you can't use it on a trade. And if at the end of the generation, your heir isn't married, and you used your NPC contract already, there'd be a penalty similar to the luxury goods/food penalty. Just an idea. :)

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...