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Halyo_Alex

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Everything posted by Halyo_Alex

  1. Alright, fair enough. Seems reasonable.
  2. Also didn't they put Silver around the border of Threnody's CR? I feel like they would...
  3. the reason this hasn't happened yet afaik is the same reason spren can't leave roshar despite being mostly CR beings and walking to another planet's CR. Their Connection to their home planet limits their ability to leave because they.... lack physical form? Something... Idk if it's been explained via WoB.
  4. So you're suggesting this complex Aon program becomes self-aware and such, like a rogue general artificial intelligence?
  5. what happens when the replicating Aon breaks those ways by accident
  6. First of all. WOAH. That was a long theory. Secondly. It sounds just crazy enough that it might do something, but I'm not sure the assumption of "becoming the sword" in a cognitive sense would actually happen. Maybe this is the sort of thing that Copper Compounding would be useful for, but that's just a guess. The idea of throwing all of those feruchemical traits together into the sword is interesting, in and of itself, but we don't even know if you can tap an Aluminummind, or if Aluminum's investiture-resistant nature means that it acts as a bottomless pit to just shunt your Identity into with no hope of retrieval. Even ignoring that last bit about Aluminumminds, I feel like the fact that the sword is Aluminum at all will futz with our ability to turn it into a Shardblade-like thing. Nightblood's sheath is made of Aluminum, and it can block Nightblood like it's a normal steel sword, as we see in Oathbringer, and presumably elsewhere that I'm forgetting. Really makes me doubt that any amount of Investiture shunted into Aluminum could make it behave magically at all.
  7. Yup! Medallions can give Allomantic powers too. Though, cramming 2 Feruchemical powers and a possible array of Allomantic ones into a single Mindblade would be challenging at best and nigh impossible at worst. Maybe stick to just A+F-Pewter, and F-Iron for the average "Perfect" Mindblade (whereas the ones with merely a keyed metalmind is a "Mindblade" and the Unsealed but non-ettmetal ones are "True Mindblades").
  8. Well, that's the point. As far as I know, the metallic arts CAN'T replicate a Spren blade. I also think you can't multi-charge a hemalurgic spike by killing multiple people with a single spike, or else the Steel Inquisitors would have been doing that all along (or at least with Ruin controlling them) to give them insanely strong allomancy. Using Ett-tech to allow the sword to replicate certain metal effects seems to be the closest we can get, which makes it closer to an Honorblade. I suppose if you made the Ettmetal burn with Allomantic Pewter, it might be capable of increasing its durability. That seems more likely than F-Pewter, though that might enhance its cutting power instead. (though A-Pewter also enhances strength without bulking muscle mass, so perhaps that would cover it as well). Basically, the sword would be an A-Pewter F-Iron twinborn. Strong and durable but super light for its size.
  9. Honestly, you're better off just cramming F-Iron into a sword's worth of iron, then alloying it into steel, and making a heavily invested steel sword. For one, that would make it impossible to unvest (un-invest) the steel, since it's full of F-Iron, not F-Steel, which has been WoB'd that it would be impossible to access the power after alloying it, even if the actual alloy is valid (and it would also still take up "space" in the metal, reducing the F-Steel capacity of the sword). However, you could make a "Mindblade" by adding metal to the middle of the sword blade that extends through the hilt and into the handle, that the feruchemist can then make contact with while holding. Adding Nicrosil to the handle and making it an Unsealed Mindblade could make it almost like an Honorblade, granting a Feruchemical metal (or two) to the wielder. If you have the Ettmetal for it, and the knowledge, you can even build in a Primer Cube-like mechanism to the hilt and attune the blade to F-Pewter and F-Iron, giving it the ability to tap "strength" and store weight, making it more durable (possibly) and abnormally lightweight, like a Spren Shardblade. Do it right, and you can tap the F-Pewter yourself when needed to buff your strength, which would help cut through stuff that a normal sword wouldn't. Storms, if you want to go the extra mile, make the rusting thing the shape and size of a full-sized Koloss Sword. Those are probably bigger than a normal Spren Shardblade. Give that thing to a Pewter misting and you'll have yourself a walking massacre. ...If only there was a way to make the storming thing dismissable and recallable like a Spren Shardblade...
  10. I mean it does specify "eventually" the Alethi line buckled before the assault, so that implies a measure of time where they were fully set up.
  11. yeah, but of course that raises the question of what happens to a person when you do that, is that like a form of stasis? Hmm. Sounds like it would be possible with Connection manipulation. Feruchemy or Hemalurgy, possibly.
  12. I was thinking like the holograms from Red Dwarf actually. Horcruxes are pieces of soul, not one whole person's soul.
  13. *Clears throat.* Theory time. Medallions are NOT normal F-Nicrosil. Nor are they normal Unkeyed F-Nicrosil. Medallions' F-Nicrosil contains an unkeyed hemalurgic charge for the other metal in the medallion. This is part of why making a multi-metal medallion is so rusting difficult. The (theoretical) process for creating a Medallion/Unsealed Metalmind: 1. Give a ferring of the desired metal F-Aluminum via... any method, really, but probably a spike. 2. Have them store Identity while you spike their feruchemy out. 3. Spike someone who has F-Nicrosil (possibly with another spike) with the unkeyed spike. 4. Also spike them with F-Aluminum. 5. Have them store their Identity and then store the Unkeyed Spike charge in the Nicrosil designed to be in the Medallion. 6. (optional for stuff other than F-Iron) Fill the second metal with Unkeyed charge. 7. Complete! You now have a working Unsealed Metalmind. The reason this is why I think this could be the process is that i believe that the Unkeyed Hemalurgic charge expects itself to be inside a spike, and because there's no Identity conflict, when it makes contact with someone else's spiritweb (and they understand that the Nicrosil contains the power to grant Feruchemy), the fragment of Unkeyed Spiritweb will latch onto the Spiritweb of the wearer, like a pretend spike. This is then what allows the wearer to tap the Unkeyed metalmind inside the Medallion. [Stormlight Spoiler] Makes me wonder if you could Unkey and store a whole Spiritweb in Unkeyed Nicrosil... Would probably have to be a rusting huge nicrosilmind though. ...Wonder if that'll have applications for spiritual immortality in Era 4...
  14. Oh crap, does that mean Moash is immortal now? At least when holding onto the dagger.
  15. Using Nixium to speed up an object at rest would add the direction of the planet's motion because the object "at rest" is actually moving with the planet, so that motion is what gets amplified by Nixium...
  16. Correct. That's what makes an ettmetal Cobalt mimic better for Cobalt-floated platforms than a genuine allomancer. You can build the ettmetal into a solid platform and put that on the ground, then it'll anchor metal around it so you can have floating platforms. Hang on, what was the rest of the question again? I'm still not understanding.
  17. Platinum can work. Possibly the trickiest part of adding a new metal (assuming you have an effect in mind) is finding a named alloy to pair it with. There's not that many good ones that I could find.
  18. Wait, you're talking about using cobalt to transfer the momentum of falling to the allomancer, right? Wait, i must have misunderstood.
  19. I admit "mystic" was mostly meant to be a catch-all term like "hybrid" in feruchemy. momentum is conserved, by transferring it to the allomancer from their chosen metallic object(s) But you can stop the object from ever starting to fall downwards, is what I meant. Not sure. Maybe it speeds up in the direction the planet is moving.
  20. (apologies in advance for the double-post...) Well I've done it again. After thinking of yet more powers that I would add to the metallic arts, I decided to make some tweaks to my previous charts. They're now the "enrichment" metals because, let's face it, silver/argentum really does feel like an alternative to aluminum/duralumin from the enhancement category... Also, the feruchemical metals from that part are the "energy" metals (due to storing electricity, sound, and light, though Cobalt is an odd one out like Brass in the Cognitive category ). With that update out of the way, I present the next category of my hypothetical metals, the new Mystic category! - Starting us off in the allomantic effects, we have Nickel! As said before, it was starting to feel like Nickel should be in whatever my next metal category was. Nickel gives an allomancer the unique ability to slow down "growth" in a nearby radius. This includes the obvious, like healing, or plant/animal growth. But it also includes things like bacteria and viruses' ability to replicate themselves, which means that infections become weakened. Due to the fact that Nickel also slows healing in humans, however, this is only a way to delay until proper medicine can be applied to truly cure the infection. Biological toxins are also processed slower by the body, which makes this good at staving off poisons for the same reason. - As nickel's alloy counterpart, we have Constantan. It is an alloy of Nickel (45%) and Copper (55%). As you may expect, Constantan speeds up "growth" in a smaller radius than Nickel (a bit like cadmium vs bendalloy's bubble sizes). Constantan's effect will make plants grow at a perceptible rate, moreso if flared. However, it will also speed up infections in the body by accelerating bacteria and viruses' ability to replicate, and will speed up the metabolic processing of poisons in the body. But, it does also accelerate healing, so physical injuries will knit back together faster than normal. - For the "internal" pulling metal, we have Palladium. I say "internal" in quotations because it's "internal" like how Copper and Bronze are "internal". With that aside, Palladium gives an allomancer the ability to perceive the thoughts of others around them, like Preservation can. They can select a specific individual to listen to, or a group, though their mind can be overwhelmed unless they can also burn Atium or tap Zinc. Or tap Palladium, but we'll get to that. - As Palladium's alloy counterpart, we have Orichalcum. It is an alloy of Palladium (33.3%) and Gold (66.7%), more commonly referred to as a form of White Gold, in real life. Anyway, Orichalcum gives the allomancer the ability to send their thoughts to others, like Ruin can. They can, again, specify one person to speak to, or commune with a group of people. due to the "sending" nature of this metal, it's not as overwhelming to speak telepathically with a group, so Atium allomancy isn't needed to process it all. As you might expect, a Mistborn could use both Palladium and Orichalcum together to hold an entire silent conversation with someone. And that person doesn't even need to be metalborn! 2 Orichalcum or Palladium mistings could also converse, by hearing or speaking to the other with their metal power. - For the Feruchemical effects, let's once again start with Nickel. Nickel stores Dexterity or muscle memory. Unlike Copper, which has been WoB'd to not store muscle memory, Nickel can. Storing Dexterity makes the feruchemist clumsy, while tapping it makes them, well, dexterous. They can swiftly perform actions that require small, precise movements (such as lockpicking), or keep their balance more effectively. Storing muscle memory does exactly what you might expect. Unsealed Nickelminds, then, are quite powerful, as they allow someone to pass on a honed skill to their successor, for whatever purpose they need. Once tapped back out, the muscle memory remains in the recipient, allowing them to start from where their predecessor left off. - Feruchemical Constantan stores Physical Force. Unlike Pewter, the feruchemist's muscles stay the same size. However, they will find themselves incapable of producing strong forces by moving their body. Jumping will be highly ineffective, and punches will feel like how it feels to punch in a dream (that is, you punch with all your might, but it produces no tangible results). Tapping Constantan, however, allows the Feruchemist to leap to great heights or distances, or punch with a disproportionate amount of force behind their strikes. A Pewterarm makes for a great twinborn with constantan, for reasons that should be quite clear. - Feruchemical Palladium stores Mental Stability. When storing, the feruchemist will be scatterbrained and unable to keep a train of thought going. That's not to say they become stupid or slow-witted, like F-Zinc. They can still form a cohesive thought, it's just that elaborating on that thought becomes a challenge, more-so with stronger storing. When tapping, the feruchemist can focus incredibly easily, ignoring distractions around them like they don't even exist. - Feruchemical Orichalcum stores Mental Connection. When storing, the Feruchemist becomes literally incapable of hearing themselves think. This can help with meditation, for example, or trying to fall asleep (though, unlike Bronze, Orichalcum cannot be stored once actually sleeping). When tapping, the feruchemist will be able to hear the thoughts of everyone near them, much like Allomantic Palladium. The key differences are twofold, however. Firstly, this power cannot single out any people to listen to. Secondly, the Feruchemist will always hear people's thought words in the feruchemist's native language, much like how Tapping connection from Duralumin does the same with the spoken words. - Now for the hemalurgic effects. Once more, let's start with Nickel. Nickel steals Dexterity and muscle memory. Depending on the bind point, the recipient can gain muscle memory for different actions, or just an overall dexterity boost. - Constantan steals Mystic Allomantic powers. Works exactly how you'd expect. - Palladium steals Mental Stability. Like the Feruchemical trait, the increase in this attribute means the recipient will be able to concentrate on the desired task more easily. - Orichalcum steals Mystic Feruchemical powers. Again, functions as expected. So, there we go! What do you guys think of these ones? The chart below includes the new version of Silver and the others, newly-recategorized as Enrichment and Energy metals, as well as Nickel and its buddies as the new Mystic category.
  21. Oh my god, that is beautiful. I'm saving that to my Knights Radiant folder.
  22. Right, right. That's what I thought. Good to know, though!
  23. Oh shoot, you're right... Also makes me wonder about Marasi, then. She might seem to live longer than expected, depending on how often she actually takes a vial of Cadmium and has to subsequently burn it off. I wonder if she could potentially survive well into Era 3...? Though with gold compounding you can store the vast amounts of healing in a series of goldminds to tap at a steady pace, rather than letting your allomantic burn rate dictate how the power is released. Maybe. I dunno. Something just seems off with your statement there.
  24. I see! It would ironically be much more convenient to get rid of it with aluminum allomancy so you don't have to burn through it with whatever effect it gives (not that that would be a strictly problematic thing, it would be a convenience). I suppose if you had a vial of mercury, you could put your finger to the surface to store the feruchemical attribute in it, then cork it back up. Huh.
  25. Well, considering how toxic mercury is, it really doesn't strike me as practical for an Allomantic metal. That and it's liquid state makes it basically impossible to use as a metalmind or a hemaspike. HOWEVER, this does remind me that you can make various mercury amalgams with metals including gold, and even aluminum. Aluminum mercury amalgam is REALLY weird, I recommend you watch NileRed's YouTube videos on it.
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