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Everything posted by Devotary of Spontaneity
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Long Game 83: The Survivor
Devotary of Spontaneity replied to StrikerEZ's topic in Sanderson Elimination
As Sivera stared off into the blackness of space, where far above a battle for Roshar's future was taking place, one of her spanreeds activated, slowly revealing the following message. Sivera attuned the Rhythm of Resolve as well, slowly shifting to the Rhythm of Satisfaction. Soon, Roshar's rebellion would be bolstered by defectors no longer willing to enforce the Confederation's punitive new policies. With their help, the Confederation central government would be made to see that a galactic civilization should not function by forcing everyone to conform to one culture, one set of laws.- 977 replies
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The Art of Game Creation
Devotary of Spontaneity replied to Metacognition's topic in Sanderson Elimination
It depends on how many Slayers/Attackers there are and how successful the TDs are at mark kills. If you have a 5/5-3 setup say that ends in three cycles with only two mark kills, you'd still have at least two Slayers/Attackers left alive after all the TDs are dead. Having the survivors lose when all the TDs die seems fair, but you also might want a higher proportion of TDs than normal for an elim team. What will you do if there's only one Slayer/Attacker left alive? They can't die since they wouldn't attack themself and it could be tedious making them kill a TD with the 50% chance of surviving, so you could have either them or the TDs auto-win at this point. Having 12 hour cycles could make it difficult for every TD to submit an immunity order, but people who sign up for break tank games are committing to showing up for the shorter cycles. -
Long Game 83: The Survivor
Devotary of Spontaneity replied to StrikerEZ's topic in Sanderson Elimination
I'll be the IM this game. If you have any concerns or problems I'll be around. I will try to keep up with all the posts and PMs, but feel free to PM me or ping me if you see a problem coming up. On that note, please include me in all player-player PMs. I might show up as Sivera, a Nightform Truthwatcher keeping track of the efforts to protect Roshar's rights as a sovereign planet.- 977 replies
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- mistborn
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I would pick a standard somewhere along the lines of one game-relevant (mechanics discussion, suspicions, vote, or addressing the above from other people) post per filter period. That still leaves plenty of room to lurk while requiring a contribution to the game. It is a good idea to have a discussion about this because I believe the idea behind this ruling is for players to PM the IM before judgements start being made based on another player's emotional state. Someone who worries that a post or PM they're writing veers into emotionally manipulative territory can send the draft to the IM to look at. A player who feels that another player is unfairly using emotion to drive an argument should also talk to the IM about it, which may lead to a conversation between the IM and that other player. Approximately how much leeway should be allowed for emotional arguments before the possibility of intervention should be discussed here, but the IM will listen to any concerns that pop up in game. Any rerun of games that weren't broken/complex/unusual should also be acceptable for a first game, but would almost certainly require a coGM. There has been no recent discussion about this, so that ruling probably stands, although this is an opportunity to discuss every rule in case other people have different opinions.
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Anniversary Game 8 / AN11: Back to Beginnings
Devotary of Spontaneity replied to Elbereth's topic in Sanderson Elimination
You're always free to PM the IM for concerns you have about the way the game is running. Those conversations will be confidential if you want them to be, though an IM may recommend that someone else get involved, such as the GM or the remaining moderators. -
GM Signups & Discussion Thread
Devotary of Spontaneity replied to Elbereth's topic in Sanderson Elimination
Immediately breaking the rules, I'd like to sign up for a break tank slot. -
Mid-Range Game 56: Day of Reckoning
Devotary of Spontaneity replied to |TJ|'s topic in Sanderson Elimination
I'll sign up as Sonia Biven, who dreams of a life that is peaceful, reclusive, and anonymous.- 1557 replies
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- retconned 1960 quake
- youre all jon snows
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If two of the elims hadn't died in the first two cycles, they could have coordinated to fake roles long enough to get the win. It's hard to prove someone's not an edgedancer or a windrunner, skybreaker is tedious to prove, fake truthless claims can get away with it for a couple cycles, willshaper is possible with an accomplice, and those were the roles in play for the village. There weren't supposed to be any village alignment scanners or role switchers but then RNG demanded that they be present. Striker could have still won if he didn't immediately get shot and JNV was kind enough to switch the roles back. The Shardbearer being tied to the person who dies if they block the elim kill was unfortunate for the elims, even though Archer's role got switched C1 (and then we forgot to tell him and Jungle about it).
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JNV has also been removed from the game, and will be replaced with a pinch-hitter at the beginning of the next cycle if one is available.
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Illwei will be removed from the game and replaced with a pinch-hitter if one is available. If someone sees this post and would like to be a pinch-hitter, please let Tani and I know. Anyone else who may have seen the role distribution should also contact us.
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TJ's vote came in at XX:20, so it will not count. From preliminary testing, it appears autolock only applies when you refresh the page at the appropriate time. Posts will continue to be accepted based on whether they're made before XX:20 and not whether they're made before the thread locks. This is also a reminder that you may PM me for any mediation questions or concerns, or if you have any autolock insights.
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Reminder that you may PM me for any mediation questions or concerns.
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As will be discussed more in the aftermath of the Anniversary Game, we have some proposed rule/policy changes. The ones immediately relevant to this game are: More proactive mods, both posting every cycle or so to remind people that they're there and keeping a closer eye on things and reaching out in advance of problems. Correspondingly, less pressure on GMs to mediate. Further explanation will come in the AG aftermath thread. Any questions or concerns in the interim can be addressed to @little wilson, @Elbereth, @Devotary of Spontaneity, @Araris Valerian, or @Elandera.
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The Art of Game Creation
Devotary of Spontaneity replied to Metacognition's topic in Sanderson Elimination
@Tani you'll also need to PM the rules to the five SE moderators listed in the first post of the GM Signups & Discussion Thread. -
Walin. Low risk had been low probabilty, and now a fellow psychic was dead. "A lost chance to learn how to control your psychic abilities," the operative mourned. "Or a guarantee that my powers won't be uncovered and forcibly outed," Dzma responded to herself. "Opportunity or threat, they're gone now and I have to focus on keeping this ship safe." "At least Illwei's death was not in vain. We know who the reavers are now. It had to be Owl and Teia or Nonto and Teia, and with the way Owl and Teia are teaming up to kill Nonto it has to be them. I don't know which one would be better to vote for to ensure they die though, either of them might survive." "Not to worry my dear operative, I know who we have to kill. It's Nonto." "What? Why? Do you think Teia voted for Walin to induce Archer to follow, making everyone else think it had to be Teia and Archer and provoking retaliation votes on Archer at which point Teia would switch over to kill Archer? If you're going that deep into conspiracies you might as well reconsider Kaden and Steel as suspects." "Actually, it's because I have to protect my fellow reavers, and sadly most members of this crew refused to listen to reason." "You're a reaver? Since when?" "It was shortly after I boarded the Serenity. The captain was a reaver, and from viewing my records thought I could be persuaded to their way of thinking. They're not monsters like alliance and independents always claimed. They're people like any other, and have more reason to oppose the alliance than anyone. You gave me purpose, but they gave me direction for the first time in my life. For seven years I've known I would never be better than a tool or a weapon in someone else's hands. Even though I know you've been dead the whole time, I've dreamed of those hands being yours. I still do. But until you come back from the grave, the reavers are my best chance of doing something productive with my life, for doing some real good for the people of this galaxy the way you always wanted." "Why didn't you tell me? I could have helped you figure out whether the reavers were trustworthy, and if so helped you recruit crew members instead of slaughter them." "I know you could have. Even after all this time I'm reluctant to tell people my secrets, even you it seems. I think I also wanted to prove I could make decisions by myself, without you. To finally feel like I have agency in my life." "I'll have to think about this. We'll see how things go if you succeed in stopping all opposition. There's nowhere else for me to go, so I suppose I'll talk to you later." "Until next time, operative."
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The eims wouldn't have attacked elim!Mat twice so he's village. Steel technically could be an elim if elim!Teia tried to kill Mat twice and was blocked both times, but Steel wouldn't have known that would happen when he told me he was using the pilot ability C3 if he was evil so I don't see him being evil either. There really shouldn't be a second village doctor since they'd be able to protect someone indefinitely and there definitely isn't a second village pilot because there aren't enough unknown roles for there to be another pilot and a fighter. So I don't see Mat surviving except by Mat blocking Teia's kill or a theoretical shepard Walin blocking someone else. Two shepards is improbable but it's more likely than two doctors or two pilots. Village!Shepard!Walin should mean an Archer/Teia team while Mat saving himself is Teia/Walin. Archer/Walin doesn't make sense in any scenario given Walin's vote last cycle. With Teia/Walin it's likely she's telling the truth about being the captain and Walin should die first. If it's Archer/Teia she's more likely to be lying about being a captain since I doubt there would be two to start. There could even be no captains on that team, with Teia being a doctor who protected Archer C1, saved him C3, and could save him again this cycle. I don't know what Archer would be in that case. Psychic maybe, given the roles targeted. Edit: That last part doesn't make much sense because doctor!Teia likely would have saved Archer C1, which means psychic!Archer would have to submit a kill instead of scanning someone. Holding off is unlikely. Finding shepard Mat possibly, but not doctor Szeth/mercenary TUA.
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Ties are random, not two people dying.
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If Teia is a captain, we can't yet afford to find out if she's evil by spending two cycles exing her. If she's evil, Illwei/Teia is looking more likely than Archer/Teia. If she's crew it's probably Archer/Walin or something, which is a lesser threat than Illwei/Teia. So I think Illwei is the lowest risk option. After a success in hunting down an alliance spy, Dzma had hoped that the same feeling of indifference she'd gotten from Alexandra would similarly lead to someone who wished the crew harm. But it hadn't, and she'd been unable to resist the psychic backlash from using her powers again, leaving her without any psychic abilities for an hour with a migraine. This happened frequently, and Dzma had long ago learned not to push it. Every successive use of psychics made it harder to resist the pain, and trying again after failing once significantly increased the possibility of further failure, and each time she succumbed it took longer for her to regain her psychic abilities. So now, even with the fate of the mission at stake, Dzma thought it better to try a mundane solution. While deliberating, as always she imagined herself in conversation with the operative. That wasn't fair to her, since the operative did not, could not know anything that Dzma didn't know, while much of Dzma's own knowledge remained obscured to the operative. The real one could surely find a solution to their predicament. The shallow copy in her head encouraged her to focus on the mission's success above all, but could not identify the reavers any more than Dzma could. And so Dzma went for the lowest risk, hedgiest possibility, one that should let them find the reavers in the end no matter what. Dzma instinctively balked at trusting anyone other than the operative, but she reassured her that a little trust was necessary until the crew was safe.
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I did hear that a pilot would be using their ability last cycle, which would have saved Mat if they had the same alignment. Village presumably, since it would be weird for the elims to attack one of their own at this stage of the game and risk their pilot dying. That doesn't mean you couldn't have been the one to attack Mat, but it offers another explanation for his survival.
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Well it looks like Archer's not on a three person elim team except with Walin. He could definitely be on a two person team, which is the number I assume the elims started at. They could have gotten conversions if Lotus/TUA killed more people than we know about, but even so statistically there's a 56.25% base chance of no conversion so I'm willing to take a shot on Archer. If there are three elims we don't have much of a chance anyway.
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We presumably don't have a doctor anymore so the person who claims will likely end up being converted or killed unless a village pilot or shepard intervenes or they survive from captainness. Having someone confirmed as starting out crew would help with today's exe if they're willing to take that risk.
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Either Lotus or TUA shooting someone on their way out. All kills happen simultaneously. It's rare for the exe to block kills but we might as well ask. @Elandera, would a mercenary or anyone else with a kill be able to kill someone the same cycle they were exed?
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I highly doubt there's an operative. Including an extra kill in a 12 player game is already unlikely, and the fact that there were two mercenaries further reduces the chances of having another kill. The rules specify that not all alignments are necessarily in the game so I'm confident in saying the operative was excluded.
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I still don't understand quite what's happening with Archer and Szeth, but votewise it looks like Archer said it was fine for Szeth to vote for anyone with votes, Szeth picked someone who Archer thought was a villager, and so Archer countered by trying to exe Szeth before Szeth made the contents of their PM public and suggested he was at least not alliance. I could see Archer doing this as a reaver or as a crew member who wasn't willing to sacrifice someone he thought was also crew for cover. So I don't think I'll vote in this direction today. I am willing to vote for Lotus, mostly for not seeming to care who dies. @Matrim's Dice is there anything in your PM with Lotus that's giving you an elim read? A crisis onboard the Serenity and its accompanying fleet. Alliance agents infiltrating the ship was nothing new, Dzma had lots of experience evading any member of the alliance who might be looking for a rogue psychic. She didn't look much like the person she'd been when her psychic powers developed, but a DNA test or another psychic would easily be able to identify her. In the early months and years when discovery was more of a risk, Dzma had developed her abilities towards detecting people who meant her harm. As an impromptu execution seemed inevitable, she sent out a pulse of psychic power at Faleast, Szeth, Owl, Kaden, Dannnnnnnnnnnnnnnnnnnnex, and an unknown member. Nothing from the last three, which happened frequently. Even after all these years, psychic abilities worked barely more than half the time. Owl scented of fear, Szeth of righteousness, Faleast of indifference. It was hard to tell someone's intentions from one snapshot of their emotions, but immediately after receiving the information the familiar splitting headache blurred her vision. By the time she recovered, still capable of psychic abilities she noted, time had run out and it was all she could do to go after Faleast in the hopes that a lack of care indicated that he didn't care who died. And indeed, Faleast was found to be employed by the alliance. But Szeth had spoken of a greater threat, one that threatened to kill them all, and psychic powers would not be enough to save her. But perhaps her latent assassin training would be.
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True that on any given cycle a conversion is more likely than a shepard blocking an attack. I already didn't think there would be an operative since an extra kill every cycle makes the game too short, so I was a bit hasty on this one. The shepard using their action or not wouldn't have a huge impact on whether secrets are uncovered. Eventually it might have paid off to know an alliance member, sure. If Mat was actually in danger would you have wanted Szeth dead? Why would the reavers have jumped off a wagon of someone who wasn't a reaver, back when you thought Szeth was alliance? It's not like the reavers know whether or not someone is alliance. Fighter counterattack only happens if they or their pilot get killed, not just attacked. We found zero clues C1 and that was likely with mechanics searching. I did some pregame calculations for 8-2-2 with two mechanics, losing one crew per cycle and it averaged to 0.85 in the first cycle and ~2.5 clues in the first four cycles combined, with steadily decreasing returns. With zero clues so far and likely not everyone submitting actions, it would take a long time to find enough clues. Without killing anyone, alliance+reavers would get enough people to force a vote in probably ~4-5 cycles. Well there definitely didn't start out with three-four reavers because that's way too few crew, reavers, have a 1/4 conversion to add more people, and also a four person reaver team could have just open claimed C1 and won because the alliance would vote with them. I don't see a!Szeth trying to kill someone he thought was a reaver, so that the least likely Szeth alignment. Archer's running a weird mix of wanting to stay in deep cover but also being willing to kill Szeth immediately since that was where his vote was before Szeth brought things into the thread. Not caring who Szeth voted for makes sense if he already planned to exe Szeth but is a steep price for deep cover if he would have let someone he thought was village die. Lotus being detached is more noticeable as an elim but does also appear in village games.
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