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Aminar

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Everything posted by Aminar

  1. Writers tend to put their philosophy into their works. Brandon's is subtle, but he's deeply religious. Specifically he's mormon. One of the big things evident in all of his work is that there is always hope for those that try hard enough, that things get better. This is tied to his religious beliefs. As is a belief in free will, which is a part of what I just said. I think I get what you're saying. I don't agree with it, but that might just be a difference in personal philosophies. While i'm not religous per-say I do believe in free will, and thus when I see something with future sight I tend to assume it is designed in a way that allows for free will unless the author says otherwise. Given Brandon's views I can't see him writing in a way that robs people of free will unless it's an important point within the story, which the exact metaphysics of Atium are not.
  2. Thanks Again for looking at this. This section is still a little lost feeling, but I think I have a few ideas.
  3. I would guess that eventually Elantris and Warbreaker will get an extra name. Like Mistborn: The Final EMpire was originally Mistborn and Star Wars got A New Hope tacked on later.
  4. Aminar

    Kandra question

    Cool. Just did more research. Wikipedia says, http://en.wikipedia.org/wiki/Arachnid. Noiw given that my arachnids are larger than usual I can assume they have evolved muscles to account for the fact oversized pneumatic pressure is scientifically sketchy anyways.
  5. Before I reply you should learn to us 'the' if you want to be easily intelligible. It may be unnecessary technically(the word being invented by Shakespeare from what I recall), but it makes your posts very hard to read and thus having a discussion with you very very annoying. I don't buy Zane's overconfidence. Vin doesn't see the future. She predicts the future based on things happening in the present. Using Atium works the same way. You see things in the present that allow for knowledge of the future. Atium does not see the future it sees a possible future, or in the case of someone burning the right metals, all possible futures. Where it gets that information is implied to be based on thought. I say this because it never seems to account for the actions of anyone but the person being seen(hence not showing a person dying despite the fact they do within the allowable future window(until the fatal wound has been delivered.). Now philosophically your explanation of how to "change the future" might make sense, but again, given Brandon's personal philosophy and the fact Vin tricked Atium, it does not stop free will. If what Atium showed can change then there has to be a way to change it. That change happened once. Thus it takes extraordinary levels of something to change what Atium saw. Those things are either A: Inhumanly fast perceptions(which is what is described) or inhumanly fast speed(which both were operating at to begin with. Those perceptions would be tied to mental speed. The last options are Atium and Electrum.
  6. She didn't see the future. She saw muscle twitches that hinted at his action. This is something done in fights at high levels. Atium burners will rarely if ever fight someone with that level of skill because anybody that good knows to run anyway or has an Atium countermeasure. Mental speed already allows for this to an extent by speeding up the ability percieve said twitches. But its rare in fights to do other than what you think. I suppose one thing to look for would be how Atium sees someone dying midfight... If it shows the person dying it is the future. If it shows them doing something despite the fact they are about to die its thought. I don't think there are any scenarios like that in the books though. Maybe at elends final stand...
  7. 213. Given Brandon's religious views and direct evidence to the contrary throughout his books I will say this. You are wrong. There is freewill in the cosmere.(now the irony of it being a published work is still there, but that's a different bag of worms. If you find it fun go read Redshirts by scalzi.)
  8. Having been in a large number of fights I have to disagree. There is very little I could do this or this. Everything is action reaction. Only the absolute best can do much more than that-see Von pulling it off once barely.
  9. Aren't we at four? Me, Asmodemon, Mandamon, and Yados?
  10. Now I'm aware that The RPG isn't canonical, but It was signed off on by Brandon and has the largest descriptions seen of individual metals workings. The entry for Atium says (noting I just got my copy of the book so I could look this up) that a defense against Atium is to act on instinct, not thinking at all to minimize what a seer can gain. This implies some thought reading involved in atium. I believe Kelsier mentions this to Vin at one point as well. Lastly every description of Atium implies it increases reflexes. At no point is an Atium user examining a persons shadow and thinking I could do this because of this. They still think at normal speed. They react much faster though. Again implying reflexes.
  11. Aminar

    Kandra question

    But arthropods don't use muscles. They use Hyrdraulics of a sort. Now I think a Kandra could still work, they are pretty fluid. In truth they might be better off in an exoskeleton, being closer to heir natural shape and all. I'm just curious how people see this working.
  12. But it clearly doesn't do that. If Atium saw an unchangeable future then Vin couldn't have tricked Zane's atium. Now, that could be her own natural speed and her mastery with Pewter allowed her to trick the atium, but I doubt it. If so Feruchemical speed should easily obliterate Atium users. The way the scene is written implies extreme mental speed being involved.(As well as physical speed.) Either way Atium visions are not set in stone, this has been proven.
  13. I'm pretty sure the systems are tied to the number of shards. That just means that some of the magic systems are technically the same system. I think the basic formula is (2^# of shards)-1 We'll just have to RAFO.
  14. In the campaign I'm looking to start the city is built above a large subterranean cavern system. Some of its denizens are oversized arachnids(Because why not). Could a Kandra essentially hermit crab in an exoskeleton/how would they interact with it ignoring cltural prouclivities. Also how would a mistwraith deal with large chitanous remains?
  15. Pat Rothfuss's new web thingy looks promising.
  16. Aminar

    WoK

    My hope is that the Mistborn RPG is made compatible. I mean, a cosmere wide system could be so great... I see a project in the making. At minimum getting Warbreaker adapted shouldn't be too hard. Elantris might take a little more work.
  17. In general i would prefer any book adaptation be done via animation. The FX budget on most decent Fantasy Novels is epicly huge. Look at LOTR. Now think that it's the most famous fantasy series of all time. Nothing else warrants that level of attention.(Noting that GoT has a great deal of draw via third party factors(read breasts) that makes it marketable the way its working.) Mistborn doesn't have that kind of draw(although if the game is good it might gain it.)
  18. What I have learned from this. Its worth asking Brandon when my girlfriend and I finally get our Vin Elend cosplay going.
  19. And manipulation of the mentally unsound for your own good. Bob is pretty lacking in reasoning ability. That's where it feels really evil.
  20. Hey guys, I just wrote a scene that may cross a few lines. It's the last few pages of Shifting Spectrums in my folder. The scene is from a villain named Kray's perspective. Let me know if it goes overboard please.
  21. I disagree with the committed to an action theory. If that were so then Atium v Atium would still only give one shadow. It shows every possible motion a person can make. It may not grant mind reading but the atium itself has some form of precognative ability. It sees what they will do. Is that based on thought or vision of the future? It can't really be said, but from the descriptions I've read, especially the bit with Vin, it has something to do with thought. Even if they have to twitch their hand as if commiting and then circumvent the command by thinking faster than muscles can react it's still exploitable.
  22. See, it says that Atium enhances reflexes not perception. Reflexive actions aren't controlled. Hence my thoughts on the compel. The narrative makes the dodges feel almost involuntary.
  23. So we know that a split second decision change can split an atium shadow. Vin manages to do this once. Now say we have a Zinc Ferring(mental speed) or Feruchemist with tons of Zinc storage. In theory by cycling through decisions at random super fast they could make Atium level Atium Shadows akin to burning Electrum. I think it might expand past that though. Does Atium compel appropriate action to the currently visible Atium shadow? Because then cycling through ideas at the correct rate could freeze an atium user into a twitchy seizure until they stopped burning atium because they keep getting compelled into half a dozen different reactions a second(likely more). From there how would this translate into the mistborn RPG? It doesn't mesh well with rules as written.
  24. I guess to an extent that's true. Some parts of that are the level of interference from some higher beings.(See prologue for super vague hints.) The episode is season 2 episode 7 right? It sounds like a good thing to look over. And I'm sure there's a point where I can edit in something along the lines of a try fail cycle. I can't think of a good one though, unless you look at his use of the shadow summon as one and I expand on it some... -Just listened to the episode Listening to it, I might need to have Keth and The Grumr try to get Iraisa to the portal under Aldriu and fail instead of realizing it won't work. The way my story moves the try fail cycle doesn't especially apply on a micro scale like that. The way its explained is that your character needs to try and fail at the goal a few times before the book ends. Well the goal is getting Iraisa home. Unfortunately that winds up more difficult than waltzing back to the portal and dropping her off. It also exposes vast swathes(but nowhere near all) of the world and hints at a much larger goings on than just getting her home. They form plans and fail. They try other plans and fail. Actions they start put others on the right track for information. Things work, but in a way they still failed. There's a lot of try fail at the initial goal on a macro scale. One the micro scale I'm still session 1 of the campaign party gathering. We have Keth, Grumr, and Iraisa here, working to get her home. I still have two more POV characters to nab. I still have the heroes running like hell because this isn't a small scale event. Now to plot out that attempt.... As to detrimental impact, well Keth's battle has always been more a mental one(being a summoner and all). For starters there are suggestions that his mind is far from his and Dex's now.
  25. I'll submit this week, if only to keep things going.
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