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alder24

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Everything posted by alder24

  1. Maybe, but the Awakened object would most likely stop working. That's a good question. If he were to consume it then yes, but only in large amounts. He is basically a god metal and those are more resilient to anti-investiture than other types of investiture (Raysium dagger didn't react with anti-Voidlight).
  2. I say this again, in my opinion the aura would not affect the investiture - Stormlight itself - it would affect only illumination it gives off, which isn't investiture. The spren would not be affected because Stormlight was not affected. Stormlight Tone wouldn't be changed - the Tone matters, not the color, Honor's Tone determinantes in what color Stormlight glows. It wouldn't matter for spren that they now live in a rainbow gemstone, because the Tone of Stormlight is still the same. Probably because a certain spren has to be caught by certain gems - a Flamespren has to be caught by a ruby only (is this confirmed?)- if you drain the color of the ruby, it changes its chemical composition and stops being a ruby.
  3. Everybody is always invested. This won't work because your very soul is made out of investiture and it would interact with anti-investiture you're trying to use, annihilating each other. You can't hold anti-Breaths, that would just kill you. The same goes with ingesting anti-Dor, anti-light or any anti-investiture - it would just interact with your soul. To make AonDor working with external sources like a jar of Dor, you need to ingest that, therefore you need to ingest anti-Dor first. If you find a way to avoid doing that and make Aons feed directly on anti-Dor, you might make them work. But in most invested arts the investiture fueling them flows through you, affecting your soul - with anti-investiture that would be deadly. You might be able to create something like anti-spike or anti-metalmind, just invest it in the regular way and then turn it into anti-investiture like Navani did, but the moment you put that anti-spike into somebody, or somebody taps that anti-metalmind, it would harm or kill them - which would be a different way of distributing anti-investiture, which doesn't require Raysium. Anti-metalmind is tricky because you need to convince somebody to tap it (or made it unsealed and be able to force tapping onto a person wearing it, something that doesn't exist yet, but could be done as medallions already allow you to store/tap while sleeping, while with normal metalminds it's impossible), but anti-spike is easy to make and by the rules of Hemalurgy, it attaches itself to the soul of a recipient, providing an opportunity for anti-investiture to annihilate with your soul. You could probably even stab it into a wrong binding point as long as you intend to use it as a hemalurgic spike. Expect anti-investiture to be used as a way to negate invested arts, or to kill invested individuals like CS, but not to fuel invested arts directly.
  4. No, I think Susebron would just act like a walking prism, and split all those lights into their individual rainbows. The Stormlight wouldn't be affected, but the light (electromagnetic radiation) it generates would be. Illumination gemstones created aren't Stormlight itself, it's just light. Stormlight is gaseous investiture that just generates light.
  5. As long as he doesn't Awaken and drain color from gemstones, splitting the light refracting or generating from them won't change their molecular structure, thus he won't break, or disrupt every fabrial. Draining color to Awaken changes something in the spirit web of an object. Biochromatic Aura doesn't do that, it just changes the light around. It would look beautiful tho. The light leaking from Stormlight infused gemstones would be split into a rainbow with a wide blue band, like what Navani did, RoW ch 65: What do you mean by Shardic light? Stormlight? The Tower is the physical body of the Sibling, it's heavily invested and it might resist changes. But it's still possible that he would break fabrials in the tower by draining color from them, most would probably stop functioning, others would leak lots of light.
  6. No WoBs. I don't think so. Nightblood can't use his "Breaths" to Awaken, so I doubt he could break a Command of other Breaths. He probably can't Command Breaths at all.
  7. I think it's their personality, their motivations, who they are inside. Cultivation saw that Taravangina might Ascend to Odium, she pushed him a little bit, helping him along, hoping that her intervention will change Taravangian into a better man. This failed. She saw choices Taravangian will face, but she didn't see which one he will choose, because she didn't know who he really is. No Shard, no reading of the future, will show you a clear and certain future. On the close scale, it might, because there are not many variables that need to be accounted for. But the further you reach, the more uncertainty there is, the more the future splits into more futures. Shards probably need to also know what they're looking for, intent matters everywhere. This means a Shard can see thousands of different possible futures, but has no idea which one will come true, because there is so much interference from other factors. Anyone who can see the future as well, will create ripples in their future vision, splitting it even more and making predicting the future even harder. To add even more, a Vessel's mind isn't infinite, they can't comprehend the full scope of their possibly infinite future vision. They will miss some possibilities because their mind simply can't grasp that much at once. Therefore no, Odium should not know what's coming for him. He saw there is a chance of getting Dalinar as his champion, he acted on this chance, trying to push him in the correct direction, but he couldn't see what Dalinar is feeling and thinking, that he will become a better man thanks to Cultivation's intervention (or that he always was a better man, which Odium couldn't know - they can't see hearts of the man). The future he saw was very uncertain and his mind probably missed or skipped possibilities of Dalinar refusing to join Odium - the closer it was to the OB battle, the more Odium saw "it's following the path I've seen which will end with Dalinar on my side," the more focused he was on that outcome, missing others. Plus there was a huge interference from Cultivation's future vision, who also acted and pushed Dalinar in another direction, plus Renarin also added a little bit, being always close to Dalinar, clouding Odium's vision and splitting the soon-to-be future even more. Taravangian's Diagram probably also added to this uncertainty. Either way, it means Odium was constantly seeing a tangled web of possible futures, he was focused on one end of one thread, but because it was so tangled, he couldn't see what would happen with certainty, and he might have missed other ends - other outcomes. Of course, this is all speculation on my part. We don't really know how it looks. This has little to do with Shard's ability to see the future, this is the result of Shardic power being all over the world. Some Shards are better at reading the future than others, their intent plays a big role in it. Vessel's minds are very expanded, they can reach further and wider, but this also means the future they see will be even more clouded and uncertain. Compared to someone like Renarin, who can see either the really close future, or soon-to-be future, in much narrow scope - so narrow that it mostly shows one possibility, missing everything else. Mistborn spoilers:
  8. Cognitive proximity. It's probably like emotional Allomancy. You need 50k Breaths, or investiture equivalent to it. It could work, depending on how F-nicrosil and nicrosil compounding works. But it's probably easier to threaten 50000 people to give you their Breaths than to find a Nicroburst and a Soulbearer, while solving the identity contamination problem.
  9. I'm not gonna pretend that I've followed even half of what you wrote, so let's just say this - Shards see possible futures, but they don't see hearts of men. They don't know what those people truly desire. It's not like Shard A vs Shard B, and Shard B is better so Shard B will always win - Shard B has only some advantage but still might not achieve the desired outcome. Any future sight will cloud the future sight of another Shard - a "weak," human Renarin clouded Odium's future sight enough to make him totally unaware of Szeth&Nightblood's location. How the future sight works was explained the best by Cultivation - she pushed 3 or 4 people just a little bit, hoping that what she did will make them better people and this will lead to her ultimate goal, but she had no idea if her influence over those people will bear fruits or turn against her. She had only hope. RoW ch 114: And here I think Cultivation miscalculated - her gift allowed Taravangian to Ascend to Odium, but changed his heart in the opposite way (or failed to change at all), against her goals - he won't be an "honorable" bearer of Odium. She didn't "win".
  10. 1000% agreed! Awakeners are impressive in direct combat, there is no doubt about it, but that's not their primary role in the army. I've long ago realized that Awakeners play a vastly different role compared to other Invested Art users. Awakeners aren’t frontline soldiers like many Radiants are, they aren’t silent assassins like Mistborns are, they are army engineers - they create machinery that will aid the army in fighting and support its logistics. Instead of spending weeks or months, depleting your treasury and engaging dozens of mathematicians and carpenters on building a single trebuchet, you just need a single Awakener who will Awaken one hundred ropes to toss boulders at enemy fortifications. You want your soldiers to get on walls? Awakened ropes which will lift them on walls in seconds and overwhelm your enemies. Elevated archer positions? Ropes lifting them above enemy walls, with other ropes lifting planks and catching enemy arrows - no need to build a massive siege tower. They can easily Awaken a belt to move a simple mining machine that will dig under enemy walls far faster than miners by hand can. They can shape and modify any battleground to make it favorable to them by preparing traps and obstacles. They can Awaken Lifeless, poisonous scorpions and spiders and send them to silently kill key enemy leaders and officers before the battle begins. Awakeners are necro-engineers, they can fight well, but they shine the most at creating machinery and Lifeless armies.
  11. Originally those specific intents came from Dawnshards that were used to Shatter Adonalsium; each intent represents a part of Adonalsium's personality and a primal force attached to it. A Vessel, who is a person holding a Shard, can affect Shard's intent and interpreted it slightly different, or even change it (but still within the limits of original intent/personality/power that this Shard represent; Ruin can't just become Bravery - it has to be about destruction and change) - Rayse was trying to do that, redefining Odium to Passion with mixed success (because Passion is a much wider concept than Odium), on the other hand Ati successfully focused Ruin on entropy (but he didn't need to become Entropy). Hoid is to blame, he took part in the Shattering Lots of WoB on that:
  12. It's complicated. First, look at the WoB provided earlier. Chromium leeches kinetic investiture. No metalminds. Spikes have no kinetic investiture, only innate. Not leechable. In the same way, burning aluminum will not destroy the charge of a spike you have. However for Leechers the distinction between static and kinetic gets a bit blurry - they can leech your metal storages (which aren't either kinetic or static, they're just pieces of uninvested metals), but have troubles Leeching metalminds - the newer WoB talks about the need of it being kinetic investiture, while the older one allowed to just leech metalminds. What I got from this is that A-chromium struggles with leeching off invested metals, like metalminds, because they're invested and they resist being affected by another investiture - A-chromium. It would take a while longer and a big bag of chromium to actually leech an entire metalmind and that would get rid of both metal and investiture within it. On top of that it would require a specific intent - we didn't see Dumad leeching Wax and Wayne's metalminds in TLM. However spikes contain innate investiture and are a part of your soul - it would be really hard to affect that with A-chromium, and it would require special circumstances (like speculated earlier). Metalminds inside your body would also gain this interference from your soul, thus they would also be harder to leech than metalminds outside of your body. In conclusion, your average Leecher would not be able to affect either spikes or unused metalminds - they would have to be waiting for a Feruchemist to tap/store in metalminds before they would be able to leech from them. However, a more skilled and Cosmere-aware Leecher might be able to burn off the content or the entire metalminds away, provided they have enough chromium and enough time to do that. This move however isn't very effective during combat as they can only do that against an immobilized opponent, who can't just step away from Leecher's grab. The most powerful application of A-chromium speculatively can affect the soul itself, thus innate investiture and spikes. Why does A-chromium struggle so much with draining non-kinetic investiture? Because Allomancy provides only a little amount of investiture, thus other statically invested objects, or pieces of soul, provide such investiture resistance which is hard for A-chromium to overcome. Or maybe those somewhat contradictory WoBs are the result of Brandon changing his mind on how A-chromium works? We'll see in Era 3. Larkin can leech not just kinetic investiture, but also static. Thus they can leech Stormlight out of gemstones (as seen in OB). They can also feast on Divine Breaths, so Larkins can leech all 3 kinds of investiture - kinetic, static and innate: It's not that colorful: Yes and no. Identity plays a huge role in it, but Spren are just ridiculously invested. Investiture resists investiture, sentient invested Splinter with their own identity is even harder to affect than just an empty gemstone with light in it. Larkin can't overcome that resistance.
  13. Nothing would happen. Nicrosil or duralumin affects kinetic investiture, Kandra's Blessings, like all spikes, are innate investiture - they change the soul, which in consequence changes their attributes. But this change in attributes isn't from kinetic investiture, there is nothing to boost here. No. It's not kinetic. Summoning a Shardblade is making the investiture kinetic for a short moment, when it changes states. Speculatively, chromium at the highest end might be able to kind of seal powers permanently, to excise a part of someone else's soul. While this isn't confirmed by Brandon, this idea is going "in the right direction". Only then you would be able to affect spikes or innate investiture in general.
  14. The combination of red and gold appears in multiple different books, like in The Emperor's Soul (clothes of Frava, one of the arbiters), Tress (inspector’s coat) or even Warbreaker (Ligthsong's colors), and all of this might be very intentional. It might suggest either direct involvement of Autonomy, or what's more likely in my opinion, characters that display some characteristics that align with the spirit of Autonomy's intent, like being independent and autonomous, or just standing out from others, with no direct involvement of Autonomy.
  15. You mean the speed of dead bodies accumulating? To make Lifeless you need dead bodies in good condition, tons of ichor alcohol on top of that. And the answer is Rashek. Rashek. He can move faster than Susebron can think. Bondsmith could simply disconnect those Breaths from their command or something like that. Elantrian can survive decapitation, he simply wouldn't care. Tap pewter to rip fabrics into pieces. Tap cadmium to breathe. If they don't restrict your arms, summon a Shardblade, or use your knife and just cut it. Either be nude, or be faster, or be smarter, or be Bondsmith, or be Elantrian etc. What kind of direct investiture attacks? Shardblade? Possibly. Emotional Allomancy no. A normal knife? Definitely will kill you. Not being able to heal is a big deal. You can either invest Breaths in your clothes, or in the same way you suppress a Divine Breath. Yes and no. Susebron, or better Vasher with 50k Breaths, can do a lot. However comparing him to other top Cosmere powers, like Fullborn, Elantrian, or Bondsmith, it isn't that impressive any more and just can't compete in a fight.
  16. It's definitely a red herring. The men of gold and red in TLM are described as having advanced rifles and armor. Tashikki would have only 10 years to exchange their swords and spears for rifles and to earn a fearsome reputation of a force that is capable of wiping out entire planets. We can safely assume those guys aren't Autonomy's army.
  17. I have to agree with @Treamayne. Right now we have almost no information about Malwish nations. It's pointless to make a page for each of them, containing only a few short sentences each. We don't know what they really are, if they are separate nations or just different cultures within the same nation. Coppermind is meant to contain information, not speculation. We need more information from Mistborn Era 3 before we start making such pages. I think if there is so little information that a new page would have only a small paragraph of text then there is no point of making that page if you can contain all of that somewhere else - right now every nation is described on the Southern Scadrial page, it's a good way of passing information and I don't see any reason to change that, and give each of Southern nation a separate page containing the same information. The example of such a useless page is Jaggenmire which is already described almost word to word in Southern Scadrian: Religion page. In my opinion if there is so little information about something that you can only make a short description of it, and you can reasonably include this in a bigger page, then there is no point for a separate page. Just like Malwish nations are right now. If you can't reasonably include that description in a bigger page, then you make a separate page - example Scadrial: Portfolio of Religions and most of those religions included there, Sliverism especially. You could make a separate page for all Scadrian religions and there you just describe them in a short and general way (like Lesser Spren), which in most cases would mean that all separate pages for every religion would repeat the same information, thus be useless. However such a page for all religions would be massive and still contain links to most modern religions, therefore it's better the way it is right now. Personally when I'm searching for something small, let's say the Fallen or Jaggenmire, I often don't remember their name, thus I'm searching on a bigger page first, like Southern Scadrial. It's more convenient if all of the little data we have is presented on this bigger page and I can just read it all and find what I want, instead of opening 12 separate pages, each having 3 sentences only. When we have more information about them, then it's justified to make a separate page and leave a short description on a bigger page.
  18. Shallan, she is bonded with both Testament and Pattern. She used Stormlight and Surges after killing Testament and before bonding with Pattern (famously Soulcasting the chalice into blood in WoK). She is reconstructing her Oaths with Testament. RoW ch 115: Sizgil isn't "obvious in RoW" at all. In TSM Sigzil specifically said he was a Knight of two different orders at two different times - not at the same time - TSM, Chapter 40: The timelines seems to be as followed: He was a Windrunner, something happened and he stopped being a Windrunner (he regrets some decisions he made as a leader, and he is a leader of Windrunners in RoW). He became a bondless Dawnshard at the age of 38, which seems to be some time after SA5. He found and bonded Aux in CR as Dawnshard (Sig has never been in CR in SA books). Dawnshard consumed Aux.
  19. Unfortunately, while this is a cool idea, it's unlikely to happen. Brandon already considered writing the whole in-world "The Way of Kings" but ultimately he decided that it's too much work with very little pay-off. It stands to reason that he decided the same for all in-world books of SA series. Even if Navani's notebook isn't the entire book like "The Way of Kings" is, it's still a loooot of work (just look at the amount of details for the pages we had in RoW - here) for something that was already fully described in the book. Thus such a book would offer no new information for the fanbase but it would require Brandon to write dozens of pages with added images - It's still a book. Still I would want to have all in-world books WoBs:
  20. It's Preservation's investiture manifested in the Physical Realm, his "body" so to speak. Preservation's mind was gone, he used his essence in the form of Mists to act autonomously, without his direct control. It stayed there because it had nowhere else to go - it was partially separated from Preservation, it's physical. It's like a machine that stays dormant, waiting for a certain input to be received and then it's activated and starts working. It was Snapping people only when the Well was getting full, and only when there was a danger of Ruin getting out - if Rashek wasn't killed, Mists would not start Snapping people at that scale. Allomancy didn't happen in pre-Rashek times outside of those Snapped by Mists when the Well was close to being full. Allomancy was unknown before Rashek gave Lerasium to kings. Nobody, Mists nor Preservation, was Snapping people into Mistborn in between times when Well was full. Preservation was unable to do that directly, because his mind was almost dead. Rashek at first didn't know what Mists are (because he first moved the planet closer to the sun to burn them away) but later, as his knowledge grew and he was pointing his attention to Lerasium and Mistborn powers, he certainly realized what Mists truly are, that they are Preservation's power in physical form. Just like Vin didn't know what Lerasium is, but became instantly aware of how deadly Elend's wound was - the knowledge from the Well comes gradually, when you start pointing your attention towards certain things. When Rashek finished using Well's power, he knew what Mists really are. HoA epigraphs ch 9:
  21. We don't know how first Elantrians came to be, before Elantris was built, but now the city itself is important to Shaod, without it having the proper shape, the Shaod transformation can't be completed. I think it's possible that before Elantris was built there were no Elantrians, at least not in the current form of silvery, glowing people with powerful Aons at their disposal. There were people that could use AonDor, but in much weaker form. However I speculate, we don't know anything about it. It's possible that not only the land is important for Shaod, but just genetics - only people of Aonic descent are taken by Shaod now, and the same might be true in the past, thus the same would happen in the future if Dor was fixed. Mistborn spoilers: WoB:
  22. Aviar's power comes from their soul and bond, thus Leeching applied directly on them would make them fully unable to use their powers (but won't "destroy" those abilities), just like with a person summoning their Shardblade. This includes Kokerlii's mind protection because it works like a Coppercloud. It's kinetic investiture. Aviars probably draw investiture directly from SR, thus Lecching won't be able to drain their storages away. It might get them weaker for a time after Leeching is done, but they still should be able to activate their powers after you stop draining them. This is a bit speculative as we don’t fully know how they fuel their invested art, or if they have some investiture storage in them, like for example from metabolizing food directly into investiture, which serves as their fuel (then a Leecher would drain that and make them unable to use their powers after they replenish their stores). Nicroburster would work as well. For Sak it would create something akin to Elend burning Atium with duralumin, which showed him Preservation's plan and his role in it. For Kokerlii it probably won't be anything spectacular. It would make a momentary, impenetrable cloud on minds around him. Not that useful tbf. Other Aviars, depending on their powers, would be affected as well and might produce more practical results.
  23. I love it! It would be really interesting to see it from the perspective of someone who hasn't finished SA yet. It already is!
  24. I think that would work. You don't store age, you store youthfulness. Not age itself. So yes, you would be able to store your "youthfulness" as a Returned or 5th Heightening Awakener. You would get older when storing, and younger when tapping. For Returned this wouldn't be that useful, because they are able to change their age and appearance based on their perception of themselves. Warbreaker epilogue: But as you said they can monetize it. Kind of. If you can make a Malwish medallion that gives you F-Atium powers - this can be just F-electrum with Atiummind, just like Atium Misting were Electrum Misting, Atium Ferrings would be Electrum Ferrings. But getting Atium is the problem. This would be nowhere near what Rashek was able to do with Atium compounding, they would be able to remain younger as long as they tap, and because they don't have a compounding amount of youth stored in metalminds, they would run out quickly and get back to their original age. It's not that useful without compounding, they can only masquerade as young person for a short while and that's it. They can have fun at a party but they can't stop aging. F-Atium doesn't stop or pause your aging, because your soul still ages and knows how old you are. Rashek immediately aged by 1000 years when he stopped tapping, because his soul knew he was 1000 years old. It’s just a cheat code that stretches your soul, which later snaps back to its original form, adding the time you’ve spent tapping Atiummind to your age. F-Atium isn't a good way of immortality.
  25. No, all Selish magic systems would remain as they are, the only thing that would change is that they would be no longer tied to location, you would be able to use them anywhere. You would be drawing Dor directly from SR, instead of CR. Cosmere spoiler WoB: Selish magic systems exists because of Dominion and Devotion presence on the planet, that wouldn't change after Dor is fixed. Even AonDor and the city of Elantris predates the Splintering of those Shards. Yes, they all most likely existed prior as well, but as stated previously, just like Awakening, they had to be discovered first to be used. Not everything was discovered back then, we know Dakhor was a recent development:
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