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Everything posted by MacThorstenson
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Read elephantearwax's comment above that one.
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Actually, I may not need everyone to stop. If I could just get the guild leaders to advertise that, that would be great. @Mraize @Kidpen @Nohadon @Archer @Stormblessed Dolphin
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Just for a little. In favor of activity for the social groups section.
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PSA to everyone. Dont start now, but after everything is finalized, all the rules, guilds and what not. I would like to have people stop posting about cookies in the intro threads and post about the social groups sub forum. We will need to attract activity if we want this RP to succeed.
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Im gonna post it in the Social groups section, because its primarily a guild.
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Will we want to RP this group? If so, I can create an RP thread.
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I joined the DA because it was the guild. The only guild. I looked here for companionship, and I saw a monolith of power, and ancient society, run by a mod. The last vestige of the olden days of the subforum. This was surviving and living. It has wethered every obstacle it encountered, it was indestructible. Then I discovered the beauties of hemalurgy. This wont be a propaganda rant, but the idea of a system that could provide an increase of different powers, mixing and matching powers that would previously be impossible? I love it. I joined the DA in oathvenber. People switched sides because they liked the secrecy, and sneaking around attitude of the TUBA and LA. Stealth and lies were better then being honest about killing people. 4 and 5 don't apply. As for a type of building, I think that the DA should be built in the allies of other buildings. May be do that for the LA as well. Make the alley's of the left, pitch black and descend into a huge alley complex, while the right side is bright white, and the same structure.
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@Nohadon is it decided we are using the stat based fight system? could you also put the free form roleplay system up there for anyone who wants to do that? I wont want people to be turned off by a complex fighting system, Also, we do need to go over character creation, and I have a few questions about the rules. How can they not die unless it is in self defense? If they are attacked, they must be fighting for self defense, so that means that they could die at any time. If they attack people in a lethal setting, why shouldn't they be able to die? They instigated a fight, they should be prepared to deal with the consequences. I'm not sure I agree with this. Mob mentality is never good. If there is a duel between TUBA and the Liebrary, and TUBA's champion looses, all of the tuba members could say that they liked the fight, and that they want their guy revived. We may want to consider making a new post for the mediator guild, by having Nohadon be the OP, it makes it seem like the CoC is ahead of everyone else and has the ability to appoint the mediators. In terms of character creation, I say that so long as its not impossible, (Being a sandmaster who is an elantrian) or too OP, you can choose it. With a few exceptions. I think that if you choose the metalic arts, you should choose your type (mistborn, misting, ferring, full feruchemist, twinborn) and role for the powers. KR's should let the mods know in secret that they want to be one, and the mods will watch them, and model the progression of their Bond. This way they have to RP like a knight. the Mediators would act similarly to their spren. This also happened at a good time, I need to leave in 3 days and will not be on for another week, just to let you guys know. Also, Just a note, you guys did not destroy the DA. You did wreck the DoCI. Congrats, but don't go around saying that you beat the DA. Also, @Archer I would prefer it if you would stop Pm'ing people to join the LA, and instead invite them to this subforum.
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@Nohadon The DA did not collapse. the DoCI did, but the DA will continue our baking. I legitimately removed the DA from the RP system because hemalurgy is OP, people have a narrative reason to give themselves more powers and that is the strength of it. If we forbade the adding of powers, then the DA is under powered because of the holes hemalurgy makes in your spirit web. If we forbade having more powers then anyone else why would you even join the DA? the main benefits granted by hemalurgy were too OP to balance.
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Mac stood from the Duel of the Ages. He had been thinking. Why were things so quiet? This made no sense. None of his spies were responding, did he miss something? Turning he made a gateway to the Lab. Checking through the latest spy reports he found what he was looking for, Here it was! That last message from @The Forgetful Archivist. I have uncovered some new info about LA recruitment, it looks like Archer has ben PMing people to ask if they want into the LA, however this has proved fairly ineffective thus far. The last recorded instance of this happening was about a month ago. Gak, how did I miss this? He never used the word Gak, or made mistakes. Plus repeat interrogation wouldn't yield anything. This is a website, interrogation is pointless, no harm can come to the person being questioned, Wait, where did that thought come from? The storm was a website? Nevermind. Quickly he began to walk out trying to find someone to council with him, when a new message came in. From an old reliable. he sent him sketches of a meeting, he said that "this was deeper then he ever thought. They have infiltrated the DOCI, Everyone's a traitor. Run." Storms, My house of cards is collapsing. Sprinting through the Dark alleys, he ran to find someone to gather an army with. Sadly they were all gone, either to science, selling cookies, or spending their centuries of accumulated leave. Why did we think giving people twice as many vacation days as they worked was a good idea? Staring at the drawing, He realized he had spent far to much time on the Ghostbloods, and creating laws. Staring at the drawings, he realized he had trusted the wrong people. Staring at the drawing, he saw the end come into sight. Staring at the drawing, that there was no body he could call or help. Unless, Wait, what if I ask the dead? With a new enthusiasm, Mac sprinted through the Alleys, snagging his Essence spikes. He began to think that maybe there was a way through. Carefully placing all of the spikes, he found the newly inserted disembodied souls in his mind and began to ask them questions. About their organizations, who they trusted, how to respond to traitors, best cookie recipes, and how to destroy your enemies. The important things. After two hours he came to a conclusion. These guys were no help. They had all been stupid, or killed by inside men. In addition, over half of them like White chocolate chip. Those uncultured swine. He carefully pulled all the spikes out, and placed them in their containers, tapping gold the entire time. Mac sat down defeated, realizing that the Department of Counter Intelligence was finished. "@Voidus, @LopenTheTwoArmedHerdazian anyone?" He shouted. No response. He realized he had to whether this himself. He checked his ghost blood spanreed's. Mraize was asking for him to come in. "I will say that something BIG is coming. But beyond that, I can not say." Glancing at the list of members in TUBA, he saw Mraize was onto it. Storms! they were on to him. It was over. Nobody was left. They were all gone. Mac began to channel. He needed space to think. He made a gateway to the peak of a mountain, in a long forgotten land, where history repeated itself and the Wheel of Time turned and turned. Here, those who remembered him had died, and their memories became legends, spoken of around fires, to scare children. Stories of a Channeler with spikes in his eyes. Who stole and murdered, and plundered. A man who killed without reserve. Those were the days, He thought sadly, when I was respected, when I was feared. Sitting down, he thought, the One Power and the Taint it contained flowing through him. He thought back to where he went wrong. He realized it was a month or two ago, where he thought that everyone was traitor. He had almost killed everyone then an there. Bitterly laughing, he imagined what their faces would look like if he had done it. Out of the blue. No warning, no provocation, just killed them all. "Ha, that would have been funny," He muttered. "Back when the LA was young, back when the people were unsuspecting. If only we figured out time travel." Standing up, he began to pace back and forth across the peak. Muttering, reliving all of his mistakes, times when he played it safe instead of murdering everyone in the vicinity. "HAHAHA!" Mac screamed over the Mountain, "Archer thought he could take ME?! I'll show him, He wanted to destroy the DA? Fool, the DA will never disappear. We will only hide, until the time is right. Hibernation, yes that is the key. But how to- YES, he wont trap me, not in a set of rules. I may have tied my own noose, but I won't tie the Dark Alley's." He realized what was happening, he had to get the DA out of the new set of laws. They were planning to trap him the entire time. Nohadon had stuck the fracturing guild clause into the initial proposal so he could destroy the DA, That was it. "I knew it!" If the DA hid, they could regain power. In the past, the DA had been silent many times, for months. Years even. Now it have to happen again. Quickly, he sent a message to the Lawyers, and the people making the rules. Exposing TUBA, and withdrawing the DA from the not yet completed contract. Tossing it through a gate way, Mac began to prepare. I need to die. That is how it must happen, if I live, Archer can win. The question is, do I kill my self, or end it with science? Mac turned and reached through a gateway. He pulled out a coin. His lucky coin. He began to tap all the fortune tapped in his metalminds, using every last drop, as he flipped the coin. Heads is science, tails is death. The coin spun in the air. Slowly, because he made a cadmium bubble around it. He let the bubble drop, and the coin fell. Landing on heads. "OOOOH YEAH!!! SCIENCE IT IS!!!" Carefully he began to prepare for the experiment. He made a gateway to his home planet. Nalthis, to his field lab there. He opened the folder entitled: DON'T OPEN TILL YOUR ABOUT TO DIE MAC. I'M SERIOUS. DON'T DO IT. - Mac from the Past He opened the folder and ate the copper bead inside of it. Burning the copper bead, he regained all the memories that were contained inside, permanently. Without discovering the effect of compounding copper, this experiment wouldn't have worked. With the flood of new information, he set up the lab. Sitting down on a solid gold chair, he began to tap the health, while removing each and everyone of his spikes. He counted them as he removed them. 31 for all of the metals, 3 dozen for Elantrian traits, 2 for Sand Mastery, 20 for each of the surges and each of the void surges, and an additional 6 for the One Power. Placing them in the blood vials, he rose and walked to the corner where he reclaimed all of the breaths he left here for this occasion. He brought himself to the 11th heightening. Take that, 10th heightening Archer. He stood in the center of the room and dropped a cage around him, locking the door from the inside with a simple puzzle lock, one however, that only he could solve. He stood there, with hundreds of thousands of breaths, and his copper burning. It was funny. With all of the powers he had, his Misting mom, and Awakener dad gave him a single breath and copper Allomancy. From that he became a god, and hopefully he would become a god again after he died. He put the note on the ground. Then started the timer. After 30 seconds, it would shoot him with an arrow, huh, that's ironic. Killed by arrows, when my enemy was archer. Quickly he grabbed a copper bead from a pouch on the inside of the cage. Hopefully I can reflexively burn copper if I Return. He then stored all of his memories in the bead, except for one, put the bead in the bag, and stood up. He looked lost and confused, but followed his single memory, he needed to put the bead in the bag. Placing the bead in the bag he turned around, asking for someone. "Hello? Anyone home? HELLOOO-" thunk. A perfectly fired arrow flew from the wall, through the bars of the cage and into his heart. Killing him. He collapsed on the ground. Nothing happened for a few seconds, then he began to grow in size, and glow. His wounds healed and the arrow disappeared. The colors around him becoming more vibrant. He stood up, confused, and looked around. All he saw was a cage, with a leather pouch and a note on the ground. The note read: Open the bag, and eat the bead if you want to escape. Confused, He tried the door. It was locked with a confusing puzzle. So he reached into the bag and pulled out a copper bead. Plucking it into his mouth, he swallowed it. Instinctively, he began to do something to it. Then BAM!!! He started to remember things, as he continued to burn the bead, he remembered his entire life, and when he reached the end, he shouted: "I'M BACK WORLD! Y'ALL ARE SCREWED." Jumping with joy, Mac the Insane Unbiased One opened the cage and walked to the blood vials, then hesitated. "Do I want to do this?" He asked himself. "No, I will be better. I will be unbiased. No hemalurgy. " Standing there, he realized he was screwed without the One Power. He grabbed the a spike from the last 6 vials. Stabbing himself so that he could channel. He then stopped and recorded his results in the lab notebook. Experiment was a success. I have Returned and retain all my memories. There goes the Iridescent tones thought that only the worthy can Return. He unlocked his door and went out into the world to go brag to Archer.
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@Archer @Nohadon@Mraize @Kidpen Guys I would like to make a huge announcement. Like really huge announcement. The DA is going to remove itself from this new Role Play. We have too many members and are too OP for this to make a fun RP. Also I can truly be unbiased now, so YEA. Sadly, this leaves up with 4 guilds. I suggest TUBA Joins in its place. True, that would leave no room for conflict, but I'm sure y'all will figure something out. For @Kidpen watch out for tuba. They are a organization that is the back of the LA. They control the LA the GB's, the CoC, and everything. Sorry to leave yu like this, but me and lopen are the only remaining members of the DA that Are loyal. RP coming later.
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Depends. If someone has (A) a narrative reason to have more then one power, And (B) they have plenty of weaknesses to counter balance that.
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This system is primarily driven by the narrative. Whatever magic that you have is up to choice, except for metallic arts and maybe KR. Combat is pretty free form, so long as fights progress at a good pace, and impossible things aren't happening, (like an awakener surviving decapitation, or someone pulling previously known Magic powers out of their back pocket.) The trick to making this work, is to follow the three simple rules. (No, not the ones from SfSitFoH) No god-modding. That's easy, and is also a rule is most other RP's. No meta-playing. Also pretty easy. And no making your character OP. In order to avoid making your character too op, you first have to get a character to be approved, second, you have to write it that way in fights. Getting a character approved is done by the mediators (Maybe by the house?). The way you make sure you're not writing your character to be OP is two fold, the first is be realistic. If you have a trained monkey, sitting on your shoulder, then you hear someone shout explode, you are screwed. there is no way you are getting far enough away, before the money taps his metal mind, drawing Billions of Kilo-joules into him, creating a giant bomb. Its not possible. If you try to do this, the mediators will stop you, tell you that's not how physics work, and have the consequences of the action happen. This is all I have right now. I got to go.
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You are correct. Back in the olden days, when this forum was younger, (sometime before February) there were down votes. People would use this for getting rid of opposing positions on theories and the such. People who liked shalladin would downvote any who liked Shalladolin. It got to be a mess, and the mods removed the feature.
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I think we should try to avoid creating a too stat based combat system/RP because of the nature of the cosmere and the fact that it’s still coming out. We don’t have a complete set of knowledge about it and my fear is that when a new book or WoB comes out, the entire balance could be shifted if we have a stat based system. Suddenly certain resonances create OP players, or another change causes people to be nerfed. To give an example, let’s say someone tries to build a character who’s a savant, a concept that Brandon is currently working through/changing right now. Once he comes out with more information, that play style may turn out to be much to difficult to achieve, or not worth it. If a certain resonence makes certain powers more powerful, then fights with those powers will be more unbalanced. With a numbered based system, it would be very difficult to change the numbers around to make it balanced again. With a narrative based system, people can tone down their fighting or change something about their character to make it more evenly matched. I think that on top of our first goal. ( to have everything increase the fun of the 17s). We need to make sure that the system is adaptable, and easily modified for more books and information. On a separate level, I don’t don’t we should think about types of investiture as stats, they should be classes. Something you can choose. Maybe you choose metallic arts, then role for your powers. Or you could choose elantrian, or Awakener. Edit: ninjad by archer. EDIT2: Just to be clear, I'm not saying that DnD couldn't work. As a DnD player myself, I think it works great. But that with the fact that more information it always coming out, I don't want to re-balance the game after every WoB or book is released. I can work on a looser style for combat. Though depending on how things go in the next few hours, I may be posting it a bit late. If anyone else wants to work on another looser style in the event that I don't pull through, please go ahead.
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I think in terms of character creation, its more important to look at the character as a whole, then at the individuals powers. So long that a character has significant weaknesses, the powers that they have could be OP.
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We are gonna want to discuss this later tonight more.
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You have to attack someone in a thread that they currently are in. If you want to fight someone in an intro thread, that is going to be considered bad form.
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Ask an expert in the llamian empire about anything.
MacThorstenson replied to ShardBreaker's topic in AMAs
What is the llamians empires official thoughts on hemalurgy? And are they at all related to mistborn llamas? -
I want to stay away from getting too D&D like, with stats and the such. Making those sheets are annoying and I think the fights would have the flow broken. I think we should build the list of rules before we settle on stats. In terms of guild benefits, I want to provide something more substantial. Not a stat bonus in certain areas, but something more. Again, lets make the list of rules first, then we can provide the benefits. Ideally, the benefits wouldn't center around combat, (except for CoC) because that would allow people to choose different guild based on what they like.
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Are you talking about engaging in two different fights? Or people ganging up on each other. I think that being in two different fights can be avoided by asking people to remember to keep their character in one place at a time, and not to meta-game. I definitely think that they should be forbidden. Maybe we implement a rule that which ever thread you last posted while in character, that's where your character is. Ganging up is allowed for assassinations. Because duels are pre-arranged I think anything can go, except for two different ones at the same time.
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Here is an updated list of what could be done to be done before we can launch the Alpha trial of the RP. Finalize Mediator guild, including choosing reps, unbiased and a few mediators maybe polishing up responsibilities and power Finalize a system of combat, How fights will be monitored. This includes a system of punishments/consequences for dying. (Completed) Stats? Free form? How will combat be conducted. Current plan seems to be a list of rules that could be followed, you pick which ones you want for the majority of fights. I would suggest we play test this system before we settle on it. This should apply for any system we try to decide. Another plan seems to involve lots of stats (HP and the such) and actions A third option is free form RP. Get all the guilds to agree to Archer's contract that he posted in another thread. This will have to be done last. That was a list of what I think we can all agree needs to be done. This next part is a list of cool features that I think would be neat to have. A mercantile system Maybe give each guild benefits for joining (For example, the DA gets to have people with extra powers, tCoC are stronger more effective fighters, GB's have skills around spying or sneak attacks, LB's have ... Books... or something? I haven't read Alcatraz. LA has a holy bonus or something. IDK.) Give leadership benefits. (to encourage the creation of smaller guilds.) Launch a chronicler guild What they would do is, for a fee, keep a record of your character and allow you to store things with them, messages weapons, the such. If your current character dies, they would set a condition that could be met by one of your later characters, and is only known to the guild members. If this condition is met they would give what they stored for you back to you. An example of this would be: Mac gives them a whole bunch of hemalurgic spikes. And information about him, and a charge to continue the work of science, for the betterment of all people. Mac dies. Cam comes along and spikes someone. (That happens to be the condition that the chroniclers set.) The Chroniclers bring Cam in and give him the hemalurgic spikes, and Mac's message. Emboldened by the Holy Quest that Cam has been given by one of the greatest hemalurgists ever, he sets out to continue Mac's work. This provides a fun way to continue a character concept once your Character dies permanently. Members would be able to be attacked. Maybe design their base in a way that allows people to fight there way in and destroy certain vaults if they successfully fight in deep enough.
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