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Everything posted by Elenion
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I usually do SE between other activities, and most of the time that I would be spending looking over players and votes has been instead spent in the LG and in PMs this game about the coin plan. Had there been anything too out-of-the-ordinary in the thread I might have commented on it, but so far it's mainly been poke votes and votes for not being helpful. But since you mention it, I'll go analyze stuff. Neither of the lynches on Straw or Silverblade seem like they've got much evidence backing them up: it's retaliation votes, inactivity votes, and gut reads. While reading back over the thread, there was one thing that set off my suspicions a bit, and it was said by Stick: The bolded section is is a subtle defense of the players who posted before this. If Stick was an elim, it might be her trying to give credibility to an elim teammate who posted before her, and at the same time start a line of suspicion that would result in the lynch of the first villager who proposed a substandard plan. While it's not a whole lot, it's the biggest gut read I've got so far. Stick
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- sanderson elimination
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A PM contact of mine found a problem in the coin-flip plan: the elims could use Chalklings to figure out who was odd and who was even, and then kill them when they're vulnerable. Although it's a minor hole, I thought up a solution: 1. Each player flips a coin this cycle, like I proposed before, and gets "odd" or "even" 2. Each "odd" player, on an odd cycle, flips two coins. If either of the coins are heads, the odd player Wards like normal. But if both coins are tails, the odd player takes a surprise action that night and then Wards the next night, continuing the game as an even player. 3. Each "even" player, on an even cycle, flips two coins. If either of the coins are heads, the even player Wards like normal. If both tails, they take a non-Warding action that night and continue from then on as an odd player. 4. This means that, out of 18 players, 9 should be off duty, 7 should be actually Warding, and 2 were assigned to Ward but are changing assignments. Pros: elim scans lessen in value, more non-Warding actions per player Cons: expected wards per night drop, and these numbers don't reflect non-Rithmatists, elims, or inactives. I'm typing this in physics class and I've gotta run. Be on later to make myself clearer.
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Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
Apparently I didn't read it well enough. -
Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
Rlnrnrssa, if you add vowels, becomes Ralanaar 'n' Rissa, so even that doesn't clear you. -
Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
Not only has Wilson not confirmed Rae's story, but she poked a hole big enough that it doesn't hold water. Rae -
It wouldn't be exact, but with 18 players we could end up with a 10-8 switchoff or even an 11-7 switchoff and it would be fine. Chances of it ending up more unbalanced than that are pretty slim. Pairing would make the numbers more exact, but at the cost that the elims would know when their partner would be vulnerable.
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"Get your shields up, then blow them to oblivion!" Jones' voice boomed over the din of battle. He reached into his belt and pulled out a stick of chalk, spinning in place as he drew a Circle of Warding around himself. His meaty hands crushed the chalk halfway through, but he produced another stick from his belt and finished the circle. It wasn't the prettiest Circle of Warding; in fact, it looked like the Rithmatist who had drawn it was half-drunk, but "The Hammer" didn't plan on letting his foes get near enough for that to be a problem. Grinning, and now brandishing a stick of chalk in each fist, he began to make Lines of Vigor as fast as he could, making them tightly-bunched for maximum potency. I think one of our biggest problems this game is going to be balancing our number of Lines of Warding needed to defend against the chalklings with our other actions. The most efficient way to solve that would be to make assignments in-thread, but that way the elims would know who couldn't be drawing Lines of Forbiddance on any given night. What if we each flipped a coin? If you get heads, you make Warding on odd cycles; tails, even cycles. This makes for an average of 9 assigned Wardings a night, which should be enough even factoring in inactive players and elims trying to make the defense fail. Nobody discloses which cycles they are Warding to anybody else, so the elims can't specifically target one group over the other.
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Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
Then why was the encrypted calculator message "ISING THE NAMING OF JON"? Things just aren't adding up. -
The Jeskeri sacrificed him for giving them too many lurkers. I really dunno.
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Welcome to SE! Is this your first time playing a mafia-style game, or just RPing?
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You Know You're a Sanderfan When...
Elenion replied to Shardbearer's topic in General Brandon Discussion
When your Easter afternoon consists of binge-reading Rithmatist, up until you run out of pages and you're only 2 hours in. -
@Frozen Mint @Ornstein @Jondesu You can relax now; I just finished Rithmatist.
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Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
There's Araris to consider. I'm almost certain that was him who wasing the Rioting of me back on D7, because he'd been tunneling on me up until that point and his own vote was negated that lynch. He might account for the rest of the Riotings, too. But I don't have time to go back and check too see what his voting was like on cycles where there was a Rioting. -
Soulcast, because I could turn ordinary items to solid gold. That is, assuming I could get Stormlight. Would you rather be punched by a man wearing Shardplate or trampled in a chull stampede?
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Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
Figberts, are you a Rioter or a Soother now? Because that tells us the third convert's previous role. @Figberts -
Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
I'm here, but am primarily working in PMs tonight. I'm not just lurking, I promise. -
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Elenion opened his eyes as his consciousness faded back into him. He did not remember falling asleep, but the sound of Rodel's steady breathing did make a man drowsy. Footsteps made Elenion look up, and the doctor strode into the room. "Will he make it?" Elenion cut straight to the point. "I can't tell. Whatever you did to that wound kept him from bleeding out, but there was something chemical in that wound. Is there any way that you could--" "No," Elenion preferred to keep his abilities unspecified to add to his mystique, but he could make an exception for a doctor, "I'm a minor telekinetic, not a healer. I can bind a physical wound, but I can do nothing for poisons." "Pity. There's nothing more we can do but wait for him to either fight the poison off or... succumb." @Captains Domon Next Rodel scene is yours. ****** Queen Elsa was sitting up in bed. A white bandage was still wrapped around her midsection, but she had improved much since the night of the attack. Little of that was due to Elenion: after his initial binding of the wound he had left the doctors to their work. "Are you well, my queen?"
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Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
I second what Lopen said: all Snapped players, please PM a mostly-cleared player (not me, please) with what you Snapped into. That way, we know the previous role of the convert, and we can match it against current roleclaims. To bandwagon or not to bandwagon, that is the question. Eh, Wilson says she's 99.9% sure Rand is evil, and you never know what kind of skullduggery the Inquisitor's got up his sleeve. Ising the voting on Rand. If this is an elim trap, it's an excellent one. -
Long Game 30: Journey Before Destination
Elenion replied to Amanuensis's topic in Sanderson Elimination
El, you don't have to put yourself on hiatus just for a few dropped games. Many of us, if not most of us or all of us, have done things that have negatively-affected gameplay. There have been senseless bandwagons, accidental alignment reveals, inactivity on many more fronts than yours, broken game mechanics, betrayals in poor strategy... the list goes on. One inactive doesn't make or break a game, and I'm sure that the rest of the SE populace would join me in saying that you're welcome in any game that you sign up for, regardless of your projected activity level. So if you feel like putting yourself on hiatus, that's your choice. But whether or not it is your choice, it's not your only choice. -
Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
Last lynch, Araris' vote was gone and mine was moved to myself. Unless we have a very good reason to think otherwise, it's obvious that Araris Rioted my vote, canceling his own in the process. But then @little wilsonwho did you Soothe? With the deaths last night, I think it's safe to assume that there's a leak in our info pipeline. Was anyone still living in contact with either Araris or Aonar? -
mafia championship A Knock from Outside the Cosmere
Elenion replied to Metacognition's topic in Sanderson Elimination
Aman- 636 replies
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- what theyre in for
- they dont know
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Vending Machine: Sanderson edition (game)
Elenion replied to RippleGylf's topic in Forum Games & Random Stuff
You get your thread moved! *inserts the Sanderson Elimination subforum*- 3759 replies
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Long Game (3)2: Pulling on Strings
Elenion replied to Orlok Tsubodai's topic in Sanderson Elimination
Someone Rioted me onto myself, and Araris' vote on me is gone. Everything else looks okay, but ising the being of on mobile right now so it's a pain to go back and check.
