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asterion137

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Everything posted by asterion137

  1. koloss are not "easy to kill". they survive coins through the head and arrows to the chest unless there are massive numbers of said projectiles, which means they will probably survive pike blows. The larger koloss have an effective range of 12 feet and wield massive 50 pouns swords. They will tear through shardplate in a few blows and outrange the shardbearer by 5 feet so they will get the first shot. Koloss are effective soldiers who can butcher armies 4 times their size or more (500koloss kill 2000 of Cett's soldiers while outnumbered and blindsided). Plus, these koloss will be supported by soothers and rioters trying to rout the enemy and mistborn and inquisitors as reserves
  2. holy crap u were exactly right like 3 years early (Secret History) [Edit: actually Ruin would have done it but basically right]
  3. There's a reason why Kelsier's crew calculate koloss as being worth 4 normal soldiers. 500 koloss, surrounded and outnumbered, manage to take out 2,000 normal soldiers. Plus, koloss killed 3/4 of Luthadel's defenders during the battle while losing only a few thousand themselves. During the battle of Luthadel, the defenders held every possible advantage (walls, leadership, archers, and magic) and still would all have died if vin adnt figured out how to control them
  4. And giving Roshar what amounts to two copies of every shardblade (Radiants+Shardbearers) doesn't seem like it's completely fair. At least they should have only one or the other [Edit: oops. I thought you meant the ancient radiants]
  5. Giving Roshar the Everstorm is like giving Scadrial the Well of Ascenscion or the atium cache
  6. idk about that i think the only real problems would be the Windrunners and Skybreakers. Koloss are essentially everything you want in an anti-shardbearer army: They have huge reach and enough strength to shatter Shardplate in a few hits, plus they're so big and spread out enough that a shardbearer might have a hard time killing more than a couple before dying themself to their 8 foot swords and heavy weapons
  7. with barely any allomancers and outnumbered 2 to 1 since they have no koloss and not much organization to muster an army? Without the Synod and/or numerous allomancers Scadrial is screwed
  8. If it was during HoA with no Ruin interference, it all depends on how many koloss Vin and Elend can get a hold of. I'd say more than 150,000 would be enough to win along with their human armies, as long as they have the extra mistings from the mists.
  9. The soothers and rioters could probably rout the rosharians on their own
  10. tbh the koloss army could be just as deadly as the everstorm transforming all the parshmen
  11. Numbers Alethkar has access to over a hundred thousand soldiers on its own. Jah Keved is supposed to be about equal to it, and they probably make up about half of the Rosharian military power. So 450,000 would be a rough estimate of Roshar's strength as of WoK. In contrast, the Final Empire has access to around a quarter million koloss plus their human armies, which probably are about equal to Roshar's based on how a quarter of the Final empire could muster 120,000 soldiers total (Cett+Yomen's armies). Scadrian Advantages However, quantity will not be the only things deciding the war. In terms of soldier quality Scadrial is obviously superior (koloss are said to equal 3 human soldiers). Additionally, there are roughly two dozen mistborn and hundreds of each type of misting as of the first Mistborn book. These would probably make a huge difference on the battlefield as soothers and rioters could rout the Roshar army almost singlehandedly. Coinshots and Thugs would make a huge difference as well;as we have seen, a few coinshots can tear through dozens of soldiers. Also, the Coinshots would be useful in bringing down shardbearers. The Lord Ruler would also make a huge difference, as he can soothe or riot thousands of people at once. However, he can be killed by a shardblade, so it would be unwise for him to fight on the front lines of a Scadrian army (same goes for inquisitors) Rosharian Advantages Roshar has two main advantages: Shardbearers and Soulcasters. Soulcasters would be extremely useful in supplying an army and negating the need for a supply line like the one that Scadrial would need. A drawn-out war would therefore favor Roshar and its near-infinite food supply. However, Roshar's main advantage in a pitched battle is its shardbearers. Roshar currently has access to around a hundred shardblades and plates. A shardbearer can mow through hundreds of enemy soldiers in minutes. However, shardbearers are not invincible, as seen in the tower battle at the end of WoK. In normal combat, Shardbearers would have a massive demoralizing effect on an enemy army. However, emotional allomancy will negate the most harmful effects of this, and a duralumin steelpush anchored by iron compounding(inquisitors and TLR are capable of this) will easily tear through shardplate. Conclusion In conclusion, I think Scadrial would win due to superior numbers and more common magic, as well as their ability to avoid demoralization and counter shardbearers. Sorry for the long answer, I couldn't help myself
  12. marsh because steel compounding will let him eliminate the biggest threats before they can react
  13. Kelsier for planner/leader Marsh for a powerhouse Wax seems like the type that would fit in in a special forces environment Khriss for info Shallan is a spy and she would work well with disguises Kaladin for transportation and another useful surgebinder Lift to power the other surgebinders, plus she's a thief (we can buff her with bendalloy compounding from marsh and a hemallurgic spike in lift) Wayne for another useful spy
  14. i think marsh will win even if vasher has nightblood tbh...pretty sure he can compound steel and pewter as of AoL era
  15. so we have a WoB that AoL is between Stormlight 5 and 6: http://www.17thshard.com/forum/topic/53044-twitter-chat-w-barnes-noble-nooktalks/#entry404096 Does that mean Demoux is an atium compounder now? He was in WoK and i can't see the stormlight 5/6 gap being more than a decade or two especially as we have a WoB from the same chat that says stormlight will be separated by decades not centuries, plus Demoux already had allomantic atium... Not sure if anyone else has brought this up and a search didnt turn anything up
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