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Everything posted by Jofwu
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I do agree with OP that Roshar's history isn't as deeply explored. (well, okay, I haven't read ASoIaF yet, but I have a sense for it and I think the same could be said in comparison with other series) I DO think he has much more planned than has been revealed... But I also think Brandon is simply less interested in mundane historical detail than some other fantasy authors. He'll insert a fact or an anecdote here or there, but Brandon doesn't tend to pepper his stories full of one-off mentions that may or may not matter down the road. I feel like this is true of his worldbuilding in general. Concerning the distant past (>1500 years), this is mainly because of Desolations, the Recreance, revisionist history, etc. Much has been lost and forgotten. From a narrative perspective--he can't reveal too much because the mystery of it matters to the plot. Concerning the more recent past, I think some of it is because it matters to the plot. Some of it is surely that he just doesn't care to go into it though, if I had to guess. One thing I've noticed with WoBs is that Brandon is hesitant to canonize details when he thinks the story may come back around and deal with that topic later. I imagine this is true of the writing as well. Story and characters are king to Brandon. We already saw a few minor retcons with Dalinar's past in Oathbringer. I think Brandon likes to leave himself room to breathe when it comes to details (like history), because he doesn't want to come up with a great idea that has to be scrapped when it turns out he previously threw a few lines in that prevent it from working. So he has more of the history worked out than he has shown, but he's not showering us with the details in case they need to change. (And he isn't super interested in getting into the weeds in the books anyways.) Just my opinion/interpretation.
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@Ark1002 Ah! Sorry, I forgot about updating those. I'll take care of that for you when I get a chance.
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Bravo
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theory [OB] Adolin and Shallan will not last
Jofwu replied to MonsterMetroid's topic in Stormlight Archive
And that's absolutely valid. I'm just being picky about [what I perceived as] the implication that Adolin planning to back off indicates that he merely has "affection." The statement felt more... conclusive? than what @insert_anagram_here obviously intended. ————— I don't want to derail the discussion being had in this thread, but I feel like this needs to be addressed. I'm speaking to everyone here, in case that needs to be said. I'm reading through this thread and seeing lots of different opinions being shared. I don't see anyone being "jumped on or beaten to death" with one opinion or the other. There's obviously two overarching opinions, right? ("will not last" vs. "will last"). There are several people arguing in favor of each. Both opinions are effectively welcome, as far as I can see. There's a lot of debate paired with those opinions. That doesn't mean the opposing opinions aren't welcome. Just because someone shows up to argue doesn't mean they're trying to suppress an alternate perspective. Just because their argument isn't exhaustive and flawless doesn't mean they're unwilling to consider the points that they skipped over. It kind of feels like each "side" believes the other is trying to push opposing views away. This isn't a fight. There's no winning. I think everyone here understands that we're largely dealing with a mix of theory and opinion, and I think everyone here has given their opinions a lot of thought. Let's please assume the best in others and be patient when tempers flare. (It's happened all around, I can assure you.) Please report cases where that happens. (and "thank you" to those who do) It's not always easy to keep a level head when discussing something we're passionate about. -
theory [OB] Adolin and Shallan will not last
Jofwu replied to MonsterMetroid's topic in Stormlight Archive
Re: @Alderant's point, I agree that @Calderis's response was missing the point. But I do very much disagree with this. Anagram, it sounds like you're casually dismissing the entire "love someone enough to let them go" trope. I absolutely disagree that real love is incapable of letting someone go for the sake of their own happiness. If I understand the context of this argument, Calderis was arguing that Adolin "letting go of Shallan" is a sign of love. That doesn't have to be the case. You could read it as if he doesn't love her enough to fight for her. But I don't think you can definitively say it means he doesn't love her [enough] either. -
Missing text in the Alendi's journal article
Jofwu replied to binh0k04's topic in The Coppermind Wiki
@binh0k04 you don't even need to make an account. Just click the "Edit" button/tab at the top right. (though there are some benefits to making an account) In any case... I've done my best to add this missing text in. It's tricky though... I think everything in there was based on the order of the epigraphs. But this passage that Kelsier reads had a few chunks from later epigraphs mixed in, proving that the epigraphs aren't necessarily in the "correct" order. I've moved those portions to match what Kelsier reads, and I've added a note at the beginning of the article that the ordering of provided passages is uncertain. I've also made it clear that we only have excerpts not the actual FULL text of the journal. If there are other portions of the text not revealed in the epigraphs, it would be helpful if someone could report that. (or even better, just go in and add it) I've only added this one portion Kelsier reads from the beginning of chapter 21. -
Neutral ideas for what I want from the next book(s)
Jofwu replied to Sedside's topic in Stormlight Archive
Fabrials! Tell me exactly how fabrials work, Brandon! Shadesmar. I want to see more of it. A different place. A new major city perhaps. -
Welcome @Alicila! Thanks for all your Coppermind work! Which of Brandon's books have you read? The Expanse has been my favorite science fiction lately, but I enjoyed Three Body Problem quite a bit! How are the sequels?
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Just put your name in the "Claimed By" column on this spreadsheet. Thanks @Ark1002! Edit: Oh, I noticed you did this, but had to add the thing you wanted. That sheet actually has a few tabs in it. It opens to the Stormlight tab, but you wanted the Mistborn tab. I moved your name to the right spot. Sorry for the confusion.
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A little late, but we're finally back with another set of Coppermind objectives! What better way to spend a cold winter day than snuggled up with a blanket, hot cocoa, and an article to write? We had some awesome editors chugging away over the holidays, and got a lot done. We got a good start on Skyward while continuing to chip away at some Cosmere articles that have long needed attention. We'll be continuing that through March! Before getting into the new objectives, let's give a big hand to Rebeca, Big Smooth, and Rasarr, who helped knock out some of our major objectives over the last two months, such as Ialai Sadeas, the Horneater Peaks, and Jorgen. Others who contributed a lot are credited below. Thanks for the hard work, folks! As always, we're happy for any help we can get, so don't be shy. If you're new to editing the Coppermind, don't worry; we'll help you out with guides and plenty of assistance. You don't need experience, just the will to help out! We'll also provide awards, because everyone loves fake internet points. Without further ado, here are our objectives for February and March. If you find something you'd like to help with, claim it here, and let us know if you have any questions! If nothing in the list below catches your eye, there are leftover objectives from previous months up for grabs in the claim spreadsheet. If you sign up for something, please say hi on Discord so that we can offer support and touch base with you! Larger Projects Let's start with some larger projects. These objectives will definitely require some research and a good bit of writing. Anyone is welcome to take them--we just don't want you to feel like you've bitten off more than you can chew. 1. Cobb's History Captain Cobb is one of the most important figures in Brandon's latest book, but his article is still a stub. Let's flesh out Mongrel's history this month--both his backstory and his role during the events of Skyward. 2. Coup of Urteau The Coup of Urteau was a major focus of Hero of Ages, and yet the page currently consists of a single paragraph. Our coverage of Mistborn Era 1 is spotty, but this one is a particularly sad oversight. Anything you can do to help fill out what happened in Urteau would be a big help! 3. Eventeo Sarene's father, King Eventeo, is another article that's much shorter than it ought to be. He made a limited number of appearances in Elantris, which should make the research on this one relatively straightforward. 4. Terris History and Culture The Terris people played a significant role in the story of Mistborn before and after the Ascension of the Lord Ruler. Their history and culture in particular are very rich, but the article is far too brief. Let's try to at least cover the history and culture sections of these interesting people. 5. Natanatan Details on Natanatan are sparse, but we definitely know a lot more about these people than the article currently reveals. We could use your help updating this article for Oathbringer, as well as making sure it has captured everything we know from the previous Stormlight Archive books. 6. Palona And here's another important article that still hasn't even been updated for Oathbringer. It's clearly missing some info from Words of Radiance as well. Let's at least get that Appearance and Personality section filled out, along with a more thorough and updated History. Smaller Tasks These are tasks that are much shorter and involve characters or topics that are minor. But, hey, minor things are important to have done too! Many of these articles are so short that they will not require separate sections. Research should be fairly straight forward. For short articles, include as much as you can possibly find about them. 1. Gemmel Aside from a few mentions here or there, this will mainly take you into Eleventh Metal. As important as Kelsier is to the Mistborn story, his teacher deserves a bit more attention than he's received so far! 2. Khlennium Home of Alendi, this classical Scadrian nation was incredibly influential. Let's dig all of the details up and get this article completed! 3. Order of Talenelat No, there's not an 11th order of Knights Radiant. This is one of the Vorin devotaries--Dalinar's own, in fact. This one should be relatively easy to mark complete. 4. Sela Tales And here's another ancient kingdom--this time on Roshar. The Purelake may not seem like much these days, but it was once ruled by a Silver Kingdom if you can believe it. We could use your help getting this article updated for Oathbringer. 5. Sheler This nominee for "Most Random Oathbringer Interlude" could use a bit of fleshing out. After his encounter with the hog, it seems unlikely that we'll be seeing him again. It always feels good to mark an article complete knowing that it will probably stay that way! 6. Tenasi Agreement Got an itch to help with something non-cosmere? Couldn't get enough Skyward? Take a moment to read Defending Elysium and help us elaborate on the Tenasi Agreement! I'll be honest--I have no clue what it is... And the article is only slightly more helpful than the title itself! Let's change that. What's in it for me? We want to motivate people to help, so we will be giving out Coppermind awards for the users in the coming months with the most edits, and we'll also give out awards if you contributed to one of these items. They'll be on your user page for all to see. Here's a look at our top editors from the last month! Most Contributions 1. Norlick27 - 50,727 bytes 2. Big Smooth - 45,779 bytes 3. Reinhartmax - 34,023 bytes 4. Rasarr - 32,463 bytes 5. Ammcclain15 - 18,128 bytes Objective Completions 1. Rebeca - 1 Major, 1 Minor 2. Big Smooth & Rasarr - 1 Major, 0 Minor 3. Messydesk, Ladymxdnight , and MountainKing- 0 Major, 1 Minor How do I to start? The most important thing is to be bold! Content is hard to write, but we can always format your stuff if it doesn't quite match conventions. MediaWiki notation may appear scary at first, but the best way to learn is through experience. If you're interested, we have lots of guides to help: Help:Contents. It does very much help to have ebooks so you can find instances of a specific word or person. (This is extremely helpful for minor characters). If you have physical books, ask us and we can help you determine this so you don't need to reread the whole text. We can also direct you towards some good articles to use as a go-by. Come join us on the dedicated Coppermind Discord, or come chat in the #coppermind channel on the 17th Shard Discord. We are really happy to help!
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theory [OB] Adolin and Shallan will not last
Jofwu replied to MonsterMetroid's topic in Stormlight Archive
This discussion is really interesting. I think it's clear that the oath(s) can mean different things to different people (even within an order), but that does make the oaths seem a little of wishy-washy at first. I think it's important to remember that the Ideals are (or at least were not) CORE to the nahel bond. Nahel bond Surgebinders existed prior to the Ideals. We see Surgebinders in a vision before Nohadon has even written the text that would inspire the oaths. Best we can tell, Ishar somehow bound the spren to require these oaths in some way. I'm really interested in how deep that goes... In any case, we're not dealing with a magic system instituted from the ground up by Honor, who declared, "Thou shalt speak these specific words and understand their meaning as I do." Rather, we've got a magic system that developed naturally... And then in the process of getting organized they all had a Way of Kings book club, where they sat around a table, sipping their wine and talking about how much Nohadon's latest book means to them personally... And someone says, "Guys, we have all these different opinions, but we can all agree that Nohadon was a fantastic author."... Next moment they've got a Nohadon fanclub going, sharing their favorite quotes with squires and basing their personal philosophies on this book... And then Ishar comes along and says, "Hey, this seems to be working out a lot better. I like binding things, so let's do some spirtual mumbo jumbo and make this stick." Or something like that. The point being, I can absolutely see WHY this subjectivity exists. It's not that the Ideals are "meaningless." They mean something to the individuals involved, and that matters to the story. The subjectivity is just an artifact of how the system developed. -
My thoughts as well. I wouldn't HATE another contemporary text, but I DO have a hard time seeing how it wouldn't feel overdone.
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He has said that each will be a book title, so I don't see any reason to doubt that's changing. People seem to assume that it's merely an out-of-world reference to some in-world "Rhythm of War". And of course, being a singer rhythm there's no words to it. But I don't see how that has to be the case at all. The title almost certainly refers to an in-world text which itself is named after in in-world Rhythm of War. Who wrote the book and what it is about is still a big mystery of course. But I mean, for all we know it could be an in-world Dawnsinger text about the First Desolation. I highly doubt we'll get that information at this point, but you get the idea. Personally, I really love the idea that it IS an ancient document of some kind that can now be translated from Dawnchant. No basis for this, but I think it would be cool if it was something written by the ancestors of the listeners before they took on dullform. Something that gets rediscovered over the course of the book. Could play along really well, Eshonai's flashbacks, Venli, Rlain, and the missing listeners--all adding up to this idea of rejecting the Fused and Odium.
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From the Stormlight Book Four Update #2: The previous working title mentioned (which was explicitly "unlikely" when he shared it) was "The Song of Changes". Thoughts on the new potential title? Thoughts on how it fits the book's theme? Thoughts on what the in-world text will be about?
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It seems highly likely that you have to BOND the spren in order to revive them, but I don't think that implies you have to exhibit the proper ideals. (which seems to be what SLNC was questioning) Personally, I'd go so far as to say it's downright likely that people can become Radiants of a specific order without fitting that order at all. There are some less significant pieces of evidence in favor of the idea, I think, but Venli is a pretty strong case for it. She is VERY different from Eshonai, to the point that I really don't see how a single spren can see the Willshaper ideals (whatever they are, exactly) clearly in both of them. So it seems to me that there's some flexibility. Mechanically speaking, I don't see any reason whatsoever as to why any person can't bond with a spren of any order. That's simply a decision for the spren (and perhaps in part for the human) as far as I can tell. If the person doesn't fit into the order, it would mean that they will have a hard time advancing, and the spren might see that as a reason not to choose that person. And it seems like the spren would be less likely to choose someone who doesn't fit their own inherent values from the start. But I don't see any reason why they couldn't choose whoever they please, if they have some motivation that supersedes all that logic. So whether Adolin fits or not, I think Maya is entirely capable of bonding with him.
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[OB] Will the real Shallan please stand up
Jofwu replied to MonsterMetroid's topic in Stormlight Archive
A little bit, but I still think it's who she is. They show up in Kholinar and what does she do? She starts performing experiments to understand the corrupted spren better? She digs for information about the Unmade. She chafes under the expectations of others and the control of Jasnah. She doesn't enjoy every topic that she has to study. I suppose "scholar" simply isn't the best word... But I do think she loves to study and learn new things, depending on the topic. She's just more of a Darwin who wants to be out in the world than a stuffy professor. I'm thinking of the way she holds her family together mainly. And the way she recruits the Gaz and company. Maybe a few other cases. Keeping up Kaladin's spirits in the chasms? But this is kind of a murky observation for sure. Yep, great list! I'm not entirely sure about the last 2... Have we seen Radiant be brilliant or aristocratic? I get the sense that she probably supposed to be those things, I just can't think of a time we've seen it. But this is a great list. I dont think "daring" is negative at all? And I didn't mean for "rogue" to come across that way. (I'd say it's good and bad) But you're right. It was late and I was getting lazy Just wanted to put the thoughts down and pose the question for others. I think Sedside's list has a lot of great positive attributes for each of them. I think my main point there was that "maskShallan" is NOT static. But saying the other personas ARE definitely doesn't seem right. Thanks for the challenge. Shallan can change them as needed, like SLNC is saying just above me, and I'd also say they can change naturally. (like with Grund) Sorry if any of this is scatterbrained... Typed it on my phone while putting a baby to sleep.- 41 replies
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[OB] Will the real Shallan please stand up
Jofwu replied to MonsterMetroid's topic in Stormlight Archive
Yep. This is just off the top of my head, in this moment, but... Looking at each of these personas, some of the things that stick out which I think are part of the "real" Shallan would be... "MaskShallan" artist -- Shallan sees the world as an artist and loves capturing her observations and experiences with art scholar -- Shallan loves to learn/study things, particularly natural history and biology optimistic -- I think Shallan is usually hopeful and tends to see (or at least look for?) the good in people. This also seems tied to her naivety? encourager -- Hard to distill this into a single word, but I think Shallan has a talent for encouraging others. (though she doesn't always put this to use, and sometimes uses it in manipulative ways) goofy -- She's a dork. Partly tied to the scholar/artist bits, with her being a bit of a nerd. She likes jokes, good or bad. She likes teasing people. Veil daring -- Shallan is a risk taker, and that really shines in Veil. rogue -- Another one that's tough to capture in a word. I think Shallan hates responsibility. She doesn't like people expecting things of her. She doesn't like the pressure of others depending on her. In Veil, she does what she wants without answering to anybody. Similarly, she doesn't like relying on others. She wants to control her own destiny Radiant Huh... This one's really hard, though it's the one we've see the least of so maybe that's not surprising. Perhaps... elitist/prideful? -- This negative aspect of Shallan really shines in Radiant. I just get this sense that Shallan thinks she's better than others sometimes. As Radiant it seems like she can be a real snob. There's definitely more that could be said in all of these... You could also look at the flip side: what aspects of these personas is very much NOT Shallan. And we also have this interesting question of... Is she acting this or that way because she IS like that... or because she WANTS to be like that. For now, it's my bedtime. What would you guys add/change/remove?- 41 replies
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I was referring to their WoR interactions. I forgot about that WoB! This is exactly what I'm saying the relationships do, so I'm confused why you're saying the relationships serve no purpose? Feels like you're arguing the final version doesn't count because it's not what Brandon originally planned... He wrote what he wrote. Unless you're thinking he said this but didn't execute it well? I'm just not sure what you mean.
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[OB] Will the real Shallan please stand up
Jofwu replied to MonsterMetroid's topic in Stormlight Archive
Mhm, I'm really interested to dig down into who she really is. Hopefully we've seen things at their worst in book 3, and now we can start tearing masks down and looking underneath more. I'm pretty sure we've specifically spoken before about "how much is real" with her. I tend to think most or much of what we've seen in her is authentic. Just peppered with small lies here and there. For example, I think Shallan's corny jokes are a coping mechanism... but I also think that deep down she simply likes corny jokes. I mainly think that we "know the real Shallan" fairly well simply because it... makes for a better story? Like if we barely even know a character after ALL THIS... It will just feel exhausting to me to find out it's all one big lie and she's nothing like the person we know. But I wholeheartedly agree with SNLC that the personals aren't just like... Different aspects of who she is. They certainly all contain pieces of who she is... But also pieces of who she wants to be, or who she thinks she wants to be... Or even aspects that aren't in any way related to who she really is. It's hard to sift through and say much with certainty about what's real and what isn't though. SA4 can't come soon enough.- 41 replies
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[OB] Will the real Shallan please stand up
Jofwu replied to MonsterMetroid's topic in Stormlight Archive
I agree with all that you said. Well put. I suppose if I wanted to critique something... This line stuck out. I think its easy to read this as if maskShallan is a static personality. They haven't been around very long, but it seems like Veil and Radiant are static. They fulfill very specific purposes, and while she may flesh them out over time I don't see them... changing. Shallan has been wearing many masks over the years though. So I would be careful not to suggest that she invented some persona as a young girl and has been hiding behind that idea ever since. Does that make sense?- 41 replies
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Ehhhh... I don't think my points work out nearly as well if they were just... good friends. The Kaladin point does. The other two really don't as far as I can see. I don't know if "agitated" is the perfect word for it. That sort of tension ("Oh no! Is it going to work out the way I want it to?") is part of good storytelling. That said, I agree it wasn't necessary. But then I don't think it went over as smoothly as Brandon hoped it would.
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I disagree with that. For Kaladin, I think it chipped away a little bit at his perspective on lighteyes. His relationship with Dalinar has obviously been the biggest factor in Kaladin overcoming his prejudices. And his time with the Kholinar Wall Guard was also pretty significant. But I think his interactions with Shallan, including the slight romantic interest, played into that development. For Shallan, I think Kaladin was a way for Brandon to highlight the depth of her splintering personalities. At first she's a teenage girl with mixed emotions that she's not entirely sure how to sort through. She's interested in both for different reasons, which is totally normal. Then the next moment she's got different personalities interested in different guys. Not good! Edit: Oh, and for Adolin it highlighted his feelings of inadequacy pretty well, I think, if nothing else.
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Awesome simulations @Artemos! These are all using the exponential relationship for distance? (besides the one noted otherwise) Is it just me or does it seem a little sluggish? Seems like the acceleration upward should be a bit higher, at least at first. Presumably that just requires an increase in the base force, but the velocity relationship will eat up more acceleration. I thought we've been over this, so I'm not sure where the confusion is. How did you derive that equation? I can't tell where it's coming from. With the model we're using here, when you apply force F1 the object and the Allomancer both experience F1 (Newton's 3rd law). The masses don't change, so their accelerations from this force are inversely proportional to their masses. Object accelerates at F1/m_object and Allomancer accelerates at F1/m_allomancer. The ratio of these accelerations is m_allomancer/m_object. If the Allomancer is much more massive than the object, the object will accelerate more relative to the Allomancer. If the Allomancer is much less massive than the object, the Allomancer will accelerate more relative to the object. But that's just speaking relatively. We're interested in the absolute acceleration of the Allomancer and how that changes. If F1 is unrelated to velocity then a coin hitting a wall and becoming anchored is irrelevant to the Allomancer's acceleration. The force is still F1 because all of the factors that go into calculating F1 have not changed. The Allomancer's mass is still m_allomancer, and thus the acceleration is still F1/m_allomancer. The only way to cause a sudden change in the Allomancer's acceleration is if the force suddenly increases. Factoring velocity into the force is the only good explanation that anybody has presented which explains this sudden force increase. If there's any way to explain this specific phenomenon by some other means I'd love to hear it. There ARE other explanations. Pagerunner tackled a few in his document, raising specific issues with each that don't match descriptions from the books. Artemos is using a different method in his game which "feels" right. It's practical and not terrible, but I don't think it's quite as elegant as simply modifying the basic function for the Allomantic force. The only opposition I've seen raised against Pagerunner's model is "it's complicated" which while true isn't a very strong argument, especially in lieu of another explanation that solves the same issue and matches all other cases in the books. --- There IS one other concept I've seen which sort of bypasses this entire issue, presented by u/Phantine on Reddit. It says that the whole idea of a change in acceleration with things being anchored isn't quite accurate. That the characters think of it in these terms maybe, but that's not really what's happening. He argues that the force IS constant (aside from the distance relationship), and the only reason characters don't notice the force is because it is typically applied over very very short durations. Firing a coin gives a recoil sort of like firing a gun. The reason the duration is short (like a gun recoil) is because projectiles are typically "out of range" in a very short period of time. (this does indeed seem to be the case--coins move fast) He argues that when a coin becomes anchored (while it is still "in range) the "recoil" force doesn't quickly taper off. It's still present. And that knocks you over, launches you into the air, etc. Looking at the math, this seems to be a fairly reasonable explanation, and it doesn't require a velocity term. (which is complicated and messy, yeah) I think this is a great alternate explanation. Two things leave me torn between this and Pagerunner's model. One is that it entirely relies on an Allomancer "accidentally" Pushing longer than necessary. That's not totally unreasonable, but an actual change in the force they experience seems to fit what they describe better. Second is... Well, the second is slipping my mind right now. Seems like Artemos may have tried this in the game and it didn't work out right for some reason? I'm not sure. I guess if nothing else there's this issue we're seeing where the force isn't properly damped without the velocity factor.
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In which case? Pushing duels? Oh, I see what you're saying. We need that velocity for damping, and the Pushing duel works as we saw before, etc. etc. I think I'm with you. I wonder if it would be worth considering the use of arcan(v)? That roughly gives the same thing without having to split it into two equations based on domain, which appeals to some part of me. F = (other factors) * (1 - (2/pi)*atan(v/V)) Where v is relative velocity vector dotted as you said. Positive v (away) decreases F, negative v (towards) increases F. I guess that's not much more elegant, but it's an idea. This is using relationships 6/7? Did you manually un-anchor the wall on the right? And what's the difference between the initial gif and the one at the end?
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Because the force is directly proportional to the masses. Beyond that it's simply Newton's 3rd law. F = m1*a1 = m2*a2. If the thing is less massive than you then it will accelerate more (relative to you). If the thing is more massive than you then it will accelerate less (relative to you). The whole argument of a factor that's a function of velocity is irrelevant to that discussion. Right, I'm mostly agreeing with you. The point is simply that it seems you should only be able to Push things a little to the side rather than bring them to a halt. The projectile getting pushed to the ground because the vectors aren't all perfectly aligned is one thing. The ability to stop it before it slides into your foot (and start pushing it away from you) is another. You absolutely would, yes. The whole point of the velocity factor in the force equation is explain the sudden force increase when a projectile becomes anchored (and a few other things). I'm not dealing with that in this example. --- In other news, I happened across Vin's first lesson with Kelsier and she actually comes to a steady maximum height while using a sustained Push. Seems a little odd that things would be this damped. In a vacuum, with force only a function of distance, you will always go up past the equilibrium point if pushing the whole way. It's simple harmonic motion, with equilibrium at the height where your Push balances with your weight. Perhaps worth noting that the velocity function actually helps damp the equation, which I think we saw earlier in the simulation of two Allomancers in a "Push battle". Probably the same thing happening here. But clearly that alone isn't enough. With the numbers I used above, the Allomancer overshoots the max height by a few meters, which clearly didn't happen with Vin. You argue a little wobble, but not that much. It seems that using a f(r)=sqrt(1-r/R) gives something more damped, so that would probably be a better approach. Or you could even use a bigger root, to make the function of distance drop off less at first and rapidly towards the max range. (that equation is for 0<r<R of course, with f(r)=0 for r>R.
