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Djarskublar

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  1. Well Sleep, that isn't strictly true. First off, coinshots can fight longer because they have a better power source. And what you suggest doesn't allow for ANY turning. She can't change her vectors at all. That speed boost would be sweet, but it basically just shoves her into the closest wall. It she tapped it in small bursts that would be good, but she would still suffer from being unable to make course corrections without slowing down again. Plus it would be difficult for her to get airborne. Coinshot would be better. Without friction, they can still get solid acceleration with a good flare, but she can nudge herself around better. Which single spike would be best is beside the point anyway. This was supposed to be about the Bendalloy epicness that may be possible. Thanks, Spool, for the Marsh reminder. She would still age though, so no true immortality . I think a big burst of stormlight production would be even better than a gold compounder. Gold is healing only, and natural healing at that. Stormlight heals better when it comes to things like getting chopped in half, and a huge burst like that would also have other effects. For example, she would glow like a magnesium flare and blind opponents. Plus the strength and speed boost. While we are at it, we should also make her a rioter so that while passively creating enough stormlight to glow, she can also flare awe in others. Then she really would be a goddess! Does anyone disagree that she would be able to do this Bendalloy hack? Its imlications if it would work are somewhat staggering.
  2. I have always been fascinated by the sheer potential of Lift. I'm salivating with excitement just by remembering that she gets a short in the collection. I'm not a creep though, trust me. I have said in the past that we should spike her, and the obvious choice of spikes would be allomantic steel. If we gave her the power of pseudo-flight, that would be epic. In the preview chapter for her short, she slides down a hill with her friction reduction, and since she wasn't going fast enough for her taste, she removed friction with the air too, confirming my suspicion that this was possible. A Coinshot with no air resistance would be kinda ridiculous. On that note, the real reason for this post. Question: if we also gave her the two bendalloy spikes necessary to compound food, could she use that to fuel her food-to-stormlight power? If so, that is beyond amazing, that is godlike. That is three spikes, which IIRC Suit says is the limit before Harmony can influence you (for a human, since apparently when you shoot a third spike into your kandra wife, that's enough). If you don't mind one more, giving her a another steel spike to give her steel compounding would also be really cool. If you put in all four, and it works properly, you have a person with superspeed and flight with effectively no terminal velocity who is even better at healing than a bloodmaker because she can make as much Stormlight as she darn well pleases. Never mind her regeneration surge. Or the fact that she can have a shardblade from her spren. Or the boosts to physical capability granted by that much Stormlight. Or speed bubbles. She could attain escape velocity without any difficulty. I wig out every time I consider this. The only real factor is a question like what Khriss asked Wax at the party. What exactly does Bendalloy store, and is that the same thing Lift is converting? She converts food she has eaten (interestingly, this is a lot like allomancy) or her fat stores (a lot like feruchemy). I assume this means calories, which is what Bendalloy stores according to the Bands ars arcanum. Any rejections of the assumed premises of a spiked person even being able to compound, or a refutation of the Bendalloy hack, while disappointing, would be interesting. All right Brandon, we had better see some spikes in her future, or I will be furious over the wasted potential. I can't believe that Nahz, Khriss, and Hoid even let Darkness try to kill her (I realize how stupid that actually is on multiple levels, but still). She is too interesting as a research subject. Even if the bendalloy wouldn't hack right, a single steel spike or two would definitely work and still be truly incredible. With bendalloy hacks, I could see her creating enough stormlight to do some ascend-y type things. That would use a lot of Bendalloy though. She needs to get rich quick.
  3. So I got to thinking, is there any other potential use to the damage to your spiritweb caused by flaring metals for too long? Spook proved that it makes your allomancy more powerful, but perhaps there are other effects. I'm not talking about just making you crazy in exchange for power. The main thing I thought of was the potential effects for someone on Sel. Say a person of Arelish descent living near Elantris got an allomantic spike, and flared it a lot like Spook did just to get damage done to their spiritweb. What effect would this have on their likelihood of becoming an Elantrian? Would it act like damaging growth plates and make it impossible? I.e. damaging the part of the spiritweb that allows them to become an Elantrian? Or would the cracks in the spiritweb make it easier for the Shaod to take you? I could also see it having no effect because the damage only happens to the part of the spiritweb that affects allomancy, not the stuff that governs becoming an Elantrian. Similarly, would the cracks to your web qualify as breaking you so that you could become a Radiant? I imagine you would have to be flaring with a purpose to attract a spren, say flaring to take down criminals = you get to be a Skybreaker, flaring emotional allomancy to help you in the political theater = you are a potential Bondsmith, etc. I chatted about this with a couple people, and we couldn't come to a consensus about the effects of flaring. Thoughts? After I finished editing the rest of the post, I thought of something else. What effects would flaring have on the spike itself? Would flaring even damage your spititweb? Or would it perhaps just damage the spiritweb stapled on by the spike and cause the spike to degrade as if it were not in contact with blood?
  4. After rereading that scene, I don't believe he was drinking the perfume in the first place. I lean towards he was wearing it for some other reason, and when Steris pointed it out, he pretended that he was drunk on it to give himself cover. Because what kind of beggar would wear perfume? He had to say he was drinking it, regardless of whether he was or not. After saying he was drinking it, he also seemed to pretend to be slightly drunk. I agree that it is unlikely he could get drunk in the first place, so this seems the most likely scenario.
  5. Here goes a quick pseudo TL;DR to give you an idea what I'm talking about beforehand. Adonalsium was shattered on Roshar. The Rythmns are a memory of that. This has to do with the magic of the listeners as a distinct species. I think there is some tenuous support. As far as I know, we don't know where adonalsium was shattered. Lots of the people present were likely from Yolen, but there isn't anything I know of to say that it happened there. Roshar is the big deal planet for at least until SA arc one is finished (not really evidence, I know, but it could be a correlationy thing). If the shattering did take place there, maybe there was a cosmereic noise made by it similar to the Big Bang. Then the listeners evolved to be able to hear it. This noise is different, in that it shattered sorta as well. This is why the Rythmns have different aspects that allow for different listener forms. The inherent intents of the Rythmns allow the listeners to find and capture spren that help them emulate the intent of the given rythmn. This is also modified by what spren is used, such as a spren of honor cultivation or odium. I bet that mateform is a form based on a spren of Cultivation, for example. It just makes so much sense. Taken all together, anyway. Any individual piece is pretty suspect. I believe the Rythmns are external to the listeners. Always have, actually. They are just impossible any other way. The listeners seem to be able to tune any rhythm regardless of how long it has been since last tuning it. I dare you to try and do that with your favorite song. Put it on loop for an hour, and without thinking about it in the interim, walk away only to come back into hearing range singing it exactly in time and at the same spot as the speaker. There has to be some Cosmere reason for the rythmns. And for that matter, ditto as to why the listeners are so good at tuning them. This just seems like a relatively reasonable explanation for what they are. This is why there are specific forms as well. I would bet money there are sixteen 'good' (honor) forms and sixteen odium forms. And probably sixteen more for cultivation. As well as a new set or two if Sazed decides to swing by and invest on Roshar. Listener sDNA is different from a human's, obviously. This suggests to me that they would get different magic from the same shard on the same planet. Their magic as natives of Roshar is related to the Rythmns that were created there. Adding more shards gives them access to more forms on Roshar. These forms get some killer awesome powers. Such as a hyperactive libido, or the ability to ignore Union rules and Workform really long hours. Thoughts? Counter evidence? Something I simply didn't know about? (ie where adonalsium shattered) Cookies?
  6. So a couple things. One, the Rythmns seem a lot like a certain 16 intents. Another, I came up with this theory independently recently, so there's that. (Saying that as support). I arrived at it from a different direction. I noticed that the listeners seemed to fuse with the spren, or some such. This got me thinking about fabrials, and I ended up deciding that that were essentially the same. You attract the spren with the Rythmns, put it in a container, be it body or gem, and you get something from it. Another thing I noticed, dullform and drabs are very similar. Perhaps the spren provide the equivalent of a Breath and grant the listener the equivalent of a heightening. The effect on their abilities is dependent on what kind of spren they got, of course. This is also the case with fabrials. You put in a spren, and you get a power. You still need stormlight to power them. Speaking of which. Where in He... Roshar... do listeners get the power for throwing lightning in stormform? I seem to recall that the storm hadn't gotten to the point where it would recharge gems yet. That happened when Kal was fighting Szeth. So they had no access to Light. Sure, sure, beard gems, but those would certainly have leaked completely this late in the weeping. I haven't the faintest where it's coming from, this power.
  7. I think we are overlooking something right in front of us. When Marasi first uses the weight storage, she feels that it wants her to store the weight. Also, when I read it, it seemed implied that you could only store weight, not tap it. (Or at least, Marasi couldn't tap it, Wax probably could.) I think that there is something with storing the Nicrosil or in using the excisors that grants the medallion more Cognitive capability than it should have. I have no idea what the effects are of something like that, though. Just thought I would throw that out there, and let the more experienced people chat about it. I definitely lean towards Moogle's view though. I think that the excisors are going to be something we haven't seen at all yet.
  8. So seeing the Bands got me thinking. It was not an alloyed metal with a little of everything. It was a set of 16 metals conglomerated into one item. It probably looks pretty cool for one thing, but then I had some thoughts. Since there are several things, but they aren't really long ideas, I will just use one thread. If you took something similar to the Bands in construction, and used it as a Hemalurgic spike through the heart, would you be able to steal all the powers of a mistborn? It makes some sense, but I think it would have been tried before. I am just wondering if anyone else thinks that it would work that way. If it does... wow. It might just pick one of the powers at random instead though. I am not terribly willing to try it out on a full mistborn, though. Second idea, if you were a full Lerasium mistborn, and then got a steelpush spike in both the heart and the (eye? I don't know what that bind point is, but eyes sounds right based on Marsh's description of his sight). What would you be able to see? How powerful do you have to be to be able to see what Wax saw with the Bands? What if you added a steelpush medallion? I want this btw. This, or the same thing with speed bubbles. Because then I would be livin' 25 hours a day. XD Third, I was reading on the overpowered combo thread, and I realized that the most powerful combos would almost always include spiking Lift. Unfortunately, now I really want Lift to pick up some spikes and do some awesome stuff, and that will likely never happen. The more I think about it, the better she gets. Easy creation of intelligent awakened objects. If she is burning fat stores off selectively, she could do a duralumin burn, and then just metabolize more Investiture. Or run a steady metabolizing stream to have a constant duralumin burn just cuz lolz. She could do things with quantities of Investiture not easily available to really anyone else. The only thing is that she wouldn't want to be an Elantrian, it is too hard to convert raw investiture into aons. (I could find the WoB on that, but I have to work fairly soon and I don't want to get stuck reading through the logs again XD) Thoughts?
  9. I think I may have something to add to this. Assuming that this spren thing is the real deal, we have to deal with why the Plate exists and why it works the way it does. First off, I think that this spren thing is entirely reasonable. But, why does the plate form physically? Spren aren't Physical beings, so the boss spren must be doing something that makes the spren want to be Physical in the same manner as a Blade. This seems similar to soulcasting to me. I think that since the lesser spren aren't sentient, they are more like a particular stick. So they are sitting there and 'thinking' that, "I am Plate that fits well," instead of, "I am the wind." Then without a boss spren to direct them, they can't change back, just like some soulcast grain doesn't change back into rocks after a while. That seems reasonable. The second problem is the nature of the Plate in it's physical form. No thoughts yet on why it gives you Radiant-like physical capability, but I can definitely say something about why it breaks and forms the way it does. The theory that Plate is manifest Stormlight makes sense, too, and I realized that to a degree they might both be right. The lesser spren create the mold, and then you fill it with Light. The spren are still manifesting, but they are given form by the Light. Then when you whack it with a Blade, it damages the (Spiritual?) connection of the Light to the spren. Because the Plate is manifest Investiture, it doesn't do an amazing job cutting it, but does better than a normal Physical object would. Then, after you deal enough damage to it, the Plate cracks. My thought here is that Light isn't leaking here, it is sublimating at the cracked edges. The spren are then trying to maintain their Physical manifestation of their Cognitive identity by using Light from the gems in the Plate to reconnect it. The problem with this idea, then, is the reason that regular weapons and rocks can still do this to Plate, it just takes longer. I think there may be a few reasons this works. One is that everything has an aspect in all three Realms, so they may be able to affect this connection just based on this, just to a much lesser degree than something with a lot more Investiture. Another thing that may apply is that since the spren are manifesting Physically, they can be affected by Physical objects more than normal. This lets, say, a maul interact with (read: smash) the spren and damage its connection to the Light, as well as the cohesion of the Light itself. Another thing that needs mention is why you pump Light into the Plate to repair it. This is a very easy answer. The spren has been wounded just like any other being, and it needs more Investiture to heal itself. Perhaps when the Physical chunks of it have become separated, the spren has actually shattered like an Adonalsium or Shard does. Since it is such a relatively small piece of Investiture and sentience compared to a god or a Shard, it just needs a band-aid to put it back together. Not some world changing event, just some Light consumption. This makes a lot of sense, and I am open to criticism of this. Just my three cents. After having typed that all out, I may have thought of a reason the Plate grants superior physical capability. The Plate is doing all of the work. The wearer is giving it direction via muscle movement, and it performs its functions via consuming itself. Since Plate is probably an excellent container for Light, using some of it in the manner a Radiant uses Light by breathing it in, it doesn't leak off extra power. Beyond that, since the Plate isn't using any Surges, it doesn't have the serious drain on power. I definitely get the impression that when Kaladin is using Light, most of the power goes to leakage or sometimes Surges. Since Plate has neither leakage nor Surges (that we know of, hehe) it is safe to assume that the power drain of physical enhancement is negligible until the Plate is damaged and using everything it has just to maintain itself. This one I am much less sure of. At least the why is still unclear, not the reason it lasts so long if it doesn't get damaged. Another hypothesis entirely here: the Plate is the Physical body of a Shard. Stormlight is the gas form of Honor. Honor has a pool somewhere (likely in the Horneater peaks, but I don't know enough about that, and it hasn't been confirmed to my knowledge). So what is 'his' Physical body? Perhaps, whatever it is, is alloyed into the Plate, or the Plate just is the body, and there is a lot more of it than there is Lerasium or Atium for some reason. This reason could be that since Honor was shattered, and a lot more Light is available than there likely was before, maybe the pool got bigger, and suddenly there was a whole bunch of Tanavastium lying around to make into Plate. This seems like kind of a waste, though. There have got to be way cooler uses for the chunks of a dead god (reckoner tech, anyone?). I don't think this alternate hypothesis is likely at all, but I am just throwing out the possibility. TL;DR/summary The spren provides a framework for light to get dumped into, forming Plate. Then when it is damaged, it needs more Light to repair both the Plate and the spren itself. Light isn't leaking from Plate when damaged, it is sublimating from the damaged edges.
  10. I agree that my math does need work, but I still think that Elend would win. When I read the book, both times I assumed that Ruin had around 300,000 koloss. Remember that every koloss used to be a human. And getting them spiked is a pain. (Question: did they still have to be alive when they were spiked? I would assume so, otherwise ZOMBIE ALERT. This would make it very hard to spike a lot of them) Worst case senario is that Ruin had 750,000 koloss, otherwise he would have been saying that he had nearly a million koloss. I just can't see that happening. There were only a few million people in the entire Final Empire due to poor growing conditions across the world, and a lot of them died of various reasons. The koloss simply killed too many people too regularly in their raids to grow their population much. I think that there were only 300-500 thousand, and that would be a cake walk for Elend's army. I don't have the book in front of me, so not certain of any of this, but there were more than 39 seers, there were about 320. (@ Enna btw) Also, I don't know a lot about burn times, but we may be able to estimate the length of the battle based on how long it would have taken Elend to run out of pewter/iron/steel. Assuming that he didn't duralumin flare while fighting koloss, anyway. I don't see any reason he should have. I remember that Elend thought to himself that they had been fighting for hours, that really could mean anything from 2-12 easily. Now to adress your points. 1) I can't really dispute this, but I think there are easy ways to mitigate it, like fighting carefully (made easy with atium). Also, I think that after burning more atium than anyone had ever seen in a few minutes, you are considered an experienced allomancer. They would get familiar pretty quickly. I don't think the attrition here would be that bad. Besides all that, use of Allomancy is, at it's core, instinctive. "Your body will know what to do." I agree with anyone that says their control won't be that great, but it's just an atium burn (just an atium burn XD), not trying Vin's horseshoe trick right off. I got the sense that you instinctively knew how much of it you had left. The few times that people burned it before that went too fast for them to really judge, or they were in a deathmatch and were about to lose, etc. These soldiers had a while in their first burn to get used to it. 2) That is why you just defend the entrances, this way you can present a line, rather than being on you own surrounded by enemies with no end in sight. I don't think the koloss are smart enough to even try a checkmate against them, let alone succeed, if they are backing each other up. You would have to simultaneously checkmate several seers that are in a formation you can't surround (they are standing in the entrance). Simply not possible with swords and clubs, no matter how burly and tall you are. Third (yes I took your points out of order) I think that he was only flaring the atium for the fight with Marsh. Could be totally wrong about that one. On the other hand, no way is a flare 10x as strong a burn (I suppose I mean fast, not strong, but whatever). It isn't Feruchemy, where if you want more power faster you have to lose some in the process. There is just a cap on how hard an Allomancer burn. Elend could burn metal very quickly, but I don't think that he could ever flare that hard. I always took a flare to be pushing yourself to get an extra 20-50%, while a duralumin flare got several times the power. Duralumin does appear to be more like Feruchemy in the diminishing returns regard. On the other hand, I may have just realized something that debunks the whole problem. TLR must have been burning a LOT of atium to keep his age compounding going, even if it was an extremely small burn. It was constant (and growing in intensity as he had more and more age to compensate for) for a thousand years. This would completely throw off my second estimate of how much atium there was, which is probably the far more accurate of the two, since the Trust is never described that well size wise. Any guesses like mine on how big it was just by the size of the container is somewhat ludicrous. My estimate still stands on how much was produced over those thousand years, but how much was left after TLR got into the cookie jar is up in the air. I still like the picture in my head of koloss bucket lining their dead kin so that they can get to the puny humans without falling over.
  11. I would agree with this, except for one thing: they couldn't keep fighting like that for 2 hours straight. They would have to regularly replenish their atium. At most, they would be able to drink down about a few minutes worth of atium in a singe go. In the end, they don't have the stomach capacity to eat ALL the Trust's atium in one go. They would be taking regular breathers just to get more atium. Besides, I got the feeling that not all of them were fighting at once for similar reasons to what I described in my first post. They just couldn't effectively present a front that large and not get overwhelmed, while still being able to resupply atium. Elend goes back for atium at least once, and I think it safe to assume that the soldiers did too. Based on the sheer quantity of atium, (~6 million beads using my production estimate) and assuming each is about half a gram, that is 3,000 kilograms of atium they had to eat, or almost 10kg each. That is a lot to eat down, even with a very small amount of water to wash it down. Think about it like trying to eat more around 10kg of small marbles. Most metals you eat as suspended shavings. Atium burns too fast for that, and they didn't have time to make it into shavings. This all means they had to take breathers just to choke down another pound or so of atium. That means they took lots of breaks, unless they are capable of eating a lot more marbles in a matter of a minute or so than I think. Fatigue would be an issue, so combined with the fact that they had to break a lot to resupply (in ones and twos so that you don't lose ofc), the fight would take more than a couple hours, I guess. But they would still win. My money would be on Elend every time. It would also help if they brought out archers that were not allomancers just for support. It explicitly said that the koloss used swords or whatever blunt weapon they had available. No bows. The koloss honestly didn't have a prayer if Elend had half a brain, which according to the book he did. He had read every tactics book out there and a better understanding of the practical application than his obligator friend from Fadrex (Yoden? something like that). And he had Demoux to draw on. I guess the POV was too focused on Vin/Ruin and Elend fighting to know very much about the group's tactics. The koloss were just berserking, and Ruin appeared too busy to nudge them into sound tactics, especially through their bloodlust. EDIT: lol just had a funny thought. With all the dead koloss piling up, they have to go somewhere. I started imagining the living koloss using a bucket line to move dead bodies away from the front so that more of them can go die. I about lost my lunch.
  12. Thanks for that. I was wondering about that, but I simply was too lazy to wade into Wikipedia for that one bit of info. That is why I was super conservative on my estimates. I got the feeling that the trust may have been substantially larger than that. Here goes on the aforementioned estimate based on how long the pits were producing. Based on how valuable it was, and how TLR set up his atium economy, I would guess that less than an hour of burn time was used in those 1000 yrs. by the other mistborn, so we can ignore that as essentialy negligible. If I remember right, Kelsier was in the Pits for about 3 months, and that sounded like a pretty decent survival time. So assuming your average person lasted about 4 weeks plus the week they fail in, they pulled out about 4 geodes before being killed. It seems reasonable to me to assume that there were maybe 100 to 200 slaves at any time, so a 150 average. Now, we don't know much about how much atium was in those geodes, so we will go worst case and say they each had one bead. So about 150 slaves times 4/5 of the slaves finding a geode, times the 1000 years, comes to about 6.25 million beads. This is 19500 beads each or 58500 seconds. Close to my estimate above (2/3). I still think that there is no way that Elend could have ever lost.
  13. So I just re-read HoA for the first time since I became cosmere aware, and I noticed a few things that I don't think add up or aren't strictly true. Good luck. The first is pretty straightforward. Lestibournes isn't Spook's real name. That is the name he told Clubs, but it seems to me that it is actually an Eastern Slang nickname he gave himself on the spot when Clubs asked him. I mean, what kind of parents would name their child "Lefting I'm born" (I have been abandoned). Anyone want to go back and read that passage and let me know what you think? The second requires a bit of basic math and supposition. I don't think that the koloss army could have EVER defeated Elend and Demoux's army at the Homeland. First, we need an idea how much atium they really had. Assuming the Trust was a box (I don't think it was, but roll with it, this is just base estimation), each bead was between a half centimeter to a centimeter in diameter, each bead averaged about three seconds worth of burn time, and the trust was about 3 x 3 x 1 meters, then that comes out to 9 million or so beads (conservative estimate). Maybe an estimate based on how much the Pits produced over a thousand years would be better, but this was faster and the first method that came to mind. This comes out to about 27 million seconds of atium burn time. Split up among the 320 or so atium burners, each had about 84000 seconds of burn time, or a full day's burn time. Right there is a plot hole, Elend's army supposedly burned all the atium in a few hours time. Then we get to actual combat. In Elend's speech, he was telling them that they were only fighting to give everyone a bit more time alive. To me, that means that they would be fighting right on the entrances to the caverns. Assuming the cavern entrances are far larger than I think they really are, 40 atium burners with infinite stamina and atium should be able to hold out on one entrance without problem. In all honesty 10 should do, but we will go with 40 for overkill conservatism in the estimate. With four entrances, you only need 160 of your warriors fighting at any time. With a full day's worth of burn time for each man, you could easily set up a rotation so that only half of your men are fighting at once (160 of the 320ish) and double the burn time to two days. This also lets your men take turns resting so that you don't have any of them die due to inablility to react even with atium simply because you are too tired. Then the real kicker. Where do the bodies of the koloss go? They don't magically disappear, so they have to get in the way. Based on how powerful a trained soldier using atium would be, I estimate that the entrances would be completely clogged with bodies in a matter of about a couple minutes. At this point, the defenders have a whole bunch of options. My favorite is to get non-atium-burners to shoot the koloss as they try to clear a path. The atium burners can take turns making sure the blockade of bodies keeps growing, so that not all 40 of them actually have to burn at once at any particular entrance. This again at least doubles the burn time to four days. At this point the soldiers are rotating regularly to sleep, eat, and relieve themselves. Ruin said that he had hundreds of thousands of koloss. I take that to mean no more than about 750,000 koloss. More likely around 300 to 500 thousand. With the fight going on 24/7 for 4 days against atium burners supported by archers, I think that they would all die. Say about 3 koloss die every second from the fighting, Then even if there are 900,000 of them, they would all be dead by around the middle or end of the fourth day of fighting. Ruin didn't stand a chance. Elend could dedicate all of his personal prowess to keeping Marsh from killing off his men one at a time. With support from about ten atium burners, Marsh wouldn't even pose a threat, honestly. Based on all of this etremely conservative estimation, (the only figure that isn't super conservative is the 3 koloss killed a second, which is still not an unrealistic number) Ruin's army of koloss didn't have a prayer. Ruin was out of options with Vin having killed most of the inquisitors and taken Preservation, so only the koloss were still a threat to the people there. Other than the ash and lack of food/water of course. Even if they didn't use those tactics and just had the burners run through the enemy cutting them all down for a couple hours, at least 200 koloss/second would die. Which after two hours (a minimum time that the fight could have actually taken based on the book wording), comes out to 1,440,000 koloss. Certainly more than Ruin had. Thoughts? Sorry for potentially ruining the climax/ending. TL;DR There is no way Ruin's hundreds of thousands of koloss could have beaten Elend's band of a few hundred. Atium burners in a group like that with a near limitless supply of atium. They couldn't lose to anything other than at least a million koloss. 'Cuz math. Sorry Sanderson, still a fan.
  14. Whoa... There is the curiosity going around about Renarin's visions not being from his surges. Maybe this is a side effect of Dalinar's boon. Renarin now is more Invested by something (Cultivation?) than normal so he gains some of Cultivation's future sight ability, but it is involuntary vision sight because of the nature of the boon itself (not the curse). I guess we simply don't know enough.
  15. I realized that my typing that at midnight meant that it made no sense. What I was trying to get at, while figuring out spoiler tags, was what would happen if you alloyed Lerasium and Atium? Potentially also with a third normal metal like iron. Also, how is it even possible to alloy the God metals? They are supposed to be the solid manifestation of the Shard's powers, right? So there should be no way to make molten Atium to alloy with other metals. Atium should only be possible in solid state, and the liquid form you could alloy can't be made. That is what Shardpools are around for, to be the liquid form. Or am I completely wrong on how alloys are made? Just saying, there is likely a lot we are still completely missing about how the Metallic Arts work. I hope this makes more sense than that mess above.
  16. So we know a little bit about atium alloys... What about Lerasium/Atium/Other metal alloys... Wow... SoS spoiler: regardless that was a holy sweet mother of Hoid moment.
  17. I dunno. It might be Eshonai. I am not convinced that Adolin is right about her. (don't know how to add spoiler tags- first post so that is roundabout.) She does have Plate after all. And her race can sit outside in storms almost without any protection and, combined with Plate, she may have been able to survive. She may have found a way to worldhop and used it then or sometime else. BTW just playing devils advocate. I think Adolin is right, but I am not certain about it. What ever it was at the pool was tired, or at the very least kneeling as if tired, if I remember correctly, so if it was a world hop, then there may be evidence for something (no clue what) that hopping is draining. This could be regardless of the Investiture used to do the hop. Maybe for the inexperienced? Or just for everyone regardless? Evidence against it is that she is supposed to be a flashback (right?...) and we have WoB that they don't have to be alive for it, and I think it is Eshonai that dies for her book. Besides all that, even if it is one of the Parshendi, and even if they are an agent of Odium, the newspaper was recent (I think, don't own a copy to check... yey friends that loan it to me). There is no way they could have influenced events that much. Certainly not enough to spike Lassie or some such. They are too new to the world to understand it's current political state, or really anything about it yet. I highly doubt Odium knows much about Scadrial right now. Besides all that I have said up there. This newspaper HAS to be important. It wouldn't be in the book otherwise. Other books have had things that at first glance are pointless, but are actually really interesting (Navani notebook, looking at you <.<). There just isn't room for anything the books that doesn't matter at least a little bit. Especially something like this that doesn't follow standard formatting, and requires an artist. So we can at least know that the paper is important somehow. Maybe the bit about the guy that is mad about coinshots breaking things accidentally will be a problem later. Something like the lawsuit storm that happens in the Incredibles. I doubt it, but maybe possible.
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