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Going in with such a broad-spectrum plan minimizes the odds of the target turning the tables; a less extreme plan carries higher risks of him managing to find a counter. Although if it's not strictly necessary to get him with a silver arrow, a whole lot of options open up. The entire northern tier is a bit large for my plan, I'll admit. It's also pretty big for an airborne search; people who get lost in the Northern Tier often aren't found by airborne searches for days while trying to be noticed and in a constrained subsection. With that much area to cover, it'll be necessary to lure him to a specific location. Fortunately, since he's imitating a myth, his actions become relatively predictable so long as he doesn't feel threatened enough to break character. Let's see, if I have my myths right then he'll chase anyone who crosses his path unless they join the hunt, particularly at crossroads and at night. Thus, you can prep a trap anywhere in his territory and put out bait teams nightly until he shows up. The hard part will be figuring out how to make sure the bait stays ahead of him without causing him to break character. Motorcycles are right out. Hopefully, he won't control animals people are riding out of fair play, although it'll take some work to get one which won't panic. Put up claymores somewhere off the trail, position a couple machine guns covering the area, and draw him into it, then detonate the mines to sweep his minions and hit him with the machine guns. Keep silver arrows around just in case. The key risk is that he might be more tech-savvy than he appears, and have an explosives sniffer or other detection device. If he notices the trap before entering the killbox, you can either rush him or abort; he is relatively unlikely to want to assault a fortified position and you can get away clean. If you really want to assure a kill, bring something too armored for teeth and fast and small enough to chase him in the forests. General Epic-fighting gidelines: 1. For the sake of argument, we're assuming you know their weakness. Never go after an Epic with defensive powers if you don't know their weakness unless their powers cannot stop you from winning; if you need to test it directly make sure you have a plan to run away. You can probably figure out their weakness by asking around and ideally analyzing security footage, or you can conoct a method of exposing them to various potential weaknesses without getting attacked on a failed test. It seems kind of like the more powerful the Epic, the less bizzarely specific the weakness, which is good. 2. Minus their powers, Epics are just people and will die if you shoot them. Your plan for any Epic can end with "expose them to their weakness, then shoot them" 3. It is relatively likely an Epic will walk straight into a trap on purpose if they don't think you know their weakness. Exploit this. You can, for instance, set a trap you know won't work, then run to lure them into a trap that will. 4. Remember, Epics have human-level intelligence; you are not the only people who can be clever. Ideally, you want a plan that no possible action on their part can counter by the time they realize they're in danger. This is most easily accomplished via overwhelming force. 5. Don't get too clever for your own good. If an Epic does not have Prime Invincibility, you definitionally do not need to shut down their power to kill them. If they've got a defensive power that needs to be actively triggered, they can be killed by an attack they don't see coming. If their power is always active but not absolute, you can overwhelm it. 6. The real X-factor, and one that I haven't been able to properly take into account, is the presence of things other than the target Epic. Other Epics are simple enough; since they're not the target you just need to run them off by employing their weakness. However, Epics have minions and are surrounded by civilians. The minions can be handled by adding sufficent firepower to overwhelm them, or by convincing the Epic not to bring them for whatever reason, or in some cases by long-distance sniping against the target. You presumably don't want to kill the civilians, though, limiting the avaliability of indiscriminate overwhelming force. The most straightforward solution is to openly call out the Epic so the civilians will scatter ahead of time, but then you're limited in preparing the battlefield.
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1. Primary: perception filter. When active, cannot be sensed via any means by living creatures; not intangible but others do not percieve contact, although they might notice not being able to move through occupied space. Secondary: teleportation, line of sight, self and possessions only within a modest weight limit 2. Powers are disabled by focusing on any sort of optical illusion or magic eye puzzle 3. Ghostnotice 4. Killing people for making noise while trying to concentrate or sleep
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Theory : Difference between Epics and High Epics [SPOILERS]
name_here replied to Oudeis's topic in The Reckoners
Well, rechecking the book, apparently Prime Invincibilty users are actually a subset of High Epics; it's just that all the other High Epics the Reckoners target have Prime Invincibility, hence the confusion. -
We've yet to see her powers cut out, so there's no real information to guess her weakness from. They certainly worked in the elevator shaft and in the arena even with the tensor dust about. I think she's a photonic manipulator, though, so dust would scatter the illusionary objects and make her life difficult, especially if it were created after the illusion was set. However, self-reincarnation only helps her if she actually dies. She could potentially be held indefinately if sedated and doesn't seem to have any substantial direct attack powers and cannot recieve gifted powers. As long as you find some method of locating her that the illusions cannot interfere with, removing her as a factor should not be exceptionally difficult. I recommend disguised ultrasonic imagers; even if she can theoretically fool them she probably does not usually and may not know how. The reincarnation point may also be predictable or controllable in some manner, in which case her enemies can level the building she is in and ambush her immediately on reincarnating.
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Wildfires are famously difficult to put out or contain once they get going, even with the full resources of first-world nations, and there's a huge variety of nasty incindiaries to kick it off with that are basically impossible to extinguish. He might withstand the fire, and possibly even protect his minions, but extinguishing it would probably require a powerful elementalist Epic or help from a Newcago-level power, and having that sort of backup opens up alternate routes of attack by tracing his location via his allies. The main point of the fire is to wreck his enviromental assets and force him into an open confrontation against a superior number of armed adversaries. Ideally he'd be isolated and on the run, as well, but it's still better to engage him in the forest after the undergrowth and canopy have been burned back to deny him ambush oppertunities. Admittedly, confirming the kill would be potentially difficult, although you'd know you got the right one if his powers go out of control on death.
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Theory : Difference between Epics and High Epics [SPOILERS]
name_here replied to Oudeis's topic in The Reckoners
Eh, Prof apparently plausibly threatened him with a gun when he was awake; the direct powers he displayed were extremely limited in breadth. I don't know whether charging electronics is his only power, or he's just unwilling to use any others. But given the tendency of Epics to keep secondary powers in reserve for when someone counters their primary, it would generally be safest for other characters to assume anyone who can power an entire city has some additional direct combat power. Or, heck, the guy can give other people the ability to power a 15-foot tall robot suit; he might have a Titan Engine in the garage. Given the particular super-powered anime series I've been watching lately, I have a very high opinion on the status of electromagnetic powers, and am willing to declare that if Conflux can freely manipulate charge and current to extreme voltages, he very well counts as a High Epic by my definition. Even if his powers don't let him magnetically manipulate objects, they'd still be pretty substantial. -
Theory : Difference between Epics and High Epics [SPOILERS]
name_here replied to Oudeis's topic in The Reckoners
Ah, it appears you are correct, although it's possible he's filed under High Epic because everyone assumed his personal powers were proportional to his ability to fuel the entire city. -
If forest-related problem, use fire. 1) Enough people and/or cameras to watch the outskirts of his forest, armed with rifles loaded with silver bullets, and incindiaries. 2) Set up a perimeter around the forest and light it on fire. Make sure to stay well back from the firestorm, although I'm pretty sure that the northern european forests are considerably less flammable than the southwest US, so safe distance is closer in. 3) The fire should theoretically suffice to handle his animals, and the perimeter guards can shoot him with silver bullets from high-powered rifles to incapacitated him for an archer to provide a finishing blow. Four complications exist. First, burning the villagers is not the desired outcome, so they would have to be evacuated somehow. Probably by air so it can happen after the fire starts. Second, forest fires can be fendishly unpredictable and could easily spread back; if it goes out of control the mission will have to be scrubbed and the guards evacuated. Still, it will wreck his cover and probably allow a successful follow-up, or even draw in another Epic in the area to fight him. Third, it's possible he could break through the perimeter; in this case he can be hunted down with rifles from helicopters if forced into open terrain. Forth, if his regeneration is up to the task he could stay inside the fire; this is probably less of a problem because once his animals are killed or driven off he's just a relatively ordinary person and five-man kill teams with silver could chase him down. An alternate plan is to drop Agent Orange on the entire forest and obliterate his cover from aerial search parties without having to deal with the consequences of fire. However, he might have some caves to hide in and if he can't be killed from the air (and archery from a helicopter just sounds dubious) his mutant animals will still be a threat. Also, the villagers would suffer from Agent Orange side effects, but those are more treatable than incineration.
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Theory : Difference between Epics and High Epics [SPOILERS]
name_here replied to Oudeis's topic in The Reckoners
The Epic classification system doesn't seem to be particularly rigorous. People are High Epics if it is not possible to kill them without specifically preventing them from making use of their powers. Faultline possessed the power to manipulate earth on a massive scale, but she wasn't a High Epic because she would die if someone simply shot her. Fortuity has a much more localized and less grand power, but he only died via a very precise yet unplanned sequence of events, so he is a High Epic. Without any known instances of people moving up in the ranks, it's impossible to say if powers can get broader by becoming stronger. That said, our admittedly limited sample set does indicate that the Epics with more powerful abilities also have more and broader abilities. Curveball's power may have generalized out to matter creation if he were more powerful, or it may have allowed him to fire a Metalstorm pistol continuously at a million rounds per minute. -
Plate. Shardblades are highly vunerable to the "Archers!" solution.
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I expect that the general public called it the Red Star or something before Epics started appearing. As for what it is, aliens or dimensional rift seem plausible. It's visible yet not blocked by something that absorbs sunlight, which fills nearly the entire visible spectrum; I guess it could coincide with one of the spectral lines in sunlight, but that seems a bit unlikely.
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His mental control powers are useless against things that have no mind. However, nothing appears to be stopping the drones from using guns. 1. Autonomous or remotely controlled attack robots of some form. How many you need really depends on what sort of technology he's got in the city. You could do it with a tiny bot carrying a poison dart if he doesn't have countermeasures for that, you could send in UGVs with smoke projectors if he has a rocket launcher shortage, you could hit him with a Predator UAV if he happens to have left his underground fortress. 2. The first step is getting him away from his defenses and better-equipped guards. Fortunately, it is most likely he cannot add new drones without getting at least somewhat close to them, since we're presuming there are people on earth who are not under his control yet. So it would be possible to lure him out by convincing some powerful group to approach the city and give him an irresistable target. Ideally the bait would be entirely unaware of the actual plan, but if necessary you can design implement a plan that will doom him as soon as he gets within mind-reading range. Assuming it's necessary to directly assault his underground fortress, bombard the approaches with smoke shells and send robots along those paths; flood the safehouse tunnels with smoke. 3. The biggest worry, basically, is what he's got besides mind control, and exactly what's necessary for smoke to break the link. If it needs to contact the drones, any of them in enviromentally sealed powered armor will still be under his control. Tunnels are excellent for booby traps, and he doesn't have to worry too much about accidentally setting them off. In the worst-case scenario, you're basically assaulting a fortress manned by seemingly limitless hordes of fanatically loyal and well-armed elite soldiers. Even worse, since they aren't serving him by choice, destroying the fortress and its occupants entirely is not really ethically acceptable.
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Conflux probably couldn't manipulate electricity on his own behalf to any great extent; someone with strong electromagnetic manipulation powers is basically impossible to confine in buildings constructed entirely out of ferromagnetic, conductive materials. It's quite possible his personal powers are fairly weak, limiting the manifestation of the Epic Effect, and after accidentally killing his wife he hasn't been using it himself. The jackets apparently do actually have electronics that do something and stop working when they break. That's not mutually exclusive with Prof granting powers directly, though, the jackets could be weaker than directly granting powers to the user. Edit: As for the nature of the effect itself, it seems that the signature of the Epic Effect is simply regarding other humans as lesser beings of no intrinsic value, fit only to serve or die. Refractionary once murdered a man and a random family in a nearby house for cutting her off in traffic, and apparently killing for the slightest offense is typical of Epics. The ones who show signs of contempt or rage without lashing out were in situations where the human who offended them is somehow important to their goals and cannot be murdered out of hand. Nightwielder holds back on murdering Davis because Davis hadn't done anything that would be expected to offend him and witnesses would wonder if he was provoked by his weakness being exposed, and slaughtering the lot of them would require replacing several bodyguards and secretaries and leave Steelheart short an arms dealer.
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(Spoilers) Your biggest "WHAT THE---?!"
name_here replied to firstRainbowRose's topic in General Brandon Discussion
Deneth is probably the one I was caught off guard by the most, though Taravangian is close. -
Bad Things are Not Synonymous with Odium!!!
name_here replied to Wonko the Sane's topic in Cosmere Discussion
The Highstorms probably were around during the visions. While they don't occur and aren't directly mentioned during them, they have a major influence on settlement patterns. The ancient cities were constructed behind hills to shelter them, and the village in the Midnight Essence vision was lightly built but sheltered. -
Theory: There are no Universal Soulcasters
name_here replied to Kurkistan's topic in Stormlight Archive
As far as Soulcasting Fabrials go, I suspect that they all make a single kind of transformation but the exact transformation is controlled mentally by the user. Also, the "universal" Soulcasters may just be three single transformation Soulcasters chained together, since Shallan believes Jasnah's is primarily directed towards three transformations. Given the intense secrecy around Soulcasting, it wouldn't be terribly hard to pretend one is theoretically capable of any transformation and then sub in others when performing out-of-type transformations. In the event that a sub is unavailable, the Ardent could just say it takes more power than available to make the transformation with an off-specialty Soulcaster. Though, come to think of it, Soulcasters can't work in exactly the same manner as normal fabrials while still having all their stated properties. The Ardents allegedly can't make more of them, but Soulcasting determines which gems are most valuable because they crack when used. Shallan's and Jasnah's don't have gems besides the focal stones, and while one or possibly both of those are fake, they're presumably convincing fakes. So the Soulcaster can't seal a Spren inside a gemstone because they're unreplicable but stones are interchangeable. Of course, that doesn't mean they have to be fake; they might work on different principles from regular fabrials or seal Spren in metal. Evidence in support of them being real is that they seem to predate and other/actual fabrials and it would seem odd to disguise Radiant powers as something that didn't exist.- 46 replies
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It can't be contiguous, though. They need to be able to move and breathe. I don't think it would help much against a direct strike. As for manufacturing it before battle, I got the sense that the war didn't have much in the way of pauses. Even if no fighting was ongoing, a new attack could be launched at any time and any place. Any channeler working on manufacturing cuendillar would be less useful if they were needed to gate in and reinforce the front lines.
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Theory: There are no Universal Soulcasters
name_here replied to Kurkistan's topic in Stormlight Archive
I recall some hints that the Alethi were involved in a mass extermination campaign against the Aimians not too long before first meeting the Parshendi, during which the last non-Chasmfiend Greatshells were wiped out. I would guess Dysian Aimians were somehow connected to the reason behind that.- 46 replies
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Cuendilar does stop balefire, but it's completely inflexible and somewhat difficult to manufacture. In addition to being difficult to make into armor, there's no way to change how it fits if the original owner dies. And it wouldn't protect against being surrounded by superheated air, so channelers could still kill anyone wearing it. The advantages of troops that are extremely difficult to counter without channeling but make obvious targets for them wouldn't make up for exhausting the channelers who manufactured the armor. As for power-wrought swords, I've started to question the belief that the War Of Power was high-tech. Demandred apparently has considerable experience commanding pikes and cavalry, which seems odd if the only war he's ever been in was a tanks, aircraft, and guns show. There's a couple of possibilities that spring to mind: 1. Age Of Legends tech was never really satisfactorily converted to war. Shocklances were actually pikes/spears which created a powerful discharge on a hit to burn through armor. The fliers and jo-carts engaged in jousting. 2. Age Of Legends tech ran off Ter'angreal pretty heavily, and there was some method of interfering in its operation on the field, so it was inert for many major engagements. 3. Gateway attacks and the general progress of the war destroyed most of the industrial base on both sides, so they could never arm all that many people with high tech.
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AARRGGHHH, my Elantris theory!
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I continue to doubt that Honorblades are the third type of Shardblade we've seen, because Kalak's narration says they "beyond even Shardblades" as opposed to the most powerful of the Shardblades.
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Theory: Sunmaker Changed Vorin Theology
name_here replied to Aoibheann's topic in Stormlight Archive
Technically, Vorinism holds that only the Almighty can see the future, so Tanavast predicting the future doesn't conflict with that. However, given the timing of events, I doubt Old Vorinism had any accurate predictions of the future. Honor apparently died not too long after the Recreance, and predicting the future for any real length of time is pretty much exclusive to Shards. -
The amount must be limited, because depositing Atium made Ruin equal in power to Preservation after Preservation expended a finite amount of energy creating Scadrial. The total amount that could possibly be produced would be vast beyond imagining, but still finite. Atium regenerates, but I'm pretty sure there's a maximum amount that could be in existence due to the Pits at any given time, and when burned the energy returns to the Pits to make more. The Pits were trashed by Kelsier, though, so they haven't been producing. They were, however, predicted to regenerate and start producing again in... about the time period between the original trilogy and Alloy Of Law. Harmony may or may not have done anything about that.
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The Mistborn (and Stormlight Archive) chapter breaks are all from in-universe documents. You'll generally find out details about the documents at some point during the book in which they appear.
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We have reason to believe it is analogous to the Well Of Ascension, though not necessarily usable in the same manner.
