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ostrichofevil

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Everything posted by ostrichofevil

  1. Here is Elbereth's and my MR game, which will probably be MR13. I know that this thread hasn't been replied to for several months, but I would really appreciate feedback. MR 13 — Treachery on the Terris Peaks[/size] GMs: Ostrichofevil & Elbereth Background: A elite group of Terris Feruchemists, you have been selected to accompany Alendi and his companions on their trip to the Well of Ascension. However, rumors have started to circulate around the party that several among you are not loyal to Alendi and his quest. It is vital to the success of the mission that you find and eliminate the traitors so that Alendi may reach the Well of Ascension alive. For a copy of this that's being updated, go here
  2. Granted. It always sticks to your other clothes so it doesn't look cool. I wish for infinite improvisational skills on the piano.
  3. Is there a thread where this is going on, so that I can see what has happened so far?
  4. I'd like to do this. Is there a thread on which to RP yet? Here are my characters: ​Eris Esnaan Age: 32 Species: Human (Scadrian) Abilities: Allomantic and Feruchemical Chromium Leris Tekiel Age: 26 Species: Human (Earth) Abilities: Expert TARDIS piloting, dealing with Eris's luck Backstories: Eris Esnaan was born in The Village of Elendel during the same time period as The Bands of Mourning. Things always seemed to go right for her, due to her Chromium Compounding. One day she grew so lucky that she found herself on Earth. Leris Tekiel was born in New York City on Earth in 2042. He was transported to Scadrial at the age of sixteen he botched an attempt to make a teleporter in his garage. He found himself in Luthadel during the late days of the Final Empire, and managed to join House Tekiel, posing as a distant cousin. Eris didn't understand how it was "lucky" that she was on Earth, so she continued to Compound Chromium. Her luck eventually increased to the point where she found herself someplace else altogether. Leris loved his new family, but found life on Scadrial boring. Eventually, he reactivated his teleport and found himself somewhere entirely different. Eris and Leris found themselves in the Mango Hotel, their TARDIS. To this day, they pilot the Mango Hotel together, using a combination of Leris's skills as a pilot and Eris's luck.
  5. Would anybody be up for formally starting a Dark Alley related RP? I think that it might be fun to focus on role-playing and add a bit more structure to the DA. (In fact, this might actually be a good opportunity to flesh out the Dark Alley a bit more, (spike cookie pun not intended)) If anyone is interested in this, please respond, and we can start a thread.
  6. Lady Eris EsNaan surveyed the empty Court. It had been a long time since she had last been here, and she was shocked by the absence of people, wolves, spikes, or food. She decided that even if there hadn't been a feast here for a long time, she would start one herself.
  7. And a cookie. By the way, may I ask where you found about the secrets of Hema Baking? Of course, we would be happy to have you, and your knowledge of baking, at the Dark Alley. Or you could join The Newcago Court, or something else!
  8. Cousin Ostrich - Also a baker, but specializes in non-cookie baked goods. Provides delicacies for family reunions.
  9. Maleril pulled the spike from his leg and held it at arm's length, admiring the bright beam that shone forth. Tungsten's hemalurgic properties hadn't seemed useful at the time when he'd discovered them, but now they were coming in handy. In fact, the spike glowed more brightly than a lantern, even though it had only been in his leg for a few hours; he must have hit a particularly strong bind point. He longed for Ruin's guidance, helping him to find the most potent spots for a spike, but he knew that it would divert him from his task. Despite the spike's luminescence, Maleril still had to be careful not to trip over any objects lying on the ground, hidden by the darkness. He couldn't afford to make a sound, not when he was this close to his goal. Suddenly, his foot snagged on something: a thin copper wire, whose ends stretched into the darkness. He had no idea of what it could be for, but he figured that it must lead somewhere, so he began to follow the wire's winding path. Soon, the wire met with another, and another, and another, until Maleril found himself walking over a web of tangled copper, gold, and zinc. As he continued through the enveloping blackness, he started to notice blood stains on the ground: just small at first, but they grew larger the farther he walked. Maleril grew increasingly confused; he had come here to conduct Hemalurgic research, not spend three hours in the midst of a metal mess! He knew, however, the his sources had led him here for a reason, and that he must find out what was going on. In that spirit, Maleril bent down to pick up a gold wire that was lying across his path. He was greeted by a sharp crack followed by a tingling sensation that spread across his hand. Of course! This must be the “electricity” about which he had heard rumors. He didn't particularly enjoy the feeling, but he knew that great power might await him, so he held onto the cord. Nothing else seemed to happen, so Maleril dropped the cord and sat down to think. He had to find a connection between this power and Hemalurgy! So, the natural thing to do was to wrap the wire around a spike of tin in his left arm, which held a valuable store of hearing. He heard the same crackle as before, but a thousand times louder. It was the only thing that he heard, drowning out the sound of dripping water. But he could hear something in the crackle. It was the sound of a thousand wires pulsing around him, all leading to the same spot.
  10. The Mistborn flared Steel and Tin, To push himself off of a bin. His face smacked a wall and he started to fall, right towards a sharp steel pin.
  11. This thread did not die! It simply became inactive due to my inactivity (which is still going on, by the way).
  12. Wait, so is Ookla the Apropos Kipper?
  13. I was referring to non-cookie Baked Goods, which are the whole point of my Alley. Also, my Alley is part of the Dark Alley.
  14. (Courtesy of the Non-Hemalurgic Research Division)
  15. Dear NWI and The Potato, Kipper is correct in his/her statement that one may not pay the NWI in Potatoes. However, for no reason should this apply to the Turnpike. The Turnpike may be payed in Magic Potatoes, Lemons, US Dollars, or many other delights. Sincerely, the Seventeenth Shard Turnpike Authority EDIT: Oops! I didn't realize Potato was replying to Kipper's post from the NWI. I apologize, and any remarks that I made about Magic Potatoes were about the Turnpike and not the NWI.
  16. Pewter pastries are simply divine.
  17. Of course. Would you like a daily, weekly, monthly, yearly, or lifelong plan? Contact us for a price quote.
  18. That's awfully specific.
  19. Okay, I'll change it.
  20. Yes, the DA makes a profit, but not off of anyone who enters the Alley. The Turnpike is the first Toll Road. You check the box next to the tags when you make your post that says "Use first tag as prefix."
  21. All the Alleys, Highways, Roundabouts, and other Alleymatic Units of Travel had one simple flaw: no-one profited off of them. Everyone could go as they pleased without paying a single penny. Sure, you could be killed, Spiked, imploded, or the like, but at least you wouldn't have to spend your hard-earned cash. It was a useless system. It all changed when the Turnpike was built. The Turnpike was the first Alley that charged tolls. It was a miracle. Of course, there were skeptics. Some asked, "Why pay for the Turnpike when I can take the Highway?" or "Why wait in line to pay tolls for the Turnpike when I can just take the Roundabout?" or even, "Why travel the Alleys at all?" Luckily, the skepticism was put to rest, for the Turnpike is supreme. On the Turnpike, you can walk without fear of death, or worse. The Turnpike is Lighter than the Light Alley (for a fee), and yet its Research capabilities rival the Dark Alley's (not quite almost, for a fee). The Turnpike is more beautiful than the Parkway, and yet has better Venetian Blinds than the Alley Lit By Venetian Blinds. The Turnpike is faster than the Highway. On the Turnpike, you can take one step, and be in the Dark Alley, on the Roundabout, on I-95, or in Elendel. The Turnpike gives instant, luxurious access to anywhere and everywhere, for anyone who can afford it.
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