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Satsuoni

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Everything posted by Satsuoni

  1. And yet when the same allomancer is pushing against the coin on the ground, you say the the coin assumes the weight of the earth. Why the difference? Why doesn't the allomancer assume the weight of the Earth but coin does? Let us assume for the moment that Allomancer burns enough Pewter to survive the crushing forces, so that "Allomancer is now pancake" wouldn't enter into account. What if the weights are the same? Neither object moves (since weight difference is exactly zero)? Well, yes, but the acceleration is completely independent from the weight or mass of the other object, and both objects always accelerate away from each other (even earth moves slightly when you jump). Also, the force applied to both objects is always equal. So there is no bias towards heavier/lighter object in terms of force applied.
  2. Err, that is quite confusing. So by force you mean Allomantic Strength. What is "throwing weight around" I do not dare guess. No, I am quite sure not, actually. Otherwise, an Allomancer braced against Earth would have been able to Push a small mountain. There is a definite upper limit on the amount of force produced. Well, that is easy - acceleration is force divided by mass, so when mass goes down, acceleration goes up, and applied over the same time it would result in greater velocity with the constant (mass-independent) force ( effect bounded by the distance).
  3. Um.. Duskshard, you seem to be confusing terminology. First, weight, according to physics, *is* force. Mass isn't. Second, if I throw a building with the same *force* as a stone, it will be accelerated much less, with less resulting velocity, and from personal experience (earthquake) I can tell that being hit by slowly moving building is much less unpleasant than by something lighter thrown by the same force with higher resulting velocity (like a book) - mainly because a building only moved a few centimeters from side to side, and human body isn't rigid. Also, in your example in earlier posts, with two cars - as long as both cars have the same traction, and apply the same force in opposite directions, neither would move, regardless of respective weights. Also, when pushing on something Allomantically you get pushed away, regardless of your weight, even if a little - action and reaction, though it would have been more noticeable without friction.
  4. There was a thread about this a while back. As far as I remember, at best, ethanol gives little to no advantage over water, and at worst it is actually worse than water. Being an extremely weak acid, it actually dissolves some metals, or at least removes protective oxidation layer. To protect from corrosion, one would use food grade oil. By "halfway", I of course meant allomantically. That is, there is pure allomantic iron, and allomantic steel which is a fixed percentage of carbon in mix, but the amount of carbon is really small, so I wonder about precision. Essentially, take half allomantic iron, half Allomantic steel by weight, mix and burn.
  5. Hmm... Most peculiar. Still, a Misting can burn an off-alloy - that much is obvious, given the technology level. The question is how far off. And when Vin searches for sources, she feels all of them at the same time, as distinct sources, not blurs of varying purity they should, technically, be, taking in account oxidation from alcohol, mixing, etc. So apparently there are some safeguards, at least. Yet it is obvious, from your quotes, that a Mistborn can burn at least some other metals if one wants to. Possibly it has to deal with one metal or all metals dichotomy, then. I would still maintain that they can't burn *all* metals. What do you think would happen if a Mistborn were to burn a metal at midpoint between steel and iron? I mean, steel is maybe 1 to 2 percent carbon added to iron, so a percent off shouldn't kill an Allomancer...
  6. Um, Phantom... I would think Vin would have noticed an additional reserve when the swallowed a huge bead of lead covered by Atium, then... She feels a separate reserve of Aluminium, sure, but that is an Allomantic metal, so why wouldn't she? Kelsier's warning: Note that he mentions "far off" from normal mix, not "any metal at all". And Vin wasn't thinking too clearly, either. I highly doubt she practiced with swallowing non-Allomantic metals to see if they'd give her additional reserve. Also, in AoL there is a saying "bad alloy", which, I am fairly certain, point to the fact that they can burn one with bad consequences. Again, I point out that the field of potential "bad alloys" for a Mistborn is huge, including all Allomantic metals with small admixture of anything else (up to maybe 5%), possibly (for iron and steel, for instance) overlapping between base metal and alloy, so it is much easier for them to burn one accidentally. Silver, for example, is "unburnable":
  7. Normally, a Feruchemist won't be able to, but that is not to say Sazed, for example, couldn't forcefeed mists to Feruchemists if such fancy struck him. Lerasium mistings... would probably be between Mistborn and Mistings. I am not sure about those who were fed two or more metals, though. IMO, they would be very unbalanced Mistborn, but I am not certain. Hemalurgy works differently altogether. I may try to get math behind it, but essentially, I think soul strives for equilibrium, at birth, at least. hmm...
  8. Um, what? I am relatively certain that the Mistborn, in fact, can't sense non-allomantic metals. Like lead, for example - Vin can't feel it as a reserve. They can sense - and burn - metals that are "close enough" to the base Allomantic ones - and those give headaches on burn. I am relatively certain a Misting could burn only slightly tainted metal as well, as long as it was his metal. Of course, with 16 reference metals, "close enough" cover a much larger area for a Mistborn... And I am relatively sure they sense the "leakage" of power that they can use, so a Misting burning Mists would (at first, while his soul and body are relatively intact) be only able to use unlimited amounts of his metal (until the Mists rip him a few new ones), and Feruchemists would feel unlimited amounts of stuff to tap. And I disagree with an amplifier.. thingie. I think mistings are just weaker, so there is a lower limit of Mistborn Preservation level, after which you get to be a Misting. So the power levels would go: Autosnapped Lerasium Mistborn - Normal mistborn - Easily snappable Misting - Mist-only snappable Misting - Normal person
  9. First draft sent
  10. A note about soulcasting: So apparently, most Surgebindings do not rely on gem type. Another thing to note is that, as far as I am aware, all metals on Scadrial are foci, including nonallomantic ones. The allomantic ones are just the ones that happen to be aligned to human sDNA. And they are always power, in a sense that they can be sensed as such. For me, focus is, similarly to the above, a gateway, something that happens to have (or give) the "sideways" Realms connection, for example from Physical to Spiritual. It may or may not also shape the power, or help shape it. In case of Vin burning Mists, for example, she didn't use any metals, because the power was already in Physical. Note that her body still limited the power into Allomancy for a while, until the pressure broke the limits down (and apparently disintegrated the body, or sent it into Spiritual). So for me, metals always bleed power - this is what makes them visible to Ironsight, what allows Allomancer to sense them and what Aluminum destroys. Similarly, gems allow Stormlight to leak into physical during the point in Hiighstorm when the "pressure" is high enough, and the stormlight can then be used at will, except in the cases where it has to be either indirectly reshaped (spren+gem) or pushed into another realm again (Soulcasting) (not sure about these parts) A command, then, would allow the Breath to temporarily go through Physical,probably draining the color in the process: And then form a temporary "soul" for object as the command is completed: Aons work as metals above A broken Aon could still work, still form conduit (though it has to be close enough to even form it), and then get stuck, as was the case with Reod, or break down as the power flows the wrong way. Strictly an opinion, as usual...
  11. I remember that thread... The thing is, no, you won't get microwaved. Just as you don't explode from the fact that, for the outside world, your temperature just went above 2304 Celsius, as your molecules sped up. As long as light energy is adjusted in the same way your energy is adjusted, and you stay well below speed of light, you won't notice the fact that you now see in ultraviolet range... As far as i can tell anyway. [EDIT] You know what? It is 6:00 here, and I have to leave home at 8:00. Bubbles are weird in more than just light effects - which can be explained away, as far as I can tell, without breaking physics much. Air, for example - there should be a pressure differential reducing the interior of bendalloy bubble to hard vacuum. There isn't. Hooray, handwavium. For now.
  12. Err, it would shift, and you won't notice the shift, since your reactions are tuned to higher frequency. So nobody would be able to tell if it shifted or not... Please explain in more detail.
  13. As I pointed out above, you won't notice the blueshift if your time flows faster, and it would shift back on exit. And by not noticing I mean " all chemical reactions would treat that light as normal "
  14. How do bubbles ignore relativity? So far, I don't see any proof that they do... I think
  15. You know, a thing about blue shifting light I wondered about recently: would one notice a blueshifted light if one's perception is affected by speedup? If your time ticks faster, wouldn't you perceive higher frequencies as being lower than they are? As for aether: as far as I am concerned, quantum fields are aether: they are everywhere, light propagates through them, and some of them resist acceleration ( Higgs field, I am looking at you). GR seems fine... More or less. Regardless, I also don't think Brandon will go for blatant disregard of relativity. Warp space, bubbles, etc - that is fine, but on physical level relativity would probably work. To an extent. Note that even IRL relativity is a bit... Wonky in places. Places like black holes and microscale. And relativity allows wormholes, too with access to exotic matter, but hey: plenty of exotic stuff in Cosmere. And Kurk: no, negative mass won't work. You'd need imaginary mass. Or stuff that travels backwards in time, like tachyons... Though CPT says that antimatter is like reflected matter that moves backwards, so there is that.
  16. @Shardlet: Fair enough , if you don't know... I would argue, though, that unlike other Shards, Honor was also influenced by its wielder to form that "subjective honor" you speak about, which then became a permanent fixture... @Skaa: wielding a giant magic sword *is* Honor, and a great one at that One other thing I though I'd note: in the cycle of Desolations, Radiant Shardblades are relatively recent - I don't think they existed before the Radiants, and Radiant didn't exist before Nohadon made them somehow. (I think the Dawnshard theory of Radiant creation is a good one, though) Oathpact, however, existed before that, so either it was extended to include Shardblades, or they were unilateral side effects of Radiant creation...
  17. Actually, your mass only changes in relation to other object. As far as the ship is concerned, it's mass is always the same, since its speed relative to itself is zero. And you can shunt all that mass (100%) into metalmind for a while (see above), assuming, of course, that the metalmind is also a spike, and fuel is another spike (as well as food, in bendalloy, and oxygen, in cadmium(?)). Of course, you probably won't be able to break lightspeed with that construction. That is quite true
  18. Yes, but what is that intent? Unlike, say Ruin, Honor is, by its very nature, subjective. Even completely corrupted by Ruin, Ati wasn't above creating something to bring forth more destruction later, so Intents aren't quite absolute to begin with. Also, even the "absolute" Honor doesn't have anything to do with peace... As far as I can tell, anyway. Honor is rules, bindings and principles, but without core, they are nothing. Hence, imposing intent of Honor on somebody would just make them act as they think is right. This may or may not change the underlying personality, depending on whether one though he was acting right before. Anyway. Honor is not peace, not justice (much the opposite, in many cases), and IRL it was most often applied to conflict situations. So, assuming there is "non-subjective standard of honor"(something that I doubt), what is it, in your opinion?
  19. Thank you, MadRand In general, honor is a flexible thing. For some religions, sacrificing infants might be considered honourable - or Szeth actions might be explained by a twisted sense of honor, keeping to his oaths and his beliefs, as it were. The majority of cultures (that I am aware of), however, consider defense and protection more honorable, so saving a child is probably a proper use of Shardblade - especially if a sight of Shardbearer approaching causes an attacking soldier to run for the hills. Kaladin fighting Parshendi was, indeed, honorable, while seeking conflict for conflict's sake is probably not... And I think Brandon promised a scene that explains Blade/Plate formation in WoR
  20. One thing to note: many of you assume that somehow, Honor and killing are conflicting intents, while they are really not... In fact, most of what I know of honor (from history books, since the concept doesn't seem very prevalent nowadays), is connected to killing. For example, duels were a honorable way of replying to insults, vengeance was considered honorable, etc... In general, quick, clean killing was considered a honorable thing, while slow torture was largely seen as less honorable. Dying in battle? Honorable. Killing in battle? Honorable. Poisoning? Not honorable. As such, Shardblades seem to be more in line with Honor intent - quick, clean death, than Odium, which would probably prefer slow, painful death of both participants...
  21. You forget the awesome awesomeness that is hemalurgy, skaa. As far as I can tell, spikes in the body count as body parts, so their weight should be possible to store, too. One wonders if a chipped spike can be healed by Bloodmaker... Baselessly assuming that it can, I present: N-Inducer: The Living Ship Hull made of pure iron, with spikes protruding inwards. As part of construction, thousand of virgins are sacrificed to the ship. Iron feruchemist is impaled at the helm, in place of honor. Other crew members are attached similarly. The attachment is permanent, since the spikes go through the hearts. Amongst other crew members are bloodmakers, possibly complemented by Bendalloy and Cadmium feruchemists. Steel allomancer serves as means of propulsion. All metalminds are also spikes driven through various crew members, so the whole ship is one giant organism sharing gestalt consciousness. At launch, the engine mechanisms scrape along the outer hull, dislodging a small amount of metal dust, just as the whole mass of the ship is stored in in the hull. The part of ship that is coinshot pushes off dust, now massing infinitely more than the ship, and is launched away from it at high speed. The Bloodmaker taps fuel goldminds (precharged, or recharged by Compounding), restoring the hull. The mass is tapped out, preserving velocity, and the cycle repeats. The ship can also serve as a weapon, my tapping out all mass at relativistic speeds and ramming into something. Now, who can guess what n stands for?
  22. It does kind of mesh with my question of blood vessels forming a seal. Granted, the blood vessels are too squishy, but the bone isn't... And properly placed it would wet itself with blood and reapply on the soft tissue...Possibly... I don't think that is how resealing works though... Maybe it is just healing? Seal creates a healthy body, body continues to grow and heal as if you pulled pieces together, and when the seal goes, enough change and normal healing has happened so the body won't fall apart again? Like advanced stitches.
  23. I think it would also be interesting to discuss whether Burning Aluminium removes the spikes - something I highly doubt. Yes, I know there are other threads on that, but it is, in essence, similar question to OP. The thing is, spikes do not register as reserves at all, or Vin would have noticed a Bronze (sorry if I am wrong) reserve when her earring was in. Whether an uninvested piece of metal registers as reserve while in body is another question, and the one I am not sure about. So, burning spikes first requires one to register it as a metal reserve somehow, which probably requires something similar to learning to see metals inside living beings for a Coinshot - possible, but nontrivial. And if it is registered as a reserve, then burning it with duralumin would probably give a nifty visual effect That with the spikes in the eyes exploding and all, or however that would look like.
  24. I looked at Alfie quizzically. His reaction was mildly unusual. I expected more activity. Nya, well. I pawed at the wall, my claws not in a good position to scratch it properly. I should probably wait until it wears off. The refractory period should start in a few minutes. Luckily, catnip didn't give one a hangover. Of course, there was a matter of thinking about revenge. Unfortunately, Tin spikes damaged all senses- and weren't drawn through eyes. At least, I didn't know any specifically sight points. One spike drawn would leave her mostly blind, deaf, without sense of touch and smell, and would even impair her Tin ability - since there would be no place in soul to affect. There were also bizzare physical side effects... Nyaa... Maybe she'd lose her eyes, or grow scales. It was hard to predict, how the body would react when a large part of the soul was ripped off. Yes, that would probably be fitting... Well fed, and enjoying the stimulating smell, I relaxed, and waited for Alfie to come to. [ooc] Sorry about all delays. Still quite busy, hard to concentrate on something else [\ooc]
  25. That is in-realm knowledge, so it might be flawed. Also, just because a realm contains ideals, doesn't mean that it is the only thing that matters. In terms of my (admittedly not up-to-date) programming terminology, one can consider "ideals" be class definitions, and "shadows" being particular instances thereof, and you can't really do much with only definitions... (Note the usage of the word "one", which indicates that I myself may or may not consider thusly). I am familiar with Platonic philosophy, and find it... imperfect Investiture, heh. We still don't agree on what that even is I am curious to hear your thoughts on that. Dunno, I've just read your topic today, so I guess the changes were already there...
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