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Everything posted by Kasimir
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QF64 reunion
- 888 replies
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- the departed
- marty
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I gotchu.
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This ruleset has enough twists to be new to everyone so I doubt you're alone Be sure to check out the subforum rules post here! Hijacking this to sign up as...we're all Elendel constabulary? Assuming Octet is among us? ...Detective Kowalski
- 888 replies
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- the departed
- marty
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Thanks but I generally don't need a co-GM when GMing! Also, I think there's a decent chance TJ is going to reactivate his QF slot, which would give him strict priority over most people in the queue right now. Edited to add: My suggestion would be to ask Sart or a LG GM btw - QFs can be extremely fast on the backend (you really want to keep rollover downtime short, so under twenty minutes if possible), meaning it might not be the best environment to get GMing experience!
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Oh fair, Musubi is in my country and their bank paper option is insane. Maybe one day if I really want to treat myself but I need to finish my notebooks and stuff first Explains it I did cheat though, first pen of the year: Lotus Pens made me a nice Ultem eyedropper like a PenBBS 491. So now I don't have to fear stains or cracking
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Well, they're technically overlapping a bit right? LG List 1. @Experience 2. @Random Bystander (unlikely IMO) 3. @The Bald Brandon 4. @Karnatheon (unlikely) 5. Kasimir 6. @Steeldancer (unlikely) 7. @xinoehp512 8. @Fifth Scholar 9. @Sart I'm willing to pass for the record as Sart is clearly revving to go, and the LG I submitted is still in approvals, but I can't speak for the other people on the LG list. QF List 1. @Karnatheon (MIA) 2. @Conquestor (MIA) 3. Kasimir (yeah I have something)
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Tbh on reflection I think this is a bad question to have asked you because I think we can rightfully assert that we want to keep the possibility of playstyle shift open regardless of whether people actually use it (which fair); it just becomes murkier whether this is the True Purpose of an anon game or not, but that's a distraction from the issue in the middle. I'd note Aeo is a bad example though because she regularly claims to change playstyle every other game or so regardless of whether it's anon or not. I actually kind of disagree with this, but want to talk about it a bit later because I want to get the easy stuff out of the way Specifically I do think the AG as a reunion game should be a carveout or an exception, or it just shouldn't be anon. AGs were not always anon anyway, and one might fairly argue that not making them anon might let ancient returnees live longer which is kind of something you'd want if you're playing with someone you last saw two years ago, for instance. (I bracket the new player issue since this is always desirable in a game regardless.) Now leaving the AG out since we don't explicitly disagree on this: My position then is that I don't feel exceptionally strongly (lol) on where this lands. My concerns are largely (IMO) in principle implications and if they can be avoided or shown to be non-issues, then I'm way less hesitant about what happens to anon games in general. 1. I brought up the online status issue because simply put, we can't deny that some reads are widespread and shared. I think most people IDed me and Lion very early. Raven caused a lot of confusion but was also pretty identifiable later on. You can say we weren't trying very hard to be anonymous but that Wormmon meme is too good, look at Wormmon's face which is one issue altogether, but the fact of the matter is that some players are going to be way easier to identify than others. In that regard, the online status issue is, I'd argue a good comparator - Aman explicitly based his early game read of me off my identity. How many players did? (Sart did not, I agree, since I'd drop dead from shock the day V!Sart and I don't manage to read each other as E) but I think it's definitely an issue to be had wrt say, Raven or anyone else more or less consensus. 2. Further implementation questions: are you allowed to privately guess in small PMs? Where do we draw the limit? The obvious case of "stop, you're abusing this" is if I PM every player in the game and tell them my ID guess, so clearly I can't be allowed to do that. Am I allowed to share my guesses in small PMs with three to four players if I'm trying to stop someone from getting MLed? What if I share my guesses with the five most influential players pushing the Village/thread? -You can argue that it's fine to place an arbitrary limit. My argument here isn't that it's arbitrary (doesn't matter that it is, just that one must exist), it's that if you don't have a clear policy on this, you are once again allowing this in through the backdoor, and then it becomes a case of reasoning which no one can openly speak about but is clearly present. -There's a minor implementation issue where some players are more accurate at IDing than others and then potentially just get sheeped even if they never say who or players end up talking around the issue by speaking vaguely of the profile and indicating they've identified the player. Once again, the "whereof we cannot speak" issue comes back in through the back door IMO. You can argue here you wouldn't do that, but I think for it to be effective, it has to be something everyone else is on board with, because it takes enough semi-sheeping on this for it to again be a backdoor policy problem. 3. I think we are both, now, speaking unclearly about the issue in general: that the purpose of an anon game shouldn't really be to try alternate playstyles per se because that doesn't really help people who don't necessarily want to change playstyles, and it creates the false impression that only anon games are testbeds for playstyle evolution. a. As an aside, you can argue this is a branding problem, and I hope I'm never proven right if this comes to pass, but we need to avoid the development of an attitude that an anon game is the 'right place' to change playstyle. We have playstyle toleration issues every once in a while and I GMed a game that was a massive clusterchull in that regard (also anon.) If the result of any shift in formalising anon games like this is that anon games are considered the main place to switch up playstyles, we have a problem. Any game should be an acceptable place to experiment with playstyles, with the usual caveat about drawing the line and being pro-social. We shouldn't be needing to relitigate this again. b. I point out the unclarity because I think the elephant in the room that neither of us are talking about is rep. That basically, it's not so much/just about changing playstyles but about getting to be someone else without your rep. And that's kind of what we're talking about instead of meta (correct me if I'm wrong, perhaps you really only do care about the meta aspect.) And that's the one thing you can do in an anon game that you cannot do in any other game, which fair enough, but... c. I think we need to ensure this, if we can, in a way that lets other players choose to draw one someone else's meta/history/rep if they want to. And I think this happens way more rare than even those who change playstyle (since the last real case was AG4 Rae/Heron who went to insane extremes about it to impersonate another player.) But I think just as you could argue it's about in principle providing that space even if no one else wants to use it or is really using it that way, the same applies here with regard to enabling players who deliberately want to pass themselves off as someone else (as someone in particular or as a new player.) And in this respect, the point often isn't to just troll, it's to deliberately alter how other players perceive or react to them. Does this require allowing some discussion? I don't know, maybe. Maybe we don't need to utter it publicly at all - but this does risk re-introducing the PM issue. I think that's really just the flip side of people guessing IMO and basing action off it - that they should be allowed to be mistaken and hurt their team as a result of it. This is kind of Archer tunnelling hard on Swan by assuming Swan was Raven and had claimed early and therefore was Evil, IIRC. It's just that Archer revised that ID before he could shoot Swan. I don't see any of this, to be clear, as 'don't do this' objections - I just think they're 'stuff to probably work out now/at some point before working it out on the fly' and also 'a good answer to this would swing me more strongly to 'hey this is a great idea and i like this a lot.'' Last point: I think GMs should be allowed to suspend this, in the same way you can, as a GM, suspend the codes/cipher rules for Tineyes. Largely because I've been helping vet a game Drake's been working on and it's a Reckoners anon game where you are specifically encouraged to hide your identity and guess those of others as a specific mechanic - your abilities are more effective if you can guess a player's true identity, including the NK. IMO it's a clear case where having there be guessing is good because players will respond to the in-game incentives anyway.
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So...did you experiment with a playstyle? How many people did? You yourself state earlier: Is this not still a problem? If you penalise the public guess, everyone still has it at the back of their heads. I think part of my objection that's coming out here is that if this is the consensus view of anon games (I'm not going to reiterate my views, except to remind everyone that AG4 Heron IMO is adequate punishment for ID guessing and being wrong about it) - The AG is the one game where, reliably, people like Hael will sign up. It's the one major chance a year to play with your friends. And at the core of it, I think if you wanna rule anon games should penalise or ban ID guessing, then they shouldn't ever be an AG again because this just screws every player who plays an AG for reunion purposes (again, remember this is a draw of AGs for many.)
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o7 Rulesets you can chuck into the stratosphere or do what Joe does, or just share in Art of Game Creation for anyone interested to run. Pass-wise you can notify people you are willing to give it away and let them claim it, do a first-come-first-served, or give to a deputed person to make decisions for you (this one is if you are expecting no Internet access in your immediate/short-term future.) Half of it is your personal preferred decision algorithm, half of it is accessibility: probably just make sure people can see it.
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I wanted to, but couldn't justify the cost Glad you really enjoy it though, sounds like a fun buy! Heretic! j/k, I love my Pilot Super Gel collection. They don't sell them anymore but I have maybe twenty or so left as I used them frequently in uni and would always buy a box right before an exam. Oh, nice! Still an excellent set of gifts. Looks like the replacement nibs work fine too! All the best tuning them!
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Yeah. I have a few projects that are plotted out but everything's just not really flowing. Frustrating as hell
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Persistent writer's block ftw
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That's a Fool/Jester role. You can check out MR4, QF25, and LG72 as examples of the role. Depending on how it's implemented, there are different challenges.
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MR56 and QF49 are also arson games. It's worth looking at them when deciding how to create, run or balance an arson game. Edited to add: You can definitely make a game like that, but I probably wouldn't recommend running one as your first game as a GM, simpliciter.
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Ah fair Well, now you know it came up. I've made another series of patches, but Tallybot should be okay now. Edited to add: Separate issue - @Elandera, @DrakeMarshall - Would also suggest adding FUD as I notice it comes up more often these days and not everyone is familiar as it's quite SE-localised.
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1. It wasn't. 2. You shouldn't be claiming your Anon Game identity publicly. Player guessing and speculation is one thing, as players can be wrong. I've already added most common misspellings and shortforms. - Rhino was an actual example as it caused a vote to disappear. I refused to spend time on Axolotl as they're not in this game.
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Frieren: Beyond Journey's End released Part Two recently, and I've been sleeping on it due to having wasted too many years of my life on Bleach I'll never get back I've followed the manga irregularly but the anime is really good. The names are certainly a Choice, where you have the hero Himmel (lol), the vanguard/warrior Eisen, the mage Frieren, and the priest Heiter, and such wonderful names as Stolz, Etwas, and Laufen ( ) but I love the premise and in general the bittersweet, reflective nature of the anime. I liked that it follows a JRPG party after the party kills the Big Bad and the near-immortal elf in a party of two humans and a dwarf has outlived most of her party members and has realised at their funerals she never bothered to know them. It's not done in a cheesy way, it's kind of done by asking what kind of attitude towards time and urgency a long-lived species would have, how different their perspective would be, and...I think I like both the fact it's set after the Big Bad and it's...positive? The sads are bittersweet for sure, but it's light-hearted and funny in a bunch of places. I feel a lot of immortality storylines are geared towards 'immortality sucks watch everyone you love die it is a Curse' and I think this one breaks it in a refreshing way because it does start with the immortality premise but it's about learning how to live and how to form connections and understand people. It's focused around the idea of legacy and memory. Which is kind of neat. I think it's actually pretty humanist at core, which I am happy about.
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There's a possible way to do it with a Legion game yeah but there's potentially balance issues wrt the time loop case because here, every Villager who dies is actually a concrete flip. Since the Elims there don't have to outnumber, in a world where more people die for real who haven't been scanned or voted, that's actually even more info the Village has compared to the Elims. Edited to add: Maybe some concrete examples- if say, Wiz dies C2 due to Pattern Degradation, now Hael, the Elder, knows that he wasn't Poisoned C1, for instance. If no one ever voted or did much where Aeo was concerned, then an Aeo flip narrows PoE for the Village and is added info. Given there's no outnumbering condition here, perma-death is largely more Village-skewed than E!skewed.
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I think @Ashbringer requested the Tallybot link be pinned on the Discord, but not all SE players use the Discord, and it's worth placing the current Tallybot link on the main forums itself for use. This is the link to the publicly accessible version of Tallybot hosted on Google Colabs. Everything else will be explained subsequently. Important note! This version of Tallybot integrates about three different versions of Tallybot that @Sart, @DrakeMarshall, and myself were working on. -AG-centric Regex has been updated: this allows Tallybot to now recognise votes like 'Rhino' as referring to 'Plum Rhinoceros'! -Tallybot can now provide more targeted votecounts if given a start post and an end post! This makes historical vote progression analysis less of a pain! As always, keep in mind that there are known bugs/problems with Tallybot (we are working on them though admittedly not always with the same amount of motivation) - please do not rely on Tallybot as a single source of truth. Please be sure to doublecheck when in doubt! FAQs: What is Tallybot? Tallybot is the name of a Python script designed to scrape the thread and provide an automated votecount. To use Tallybot, you will need to login to your Gmail account; however the link can be viewed by anyone. You should not need coding knowledge to use Tallybot. The instructions are designed to allow any SE player to use it. Is Tallybot completely accurate? In general, Tallybot is designed to supplement manual votecounts rather than replace them. Rely solely on Tallybot at your own risk. I recommend crosschecking with a manual count. There's also @Haelbarde's supplementary script here, which provides a list of vote movements with linked posts, which can be used to crosscheck Tallybot results and discrepancies. What are the known issues? Tallybot can't handle non-standard playernames (in other words, we'll probably have to keep on updating the regex to address this.) There's a longer-term fix we can probably go for but this would result in changes to how SE players vote, so that's a harder sell (despite potential benefits.) Tallybot also can't handle some of the more rare non-standard reds when used for voting, and in some cases, the Shard borks the font style/colour tags so Tallybot doesn't register votes, e.g. LG92 Orlok/Bookwyrm/Tani votes, and AG10's Hyena vote. There's not much we can say about this because the issues can't be consistently replicated, but we're trying to get Tallybot to be able to handle these cases as well. Tallybot can't really deal with historical games at this point. Anything within the last one to two years is probably alright if you define the start and end posts correctly (exclude the initial GM post for the cycle as this might wrongly reflect a flip as a GM vote), but we can't swear for anything beyond that. I still haven't integrated my regex with Drake's as I'm currently a Frieren fanatic, my marathon has been long-delayed and the idea of sitting down and working on matching the two just isn't appealing to me Edited to add: Alright, I've integrated both regexes. Now I can Frieren in Friede and will stop for nothing If anything's still weird about it, probably yell at me or Drake and we'll see what we can do.
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These things go into Art of Game Creation please! This one is strictly a GM sign-up thread by and large and where we settle who is GMing next.
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If it's remotely AG-related, I don't wanna hear it right now
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Huh, didn't see this. Forum merge strikes again, I'd bet. Anyway, is the weight too light for you? I remember you use a Metro for weight, but imagine F nibs are the right sort of fine for you.
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I'm aware of the recipes but I can't legally* get household ammonia here. It's in some floor cleaners, yes, but those are already mixed up. *There are a few potentially legal sources but they're all online and B2B, and if they weren't, I'm not paying $500 for a huge tub of ammonia - that's way more pen flush than I'd ever need in my entire life.
