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Posted
Just now, bmcclure7 said:

I writing a prologue expanding this

Wonderful. We need to get our timeline in a row. 

@SpiritOfWrath what do you want Verity's magic system to be like???????? Answe me wrath

Posted

Prologue: excerpt taken from a translation of the hymn of beginnings

In the Beginning was Indulgence and possessed God and Indulgence was God.

He looked upon the Earth and saw that it was empty and dry. 
And Indulgence said “Let the Waters fill the earth and Let the Earth bring forth Life.

And it was so 

Indulgence Named the Earth Arvus. 

And Indulgence Named himself Lord of Arvus 

And it was so.

Indulgence Ruled Magnanimous and with Great Splendor.
Then came The Great Other, the corrupter of all.

He came slowly and with Great Stealth. 

And Indulgence Saw not.

He touched all that was Indulgence and all that He touched became like him. 
 

And Indulgence was wrath. His face was red with fury.

”How dare you take what is MINE”

And across in might, our Lord Lifted his fist. 
 

then came the Third. The one of Shining and pride.

He came not as the Other but with Boldness and much arrogance. 

With a Great voice he did give challenge. With a conceited face he did demand a confrontation.

 

Indulgence drew back not out of fear but wisdom . 
 

For why fight your enemies when you can get them to fight each other?

 

 And Our Lord did plot. 

Posted
12 minutes ago, bmcclure7 said:

Prologue: excerpt taken from a translation of the hymn of beginnings

In the Beginning was Indulgence and possessed God and Indulgence was God.

He looked upon the Earth and saw that it was empty and dry. 
And Indulgence said “Let the Waters fill the earth and Let the Earth bring forth Life.

And it was so 

Indulgence Named the Earth Arvus. 

And Indulgence Named himself Lord of Arvus 

And it was so.

Indulgence Ruled Magnanimous and with Great Splendor.
Then came The Great Other, the corrupter of all.

He came slowly and with Great Stealth. 

And Indulgence Saw not.

He touched all that was Indulgence and all that He touched became like him. 
 

And Indulgence was wrath. His face was red with fury.

”How dare you take what is MINE”

And across in might, our Lord Lifted his fist. 
 

then came the Third. The one of Shining and pride.

He came not as the Other but with Boldness and much arrogance. 

With a Great voice he did give challenge. With a conceited face he did demand a confrontation.

 

Indulgence drew back not out of fear but wisdom . 
 

For why fight your enemies when you can get them to fight each other?

 

 And Our Lord did plot. 

Dude, this is sick! It establishes the shards so well; indulgence as the overconfident schemer, corruption as some kind of malevolent invader, and verity as the self-righteous crusader.

Posted
12 hours ago, bmcclure7 said:

Prologue: excerpt taken from a translation of the hymn of beginnings

In the Beginning was Indulgence and possessed God and Indulgence was God.

He looked upon the Earth and saw that it was empty and dry. 
And Indulgence said “Let the Waters fill the earth and Let the Earth bring forth Life.

And it was so 

Indulgence Named the Earth Arvus. 

And Indulgence Named himself Lord of Arvus 

And it was so.

Indulgence Ruled Magnanimous and with Great Splendor.
Then came The Great Other, the corrupter of all.

He came slowly and with Great Stealth. 

And Indulgence Saw not.

He touched all that was Indulgence and all that He touched became like him. 
 

And Indulgence was wrath. His face was red with fury.

”How dare you take what is MINE”

And across in might, our Lord Lifted his fist. 
 

then came the Third. The one of Shining and pride.

He came not as the Other but with Boldness and much arrogance. 

With a Great voice he did give challenge. With a conceited face he did demand a confrontation.

 

Indulgence drew back not out of fear but wisdom . 
 

For why fight your enemies when you can get them to fight each other?

 

 And Our Lord did plot. 

So we're making it cannon that Indulgence made Arvus?

Posted
1 minute ago, bmcclure7 said:

Unknown if there even are humans on planet 

I feel like we have all assumed it's gonna be humans, not Sho Del or just dragons.  I know I have.

Posted
4 minutes ago, Argenti said:

I feel like we have all assumed it's gonna be humans, not Sho Del or just dragons.  I know I have.

Probably but i don’t want to make any official until we finish with the magic systems and start working on the civilizations

Posted
12 minutes ago, bmcclure7 said:

Probably but i don’t want to make any official until we finish with the magic systems and start working on the civilizations

Yeah fair point.

Posted
1 hour ago, bmcclure7 said:

He terraformed it according to the description 

 

Entr0pic @IcedOutPenguin@CoderDrag0n8 @Lord Ruler Sylphrena@Lopens Tenth Cousin @Hoid_Slayer@Through The Living Glass @SpiritOfWrath@TheBestTruthwatcher

Dose any on want to make a magic system for the two other shards

Don’t Indulgence and Corruption already have magic systems, so the only one missing is Verity? I’ve been thinking a lot about sonomancy, the magic system I made for Order, and maybe we could adapt it to fit Verity.

Posted (edited)
16 hours ago, Argenti said:

Wonderful. We need to get our timeline in a row. 

@SpiritOfWrath what do you want Verity's magic system to be like???????? Answe me wrath

Sorry

I can work on the system for Verity

1 hour ago, bmcclure7 said:

He terraformed it according to the description 

 

Entr0pic @IcedOutPenguin@CoderDrag0n8 @Lord Ruler Sylphrena@Lopens Tenth Cousin @Hoid_Slayer@Through The Living Glass @SpiritOfWrath@TheBestTruthwatcher

Dose any on want to make a magic system for the two other shards

Verity:

First thing to narrow down is numbers:

Verity will be 2 (Dichotomy, True/False, ya know?)

So the warriors will have two abilities, one passive ability and one active ability. Before battle, or throughout their lives, Verity invests them depending on their truthfulness, improving the effects. They can sacrifice some of this investiture to have a "False" ability.

Edited by SpiritOfWrath
Posted
21 hours ago, bmcclure7 said:

So the more they gain power, the more they grow unstable?

I like the idea of eating something as when you eat something you either corrupt it changing into part of your body, or interrupt you, I change your body in some way

 

@CoderDrag0n8 sorry to pin you but on reflection I have any idea of a limite and cost I can add to your system 

 

21 hours ago, bmcclure7 said:

 


 

@CoderDrag0n8’s 

@CoderDrag0n8

I like the basic idea, but I do think that I need some different initiation makes no sense for someone swear else to corruptions like it would be for honor, for example.  I also do agree with the criticism that it’s a little more overpowered but that’s easy to fix. We can simply make the higher levels (realm shifting for example) as of yet unknown or making them require a lot of power.

Alright, I think that's fair. It is a little bit overpowered. Maybe like a Vaw fruit or something? I don't know. Maybe a if a Hijacker eats a Corrupted lemon (Those super sour lemons) they become a shifter. But it only works if they have super strong willpower or something. I would love ideas for a limit on the system, but I feel like I have the cracks which are a big limitation. I could make some things unknown.

Posted

OKOKOKOKOK

Verity

Two abilities:

Passive: Consistent, Unwavering Truth - Strength. When fighting someone deemed "Untruthful" their attacks have more force behind them. These things scale with their investiture.

Active: Fleeting Falsehoods - They burn up some of the passive investiture, expending it permanently. This expenditure manifests as an SR explosion. They trigger it by lying or manifesting falsehood in some way - the investiture tears itself from the warrior as fast as it can, causing various SR effects (Can jack up Spiritwebs, etc. Will have to think on these effects further.). This kills the warrior.

Posted (edited)
44 minutes ago, CoderDrag0n8 said:

 

Alright, I think that's fair. It is a little bit overpowered. Maybe like a Vaw fruit or something? I don't know. Maybe a if a Hijacker eats a Corrupted lemon (Those super sour lemons) they become a shifter. But it only works if they have super strong willpower or something. I would love ideas for a limit on the system, but I feel like I have the cracks which are a big limitation. I could make some things unknown.

Can I suggest a different age. To become a shift or you must Consume a poison that produces temporary madness needed To create the cracks in the spirit web. This Is an extremely dangerous process and requires training in order to survive even then some either still die, or become completely insane. This process must be repeated for every new crack in your spiderweb. 
 

What do you think?

31 minutes ago, SpiritOfWrath said:

OKOKOKOKOK

Verity

Two abilities:

Passive: Consistent, Unwavering Truth - Strength. When fighting someone deemed "Untruthful" their attacks have more force behind them. These things scale with their investiture.

Active: Fleeting Falsehoods - They burn up some of the passive investiture, expending it permanently. This expenditure manifests as an SR explosion. They trigger it by lying or manifesting falsehood in some way - the investiture tears itself from the warrior as fast as it can, causing various SR effects (Can jack up Spiritwebs, etc. Will have to think on these effects further.). This kills the warrior.

So essentially superstrength and explosives?  This has potential is it all right if I flush it out a bit more?

Edited by bmcclure7
Posted
3 minutes ago, bmcclure7 said:

Can I suggest a different age. To become a shift or you must Consume a poison that produces temporary madness needed To create the cracks in the spirit web. This Is an extremely dangerous process and requires training in order to survive even then some either still die, or become completely insane. This process must be repeated for every new crack in your spiderweb. 
 

What do you think?

So essentially superstrength and explosives?  This has potential is it all right if I flush it out a bit more?

Yea, I'm alright with that. It ain't my RP...

Posted
10 minutes ago, bmcclure7 said:

Can I suggest a different age. To become a shift or you must Consume a poison that produces temporary madness needed To create the cracks in the spirit web. This Is an extremely dangerous process and requires training in order to survive even then some either still die, or become completely insane. This process must be repeated for every new crack in your spiderweb. 
 

What do you think?

So essentially superstrength and explosives?  This has potential is it all right if I flush it out a bit more?

Quote

Shifting (CoderDrag0n8’s MoI) (Branch of Hijacking MoI): 

Base mechanics: There are levels of power that are called cracks in the shifter’s society. They would be shapeshifters and would gain powers as they gain cracks. The shifter’s shifting powers are similar to dragon’s and there are many dragons among the order. They are powered by Corrupted investiture (Corruption’s investiture) from corruption himself. There are few of them, and are Corruption’s elite force to control. Corruption can also corrupt (A bit like Sja-Anat) other investiture and their forms. Hijackers can Hijack Shifters, it’s just very hard. However, many shifters can immediately shift out of the hijack, and some of the highest crack counts are completely immune.

Some powers: (Ranging throughout crack counts) are: Self-shifting (Changing the shape and look of yourself) Other shifting (Shifting the shape of other things[like soul casting, but without needing permission]) Spirit Shifting (One of the most powerful, can shift and change your spirit web, giving other MoIs. Only very very high crack counts can access it) Realm Shifting (Can shift between realms) Vaw Shifting (Can summon a Vawning) Corrupted Shifting (Can corrupt other investiture[Can make stormlight become corrupted stormlight] and can use access to investiture to corrupt[can burn metals and get corrupted investiture]) and Varium Shifting (Certain shifters can summon Varium and shape it at the cost of corrupted investiture).

Initiation: To become a shifter or you must consume a poison, Lamonade, made from the lemons in the lemon fields (You need to produce it in a specific way), that produces temporary madness that creates the cracks in the spirit web. This is an extremely dangerous process and requires training in order to survive even then some either still die, or become completely insane. Shifters are very secretive and very rare. Shifters are usually originally a hijacker. When a Hijacker becomes a shifter, they lose their hijacking powers, and slowly regain them as they rise the ranks.

Chemalurgy: Spikes made of varium (corruption’s godmetal) can steal shifting. And they have Chemalurgic gain. This means that it effectively doubles the power lost. This is used to make twisted and incredibly powerful Chemalurgic constructs. Chemalurgy is the art of hemalurgy with varium. Shifters, however, are the only ones who can take advantage of this Chemalurgy. 

Varium/Corrupted Investiture: Varium works as a physical manifestation of corrupted investiture. Varium can appear in many forms, and vials of varium are usually used by shifters to get easy and quick corrupted investiture. The best way to gain corrupted investiture is from the Vawning (See more in Hijacking). High enough cracked shifters can summon corrupted investiture straight from the spiritual realm. Varium can also be used, if shifted into the right form, as a partial biological construct, and can be affected by Varium spikes. Varium is also used by the shifters to create mechanical constructs. Another form of corrupted investiture is Vaw.

Spiritweb/Cracks: Whenever a shifter uses their powers, their spirit web is more and more cracked (This process is very slow). Corrupted. The ‘cracks’ that the shifters use to add structure to their powers is merely the continued corruption/decay of their spiritweb (To speed it up, drink Lamonade again to get cracks significantly faster. The more and more their spiritweb breaks apart, the more and more access they have to the abilities of shifting. Chemalurgy only works to double their powers because of how destroyed their spiritweb becomes. In fact, taking out a Chemalurgic spike will then work to advance their powers more (This works with any spike). They have to constantly keep their mental barriers up to keep from being mind controlled with emotional allomancy or by shards. The higher their crack count, the better the mental barriers are, but the worse their sanity is. Many shifters have gone so crazy that it would make one of the Fused that went insane, look like the most sane person ever. In fact, hemalurgic spikes get attracted to shifters and shifters have to work to keep them away. Their spiritweb just wants to be filled again, even through hemalurgic constructs.

Mental Stability: Because of how unstable Shifters are, they can consume Vaw to stabilize their mental state. The higher the crack count, the more Vaw they need to consume to stay stable. The only way the second in command is still alive is because corruption itself is fueling Vaw to his spiritweb. Without it, his spiritweb would fall apart, breaking him into pieces. That, or he would need to stick himself with many hemalurgic spikes to try to stabilize his ruined spiritweb.

I added Lamonade. :)

Posted
3 hours ago, Argenti said:

Yeah fair point.

I like your crowns system It is a little vague, though is it all right if I flush out the details a bit more? 

where 

40 minutes ago, CoderDrag0n8 said:

I added Lamonade. :)

I think your magic system is basically all right for right now we can add more details or change more details as problems come up if necessary I do have one request. Could you change it to something other than hijacking I like the system but hijacking this feels so modern term. But If you can’t think of a replacement, then that’s fine we can go with it. 

Posted
22 minutes ago, bmcclure7 said:

I like your crowns system It is a little vague, though is it all right if I flush out the details a bit more? 

 

Sure, what kinda stuff?

Posted
29 minutes ago, bmcclure7 said:

I like your crowns system It is a little vague, though is it all right if I flush out the details a bit more? 

where 

I think your magic system is basically all right for right now we can add more details or change more details as problems come up if necessary I do have one request. Could you change it to something other than hijacking I like the system but hijacking this feels so modern term. But If you can’t think of a replacement, then that’s fine we can go with it. 

@Entr0pic Made Hijacking. He is open to suggestions

Quote

Hijacking [open to name ideas] (entr0pic’s MoI) (Branch of Shifting MoI):

 

Posted (edited)
18 minutes ago, Argenti said:

Sure, what kinda stuff?

I thought about make them a little bit more invested, so they can be stronger and faster more competitive with the other magic systems as well have more detailed process of how they begin developing a thirst for blood. I was like along with some more details about their origin

 

I feel like we have at least one magic system for each shard now. Do you’ll  want to begin discussions, civilizations, since we already have several proposals for that?

Edited by bmcclure7
Posted (edited)
34 minutes ago, bmcclure7 said:

I thought about make them a little bit more invested, so they can be stronger and faster more competitive with the other magic systems as well have more detailed process of how they begin developing a thirst for blood. I was like along with some more details about their origin

 

I feel like we have at least one magic system for each shard now. Do you’ll  want to begin discussions, civilizations, since we already have several proposals for that?

Hold on. I have an Idea for another magic system. I would like your permission because I have already made alot of stuff. Can I make a magic system that's a mix of all 3 shards?

Edit: Question, what is the name of the system?

Edited by CoderDrag0n8
Posted
32 minutes ago, CoderDrag0n8 said:

Hold on. I have an Idea for another magic system. I would like your permission because I have already made alot of stuff. Can I make a magic system that's a mix of all 3 shards?

Edit: Question, what is the name of the system?

That’s acceptable I don’t think we can do anymore though. 

Posted (edited)

Alright here is a rough draft of the Magic system:

Quote

Diviners (CoderDrag0n8’s other MoI):

Basic Info: If you make paper from the lemon trees of Zion and ink from the swamplands of Arvus’s invested mud and write down a string of Divining Words (Also known as a Divining Enchant) and push intent into it, a proportional amount of investiture is leaked from you into the pages. (Working like Nightblood, if you don’t have investiture in you, it will use life force). You will then have a Divining Page. This divining page will be change properties depending on the Divining Words used in the Divining Enchant.

Shard: Partially of all 3 shards of the [Enter Name Here] system.

It's fine if we can't add it, there already is a lot.

Edited by CoderDrag0n8
Posted
1 hour ago, bmcclure7 said:

I thought about make them a little bit more invested, so they can be stronger and faster more competitive with the other magic systems as well have more detailed process of how they begin developing a thirst for blood. I was like along with some more details about their origin

 

I mean, Shifters are really quite vulnerable to them, with the cracks and all, they're wide open to being Charmed.

oh my god we did vampires vs werewolves 

But yeah, i'll be more specific and strengthen them a bit

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