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Lord Ruler Sylphrena

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    Just a Syly Guy.
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    He/Him

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  1. Your right that Odium can grant Voidbinding/Surgebinding, the one exception to this is bondsmithing due to the lack of adhesion. Yelig-Nar is a unmade Odium whom Odium gave the power of every surge however adhesion was a exception to this because that's Honor's surge. Cultivation could replicate tension but I think that they probably got Honor's help in granting the Nightwatcher adhesion.
  2. While Ishar was on Ashyn I believe their powers were different back then. They had microkinisis not surgebinding and while those appear to mostly line up I would assume he wasn't a bondsmith on Ashyn so Oduim would have given him different abilities. Another point is that the surge of adhesion which most of the bondsmith abilities rely on is stated many times to be purely of honor and has no voidbinding equivalent. The Nightwatcher and Sibling while having more of Cultivation in them do contain honors power to use surgebinding. We also haven't see a Nightwatcher bondsmith before and its also possible their powers might relate to the magic Cultivation uses rather then surgebinding.
  3. Vane, New Hallandren, Abandoned Bar Making this deal had been easier then expected, he barley had time to activate his zinc before she agreed to work with him. Perhaps he had underestimated this girls pragmatism, that was a good trait to have in any associate. It was time to move on now but for some reason she suddenly appeared distracted. Was there something interesting going on outside? Vane realized he has let his guard down once she agreed to help him but his lifesense could now tell that someone was watching him. Was this a planned ambush or something else? Perhaps making a deal wouldn't be so easy after all. Vane leaned over and whispered as to not let the person eavesdropping hear, "You mentioned that there should be no secrets while we work together correct? If that is truly the case would you illuminate me as to who is listening in on us right now? If you planned to ambush me under the pretense of working together you should call that off right now. You'll find I'm a more then capable opponent at close range."
  4. How long do you want Eza to be following Sunwatcher for? He is going to be leaving and try to get in touch with some of his criminal contacts/look for UFO members. If you want to force a confrontation now it would very reasonable to say he detected her presence with his lifesense. I fine with Eza continuing to tail my character but I think we should have them discover each other somewhat soon.
  5. I plan on having my character Sunwatcher start trying to hunt down some UFO/UFO affiliated people. He is specifically looking for anyone that would have their hands on anti-investiture/high quality aluminum weaponry. I know the UFO is a secret organization but does anyone have a UFO character/NPC that Sunwatcher might be able to find? If not I can just sit back and wait for the plot to progress a bit.
  6. Vane, New Hallandren, Abandoned Bar "This is excellent news and I gladly accept. If you want to receive your payment later I'll try to find something that would be sufficient collateral until then. We will have to find a adequate disguise for you however none of the guards should be able to recognize you at a glance. I'm sure the two of us can accomplish great things together starting with exiting the derelict bar.
  7. Vane, New Hallandren Vane had spent the last couple hours pacing. Window shopping and getting dinner had done nothing to relax him. He didn't like waiting around for things but if he returned too early he thought he might scare her off. Hopefully convincing her would be easier now that she has had sufficient time to consider the benefits of his proposal. Hopefully she hadn't run into anyone else before he came back, he hadn't actually bothered to learn her name so tracking her down would be near impossible. It was beginning to get later in the day and Vane hoped to spend the night pursuing leads and tracking down some of his contacts. He had been planning on making some purchases of aluminum clothes and weapons to enhance his arsenal however most of the aluminum flowing into the district had been bought up. If someone was trying to acquire a lot of weaponry particularly aluminum weaponry tracking down some of their suppliers might be a start. If that didn't go anywhere he could always wait. People didn't buy so many weapons if they weren't planning on using them for something big. Vane decided he would finish the chouta he was having on his way back to the bar. It probably still wasn't six hours since they last met but he doubted that either of them was keeping track of the time. He kept a brisk pace and was able to find his way back despite not entirely remembering where the bar was. Despite her initial refusal he felt a kind of kinship with the Metalborn. Having to hide out in abandoned buildings and not knowing who you could trust. It reminded Vane of himself when he was fleeing Nalthis. Hemalurgy had managed to provide him certainty and safety and he was sure it would do the same for her if she accepted. He drank a vial of zinc and reentered the bar this time he would get a definitive answer.
  8. Sorry I haven't posted in awhile school and work took most of my time but I'm ready to get back into it!
  9. Here is my civilization proposal. Althians. They are reptilian with webbed feet, tails, and very powerful jaws. Imagine humanoid alligators or the Lizard from marvel. They were originally humans but were modified by Corruption to be better suited to the swamps of Arvus. Native to Velia region of Arvus. Rather then a unified empire they are collection of about a dozen city states known as the Althian League. They have strong warrior culture where the best fighters usually rule as dictators or share power as a oligarchy. Their cities have relatively small populations due to the difficulties of building in swamps but the ones they have are similar to Venice. The cities make most of the money raiding their neighbors or by offering themselves as mercenaries. They worship all 3 shards in the system as a single deity they call the Great Divine. Their religion says that restraining your emotion or desire is a form of lying to yourself and is sinful. In their eyes the Great Divine values passion and self expression above all else regardless of what form it takes. This has lead to the development of a lot of art and architectural styles developing in their cities and even their combat values style and showmanship over efficiency. Those who are capable of wielding one or multiple MoIs are seen as blessed and called prophets that will elevate their city above the rest. This belief system has led to corruption being very widespread as things like bribes are not seen as criminal but rather a natural part of self expression, however priests that are able to wield Verity's MoI are tasked with finding and executing those deemed to detrimental to the cities functioning. (I'll come up with names for all the city states later but the cities that have the most invested fighters lead the league in their raids and take most of the spoils due to having the Great Divines favor).
  10. Kind of. I'm waiting for Steel Speedster and Lunamor to finish their interaction before I can bring my character back in. During the intervening time it would be cool if he met someone else though.
  11. You've seen Frieren and SAO abridged? Truly you are a man of culture. For SAOA who is your favorite character? I like Fluffles and Tiffany personally, they have made me completely forget what the plot of the original even was with how much these characters were improved. Frieren is easily my favorite anime (Possibly my favorite piece of media in general) there is a lot of good competition though. My top 5 goes: Frieren Death Note Fate Zero Code Geass Re Zero/Kaguya Love is War.
  12. I think all of these shards have the potential to be cool but we should definitely keep it to 3. If we are going to include a shard its going to have to have a big impact and if we have more then 3 we are going to be diluting their impact. 16 magic systems definitely is not a given. That only comes from shards naturally worker together and getting along. Voidbinding isn't directly related to Surgebinding/KR they are just both derived from Microkinesis (At least I think you can correct me if I'm wrong). 3 is enough but I do really like Order's magic system and we can have that separate from it's shard if you want . Also the more shards we have the more complicated it becomes to explain why they are not killing each other. I think we can now move forward to fleshing out other parts of the world now that we have decided on shards.
  13. As much as I like my own shard (Conquest) I voted for Corruption as I think that is a super neat intent that you could have a lot of fun with. Maybe you could create some nightwatcher style hags or warlocks as a magic system for that. I feel we should have a evil, good, and neutral shard so that they can balance each other out and give ourselves more opportunities to make magic systems. Indulgence Corruption and Order seem like they could balance each other out very well or could do Indulgence, Corruption, and Conquest and have a system with the 3 mostly evil shards for more drama.
  14. This is more of a avatar then a shard but I think it could work: Conquest It's a combo of Dominion and Ambition. It's all about war and grandeur as it wants to see people form the largest and most powerful empires. It could have been a Avatar of Dominion that was made before it was shattered and was able to siphon of a portion of Ambition when it was taken down my Oduim and has since been hiding on a random planet. It's magic system could be similar to Aon Dor and Awakening where people can draw power from the land they control to enhance their abilities and make shadow soldiers etc. I fine not voting for my own shard but I think it's generally fine if others want to. We could also do something like the Rorsharan system with 3 planets for 3 shards. Polls are fine I think it the easiest way to make a decision.
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