Ookla the Silver Posted May 12 Report Share Posted May 12 (edited) Before you say anything, yes, I know the 10 pairings we have right now are the natural ones; imagine Ishar is binding surges and investiture together to make new spren or something. Let's put some surges together in new and exciting combos. I'll go first Knight Order: Cloudskippers Surges: Abrasion + Gravitation True Spren: Hopespren Plate Spren: Joyspren (or Laughterspren, depending on how these work) Resonance: Unearthly sense of balance Ideal theme: Encouraging hope at first and later becoming a reason for hope. Edit: First Ideal: LBD/SBW/JBD Second Ideal: "I will find hope in even the darkest of days." Third Ideal: "I will carry hope to the farthest lands, even in the midst of despair." Fourth Ideal: "It is not enough to just spread the word of hope, I will be the reason for hope, not just for myself, but for all those who follow in my wake." Fifth Ideal: "I will forge hope from despair, transforming even the bleakest of night to a beacon of light for all to see." My fifth Oath is very spotty, any ideas? Now you go! Welp, I'm going to do them once daily because I'm bored. Just like the twinborn thread, I'll roll dice to pick the surges and make the oaths what feels right, you are welcome to make up to three surges, but I won't. If I roll any of the pre-existing orders I'll skip it and try again, feel free to post duplicates, the more orders, the better. Here's a blank format: Spoiler Knight Radiant Order: Surges: Surge Combo: True Spren: Plate Spren: Resonance: Ideal Theme: Oaths: First Ideal: LBD/SBW/JBD Second Ideal: Third Ideal: Fourth Ideal: Fifth Ideal: Heres a full list of the combos that already exist: Here Edited May 16 by Argenti Too much stuff 7 Quote Link to comment Share on other sites More sharing options...
Ookla the Sibling Posted May 12 Report Share Posted May 12 Knight Order : Sightseekers Surges : Gravitation + Transportation True Spren : Groundspren Plate Spren : Rainbowspren Ideal theme : Being where they need to be, and eventually bringing others where they're meant to be. (Inspired by Hoid) 3 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 12 Author Report Share Posted May 12 7 minutes ago, The Sibling said: Knight Order : Sightseekers Surges : Gravitation + Transportation True Spren : Groundspren Plate Spren : Rainbowspren Ideal theme : Being where they need to be, and eventually bringing others where they're meant to be. (Inspired by Hoid) Would they get some Fortune power? Transportation does blur the realms a bit. 0 Quote Link to comment Share on other sites More sharing options...
Ookla the Sibling Posted May 12 Report Share Posted May 12 5 minutes ago, Argenti said: Would they get some Fortune power? Transportation does blur the realms a bit. i didn't think of that. It could be cool i guess, although it doesn't really match the sort of "theme" or the order. 0 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 12 Author Report Share Posted May 12 Just now, The Sibling said: i didn't think of that. It could be cool i guess, although it doesn't really match the sort of "theme" or the order. Well fortune can help them get to where they need to be 0 Quote Link to comment Share on other sites More sharing options...
Ookla the Sibling Posted May 12 Report Share Posted May 12 Just now, Argenti said: Well fortune can help them get to where they need to be That's true. I probably should have thought of that. It could definitely helpful especially to figure out where others need to be because that's harder to know. 0 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 12 Author Report Share Posted May 12 Just now, The Sibling said: That's true. I probably should have thought of that. It could definitely helpful especially to figure out where others need to be because that's harder to know. I know Hoid has some Fortune stuff 0 Quote Link to comment Share on other sites More sharing options...
Ookla the Voidmaker Posted May 12 Report Share Posted May 12 (edited) I assume we are allowed to make up Spren in order to fit certain categories? If so, here's my attempt: Knight Radiant Order: Worldmakers Surges: Adhesion + Division Surge Combo: Restructuring! This allows them to completely demolish/destroy an object/surface/area and perfectly repair it afterward. It takes more Stormlight for larger areas and more stormlight depending on how long it's been since it was originally demolished. (EDITED) True Spren: Changespren Plate Spren: Balancespren Resonance: Increased willpower and confidence (akin to Lightweavers memory ability) Ideal Theme: Changing the world for the better and eventually learning that some things should not be changed. (Added Bonus) First Ideal: LBD/SBW/JBD Second Ideal: "I will change the (weak/good/helpful/unconfident) for the better." (EDITED) Third Ideal: "I will change the (evil/bad/misguided/misinformed), to become something great." Fourth Ideal: "I accept there are some (things, people, places, etc) that cannot be changed." Fifth Ideal: "I am Balance." (Skybreaker inspired heavily, it's the only fifth Ideal we have) Wasn't going to do the Ideals at first, but here's my attempt at it. Surprised that it took such a short time to make this... Edited May 13 by Voidwatcher clarifed second oath + added surge combo 3 Quote Link to comment Share on other sites More sharing options...
Quantus Posted May 12 Report Share Posted May 12 Order: Fleshcrafters Surges: Progression + Cohesion Radiant Spren: HopeSpren Platespren: Painspren Theme: Aid others in Self-betterment and Understanding. Resonance: Fleshcrafters can use Cohesion on Living things. If they Reject the change it dissolves when the Stormlight runs out. If they Accept it, it becomes a permanent Change/Fix/Modification to their Spiritual Aspect. This lets them change things that Regrowth would otherwise be unable to touch. Note this requires conscious medical, anatomical and chemical knowledge, just like ReSealing. 3 Quote Link to comment Share on other sites More sharing options...
Spearguy Posted May 12 Report Share Posted May 12 Order: Landswimers? Surges: Abrasion + Cohesion Radiant spren: seaspren Platespren: Wavespren Theme: take life as it is and accept what has happened Resonance: inhanced swimming ability First Ideal: LBD/SBW/JBD Second Ideal: What has happened has happened Third Ideal: There will be things I cannot change Fourth Ideal: Don't just leave injustice Fifth Ideal: I will not be dragged down In the same manner that the windrunners are like an air force, and the stonewards like primary ground troops, this order would be primarily be a navel power. 2 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 12 Author Report Share Posted May 12 (edited) 50 minutes ago, Quantus said: Resonance: Fleshcrafters can use Cohesion on Living things. If they Reject the change it dissolves when the Stormlight runs out. If they Accept it, it becomes a permanent Change/Fix/Modification to their Spiritual Aspect. This lets them change things that Regrowth would otherwise be unable to touch. Note this requires conscious medical, anatomical and chemical knowledge, just like ReSealing. This seems less like a resonance, more like a surge combo; for example, Windrunners have the reverse lashing, which isn't really a Resonance but two surges working together. Instead, Windrunner's true resonance is the increased number of squires. Resonances are related to powers but rarely are truly spectacular. What I'm saying is ADD MORE POWERS. Also, i'm feeling that this might be one of those restricted things like division, where you can only use it once you reach your third oath. 2 hours ago, Voidwatcher said: I assume we are allowed to make up Spren in order to fit certain categories? If so, here's my attempt: Knight Radiant Order: Worldmakers Surges: Adhesion + Division True Spren: Changespren Plate Spren: Balancespren Resonance: Increased willpower and confidence (akin to Lightweavers memory ability) Ideal Theme: Changing the world for the better and eventually learning that some things should not be changed. (Added Bonus) First Ideal: LBD/SBW/JBD Second Ideal: "I will change the world for the better." Third Ideal: "I will change the (evil, terrible, bad, etc.), to become something great." Fourth Ideal: "I accept there are some (things, people, places, etc) that cannot be changed." Fifth Ideal: "I am Balance." (Skybreaker inspired heavily, it's the only fifth Ideal we have) Wasn't going to do the Ideals at first, but here's my attempt at it. Surprised that it took such a short time to make this... Cool idea! They can break things down and build them up again. Do you have any of those combo powers (Maybe making a stormlight incendiary grenade)? And does your order restrict division till the third oath? On an oaths thing, your second and third oaths feel a bit samy. Darn, now that you all are doing so well, I have to go back and add my ideals. Edited May 12 by Argenti 2 Quote Link to comment Share on other sites More sharing options...
Quantus Posted May 12 Report Share Posted May 12 5 minutes ago, Argenti said: This seems less like a resonance, more like a surge combo; for example, Windrunners have the reverse lashing, which isn't really a Resonance but two surges working together. Instead, Windrunner's true resonance is the increased number of squires. Resonances are related to powers but rarely are truly spectacular. What I'm saying is ADD MORE POWERS. Id argue that both of hose are both resonances, which is just defined as two powers working together in ways neither can do apart. We know Orders can have more than one resonances, as with Lightweavers. 1 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 12 Author Report Share Posted May 12 2 minutes ago, Quantus said: Id argue that both of hose are both resonances, which is just defined as two powers working together in ways neither can do apart. We know Orders can have more than one resonances, as with Lightweavers. Oh absolutely, does your order Restrict it till later ideals (It feels like it would be easy to misuse) 0 Quote Link to comment Share on other sites More sharing options...
Ookla the Voidmaker Posted May 13 Report Share Posted May 13 (edited) 7 hours ago, Argenti said: Cool idea! They can break things down and build them up again. Do you have any of those combo powers (Maybe making a stormlight incendiary grenade)? And does your order restrict division till the third oath? On an oaths thing, your second and third oaths feel a bit samy. Darn, now that you all are doing so well, I have to go back and add my ideals. I might invent some combo powers, and you're right about the oaths. The second ideal was generally supposed to be about 'building up' the weak/oppressed/already good people into something improved from before to make the world better, and the third oath was supposed to be about the fact that evil people can be aided as well or helped from their position to similarly improve the world, and violence isn't the only way to get past the 'bad things' of the world, I just didn't know how to word it cleanly and in a simplified manner. I feel like Division would be restricted until the third, because once you learn that you can't just explode evil people you can be safely granted Division. Especially since the first and second are closely related to Adhesion. Also, I decided to make my oaths pretty vague and interchangeable just because we've seen how different the Windrunner oaths are, so I made them as vague as possible, in order to match how it's truly up to the individual's understanding. EDIT: Added my idea of a good Surge Combo and clarified the Second Oath in my original post! Edited May 13 by Voidwatcher addon 1 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 13 Author Report Share Posted May 13 9 hours ago, Voidwatcher said: I might invent some combo powers, and you're right about the oaths. The second ideal was generally supposed to be about 'building up' the weak/oppressed/already good people into something improved from before to make the world better, and the third oath was supposed to be about the fact that evil people can be aided as well or helped from their position to similarly improve the world, and violence isn't the only way to get past the 'bad things' of the world, I just didn't know how to word it cleanly and in a simplified manner. I feel like Division would be restricted until the third, because once you learn that you can't just explode evil people you can be safely granted Division. Especially since the first and second are closely related to Adhesion. Also, I decided to make my oaths pretty vague and interchangeable just because we've seen how different the Windrunner oaths are, so I made them as vague as possible, in order to match how it's truly up to the individual's understanding. EDIT: Added my idea of a good Surge Combo and clarified the Second Oath in my original post! Nice! 0 Quote Link to comment Share on other sites More sharing options...
Letryx13 Posted May 13 Report Share Posted May 13 Order: Life Givers, people who like to help and find purpose in people relying on them Surges: Progression and Transformation True Spren- Cooperation Spren, nickname Builders Plate Spren- Hunger Spren Resonance-Enhanced mathematical skill. Useful for determining how much food communities need. Ideal Theme-Supporting life and growth, usually in a charity kind of way Ideals; First-Oath of Radiance Second-I will guard growth and support life Third-I will teach those who need it to support themselves Fourth-I will accept the taking of life, if it is done in the service of life Fifth-I will leave when I am no longer needed Not completely sure about the order of the third and fourth ideals, but I think they're both appropriate. I drew inspiration for this from the Wizard's oath from the Young Wizards series and a couple of other sources. 2 Quote Link to comment Share on other sites More sharing options...
Underwater_Worldhopper Posted May 13 Report Share Posted May 13 (edited) Knight Order: Heartsingers Surges: Adhesion (Spiritual) + Transformation True Spren: Restraintspren Plate Spren: Angerspren Resonance: Combining the Spiritual, Cognitive, and Physical aspects of multiple objects into one, into something better. For example, combining a wooden plank and a lump of refined metal into a hatchet, or some threads into a length of rope. It could be used to fix things, like a broken pane of glass. Where it gets interesting is when you apply it to people. Using a massive amount of Light (and preferably next to or inside a Perpendicularity), a Heartsinger could combine two people into one temporarily, combining their powers, abilities, skills and all, but how long it stays in effect depends on how likeminded/complementary the people were, and most people can't be combined for more than a minute. Ideal theme: Learning and embodying Mercy and restraint, making the best out of bad situations. First Ideal: LBD/SBW/JBD Second Ideal: "I accept what was and is, and will look towards the future" Third Ideal: "I will forgive and aid those who deserve it, even those I loathe" Fourth Ideal: "I admit that there will be those who cannot be forgiven" Fifth Ideal: "I will seek the betterment in everyone, and lead the lost back into Light" Edited May 13 by Underwater_Worldhopper 1 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 13 Author Report Share Posted May 13 5 hours ago, Letryx13 said: Not completely sure about the order of the third and fourth ideals, but I think they're both appropriate. Your Ideals are really good; many of the oaths we've seen add context and force the radiant to change. It's something I very much struggled with. On 5/12/2023 at 3:26 PM, Spearguy said: Surges: Abrasion + Cohesion I'm curious, how do you think Cohesion and Abrasion would work on the seas? I can see Abrasions being used to make boats go faster as it would just glide through the water. Cohesion as we understand it doesn't work on liquids, only solids, unless Abrasion and Cohesion has some sort of resonance that lets it function on fluids? What's your thoughts? 0 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 13 Author Report Share Posted May 13 1 minute ago, Underwater_Worldhopper said: Knight Order: Heartsingers Surges: Adhesion (Spiritual) + Transformation True Spren: Restraintspren Plate Spren: Angerspren Resonance: Combining the Spiritual, Cognitive, and Physical aspects of multiple objects into one, into something better. For example, combining a wooden plank and a lump of refined metal into a hatchet, or some threads into a length of rope. It could be used to fix things, like a broken pane of glass. Where it gets interesting is when you apply it to people. Using a massive amount of Light (and preferably next to or inside a Perpendicularity), a Heartsinger could combine two people into one temporarily, combining their powers, abilities, skills and all, but how long it stays in effect depends on how likeminded/complementary the people were, and most people can't be combined for more than a minute. Ideal theme: Learning and embodying Mercy and restraint, making the best out of bad situations. First Ideal: LBD/SBW/JBD Second Ideal: "I accept what was and is, and will look towards the future" Third Ideal: "I will forgive and aid those who deserve it, even those I loathe" Fourth Ideal: "I admit that there will be those who cannot be forgiven" Fifth Ideal: "I will seek the betterment in everyone, and lead the lost back into Light" (quick aside, btw your font is white and very hard to read.) The whole merging thing is very cool, and I like that you specified that Sentiant fusion could only happen with a lot of Stormlight, because affecting living things is very hard with more innate investure and a stronger identity. 0 Quote Link to comment Share on other sites More sharing options...
Underwater_Worldhopper Posted May 13 Report Share Posted May 13 26 minutes ago, Argenti said: (quick aside, btw your font is white and very hard to read.) The whole merging thing is very cool, and I like that you specified that Sentiant fusion could only happen with a lot of Stormlight, because affecting living things is very hard with more innate investure and a stronger identity. Thanks! It's a fun idea that I had, and I wonder how it would affect people who are very similar. Could you Fuse two people together into one permanently? They would retain both sets of memories, and both personalities and such, so they would be similar to the two original people. Also, I edited my previous post, is it better now? 0 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 13 Author Report Share Posted May 13 2 minutes ago, Underwater_Worldhopper said: Also, I edited my previous post, is it better now? Yup! It's in black now 2 minutes ago, Underwater_Worldhopper said: Could you Fuse two people together into one permanently? They would retain both sets of memories, and both personalities and such, so they would be similar to the two original people. I feel like it's a sort of supercharged, very implausible forging. Because of how much of each you're changing, on all three realms, it would tear through Stormlight and the second it runs out the super-person would split. Just like a forging, if you did this for a very long enough, it would no longer need to be reapplied. However, because of implausible it is, you would need to apply it for years and years. Also, whenever a Heartsinger uses their powers, there would probably be some red smoke. I'm imagining it now; Dalinar opens a perp, Kaladin and Szeth go in with the Heartsinger, and a figure streaming red smoke and dual wielding Nightblood and Syl emerges from the pillar of light (Szeth's Highspren is not involved). On that note, what happens to the spren? 0 Quote Link to comment Share on other sites More sharing options...
Underwater_Worldhopper Posted May 13 Report Share Posted May 13 3 minutes ago, Argenti said: Yup! It's in black now I feel like it's a sort of supercharged, very implausible forging. Because of how much of each you're changing, on all three realms, it would tear through Stormlight and the second it runs out the super-person would split. Just like a forging, if you did this for a very long enough, it would no longer need to be reapplied. However, because of implausible it is, you would need to apply it for years and years. Also, whenever a Heartsinger uses their powers, there would probably be some red smoke. I'm imagining it now; Dalinar opens a perp, Kaladin and Szeth go in with the Heartsinger, and a figure streaming red smoke and dual wielding Nightblood and Syl emerges from the pillar of light (Szeth's Highspren is not involved). On that note, what happens to the spren? Depends on the Ideal level of the Knight, because the Spren is at varying levels of becoming one with the Knight. For 5th ideal knights, the Spren might just fuse together too into a superspren, or if the ideal level is lower they could remain apart. Forging was my basis for this idea, I wanted a Knight Radiant with a Forger-like power and a more supporting role, kind of like the Edgedancers. As for the implausibility, Sapient Fusion would be locked till the 3rd or 4th ideal, and they would get better at keeping them together with each subsequent Ideal. If the Heartsinger is consciously trying to hold the Fused (not the Singer kind) together, they might last longer, but it would drain Stormlight faster. Their entire theme is restraint after all, and that requires a strong will. That was my inspiration for having the platespren be Angerspren, since those are specifically dangerous. The red smoke is a great touch! 1 Quote Link to comment Share on other sites More sharing options...
Ookla the Silver Posted May 13 Author Report Share Posted May 13 19 minutes ago, Underwater_Worldhopper said: Fused Maybe say Melded instead? That'll get rid of the confusion 0 Quote Link to comment Share on other sites More sharing options...
Underwater_Worldhopper Posted May 13 Report Share Posted May 13 Just now, Argenti said: Maybe say Melded instead? That'll get rid of the confusion Thats better 1 Quote Link to comment Share on other sites More sharing options...
Spearguy Posted May 14 Report Share Posted May 14 4 hours ago, Argenti said: I'm curious, how do you think Cohesion and Abrasion would work on the seas? I can see Abrasions being used to make boats go faster as it would just glide through the water. Cohesion as we understand it doesn't work on liquids, only solids, unless Abrasion and Cohesion has some sort of resonance that lets it function on fluids? What's your thoughts? Well both of them would affect water tension a whole bunch allowing one to almost change how much resistance the water gives you P.S I may have been thinking about Tension when I came up with this, but to be fair so far the haven't been that well differentiated 0 Quote Link to comment Share on other sites More sharing options...
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