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Posted (edited)

Welcome to the second entry of Frustration's Firepower Index, a collection of threads dedicated to analyzing the combat capabilities of every Cosmere world. This Thread will be specifically focusing on the planet Roshar as it appears in WaT. As The Stormlight Archive is half of the Cosmere by word count I expect this one to be the largest of any of them, thus spoiler boxes are used to cut down on length.

 

Shards: Shards: Retribution kind of resides on Roshar, although they are in some form of hiding. 3/3

Dawnshards: Rysn has gone into deep hiding, and her current location is unknown. 0/0

 

Defenses

Spoiler

Roshar has only a single perpendicularity which is unknown except to a small group of singers. Due to it's location even shards have a difficult time finding it. On top of that it is buried under a large amount of rock and only accessible with Stoneshaping, and in the middle of the shattered plains, an almost impassible natural boundary. 

Additionally the CR is guarded naturally by several types of spren, including the Nahel spren which have several settlements in the Cognitive realm. And Angerspren which are noticeably dangerous even to other spren(OB 887). Angerspren would be naturally drawn by large groups of people, making large scale invasion through the CR almost impossible.

The natural surface of Roshar is rocky and uneven, and the entire planet is covered in a ceaseless storm, blanketing the entire land in perpetual darkness.

It should be noted that Roshar has higher oxygen and lower gravity than most planets, meaning invading forces would be able to exert themselves in ways they normally couldn't. However worldhoppers are warned to beware fire as it is more dangerous here than on other worlds.

Roshar is stuck inside a time dilation bubble, which would make planning, resupply and advancement much easier for their enemies.

3.5/5.5

 

Offenses:

Spoiler

Other worlds are higher gravity and lower oxygen than Roshar, which would limit their ability to leave the planet in a fighting force. They are likewise in a time dilation bubble, further limiting their capacity. Roshar does however have the ability to create Elsegates between the Physical and Cognitive realms, or between worlds.

-1/1

 

Natural advantages: Rosharans are taller than non-rosharans by a large margin, this would make facing them intimidating, while also allowing them greater physical strength. Some among the Horneaters and Singers can get to seven Rosharan feet, so they likely are close to 7'8-8'

Spoiler

Questioner

It's referenced that on Roshar, a foot is longer than is cosmere standard. I can't find anywhere how long it actually is.

Brandon Sanderson

That's gonna come down to questions for Isaac and Karen. Not that you should go ask them right now. Mainly, what's going on is, we have to have height charts and things like that. Let me talk about the reason for this. I want to be able to say something in world like, "Kaladin's about 6'4." So that people can picture him compared to the people around him. He's probably closer to 7 foot compared to people from Scadrial. But if I say he's 7 foot, you're going to imagine him of the wrong proportions and size compared to the people around him. So I went ahead and said, we will use feet, but scale them different in order-- this is kind of just me fudging for your perception. When you see actual people from Roshar next to people from Scadrial, particularly tall Alethi, they're gonna look like giants.

Dragonsteel Mini-Con 2021 (Nov. 22, 2021)

Additionally Roshar has the second highest population of major shardworlds, and is close to first

Spoiler

wackyHair

What's the population of the shardworld's we've seen so far (even in very general terms, like one's much bigger than the others or something)?

Brandon Sanderson

Scadrial is certainly the least populated of the major shard worlds. Then Nalthis, I'd guess, followed by Roshar, and finally Sel--which likely has the largest population. I would have to look closely to see which is bigger between those last two.

Phantine

Does a population of about 100 million during The Final Empire (with 1-2 million in Luthadel), and around 15 million during Alloy of Law (with about 5 million in Elendel) seem right?

Brandon Sanderson

Have to RAFO this for now, for reasons I can't explain without giving spoilers.

Phantine

How about as far as Elend/Wax knows, at the beginning of their respective series?

Brandon Sanderson

Then those numbers, if they're off, are at least close.

faragorn

Interesting that Sel has such a large population, given that the actual numbers of soldiers shown seem to be quite small.

Brandon Sanderson

Let's just say that Opelon has an inflated opinion of its own size in relation to the rest of the world.

Footnote: The RAFO about the Scadrian population may be due to the existence of the Southerners, which had not been revealed as of this time.
/r/books AMA 2015 (June 8, 2015)

And Singers make excellent shock troops, with heavy resistance to caltrops, fire, heat, cold and other extremes

2.5/2.5

 

Armed Forces: There are multiple groups on Roshar, but the ones that I believe deserve attention are: The Coalition, The Odium's forces, The Sleepless, The Shin, and The Listeners. Two of which(The Coalition and Odium's forces) are in active combat with each other, with the Sleepless tentitively allies with the Coalition, and the Listeners and Shin trying to remain neutral.

Spoiler

There are four main factions on Roshar, possibly three depending on how much contact Urithiru has with Azimir.

 

1. Retribution's forces: Retribution controls most of the planet, with over two-thousand fused, a few thunderclasts and the unmade. On top of this they have dozens of sets of shardplate and blades, almost complete control of the oceans, and hundreds of thousands of humans and singers. Additionally they are more or less allied with the skybreakers.

2. Urithiru: Urithiru is inside of a massive crystal sphere, and the radiants within are always infused with Towerlight. This prevents them from leaving and others from entering through traditional means. There are hundreds of radiants within, and tens of thousands of humans. Urithiru also comes with a built in suppression of Odium's investiture, though it is unclear how the formation of Retribution may have impacted this.

3. Azimir: Azimir is home to hundreds of thousands, with a few dead shards, and the ten Unoathed on top of that, with the potential to receive more unoathed and spren entering the physical realm.

Szeth bearing Nightblood at some point returns to either Azimir or Urithiru.

4. The Listeners: The Listeners control Narak, with dozens of budding Willshapers, Heavenly ones, and Chasmfiends.

 

There is a tentative peace between these factions but they do not work together

12.5/12.5

 

Economics&Technology:

With the change from stormlight to warlight, the loss of the oathgates, and the breaking up of the world, a great deal of progress has been lost. However Roshar will likely quickly adapt to these limitations, and while there are several small pockets that are mostly isolated from the world the vast majority is interconnected. They have access to alerters, powered flight, stabalizers and more. Additionally breeding programs are making gemstones cheaper and larger as well.

0/7.5

 

Logistics:

Spoiler

On World: Roshar has developed shipping lanes, and caravan routes, though it is likely to need some changes with the advent of the Night of Sorrows. They have soulcasters, both fabrial and individual that can create any necessary materials, and Elsegates that can move them between locations, though exact application is unknown. And on the Cognitive side they have well developed shipping lanes, large fleets, and several way stops and caravan routes, that would be undisturbed, though travel between the two has become difficult. Likewise Roshar has an aerial barge, though the fate of the fourth bridge is unknown. 5/10

 

Off World: Roshar has the ability to create elsegates, allowing for easy travel between worlds at specific locations. In  addition soulcasters allow them to create their desired materials while on the move. interplanetary trade with Roshar developed several routes to neighboring worlds, however time dilation makes all of this more difficult. 2.5/2.5

 

 

Intelligence: Roshar has several ways to create illusions, between Lightweavers, Truthwatchers, Smokeforms, and the Ones of Masks. They also have spren who can become invisible to everyone except those with investiture detection. They also have the ability to create replicas of important documents via soulcasting, which doesn't require them to even be in the same room as the document being copied. They can also create poison, or weapons if need be, and Lightweavers can instantly memorize anything they look at. Rosharans are also distinct from other Cosmere humans making it difficult for them to imitate off worlders without powers.

10/10

 

Counterintelligence: Lightweavers, Elsecallers, and Willshapers can look into the Cognitive realm and see the souls of anyone nearby. Rosharans also have noticeably distinct features, making them hard to imitate without powers, along with Singers being a separate species, that can hear rhythms, which will give away even Kandra imposters. They also have alerter fabrials that can detect people approaching, and can be set to ignore certain individuals. Additionally they have spren who are always awake, and can be watching, and Secretspren can detect uses of investiture.

9/9

 

Allies: The forces of Retribution forces on Roshar are enemies of all other shards: -2/1

 

Notable uses of investiture: Secretspren can detect kinetic investiture, and there are fabrials that can suppress invested abilities, though those are rare, and only seem to work on various forms of surgebinding. They also have Shardblades that can sever the soul, and plate that greatly increases strength and durability. Additionally they have several lifeforms that can consume investiture.

+4.5

 

Recommended strategies: Roshar is currently reeling from the loss of the highstorms, something that has shaped Rosharan life for its entire history. It will have to quickly adapt to the new realities of the Night of Sorrows and begin rebuilding it's economic and logistical capacities. The largest difficulties will be the time dilation and interference from foreign shards, and great effort should be employed to finding what if anything can be done about them.

 

Overall ranking: 49.5/65.5

 

As before did I miss anything? What do you think of the rankings? And what should I do next?

Edited by Frustration
  • 2 weeks later...
Posted

They also probably have the best military strategists in the cosmere, as the Alethi practiced it a lot... while other planets (I think specifically on Scadrial) have no experience in large scale wars.

They also control probably the best source of investiture in the cosmere. While they can`t use surges off-world, if they will get other allies they could give them a very valuable resource.

Posted
3 hours ago, offer said:

They also probably have the best military strategists in the cosmere, as the Alethi practiced it a lot... while other planets (I think specifically on Scadrial) have no experience in large scale wars.

They also control probably the best source of investiture in the cosmere. While they can`t use surges off-world, if they will get other allies they could give them a very valuable resource.

They can't take stormlight off world either. Yet.

Posted
On 1.12.2022 at 11:17 PM, Ookla the Frustrated. said:

Recommended strategies: Roshar excels in numbers and power, the most ideal strategy would be to either gather your army and crush your opponent in a single attack,

Find a native ally.

On 1.12.2022 at 11:17 PM, Ookla the Frustrated. said:

or otherwise hunker down and allow them to break against you. I think it's fair to say that Roshar is the most defensively potent planet so far analyzed, perhaps the most potent outright, most invading forces would break themselves to pieces before they cause even minor inconvenience to Roshar.

  1. Strike at the oathgates
  2. Isolate the perpendiculatities
  3. Go for the Spren. Roshar has a lot of physical fighters and Investiture, but the Spren are not all that trained in war
On 1.12.2022 at 11:17 PM, Ookla the Frustrated. said:

However getting their investiture off world is not currently possible for Rosharans, which really holds them back as their investiture is incredibly powerful. If Roshar is to improve they will have to find a way to move investiture off world, unite at least a few of it's factions, and possibly find out how to recruit more Chasmfiends or Larkin.

Can Regals go off world?

20 hours ago, Ookla the Frustrated. said:

They can't take stormlight off world either. Yet.

If they can get Regals off planet, they can generate Voidlight in the field.

Posted
1 hour ago, Oltux72 said:

Can Regals go off world?

I think if Odium would be released, Regals could leave (and so could Fused, maybe even enlightened Radiants?).
He did plan on using surgebinder army to conquer and attack other planets, so there should be a way.

Posted
On 12/12/2022 at 6:19 AM, offer said:

They also probably have the best military strategists in the cosmere, as the Alethi practiced it a lot... while other planets (I think specifically on Scadrial) have no experience in large scale wars.

This is an advantage for sure against a number of other worlds, but it might be a detriment against more modern warfare strategies Taldain and Scadrial could apply. One of the reasons the first World War was so bloody is outdated military strategy going up against modern weaponry

Posted
3 hours ago, Oltux72 said:

Go for the Spren. Roshar has a lot of physical fighters and Investiture, but the Spren are not all that trained in war

The spren have wars between themselves, like when the Honorspren tried to take over Shadesmar. Additionally war would draw angerspren, which are considered enough of a threat that even Nahel spren go armed in case one shows up.

3 hours ago, Oltux72 said:

Can Regals go off world?

I don't think we have confirmation.

Posted
On 12/2/2022 at 0:17 AM, Ookla the Frustrated. said:

As before did I miss anything? I am still working on a ranking system to place worlds on if any of you have any ideas. Also which worlds should I do next?

You should do Nalthis next, though that would be difficult, since we don't know how technologically advanced are they during SA. We can assume that not much has changed because at the start of SA maybe only a decade or two has passed? I don't know if there is a WoB for the length of time between Warbreaker and tWoK.

Posted
21 minutes ago, Ati16 said:

You should do Nalthis next, though that would be difficult, since we don't know how technologically advanced are they during SA. We can assume that not much has changed because at the start of SA maybe only a decade or two has passed? I don't know if there is a WoB for the length of time between Warbreaker and tWoK.

Already done.

 

  • 2 weeks later...
Posted

The population numbers are from a 2015 WoB, thus predting even Oathbringer.

Desolations are catastrophes, demographically speaking. How much of Roshar's population has died so far?

Posted
48 minutes ago, Oltux72 said:

The population numbers are from a 2015 WoB, thus predting even Oathbringer.

Desolations are catastrophes, demographically speaking. How much of Roshar's population has died so far?

Unknown, though those would mostly be from small rural towns and farmsteads. Most of the population centers were minimally affected by the Everstorm, and there haven't been any wholesale slaughters that we know of.

Posted
Just now, Frustration said:

Unknown, though those would mostly be from small rural towns and farmsteads. Most of the population centers were minimally affected by the Everstorm, and there haven't been any wholesale slaughters that we know of.

Maybe not wholesale slaughters, but it's still a worldwide war going on. RoW has many refugee families from Herdaz implying that there are decently high civilian casualties and then the soldier casualties that medieval warfare that Roshar uses often ends with. As it's been only a year of fighting, it won't be too devastating but I'm sure that by the time of SL6 they will still be feeling it to some extent

Posted
14 hours ago, Frustration said:

Unknown, though those would mostly be from small rural towns and farmsteads. Most of the population centers were minimally affected by the Everstorm, and there haven't been any wholesale slaughters that we know of.

It's not the Everstorm that kills people. In OB first Singers in Alethkar attacked and siezed food supplies. Kholinar was on the brink of total food shortage during siege. Refugees and food rationing in camps. It is fair to assume that Alethkar suffered through widespread famine at least during first year of True Desolation. Although no numbers are know for us so it's hard to include it as a factor in the index.

  • 5 weeks later...
Posted (edited)

One thing I do think is missing is that rosharan military capacity is in many cases well beyond that of other divided planets.

overall the planet seems to about early renaissance or late medieval era in terms of technology lacking notably guns and with the very notable point in their favor regarding fabriels which all them some industrial/modern era capabilities without a lot of the disadvantages like pollution that usually come with it.

this is based on their general tech and the fact that despite being largely feudal they have a relatively advanced economy and some sprawling urban centers.

it also seems clear that based on the casualties and numbers seen in rosharan warfare we are talking an industrialized military machine in most cases, these aren’t feudal armies they are often professional armies with a state war machine at their back.

for example- 

Azimir is a classical republic/empire which has similarly advanced logistical and economic capacity.

Notably the vorin peoples(it’s like always the vorins) are capable of feats and military industry and power projection similar in scale to classical/napoleonic states of similar sizes. Specifically the alethi sent o be able to field an army similar in size to napoleonic France and mustered an army of about 130k for the shattered plains, which was basically about as much of a peer to peer conflict as anything the us has fought in the Middle East. Plus barring the minor pitched battles the war probably has strategically more in common at least to my eyes with counter-insurgency than a full scale war. 
plus even after being cut off from large portions of their kingdom they still are able to supply a significant number of coalition forces and each high prince seems to be able to muster about 30k or more professional trained soldiers.

thats insane, the vorin states are decentralized feudal societies with the military capacity of an industrial napoleonic era state.

tldr: vorin people’s punch far far above their weight in military capacity based on their tech level, economic level, and decentralized social structure.
 

Now to the next point, the rating of armed forces seems to be to not count the huge quality advantage for roshar.

of all the planets in the cosmere roshar has by far the oldest military history and the largest scale of military development, as well as the best troops bar none. 
 

as of Stormlight 5 the average rosharan human soldier faces a foe that is 1. Likely a demon in their religion, and 2. Is a 7-8 foot armored crab man, that can jump 30 feet. Warform singers are in my estimation objectively superior to koloss in nearly every way.
rosharan troops have clearly exceptional morale, are largely professional soldiers and with millennia of military theory behind them.

this is especially notable compared to Scadrial who has very few real professional experience troops(at least in the north) and roshar still seems to be on par in terms of macro scale with Nalthis and sel. 
but large numbers of rosharans troops come from militant warrior cultures, are professionals plus they are able to stand their ground against superior troops and win. But they can take their ground and defeat them due to their skill and that of their commanders.

Edited by Valigus
Posted
1 minute ago, Valigus said:

It must be pointed out I think for the offensive section that the lower gravity and oxygen on other worlds likely wouldn’t matter for the alethi at least(and Horneaters) they are so unreasonably massive that they would still be stronger and more dangerous than normal humans, off the top of my head astronauts in zero gs gained like 3 inches or something.

That is true, once you have adjusted to that gravitational change. But you are going to be weaker than you are used to.

2 minutes ago, Valigus said:

kaladin is like 7 foot plus so even accounting for the fact that kaladin is tall and those numbers alethi are still competing with or exceeding top National earth height average like in the Nordic countries and people with less exceptional average heights would likely be at a considerable disadvantage due to height and strength correlating pretty well. Plus .3 gs is not anywhere near as significant a difference as near 0 to 1 g so we are probably talking about an even lower difference.

the oxygen problem is fair but it likely would be null after a day or two of acclimatization, the equivalent of an average person going above 6k feet, wait a day or two and you’re good.

essentially rosharans, or at least vorin peoples, singers, and Horneaters are much much larger than just their gravity and oxygen difference would seem to account for, and they would likely still be much larger and stronger than average people on other planets even accounting for this.

(Like shallan would likely still be near 6 foot on earth and kaladin around 7, that’s huge, and while they would be weaker than a person from earth of the same height they would like be much stronger and larger than the average person(of similar biological characteristics))

All of these points are correct, but that still is a vulnerability. Lower oxygen and higher gravity means you spend several days much weaker, and less active than the planets natives, which makes it easier for them to force you off of the world.

Now it's not crippling, but it is something to keep in mind

Posted
7 minutes ago, Frustration said:

That is true, once you have adjusted to that gravitational change. But you are going to be weaker than you are used to.

All of these points are correct, but that still is a vulnerability. Lower oxygen and higher gravity means you spend several days much weaker, and less active than the planets natives, which makes it easier for them to force you off of the world.

Now it's not crippling, but it is something to keep in mind

Yeah I also realized you addressed this right after I wrote it, but I m gonna replace that comment with some observations I’ve just had about rosharan military capability relative to tech and social ordering

  • Frustration changed the title to Frustration's Firepower Index: Roshar, updated for Wind and Truth
Posted

Well at long last something has changed here.

For those of you who have already read this I'll just copy the new data here

Spoiler

Shards: Shards: Retribution kind of resides on Roshar, although they are in some form of hiding. 3/3

Dawnshards: Rysn has gone into deep hiding, and her current location is unknown. 0/0

 

Defenses

Spoiler

Roshar has only a single perpendicularity which is unknown except to a small group of singers. Due to it's location even shards have a difficult time finding it. On top of that it is buried under a large amount of rock and only accessible with Stoneshaping, and in the middle of the shattered plains, an almost impassible natural boundary. 

Additionally the CR is guarded naturally by several types of spren, including the Nahel spren which have several settlements in the Cognitive realm. And Angerspren which are noticeably dangerous even to other spren(OB 887). Angerspren would be naturally drawn by large groups of people, making large scale invasion through the CR almost impossible.

The natural surface of Roshar is rocky and uneven, and the entire planet is covered in a ceaseless storm, blanketing the entire land in perpetual darkness.

It should be noted that Roshar has higher oxygen and lower gravity than most planets, meaning invading forces would be able to exert themselves in ways they normally couldn't. However worldhoppers are warned to beware fire as it is more dangerous here than on other worlds.

Roshar is stuck inside a time dilation bubble, which would make planning, resupply and advancement much easier for their enemies.

3.5/5.5

 

Offenses:

Spoiler

Other worlds are higher gravity and lower oxygen than Roshar, which would limit their ability to leave the planet in a fighting force. They are likewise in a time dilation bubble, further limiting their capacity. Roshar does however have the ability to create Elsegates between the Physical and Cognitive realms, or between worlds.

-1/1

 

Natural advantages: Rosharans are taller than non-rosharans by a large margin, this would make facing them intimidating, while also allowing them greater physical strength. Some among the Horneaters and Singers can get to seven Rosharan feet, so they likely are close to 7'8-8'

Spoiler

Questioner

It's referenced that on Roshar, a foot is longer than is cosmere standard. I can't find anywhere how long it actually is.

Brandon Sanderson

That's gonna come down to questions for Isaac and Karen. Not that you should go ask them right now. Mainly, what's going on is, we have to have height charts and things like that. Let me talk about the reason for this. I want to be able to say something in world like, "Kaladin's about 6'4." So that people can picture him compared to the people around him. He's probably closer to 7 foot compared to people from Scadrial. But if I say he's 7 foot, you're going to imagine him of the wrong proportions and size compared to the people around him. So I went ahead and said, we will use feet, but scale them different in order-- this is kind of just me fudging for your perception. When you see actual people from Roshar next to people from Scadrial, particularly tall Alethi, they're gonna look like giants.

Dragonsteel Mini-Con 2021 (Nov. 22, 2021)

Additionally Roshar has the second highest population of major shardworlds, and is close to first

Spoiler

wackyHair

What's the population of the shardworld's we've seen so far (even in very general terms, like one's much bigger than the others or something)?

Brandon Sanderson

Scadrial is certainly the least populated of the major shard worlds. Then Nalthis, I'd guess, followed by Roshar, and finally Sel--which likely has the largest population. I would have to look closely to see which is bigger between those last two.

Phantine

Does a population of about 100 million during The Final Empire (with 1-2 million in Luthadel), and around 15 million during Alloy of Law (with about 5 million in Elendel) seem right?

Brandon Sanderson

Have to RAFO this for now, for reasons I can't explain without giving spoilers.

Phantine

How about as far as Elend/Wax knows, at the beginning of their respective series?

Brandon Sanderson

Then those numbers, if they're off, are at least close.

faragorn

Interesting that Sel has such a large population, given that the actual numbers of soldiers shown seem to be quite small.

Brandon Sanderson

Let's just say that Opelon has an inflated opinion of its own size in relation to the rest of the world.

Footnote: The RAFO about the Scadrian population may be due to the existence of the Southerners, which had not been revealed as of this time.
/r/books AMA 2015 (June 8, 2015)

And Singers make excellent shock troops, with heavy resistance to caltrops, fire, heat, cold and other extremes

2.5/2.5

 

Armed Forces: There are multiple groups on Roshar, but the ones that I believe deserve attention are: The Coalition, The Odium's forces, The Sleepless, The Shin, and The Listeners. Two of which(The Coalition and Odium's forces) are in active combat with each other, with the Sleepless tentitively allies with the Coalition, and the Listeners and Shin trying to remain neutral.

Spoiler

There are four main factions on Roshar, possibly three depending on how much contact Urithiru has with Azimir.

 

1. Retribution's forces: Retribution controls most of the planet, with over two-thousand fused, a few thunderclasts and the unmade. On top of this they have dozens of sets of shardplate and blades, almost complete control of the oceans, and hundreds of thousands of humans and singers. Additionally they are more or less allied with the skybreakers.

2. Urithiru: Urithiru is inside of a massive crystal sphere, and the radiants within are always infused with Towerlight. This prevents them from leaving and others from entering through traditional means. There are hundreds of radiants within, and tens of thousands of humans. Urithiru also comes with a built in suppression of Odium's investiture, though it is unclear how the formation of Retribution may have impacted this.

3. Azimir: Azimir is home to hundreds of thousands, with a few dead shards, and the ten Unoathed on top of that, with the potential to receive more unoathed and spren entering the physical realm.

Szeth bearing Nightblood at some point returns to either Azimir or Urithiru.

4. The Listeners: The Listeners control Narak, with dozens of budding Willshapers, Heavenly ones, and Chasmfiends.

 

There is a tentative peace between these factions but they do not work together

12.5/12.5

 

Economics&Technology:

With the change from stormlight to warlight, the loss of the oathgates, and the breaking up of the world, a great deal of progress has been lost. However Roshar will likely quickly adapt to these limitations, and while there are several small pockets that are mostly isolated from the world the vast majority is interconnected. They have access to alerters, powered flight, stabalizers and more. Additionally breeding programs are making gemstones cheaper and larger as well.

0/7.5

 

Logistics:

Spoiler

On World: Roshar has developed shipping lanes, and caravan routes, though it is likely to need some changes with the advent of the Night of Sorrows. They have soulcasters, both fabrial and individual that can create any necessary materials, and Elsegates that can move them between locations, though exact application is unknown. And on the Cognitive side they have well developed shipping lanes, large fleets, and several way stops and caravan routes, that would be undisturbed, though travel between the two has become difficult. Likewise Roshar has an aerial barge, though the fate of the fourth bridge is unknown. 5/10

 

Off World: Roshar has the ability to create elsegates, allowing for easy travel between worlds at specific locations. In  addition soulcasters allow them to create their desired materials while on the move. interplanetary trade with Roshar developed several routes to neighboring worlds, however time dilation makes all of this more difficult. 2.5/2.5

 

 

Intelligence: Roshar has several ways to create illusions, between Lightweavers, Truthwatchers, Smokeforms, and the Ones of Masks. They also have spren who can become invisible to everyone except those with investiture detection. They also have the ability to create replicas of important documents via soulcasting, which doesn't require them to even be in the same room as the document being copied. They can also create poison, or weapons if need be, and Lightweavers can instantly memorize anything they look at. Rosharans are also distinct from other Cosmere humans making it difficult for them to imitate off worlders without powers.

10/10

 

Counterintelligence: Lightweavers, Elsecallers, and Willshapers can look into the Cognitive realm and see the souls of anyone nearby. Rosharans also have noticeably distinct features, making them hard to imitate without powers, along with Singers being a separate species, that can hear rhythms, which will give away even Kandra imposters. They also have alerter fabrials that can detect people approaching, and can be set to ignore certain individuals. Additionally they have spren who are always awake, and can be watching, and Secretspren can detect uses of investiture.

9/9

 

Allies: The forces of Retribution forces on Roshar are enemies of all other shards: -2/1

 

Notable uses of investiture: Secretspren can detect kinetic investiture, and there are fabrials that can suppress invested abilities, though those are rare, and only seem to work on various forms of surgebinding. They also have Shardblades that can sever the soul, and plate that greatly increases strength and durability. Additionally they have several lifeforms that can consume investiture.

+4.5

 

Recommended strategies: Roshar is currently reeling from the loss of the highstorms, something that has shaped Rosharan life for its entire history. It will have to quickly adapt to the new realities of the Night of Sorrows and begin rebuilding it's economic and logistical capacities. The largest difficulties will be the time dilation and interference from foreign shards, and great effort should be employed to finding what if anything can be done about them.

 

Overall ranking: 52.5/65.5

 

As before did I miss anything? What do you think of the rankings? And what should I do next?

 

Posted
1 hour ago, Frustration said:

Well at long last something has changed here.

For those of you who have already read this I'll just copy the new data here

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Shards: Shards: Retribution kind of resides on Roshar, although they are in some form of hiding. 3/3

Dawnshards: Rysn has gone into deep hiding, and her current location is unknown. 0/0

 

Defenses

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Roshar has only a single perpendicularity which is unknown except to a small group of singers. Due to it's location even shards have a difficult time finding it. On top of that it is buried under a large amount of rock and only accessible with Stoneshaping, and in the middle of the shattered plains, an almost impassible natural boundary. 

Additionally the CR is guarded naturally by several types of spren, including the Nahel spren which have several settlements in the Cognitive realm. And Angerspren which are noticeably dangerous even to other spren(OB 887). Angerspren would be naturally drawn by large groups of people, making large scale invasion through the CR almost impossible.

The natural surface of Roshar is rocky and uneven, and the entire planet is covered in a ceaseless storm, blanketing the entire land in perpetual darkness.

It should be noted that Roshar has higher oxygen and lower gravity than most planets, meaning invading forces would be able to exert themselves in ways they normally couldn't. However worldhoppers are warned to beware fire as it is more dangerous here than on other worlds.

Roshar is stuck inside a time dilation bubble, which would make planning, resupply and advancement much easier for their enemies.

3.5/5.5

 

Offenses:

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Other worlds are higher gravity and lower oxygen than Roshar, which would limit their ability to leave the planet in a fighting force. They are likewise in a time dilation bubble, further limiting their capacity. Roshar does however have the ability to create Elsegates between the Physical and Cognitive realms, or between worlds.

-1/1

 

Natural advantages: Rosharans are taller than non-rosharans by a large margin, this would make facing them intimidating, while also allowing them greater physical strength. Some among the Horneaters and Singers can get to seven Rosharan feet, so they likely are close to 7'8-8'

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Questioner

It's referenced that on Roshar, a foot is longer than is cosmere standard. I can't find anywhere how long it actually is.

Brandon Sanderson

That's gonna come down to questions for Isaac and Karen. Not that you should go ask them right now. Mainly, what's going on is, we have to have height charts and things like that. Let me talk about the reason for this. I want to be able to say something in world like, "Kaladin's about 6'4." So that people can picture him compared to the people around him. He's probably closer to 7 foot compared to people from Scadrial. But if I say he's 7 foot, you're going to imagine him of the wrong proportions and size compared to the people around him. So I went ahead and said, we will use feet, but scale them different in order-- this is kind of just me fudging for your perception. When you see actual people from Roshar next to people from Scadrial, particularly tall Alethi, they're gonna look like giants.

Dragonsteel Mini-Con 2021 (Nov. 22, 2021)

Additionally Roshar has the second highest population of major shardworlds, and is close to first

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wackyHair

What's the population of the shardworld's we've seen so far (even in very general terms, like one's much bigger than the others or something)?

Brandon Sanderson

Scadrial is certainly the least populated of the major shard worlds. Then Nalthis, I'd guess, followed by Roshar, and finally Sel--which likely has the largest population. I would have to look closely to see which is bigger between those last two.

Phantine

Does a population of about 100 million during The Final Empire (with 1-2 million in Luthadel), and around 15 million during Alloy of Law (with about 5 million in Elendel) seem right?

Brandon Sanderson

Have to RAFO this for now, for reasons I can't explain without giving spoilers.

Phantine

How about as far as Elend/Wax knows, at the beginning of their respective series?

Brandon Sanderson

Then those numbers, if they're off, are at least close.

faragorn

Interesting that Sel has such a large population, given that the actual numbers of soldiers shown seem to be quite small.

Brandon Sanderson

Let's just say that Opelon has an inflated opinion of its own size in relation to the rest of the world.

Footnote: The RAFO about the Scadrian population may be due to the existence of the Southerners, which had not been revealed as of this time.
/r/books AMA 2015 (June 8, 2015)

And Singers make excellent shock troops, with heavy resistance to caltrops, fire, heat, cold and other extremes

2.5/2.5

 

Armed Forces: There are multiple groups on Roshar, but the ones that I believe deserve attention are: The Coalition, The Odium's forces, The Sleepless, The Shin, and The Listeners. Two of which(The Coalition and Odium's forces) are in active combat with each other, with the Sleepless tentitively allies with the Coalition, and the Listeners and Shin trying to remain neutral.

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There are four main factions on Roshar, possibly three depending on how much contact Urithiru has with Azimir.

 

1. Retribution's forces: Retribution controls most of the planet, with over two-thousand fused, a few thunderclasts and the unmade. On top of this they have dozens of sets of shardplate and blades, almost complete control of the oceans, and hundreds of thousands of humans and singers. Additionally they are more or less allied with the skybreakers.

2. Urithiru: Urithiru is inside of a massive crystal sphere, and the radiants within are always infused with Towerlight. This prevents them from leaving and others from entering through traditional means. There are hundreds of radiants within, and tens of thousands of humans. Urithiru also comes with a built in suppression of Odium's investiture, though it is unclear how the formation of Retribution may have impacted this.

3. Azimir: Azimir is home to hundreds of thousands, with a few dead shards, and the ten Unoathed on top of that, with the potential to receive more unoathed and spren entering the physical realm.

Szeth bearing Nightblood at some point returns to either Azimir or Urithiru.

4. The Listeners: The Listeners control Narak, with dozens of budding Willshapers, Heavenly ones, and Chasmfiends.

 

There is a tentative peace between these factions but they do not work together

12.5/12.5

 

Economics&Technology:

With the change from stormlight to warlight, the loss of the oathgates, and the breaking up of the world, a great deal of progress has been lost. However Roshar will likely quickly adapt to these limitations, and while there are several small pockets that are mostly isolated from the world the vast majority is interconnected. They have access to alerters, powered flight, stabalizers and more. Additionally breeding programs are making gemstones cheaper and larger as well.

0/7.5

 

Logistics:

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On World: Roshar has developed shipping lanes, and caravan routes, though it is likely to need some changes with the advent of the Night of Sorrows. They have soulcasters, both fabrial and individual that can create any necessary materials, and Elsegates that can move them between locations, though exact application is unknown. And on the Cognitive side they have well developed shipping lanes, large fleets, and several way stops and caravan routes, that would be undisturbed, though travel between the two has become difficult. Likewise Roshar has an aerial barge, though the fate of the fourth bridge is unknown. 5/10

 

Off World: Roshar has the ability to create elsegates, allowing for easy travel between worlds at specific locations. In  addition soulcasters allow them to create their desired materials while on the move. interplanetary trade with Roshar developed several routes to neighboring worlds, however time dilation makes all of this more difficult. 2.5/2.5

 

 

Intelligence: Roshar has several ways to create illusions, between Lightweavers, Truthwatchers, Smokeforms, and the Ones of Masks. They also have spren who can become invisible to everyone except those with investiture detection. They also have the ability to create replicas of important documents via soulcasting, which doesn't require them to even be in the same room as the document being copied. They can also create poison, or weapons if need be, and Lightweavers can instantly memorize anything they look at. Rosharans are also distinct from other Cosmere humans making it difficult for them to imitate off worlders without powers.

10/10

 

Counterintelligence: Lightweavers, Elsecallers, and Willshapers can look into the Cognitive realm and see the souls of anyone nearby. Rosharans also have noticeably distinct features, making them hard to imitate without powers, along with Singers being a separate species, that can hear rhythms, which will give away even Kandra imposters. They also have alerter fabrials that can detect people approaching, and can be set to ignore certain individuals. Additionally they have spren who are always awake, and can be watching, and Secretspren can detect uses of investiture.

9/9

 

Allies: The forces of Retribution forces on Roshar are enemies of all other shards: -2/1

 

Notable uses of investiture: Secretspren can detect kinetic investiture, and there are fabrials that can suppress invested abilities, though those are rare, and only seem to work on various forms of surgebinding. They also have Shardblades that can sever the soul, and plate that greatly increases strength and durability. Additionally they have several lifeforms that can consume investiture.

+4.5

 

Recommended strategies: Roshar is currently reeling from the loss of the highstorms, something that has shaped Rosharan life for its entire history. It will have to quickly adapt to the new realities of the Night of Sorrows and begin rebuilding it's economic and logistical capacities. The largest difficulties will be the time dilation and interference from foreign shards, and great effort should be employed to finding what if anything can be done about them.

 

Overall ranking: 52.5/65.5

 

As before did I miss anything? What do you think of the rankings? And what should I do next?

 

I don't think a score of 0/7.5 is fair for economics/tech, I think it should be at least 1. They're not exactly in the best shape for tech, but they have things like the fourth bridge (which could arguably be put in a shock tactics category) and I don't recall if spanreeds still work. I would think so. They've also increased fabrial knowledge via Navani and the Sibling, and other scholars are presumably still working on them. If fabrials don't work right now (I thought they did, but am not confident at all) then the ranking is more justified, but I think that the scholars will be able to figure something out to get them to work.

Also, did Cultivation's perpendicularity move when she left? I feel like so much investiture would stick around for a little bit (and the time bubble shenanigans might help that) so there might be another entry point to consider. However, the Peaks are also not an ideal place to enter.

Posted
2 minutes ago, Immortal Platypus said:

don't think a score of 0/7.5 is fair for economics/tech, I think it should be at least 1.

Agree with @Immortal Platypus here.

1 hour ago, Frustration said:

Off World: Roshar has the ability to create elsegates, allowing for easy travel between worlds at specific locations. In  addition soulcasters allow them to create their desired materials while on the move. interplanetary trade with Roshar developed several routes to neighboring worlds, however time dilation makes all of this more difficult. 2.5/2.5

I think that this should move down to zero or near so due to the time dilation. The time dilation essentially means outgoing armies are on their own without much of any supplies or intelligence from Roshar.

1 hour ago, Frustration said:

Intelligence: Roshar has several ways to create illusions, between Lightweavers, Truthwatchers, Smokeforms, and the Ones of Masks. They also have spren who can become invisible to everyone except those with investiture detection. They also have the ability to create replicas of important documents via soulcasting, which doesn't require them to even be in the same room as the document being copied. They can also create poison, or weapons if need be, and Lightweavers can instantly memorize anything they look at. Rosharans are also distinct from other Cosmere humans making it difficult for them to imitate off worlders without powers.

10/10

I would knock this down a point or two due to the time dilation. The dilation means that Rosharan intelligence will have to wait much longer for updates. This essentially requires most foreign intelligence to act independently and uncoordinated.

1 hour ago, Frustration said:

Armed Forces: There are multiple groups on Roshar, but the ones that I believe deserve attention are: The Coalition, The Odium's forces, The Sleepless, The Shin, and The Listeners. Two of which(The Coalition and Odium's forces) are in active combat with each other, with the Sleepless tentitively allies with the Coalition, and the Listeners and Shin trying to remain neutral.

12.5/12.5

I would knock this down a point or two due to the fact that, as you said yourself, they do not work together. This combined with the barrier around Urithiru as least temporarily depletes Roshar of most Radiants other than Willshapers and Skybreakers.

 

Great analysis, @Frustration! The other planets have a right to be scared of Retribution's wrath.

Posted (edited)
13 minutes ago, Immortal Platypus said:

I don't think a score of 0/7.5 is fair for economics/tech, I think it should be at least 1. They're not exactly in the best shape for tech, but they have things like the fourth bridge (which could arguably be put in a shock tactics category) and I don't recall if spanreeds still work. I would think so. They've also increased fabrial knowledge via Navani and the Sibling, and other scholars are presumably still working on them. If fabrials don't work right now (I thought they did, but am not confident at all) then the ranking is more justified, but I think that the scholars will be able to figure something out to get them to work.

On Fabrials:

The main antifabrian hubs:

Urithiru: All fabrials must be reconfigured to run Towerlight, and even if that works naturally they are still stuck in one place.

Jah Kevad: Most of their stuff is implied or outright said to be fake.

Azimir: Has no sources of Warlight or Stormlight.

Theylenah: Must reconfigure to use Warlight if that doesn't work naturally.

 

So only 1/4 of the fabrial manufacturing locations can actually work in a way that stimulates economic and technological growth. I could maybe see it a little higher, but I'm skeptical right now as to how much survived the Night of Sorrows and I don't want to speculate too heavily.

13 minutes ago, Immortal Platypus said:

Also, did Cultivation's perpendicularity move when she left? I feel like so much investiture would stick around for a little bit (and the time bubble shenanigans might help that) so there might be another entry point to consider. However, the Peaks are also not an ideal place to enter.

Yea, in end Shallan goes to the Horneater Peaks and the Perpendicularity is gone.

Chapter 147 for reference, or here's the copperind summary

https://coppermind.net/wiki/Summary:Wind_and_Truth

1 minute ago, Qianweilian said:

I think that this should move down to zero or near so due to the time dilation. The time dilation essentially means outgoing armies are on their own without much of any supplies or intelligence from Roshar.

That was based on the idea of going to the CR and Elsegating to the desired location, which bypasses a lot of the restrictions that time dilation imposes. That said there would be some limitations. I'll think about it but I might knock it down another .5

3 minutes ago, Qianweilian said:

I would knock this down a point or two due to the time dilation. The dilation means that Rosharan intelligence will have to wait much longer for updates. This essentially requires most foreign intelligence to act independently and uncoordinated.

I was assuming that they would be reporting back to a local operating location or that they would be spying on another individual/group on Roshar.

5 minutes ago, Qianweilian said:

I would knock this down a point or two due to the fact that, as you said yourself, they do not work together. This combined with the barrier around Urithiru as least temporarily depletes Roshar of most Radiants other than Willshapers and Skybreakers.

I did knock a point for lack of unity, and I noted the limitations to Urithiru in Armed forces with its own deduction

11 minutes ago, Qianweilian said:

Great analysis, @Frustration! The other planets have a right to be scared of Retribution's wrath.

Why thank you.

Edited by Frustration

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