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Claincy

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Everything posted by Claincy

  1. I would guess some, but I think how much would greatly depend on the number of breaths you stored in it. A couple might make barely any resistance while several hundred to 1000 might make it very difficult for someone else to awaken and likely require more breaths to do so as a direct consequence.
  2. For what its worth, your reasoning and logic was some of the best in the game, the only problem was trusting Beetle And hey, don't feel too bad: I spend the majority of any game where I am a villager successfully convincing people to lynch villager after villager. (I spend the rest of the game dead after they finally lynch me.) Edit: @Meta, I am in for the next one.
  3. Ah yeah. I'm curious. Did you suspect me much at any particular point? I was playing very different to how I normally do. In person I am generally leading the charge (spiked or otherwise). This time I took a much more background plotting/manipulation role. Edit: Just to explain why we didn't come forward as the spiked on the last day. We knew we could deadlock it no worries if there were no remaining allomancers amongst the surviving villagers. We strongly suspected this to be the case but we weren't absolutely certain and so chose the safe option of manipulating everyone into killing another villager
  4. Thankyou for playing everyone, and thankyou to Meta for running it! I know I had a blast. A couple of thoughts/comments: -Things did get overheated and vitriolic at one point as we all know. In future it should be our responsibility as a group to try to notice if anything like that is building and nip it in the bud. -It took us a while to get any balance for the rp portions. We used it too much at the beginning and it was interfering with the game at tad too much. By the end we had a better balance though I thought we could have done a little more of it. 1-2 in character posts per person per day on average seems to be roughly the sweet spot. @Kurk, Your code was a good idea. Unfortunate for you that you were really just giving a spiked a method to lie to you in a code that the other spiked would understand One question for the one thing I don't know. That night you attacked someone who was defended by Quinn, was that actually Quinn or someone he was defending? EDIT: Nevermind, saw in the master doc. I would like to note that while Wilson was completely wrong about who was spiked until near the end when she suspected Aether/mat/me she did do a very good job at arguing her point. Persuasion and manipulation are at the very core of this game. If she hadn't kept coming down on our side we would have killed her off long ago for being too dangerous @Serendipity, meta mentioned in the spiked doc somewhere that he had thoughts on other settings, some of which sounded very cool. Also, Kudos to the villagers in general given that you successfully targeted spiked on both of the first two days. A pity that you let us convince you otherwise I honestly never expected the fake seeker plan to last more than 1 day. @Meta, What?! Ruin betrayed us! And here I thought we could trust him I totally never saw that coming. Finally. Put me on the list of GM's please (Now to have a read of the dead doc ) Good game all, looking forward to the next one!
  5. I need to head to bed now. I won't be back on till after the day ends. Maill's logic about us killing him making us lose the game unfortunately applies universally: If Mat is a villager and we kill him, we lose. If we kill anyone who is a villager, we lose. So I just have to go by who I think is the most likely to be spiked, and that is still Maill. Sorry Maill, but my vote stands. Goodnight all, and good luck :/
  6. For a more detailed discussion about exactly that: http://www.17thshard.com/forum/topic/4104-seer-vs-sparker/
  7. I was watching it again yesterday because some of my family hadn't seen it and with the current streak of 40+ degrees Celsius days the theater was nice and cool. Of course with so much heat most people in Melbourne has their air conditioners going which taxes the powergrid a bit. (minor spoiler) It had just got to the part when most of the dwarves leave Laketown for Erebor. The remaining dwarves knock on Bard's door. "NO. I've had enough of dwarves!" *Screen goes black* Best blackout timing ever.
  8. Ah, right. So it was actually: You, Beetle, Gambles, Kukri and Maill? A pity it didn't really work out We seem to have been getting outwitted at every turn We definitely need to band together on a single person. At the moment I think that the odds on Maill being spiked are slightly better than the odds of Mat being spiked (or they both could be of course) as a result I will vote for Maill now just in case I am not on later, I should be around for a while yet though.
  9. I would be annoyed at not being invited except that at least one of your group pretty well has to be spiked. I do hope you guys haven't lost us the game by feeding the spiked information on your plans. Of course, given I allied even momentarily with Aether I guess I cannot blame you. So the group was what? You, Wilson, Gambles, Maill and Mat? If what you are saying is true, then Maill seems the most likely to be the traitor, however I will hold off voting till I have at least heard what he has to say for himself. If we mess this up, we lose. Edit: Gamma's post came in just before mine. So you had Kukri as well and he revealed he was the coinshot?! As if we needed more evidence for a traitor.
  10. Yeah I'm the soother. (I wonder who is going to for tonight now ) @bartbug, I'm confused. There has to be 2 or 3 spiked left among us in general but your comment sounds like it's referring to a different "us"?
  11. He does, well, Llarimar does and Lightsong responds in typical Lightsong fashion: "I know, but I am very good at pretending." {Quote is approximate} I would guess that for the most part someone of the 5th heightening or above would be the same as a returned for healing etc.
  12. Weather report for the next few days: 43, 39, 41, 40 (degrees celsius). If I don't post it is probably because I melted.

  13. (Given how long that first post turned out I figured I should put at least some chapters in separate posts. If this is a problem to anyone let me know.) Chapter 2 Xatar likes being dramatic, ok. But it would be nice if this was more apparent in his dialogue. Add him pausing for dramatic effect before he revealed that he could use both magics for example. (I know that at that point him being a shadowdusker would mean very little to Zac, this is perhaps an opportunity for Xatar to get slightly annoyed at Zac not giving an appropriately awed reaction.) There are a couple of bits that in retrospect could show some degree of a sense for the dramatic, but they aren't obviously so at the time. Wait sorry. Which idea? Was it the idea of killing someone? The idea of an adventure? The idea of actually doing something worthwhile? This could be a very good moment for learning about Zac's character but I left it feeling uncertain what exactly I had just learned. Just a few more words could make this a useful sentence rather than an uncertain one. This section confused me for a moment. We had just learned that Xatar had left the inn at some point and here he was appearing to an elf in a very dark room. Initially I thought that it was just that he was wearing dark clothing in the dark room so only his face was really visible rather than the mirromancy that was actually going on. I realise that the reader doesn't know about mirromancy yet but I didn't actually realise that anything odd was going on. I was just confused by "You'll be here by the end of the week, though" as I thought he was already there and so a couple of lines of dialogue there didn't make sense at the time. Maybe it was just me being thick but maybe there is a way to make it slightly clearer that it is just his head appearing so that the conversation actually makes any sense before mirromancy is mentioned. The second sentence about never falling in love with you again just feels odd to me. I'm not sure how to say why though :? Initially I had thought (as we were supposed to) that he just wanted Miir on the team because she would be an asset, but from this I take it he does have hopes of rekindling their relationship? I don't think there is anything remotely wrong with that narratively, it adds to his character a bit actually, but that line just feels a bit odd. *shrug* As I noted under chapter one we have Xatar being curt as "always" but then followed by more exposition. He does snap at Zac a little which is good, but then blames it on imbalance in the usage of his magic. Then again, if you are going to investigate how he is a bit inconsistent and a little messed up buy the way his attitudes shift as he uses the different magic I am all for it That could be a very interesting character->magic system interaction. I like the example of the effects of using much of one type of magic or the other but if a bit of mirromancy is enough to change his emotions and attitude to that degree the people who only have one would have to use magic very rarely or they would very rapidly reach the extremes. Repetition thing again. Starting two consecutive sentences with the same words is not ideal. Perhaps an "And then" or similar for the second one? I feel like the cheese that Zac eats should be fairly significant but again I am not 100% sure what the significance is. That it was a prized possession indicates how hard his life has been very well, I like it. But it is unclear in exactly which way eating the cheese is significant. I can think of a couple of possibilities, or was it just a small celebration of starting a new life? Either way I do like the moment, I just think you could make more of it. I think this really needs a better explanation. I can intuit with some thought that their war was about light magic or dark magic being right/wrong and that shadowduskers existed suggested that maybe neither was and the whole war was a mistake, but if that is the case why were the shadowduskers hunted so much, and still are. It just isn't clear and it seems to be rather important. I also don't see how "patience" really ties in here to what ended the war. On a happier note, shadowduskers sounds cool Two more comments: Firstly: wood elves and high elves and their fairly standard differences. And then goblins, who are automatically bad guys, because reasons and one of them is even riding a wolf at the start of chapter 3. Just noting the large use of high fantasy tropes again. Secondly: This is a general suggestion, not specific to this chapter. Your world doesn't seem to have any idioms of its own. The setting is early industrial/fantasy but all the characters thus far talk like you would expect in modern day English speaking countries. Only the names reflect the setting. I think it would really help immersion if you had a couple of speech patterns or sayings etc that were unique to the world. Maybe characters could swear by light or dark or "dusk" could be an exclamation given how the shadowduskers are regarded. Just a few things like that could really add to the feel of the world and make it feel more unique and less generic.
  14. Ok I've now had the time and energy to start reading it I think I'll post thoughts chapter by chapter as I go. I will say that thus far I am enjoying it well enough. A couple of notes first though. -I appreciate a good book but I'm no author, anything I say is far from the be all and end all. -I mostly read full-length novels so some of what I say may apply a bit less to something this length. -Sorry if I seem a tad harsh at times, it won't be intentional -Some of these are not major concerns so much as simple comments/suggestions that you can take on board or ignore as you wish. I may end up pointing out a lot more things that I don't like than those I do as I find them easier to notice and recall. That doesn't mean that I mostly don't like what you've written I am not going to end every point I write here with "Just a suggestion" -Some of my comments are stylistic or character/story etc related and a few are just editorial bits and pieces that I think might improve it a bit. A couple of general notes from what I have read so far: -The world seems somewhat unoriginal thus far. Maybe a tad harsh, but noble-magic wielding, constrained elves in comparison to feisty, riotous humans and dislike and conflict between them is certainly not a new concept. The comparison of elven magic to human science is a bit less used though it feels very familiar. This isn't necessarily a huge problem as their is a certain appeal to those tales which is why they have been so many stories about them. The main character being a never-do-well outcast is also a common trope but as I haven't read far enough to see where his character goes I don't think there is anything really wrong with that. Your elves etc may turn out to be more unique later but I am only in the second chapter while I am writing this. -The magic system on the other hand is more interesting. It has a couple of common ideas and is less restrictive and defined than I personally prefer magic systems but that is really personal taste. It has enough new ideas and potential to keep me interested in where you take it in the rest of the story. -The descriptions that you put in seem very utilitarian to me. It feels a bit like reading a fact sheet at times when you are describing something rather than immersing me in the world and the story. It's not really bad, some of the descriptions are good, but I think you could put more feeling and life into them if that makes sense. -You also occasionally use the same descriptive words in adjacent sentences. Which can be slightly repetitive at times. It is more interesting if you mix up the vocabulary a little. It isn't that the words you are using are bad, it is just when you describe two things using the same adjective, one in one sentence and one in the next. So, Chapter I It feels rushed to me, this may carry on in future chapters too. However this may be largely a symptom of me being accustomed to much longer stories that have much more time to put in details. All the same I feel like adding some more incidental things could help. For example when Zac and Xatar are walking to the inn perhaps a couple of lines on how Zac is wondering who this person really is and what he could possibly want with him. Zac seems to sort of just roll with it till they get into their room and then he is suddenly brimming with questions. It just feels like an easily rectified jump. I do realize that Xatar was talking most of the time they were walking, but a line starting with something like "As Xatar talked Zac wondered.....". I would like to note that I do enjoy the dry wit you utilize. Examples such as the "remarkably informative sign" and how he hadn't actually entered the village yet but he was sure this one would be different I find quite entertaining. Here is what I mentioned earlier about reusing adjectives. They are really just a bit too close together. They work well in either situation but both together like that feels repetitive. This felt like too many ideas bouncing around in the same paragraph. It seemed like the focus shifted too much. It might be better if there was a new line after Zac thought. The short sentences fit it being a curt reply but it still feels too long to really be curt. This is directly after he talks for a couple of paragraphs. Then not too far into chapter 2 you have: So I get that you are trying to characterize him as being curt but the majority of his dialogue isn't and it feels rather inconsistent with how you are trying to portray him here. The difficulty is that you need him to give the exposition for the world and magic to explain to Zac and the reader, but at the same time you are trying to give him a character where he wouldn't go on like that :/ Perhaps noting after or during some of his explanations that he seemed grumpy about being forced to explain things or similar would make it feel more consistent. (...If you wanted someone to just be nice to you about your writing you maaay want to ask other people )
  15. Ah k. I just wanted to check I wasn't missing something
  16. NO! How could you steal Aether's title?! ...Anyway, so what are you thinking that Aether forgetting to put Mat on the list implies? The way you said it seems to say that you have an idea?
  17. It is always funny when someone has known both of us for a bit but had no idea we were twins. Triplets like that would be very rare. I don't think I've heard of a specific case where it did before though I was aware it was possible. I tend to forget at times that some people may not know the difference between fraternal and identical twins, or at least not know why they are different. Its a case of things that you have known for so long that you forget that not everyone does
  18. Fraternal, I have a twin sister. (It's kind of sad/amusing how many people ask if we are identical after we have noted that the other twin is a sister/brother )
  19. Being a twin, I am always in favour of twin-favouring magic to a degree But no, I think Kurk and Weiry are almost certainly right on this one
  20. Now that I am awake, home from work and caught up on your I can finally post (Stupid timezones) So it appears that Aether/Darnam/my alliance has dissolved As Darnam may have left the game fully anyway. Oh well, at least now I can vote for who I want to rather than voting for someone whom I didn't want to for the purpose of building an alliance. With that said, as initially unlikely as having two seekers seemed, Beetle's continuing success with seeking leads me to suspect him even less than I did before. I'm not 100% certain obviously but I don't think he is spiked. Even if he is I agree with Kurkistan's logic that we won't actually gain from killing him now as opposed to tomorrow. With that said and a belief that Beetle is innocent, Dyring is perhaps the most suspicious player at the moment and his continued aggression against our seeker makes him even more suspicious on top of the reasons that have already been eloquently put by others over the past couple of pages. Beyond being the most suspicious he has collated a few votes already and we desperately need to kill a spiked with this vote, a deadlock will be the death of us all. If Darnam returns and he and Aether and I agree on someone who we think is spiked (and convince me that they are actually trustworthy, I'm not so sure that I threw in with the right people anymore, I may have been too desperate to get a group together) I may change my vote, but for now I vote (with relative confidence) for Dyring. (Sorry Dyring)
  21. There's your problem, the coinshot is a villager only role. He *has* to be a villager, he (or she) just isn't doing too well for us so far :/ @dyring, I don't think you are spiked. I'm not fully certain but I don't think you are. Gamma's comment implied that it was somehow certain that you were and I was wondering why he was suddenly so certain. Edite: Ninja'd by Meta
  22. Sorry I'm slightly confused here. Dyring could well be spiked given that from the writeup it was the coinshot who tried to kill him and thug isn't a villager-only role. Am I missing something here?
  23. Welcome to the boards Zaci-chan! It's a cool idea. I have had one thought though, Hoid's quote about having carried it longer than Kaladin would believe makes it sound to me as if it was a very very long time. Then again, if my memory is right stormlight archive is at a similar time to alloy of law which is about 300 years after the mistborn trilogy, that could be long enough. Even if Hoid didn't get it then I strongly suspect he was on Scadrial more than once before then so easily could have got it earlier. Regardless I think you are likely right that it is a Terris flute.
  24. I wasn't saying it was overpowered at all. More unintuitive. It feels to me kind of like taking an already complicated thing that we really have precious little idea how works, fueling allomancy with investiture from another world, then there is the related but also difficult using allomancy without metals. Then on top of that already complicated task you want to get someone who normally cannot burn other metals to be able to burn them. If it is possible to do this then, by my understanding of sDNA, I think it would be very likely that whether they were a misting or not would be irrelevant so long as they were from Scadrial as I do not think having the sDNA to burn pewter would make it any easier to use allomantic steel in this fashion. Basically we know barely anything about sDNA beyond that it exists and is required for allomancy and I think that sDNA is much more important than you do. Until we get more from Brandon there is little we can do to tell who is closer to the truth here.
  25. There is no absolute evidence either way no. But it is really the same as why a non-allomancer can't use allomancy at all, they simply do not have the right sDNA for it. So if that isn't reason enough for why a misting cannot utilize the other allomantic powers then why would it be enough for normal people not being able to use allomancy? An extreme example but I think it illustrates the point. Basically it comes down to that a magic (or otherwise) system must have limits and constraints or it gets kind of boring. From a not in-world perspective I do not think that it would work all that well for the upcoming books and so doubt that Brandon would choose to work it that way. It is, of course, possible that I am wrong.
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