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ChickenBonanza

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Everything posted by ChickenBonanza

  1. Recently I had a thought about the West Marches TTRPG campaign style. I thought a certain aspect might apply here, that of a collective, rotating party system. Theoretically, instead of individual parties, everyone would be a part of this larger guild or free company or something. When there is a dungeon to clear or task to be done, a temporary party would be made out of whoever is available and volunteers, and then they go off and do adventurer things. In this case, it would lessen the impact unavailable players would have on the game compared to having smaller, independent parties. Maybe more varied character interaction, too.
  2. Crimson already covers one noncanon aether, we could potentially use the other to inspire the hypothetical Foil/Talus aether.
  3. Indeed, indeed. Support stuff. Curing the ailments. Yet… I wish to keep the essence of his abilities simple. What were you thinking of as an application of the concept of innovation? Imbuement-esque improvement effects?
  4. Behold! This identity of this deity can be some mysterious force that may or may not be unraveled with the passage of time, totally.
  5. I may have also seen the same thing, thought I felt that ‘Experience’ fills much the same niche as ‘Change’ does.
  6. Greetings once again. With magic item and magical quirk additions. I am still unsure, however, as to how to exactly deal with the knowledge deity which granted his Sacred Magic (erroneously called a ‘dirty’ in my previous post, how scandalous). Open to suggestions.
  7. Quite enjoyable, to see the many facets of reality at once. Grace only found herself in one, however. The Spiritual, where most of Odium resided, and where their power was greatest. It was time to pull strings. Threnody. Where the dragon Andarneoas had chosen to reside. Direct visions of her actions were obscured, of course, as the details of the future grew blurry where her counterparts meddled. What Endowment planned, however, could be gleamed by Grace’s own knowledge of her personality, and the actions she had thus far witnessed. Humans would chafe when trapped in a cage, no matter how gilded. The true human experience was to be found in a world of uncertainty and passion, just how Yolen was. For it was only in such circumstances that victory and defeat held meaning. It would not do for the people of Threnody to forget that. Grace would make sure of it. She reached out to the souls of mortals, not the planet. Endowment had already suffused that enough, and neither Grace nor Odium held a desire to be affixed to one location. Perhaps the wake of Ruin would hide Grace’s touch. Threnodites had a curious ability to persist in some form after death to a greater degree than most. It was to this that Grace made changes. Inserting into willing souls an instinctive remembrance of how they lived in the past. An inborn desire to live life as it was meant to be, designed to persist through generations, until that longing would be fulfilled. One day, hopefully, the people of Threnody might call on the power of Odium to support their attempts at freedom from Endowment’s control. Ever present, Grave could feel Odium’s longing for that day. A system, as of yet unnamed. Invention started the beginnings of a new planet. Grace did not lend power to its creation. All she cared for was people, who could feel emotion to the intensity that her Shard desired. When Invention decided to create a mortal species, she wished to be there to lend an invisible helping hand. Nerakalis, in the Selish system. Similarly, Ambition had not yet created intelligent life. One day she would, and Grace was sure the conditions she’d foster would align well with Odium’s Intent. Autonomy and Honor planned to create their own world. A foothold into their creation would serve her well, yet she was hesitant. Odium might match the power of any other Shard, but none could yet match two. There were others, of course. Not as quite suitable for manipulations. Not yet attached to their own projects, or harried enough to hold firmly to vigilance, or for the moment obscured from sight. Most assuredly would there be future opportunities.
  8. This is what I got so far, going for Mage-Priest route. I don’t know what to do by way of magical item or quirks. Perhaps old age requires his frequent reference to notes, as a way of balancing things out. The specific identity of his patron dirty is also something I have not arrived at. What little remains shall come at a later date. Perhaps the quirk should indeed be the necessary reminders of his abilities, due to his old age. The magic item, then, could be a spellbook imbued with a functionality which better facilitates that. (I had read that quirks aren’t specifically necessary, but the addition of restriction will do this guy some good, I think.)
  9. Gosh, now I’m torn about which one to pursue. Something something lobster too buttery.
  10. I was thinking of a minor god of knowledge, focused upon the spreading of knowledge, fostering civilization and educating the masses. A god focused on the benefits of knowledge, as it were. Healing and support-based Sacred Magic could be justified by a connection to things like the advancement of medicine. I had thought that as well, but I felt that that concept would be more leaning into the magical generalist aptitude, and therefor fulfilling the same role a rogue or a bard might.
  11. To make sure, they would both be acceptable goals to pursue?
  12. I have ideas for two styles of character. A Mage-Priest and a Warrior-Mage-Priest. (My mind has been corrupted by a certain rpg series. I must beg apologies.) First, Mage-Priest: Which brings me to the second concept, probably more acceptable in scope. Warrior-Mage-Priest: Last thing. Dwelf. Elf/Dwarf hybrid. Totally feasible, right? Even if there’s an Elf/Dwarf cultural feud thing going on. Sordid affairs happen all the time, especially if the elf is, like, a type of mountain or cave elf. I got the urge to make one. Someone who, at a glance, kinda seems human, but their ears are weird and maybe they’re a little short, who knows. Endless possibility.
  13. It takes a long moment before Dominion would respond. Slowly, with incredulousness. “No. You would be able to find what you wish on any other planet but this one. You could design a planet of avians, if you wanted. Somewhere else.” A breath, if a Shard would need to take one. “Kindly,” Dominion said, “leave. There is nothing for you here.”
  14. Amongst other things, Whimsy would find the great roiling power of the Shard of Dominion. A wall of compact darkness intent on blocking access. A voice would come from it, flat yet terrible. ”What reason have you to trespass?”
  15. The souls of planets shared some resemblance to the souls of mortals. A complex web of Connections to define its vague relations to the vast array of individuals and objects, in a pattern totally unique to itself. Being comprised of the same substance, Mascarose could meld the infinite energy of the Shard Dominion with the souls of Alaswha, Roshar, and the unnamed third. Thereby tying himself near-inextricably to the Rosharan system. Indeed, this was an outcome the system wanted, in its own way, as a project left abandoned by a deceased creator. Mascarose could fill in that role. And thereafter, he chose too. Cautiously. A slow Investing of Dominion into the souls of the planets he had chosen to administer. His control over the planet’s fates, and that of their inhabitants, slowly began to grow. Yes, he decided. He would ensure they reached their full potential.
  16. Turnip would hear something from Mascarose, then. While he once was human, it could perhaps be attributed to Appreciation. For perhaps the first time, Turnip would see Mascarose smile. “Thank you. I am gladdened for this. While we may not be friends, I would dare to hope that our future purposes run parallel.”
  17. “Some would consider attachment of close relationship to illogic,” Mascarose spoke, in stilted manner. “I’d think you were to see the actions of our fellows, and ignore such a thing.” The actions of some were impossible to miss, for them. Subtle ripples through reality that spoke of brief Shardic violence. Ruin, once, also, a singer, had resorted so swiftly to it. ”You should be happy to hear, then, that I have resolved to occupy this system, such that nothing of the others’ recklessness could affect these planets so,” Mascarose paused, and stared. “Perhaps it would be wise for you to take caution and wait out this tumultuous period, for a time. Away from any of our number.”
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