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ChickenBonanza

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  1. I would like to say that the other powers on the Hemalurgy table are worded similarly. Steel says ‘steals Physical Allomantic powers,’ but steel only steals one power when stabbing a Mistborn. Aluminum says ‘removes all powers.’ Worded in the same fashion as steel. Extrapolating from the effect of Steel Hemalurgy, I would say it is more likely that Aluminum is capable of removing all powers, but would only remove a single power when stabbing someone, depending on bindpoint. One could ask why, then, Aluminum is not worded as Atium is, ‘steals any power’? But one could ask the same of all the other metals. In all, using aluminum offensively is, theoretically, stupid strong. However, it requires incredible precision and foreknowledge. How does one know what bindpoints align with each different magic system? One’d have to be a genius to employ such in combat situations. If, indeed, that is how aluminum works, Hemalurgically. We haven’t seen it on-screen. True. Lerasium block right next to Atium and I don’t factor it in to wording consideration, how sad. Spray-and-pray with aluminum bullets is a little hopeful, I’d say. But yeah, plausible.
  2. Spook getting pewter-spiked was set up by Ruin, indeed. Provided for all the intricacies. I think the Thug that did it might have been Hemalurgically spiked? Which is why Ruin could influence movements and provide the Intent to spike. Bindpoints in non-humans are weird. In humans, they correlate to the flowing paths of blood, (edit: in their own fashion, of course. did not mean to imply the circulatory system specifically. acupuncture scheisse) in their own consistent positions, by my reckoning. In Kandra, however, that’s entirely uncertain. They receive their Blessings in the ‘shoulder’ region, but their biology is entirely inconsistent. Like, where would the shoulders be in the myriad torsos of a Mistwraith? That said, Harmony probably helped position the spike shot to hit wherever it needed to, if indeed he did need to. Bindpoints are extremely important in Hemalurgy. Incredible precision is needed, in both stealing and giving. Wrong spot, you get something different from what you wanted, or nothing at all. Maybe less so on the giving. Like, maybe any power can go anywhere as long as it’s in an appropriate bindpoint, but don’t trust me on that.
  3. I do not believe ‘uncoded’ Innate Investiture would do very much for a Metalborn’s Metallic Art, asides from the general beneficial effects of having more Innate Investiture in your soul. When the Set gave someone a full (fairly certain nicrosil, it’s described as ‘silvery’, do they name it?) spike of Innate Investiture, no specific power is granted permanently. It could also be possible that Identity contamination is somehow involved, but who knows. Personally, I would say it would be possible to somehow encode this spike to grant a specific power, but the amount it could hold would be the same as all other spikes. That is, a vague amount. However, if one were to have a large amount of this Innate Investiture, I believe the ‘side effects’ granted would be notably different from the Heightenings of Breath. Metalborn detection might be possible. Dawnshard Rysn does gain Heightening-like effects, life sense included, which detects people by their Investiture. Probably not too effective, though. Metalborn aren’t particularly more Invested, but enough to be differentiated in a lineup. No particular kinds, though. To me, eye-spikes giving enhanced Steelsight is a result of a certain power being inserted into a certain bindpoint. Like the power takes inspiration from the function it replaces, maybe. Generic Preservation probably wouldn’t achieve that effect. Probably be an Allomantic steel and iron specific result.
  4. I’d attribute the intelligence of Chasmfiends to… their nature, I guess. Likely case that greatshells of all kinds were designed by Adolnasium to be intelligent and interact with Spiritual and Cognitive forces. Hearing the Rhythms, their special communication abilities, the purposeful bonding of spren. Such things would require some level of higher thought, I’d say. Alternatively, one could attribute such things to side-effects of Investiture, like from bonding Luckspren. I’d say this is way less likely. Sandlings, however, were likely not instilled with higher purpose as a representation of the beauty of order deriving from nature by Adolnasium, if they were at all. Pretty certain they weren’t. Taldain was implied to be made by Autonomy, was it not? (edit: I’ve seen Words which state that Scadrial is unique in its creation, or just that such a thing is uncommon. I believe my thoughts here derived from Words on the Taldain System’s intentional design by ‘someone,’ which I assumed was Autonomy. Theoretically, for Autonomy to do so would not necessary mean to create Taldain and its suns from scratch, as Leras and Ati did Scadrial, but who knows.) Sandlings also do not seem to utilized greatly Invested functionalities that might attribute to higher intelligence. They do eat Invested Lichen, and have Terkin shells, but we cannot be certain as the effects of those. Besides, those big Sandlings were pretty aggressive for no reasons other than predation, as far as I remember. Chasmfiends had their own ritual combative culture goin on.
  5. very neat, we love original cosmere works
  6. Aluminum is treated weird and sometimes more influential than it should be, in my mind.

    Like, aluminum is Investiture-inert. It itself is unaffected by Invested functions. Can’t be Soulcasted from, can’t be Lashed, can’t be pushed, can’t be disintegrated/spiritual-super-cut by Shardblade, blocks Cognitive Allomancy and other related effects, mess with Fabrials.

    Those effects all pertain to aluminum itself. Investiture attempting to get a grasp on aluminum cannot. However, would still be susceptible to, say, being pushed as a result of being hit by a Lashed object, and would not disrupt that Lashing by contact.

    Or, at least, it should not.

    There are Words which describe the presence of aluminum in wounds preventing magically enhanced healing, like gold Feruchemy. I feel that this is not strictly the purview of aluminum.

    Yes, the presence of aluminum in an Invested system would disrupt goings-on, but it is noted that pewter would function more-or-less normally in such a circumstance, but not healing?

    If Investiture can still act correctly within an aluminum-contaminated body, such that healing would still operate in wounds not containing aluminum, then it would be by proximity to aluminum that Invested healing would falter, would it not? Otherwise the body would heal and push the aluminum out. However, it does not very much limit the power of pewter, so why different standards?

    Similarly, creating dead zones in Bendalloy/Cadmium bubbles leans more towards disruptions than simple inertness. Burning aluminum with Allomancy is odd too. Is the disintegration of aluminum through burning not, in its way, Investiture working upon it?

    Another Word worries me. That aluminum doesn’t always completely inhibit different magics. Makes understanding it well harder.

    Anyway, those examples of aluminum encroach, I feel, on the functions of a different metal. Silver. Silver is based on disruption, interfering with Investiture around it in a way that is not ‘blocking,’ like with forms of Investiture sense. It’s like… Silver is external, Aluminum internal.

    Granted, Speed Bubbles could make sense, if one sees their function as slowing/speeding every individual inside, instead of warping spacetime directly, but I do not think that is the case. Actually, it works either way. Aluminum’s presence and effect on space counteracts it. But that’s all not important.

    There is a question of whether things like aluminumminds and filled Hemalurgic aluminum exist, or whether a Feruchemist utilizing aluminum cannot actually store Identity. Instead Feruchemists would use aluminum as a key for their Feruchemy to begin the Identity storing process, wherein the filling of aluminum fails.

    Hemalurgic aluminum would work similarly. Aluminum would act as a key such that Ruin’s power knows to remove a power, whereupon it could not place that power in the aluminum if it wanted to. Resulting in removal.

  7. On the binding of pure-Investiture beings to planetary bodies. WAT stuff below.

    Beings of pure Investiture, such as Spren or Cognitive Shadows, often find themselves ‘stuck’ on planets. This can happen for a variety of reasons, by my reckoning.

    First, in Wind and Truth, the contract which bound the Shards to the Rosharan system also applies to beings of their component energies, such as the Spren. This agreement prevented all movement from the system, such that a Radiant wishing to leave would break their bond to their spren in the process of doing so.

    However, the breaking of this pact would not allow for spren to leave freely inherently. Why? Because their Shards would still be Invested in the Rosharan system. The source of their Invested form tied spiritually to a physical area.

    However, Investiture beings with physical bodies, like Returned or the Heralds (debatable on Heralds. They have physical bodies, but derived completely from Investiture. I’d lean towards yes, but perhaps not. Their existence being hinged entirely to Honor’s transformation of them mighty affect this) would be able to leave freely, as their Investiture is tied a physical medium, free to move. Kelsier’s difficulty in leaving Scadrial causes issues with this interpretation, of such an issue still exists while is soul is spiked into a physical body.

    Without the Shard which comprised their essence Invested on a planet, pure-Investiture beings face no restrictions. This would apply to Spren at the end of Wind and Truth, as well as the Seons and Skaze. (Devotion and Dominion are no longer Invested on Sel, if they ever were. Their infinite essence has been shoved into Sel’s Cognitive Realm.)

  8. Saw a posts. Relates to my understanding of Metallic Arts.

    Y’know how Ruin and Preservation see Metal as bright lights? And that other Shards don’t seem to have this limitation? (Kelsier as a Shadow also sees Metal as light, for reasons I am uncertain on, possibly relating to being comprised of/made by those Shards.)

    Anyway. The thought being that Ruin and Preservation see metal as light because they power Hemalurgy and Allomancy. Instead of metal, they see a gateway between realms, of a sorts. A medium by which their powers can flow through the Spiritual Realm and enact changes in the Physical. It’s not an active thing, specifically, buts it’s how the powers as infinite entities see metal and thus how the Vessels see metal.

    Another note. Y’know how the metals of Allomancy are keys to what powers an Allomancer draws from Preservation? The same happens for Hemalurgy. Use steel, and Ruin’s power knows to rip off Physical Allomantic powers. Use iron, steal physical strength. Use aluminum, and Ruin knows to destroy.

    Note: given the language on the Hemalurgy Chart, Aluminum would still only remove a single power, just as all other metals would only steal a single power. All depends on the bindpoint you hit.

    Note 2: Or maybe not. It’s a comparison between “Steals ______ powers” for most of the mundane, “Steal any power” for Atium, and “Removes all powers” for Aluminum. I would say Aluminum still only removes a single power, as the Mundane metals are worded as if they would steal all powers of a category, but only steal one power within that category.

  9. Savantism, how do I see it?

    Constant input of power damages the soul, and increases the strength of the ability causing that input of power. Like working a muscle so much that it negatively impacts those around it. Or the roots of a tree growing through concrete, consequently cracking it with that growth (and to a greater extent than that growth).

    Yes, cracks in the soul allow for Investiture to more easily enter, we see that in Nahel Bonds and Snapping, but I do not think spiritual damage is what causes a power’s increased strength inherently.

    Imagine a Pewterarm. He goes and becomes a Savant. That influx of power warps the soul, making his Pewter burning stronger and more efficient, but damaging other spiritual aspects as a consequence. Most likely to be aspects related to Pewter’s function, as we see in Tin Savantism. Such as balance, sense of pain, and strength.

  10. preface: conjecture.

    feruchemical nicrosil is weird. unsealed metalminds have permanently stored powers which are temporarily loaned and returned, unlike the function of other metalminds whose traits die out with use. (The Bands of Mourning do end up drained [funny, that a singular object can be referred to in plurality] but we don’t know how that occurred.)

    The only metals which behave similarly are copper and bendalloy. Memories are lost permanently and not regained, calories also. This could be explained by the fact that they are not spiritually-tied traits, able to be restored once done storing, due to the spiritual ideal or some other explanation. (restored is not a good term. return to standard function once Feruchemy stops skimming its work off the top?) Investiture of multiple kinds can interact with memories, like Breath, but whether it’s tied more to Spiritual or Cognitive aspects is unknown. Most likely Cognitive, I’d say.

    Bendalloy and calories/water differs from the spiritual-trait norm through the transience of those properties, I’d say. Uncertain how satiation is identified in the spirit, and how it interacts.

    for other metals, traits would be taken from the Spiritual aspect/Spiritweb. Hemalurgy functions through the stealing of parts of the Spiritweb, and is able to take traits such as strength, senses, intelligence… memory, so those traits would be spiritually-tied.

    It’s uncertain whether memory refers to the ability to remember, or actual memories. If the latter, then memories would be storied in the Spiritweb, in some fashion.

    if the latter was the case, why would Feruchemy permanently store memories? It could be that the Spiritual Ideal simply cannot recreate memories, being not permanent and those not tied with the Ideal.

    so, nicrosil. If it was to follow the pattern most other metals follow, would diminish the power of an Innate Investiture, which could recover once done storing. When tapping, it would improve the power, temporarily, of that Innate Investiture.

    Unsealed Metalminds, however, do not follow this, and are noted to function differently, ‘more restricted,’ than how a natural-born Soulbearer would work.

    There’s not answer to be found without guesswork, but the whole point of forums, to be, is to share guesswork. Improve it for later use.

    That’d be that Excisors extract an Innate Investiture from a donor, to be placed in an Unsealed Metalmind, wherein it can spiritually connect with others to lend them its power. Would be why creating Medallions with multiple powers is unreliable, due to Identity conflicts. Same with using multiple at once. Nicrosil would facilitate the drawing and returning of that power. (Would the restriction being not lending the abilities of a Soulbearer to the Medallion user, where they can’t create a new metalmind with their own abilities? Uncertain, but I do not believe such a possibility has been mentioned.)

    Of course, a Soulbearer Ferring’s power could be to permanently store a trait. (Make Twinborn much weaker, but Compounders stronger.) However, I’d find that option incongruent with the function of the other metals. Why would an Allomantic ability be lost when stored, but strength not?

  11. preface: everything i say here is quite likely to be totally wrong, and most of it is supposition, anyway.

    something something the process called ‘Awakening’ that we see in the novel ‘Warbreaker’ is not a true ‘Manifestation of Investiture’ (or MoI) by my reckoning.

    first, what do i mean when saying ‘Manifestation of Investiture’? what i mean is ‘a use of Investiture spawned by a Shard Investing a planet.’ that’s not the proper definition, of course, but it’s what i’m working with. why do i say this? first, let me describe the necessary pieces of Awakening, as i understand them.

    1. Breath. notable for being an Innate Investiture—not just Raw. this was a pretty big realization. the state Drabs exist in imply that Breath serves a function in the working of the soul. hence, it must be Innate—that detaches easily from the soul when Commanded. (able to be Commanded in such a way, too) this easy detachment could be attributed to the Intent of Endowment. however, they could also be properties specially instilled into them, and not specifically ‘natural.’ (i would classify Breaths, then, as a unique MoI.)

    2. Command. combined with Intent to make Breath move into an object and create a pseudo-living construct with a soul. (an Awakened object.) Commands are a general principle used in the directing of Investiture, and not a phenomenon unique to Awakening.

    3. Color. Awakening needs color as a fuel source for some godforsaken reason. less color requires more Breath to be expended when Awakening, so it’s probably just for extra raw power. both color’s necessity in Awakening and relation to Breath as a whole casts significant doubt into my interpretations, but that could also be a property of Breath, alone.

    properties seen in objects Awakened with Breath, its living state and such, would be derived from the properties of Breath, and not strictly a grander function through a MoI. Breath would achieve this function of life through its properties of Innate Investiture, being pre-configured for creating souls, in a way.

    in my mind, the ‘Awakening’ present in Warbreaker is the result of truly universal phenomena arising in conditions designed to suit it perfectly.

    Investiture suited to form a soul. a Command for it to follow. an object to inhabit. maybe a little extra fuel for oomph. Awakening.

    for example. steal a bit of a Scadrian’s Innate Investiture. remove any special functions like allomancy. just Investiture from a Spiritweb. give it a Command, let it inhabit something, an Awakened object is born.

    of course, if Breath’s properties extend beyond what i think they do, this interpretation falters. and, while i find it very like that Warbreaker’s author intended Awakening to be a Nalthis-Breath specialty, that is not how i find it. there are probably words which also kill this understanding, but i’ll reject those realities as they appear to preserve my own fragile worldview.

    edit—the crux of understanding is the worm of though burrowing in constant through the brain: however, the other option is this: Breath is a specialized Innate Investiture, like Allomancy or Feruchemy, formatted so it can detach at Command and forms souls on its own real well, as well as draws in color. hesitant to fully embrace either one without further data.

    1. ChickenBonanza

      ChickenBonanza

      though, of course, the only confirmed examples of non-Breath Awakened objects are high-Investiture sentient creations, and the process used to make them is not stated to be ‘Awakening.’ (Of course, Awakening as a verb could be said to be ‘the process of creating an Awakened object,’ but that’s just useless conjecture. to be safe, one has to stick to confirmed facts only, how droll.)

      from those examples, the most common form of Awakening, that of creating small-scale manifestations from which Breath could be withdrawn is not something we know can happen. (though I would say that Awakened objects of foreign Investitures would be able to move, whether in statue or cloth. [[NOTE: Kalad’s Phantoms are not solidly encased in stone. That stone is cut at joints to allow for movements. Bones wearing stone armor. So, then, Awakening cannot power movement that is impossible. An Awakened stone rod wouldn’t bend unnaturally, while a piece of cloth can twist all it likes, because it physically can do that. …Actually, is that true? In the Phantom’s case, it’s not the stone that is Awakened, just the bones. If stone were Awakened, could it perform movements that would otherwise break its form? I’d think not. Nightblood’s form does not shift, but if a metal form was meant to move, like the Father Machine, it could.]] Investiture of all kinds could power movement, could they not? and transformations of the soul can warp the physical form to allow for such. of course, we have no examples to clarify, but it feels an odd exception to make. perhaps this could be explained by Breath’s relation to life, but that property could also be intrinsic to Innate-Investiture as a whole. [beings not shaped like humans with Breath would find Awakening their own shape easier than the human one, so Breath could take its… inspiration from the soul of the bearer. like an imprint.])

      anyways, this is all just supposition, extrapolation, conjecture built upon others of its kind. an embarrassment to dwell upon, really. i think i’ll stop now.

      edit: good god, there’s no confirmation that Investiture, upon Command, will actually inhabit an object like Breath would. so those foreign Awakened objects are most likely the result of Investiture already within an object gaining sentience, like a metalmind. (the father machine being Commanded in its creation could go either way. “When you Awaken a device like this, be very, very careful what Commands you give it to follow.” the use of the word ‘Awaken’ implies a connection to the word Awakening, so it’s not just that Awakened objects are sentient Invested objects, but an object that has been subject to the verb ‘Awaken.’ still, it’s not exactly used that way, but the leap from ‘Awaken a device’ to ‘Awakening’ is such a small one that i cannot help but see the refusal to tentatively accept it as a little too cautious. unless one specifically only refers to the Nalthis art when saying ‘Awakening’, but we use terms like Yolish Lightweaving. why not extend that principle? understandable either way, I suppose. honestly artificial expectation driven by uniform theoretical understanding does nothing at best and harms later novels and newer readers at worst.)

      sigh, i hate being wrong. still, i find it quite odd that Awakening, as a system, takes most of its intricacies and operations from the properties of Breath rather than its focus of a Command. but i suppose that’s true for all systems. only thing the focus does, really, is change the end result happenings.

      doubly odd, since focuses from shardplanets seem to be tied to that planets spiritual aspect, yet color is also an important tie for reasons unknown. fie, color!

    2. ChickenBonanza

      ChickenBonanza

      i have once again reneged, sort of. The result being me saying that ‘Awakening’ can easily extend beyond Breath. (Certain Heightenings make using Breath for Awakening easier, same for possessing Royal Locks, but… I don’t know. We can explain that as simply Endowment’s Investiture allowing for easy manipulation of Breath.

      So, Breath. Innate Investiture. Fulfills the same niche as Allomantic sDNA. Unique in many ways. A few tied to Nalthis, as Allomancy to Scadrial, and a few not.

      First, the ability to respond to Command. Investiture can be directed by Commands, as long as it’s yours or otherwise manipulatable, and is useful or assumed to be necessary in certain enactments of Investiture. (like the Set thinking Command would help in non-lethal Hemalurgy, or Khriss thinking Command would be necessary in the creation of anti-Light. Stoneshaping and Soulcasting. Those would probably be different, given how they interact with sapient things.) However, the ways Breath can respond to Command is unique. Like…

      The ability to leave the soul, to give to others or an object. This property I would ascribe as inherent to Investitures of Endowment. Investiture meant to be given freely. This plays exceptionally well to the Awakening of objects. A mundane Scadrian with their own minute amount of Innate Investiture would not be able to Command it so. Or much at all, really. Tis not in Preservation’s nature to serve in a way that is not the liveliness of the host, as Innate Investiture does by default.

      Second, interactions with color. All of these, those involved with Awakening and not, I would say relate to Breath as a Nalthian Manifestation of Investiture. Other Nalthian Manifestations, such as the Royal Locks, relate to color.

      Third, relation to life. Awakening is easier when one Awakens organic material and those shaped like humans (or the shape of the Awakener). This I would say is a property of Innate Investiture attempted to create a soul to fulfill a Command. Less legwork, less Investiture, needed to construct a soul from scratch when the object is formatted in a way that matches the soul one is trying to create.

      Properties seen in Awakened objects on Nalthis, such as moving and seeming to perceive the world around them, would be the result of a specialized Invested being. Breaths ability to do so effectively, however, could also be unique. What greater gift could Endowment give than the gift of life? An action perfectly suited to Breath’s Intent.

      However, I would not necessarily restrict such a result to Breath. Other Investitures are also well suited to the supporting or creation of living or pseudo-living beings.

      Next, Heightenings. Many of these relate to Awakening directly. To Awaken metal or silently, to drain more color from objects. Others less so. This is a weak point, I admit. The best answer I can supply as to relation to Awakening would be that by aligning more closely with Endowments, one gains greater abilities to interact with such Investitures.

      While Heightening-like effects exist when holding any Investiture in large concentration, I’d say that Breath-Heightening’s are particularly potent, because Endowment’s Intent would create a Manifestation suited to do so.

      In short, Breath is a Manifestation, Awakening is not, but Breath plays into Awakening extremely well and potentially allows for feats of Awakening impossible to see otherwise.

      …It is with melancholy that I write these. To stick to fervently to one’s one interpretation is shameful, is it not? Presents one as unintelligent. Worse. Unwilling to learn. Alas, perhaps I am those things.

      I am certain Awakening is intended to be and is it’s own system, and that the Awakened objects we see not created by Breath are called such not for their creation involving the system Awakening but for the phenomenon of sentient manifestations of Investiture in nonliving objects (albeit Commands are involved, somehow, often, still).

    3. ChickenBonanza

      ChickenBonanza

      Last thoughts for real, promise. Tiny WAT stuff.

      This whole extrapolation is holding to the assumption that the Father Machine was Awakened without the aid of a Manifestation of Investiture. That is, that there is no system which would specifically enable Virtuosity’s Investiture to behave in the same way we see Breath’s do. I assumed that such a thing was not the case.

      If the Awakened Father Machine was created through a supporting system, then Awakening would not be a universal system, only a commonly emergent one. (That Awakened Steelmind, was it Commanded to be Awakened, or did it achieve that by Invested status alone?)

      Personally, I lean towards the former. That Awakening is a universal application rather than a common one. That’s probably unwise of me. Lightweaving is seen in multiple places, through supporting systems. Those gemstone spikes may or may not be created by Shardic Investing of a planet (ie, without a system to support its use).

      My reasoning for my belief perhaps stems from a lack of differentiation. If the Father Machine was Awakened through a parallel system to Nalthian Awakening, how are they different? If only a Command and Investiture was needed, as is true for Nalthian Awakening (color, fie), why would a specialized system even be necessary? (The answer I find is to enable Investiture to respond to Commands with the creation of a pseudo-sentient soul.)

      I swear. This thinking will forever plague my soul.

  12. i’m gonna be honest, boys, i ain’t cut out for this life. only scholarship i got is supposition.

  13. sorry to say, but i am not a very large music man. it’s more a phenomenon wherein i listen to a certain band for like a week and then engage in no forms of music for months. that said, king crimson’s fallen angel
  14. iunno, probably rice, in its many forms. food is more of a sustenance thing to me, however.
  15. i’m not too big of a theory guy in regards to plot, those things i leave for others. yet i really want to see more on non-Breath Awakened objects. hemalurgy, especially hemalurgic constructs, are cool to think about, i suppose. helped by the metallic arts’ relative clarity opposed to other systems. so clearly any allomantic metal plus feruchemical nicrosil. as i understand it, nicrosil’d let you store the ability to use your allomancy to become a stronger allomancer later. pewter would be a good one of those; physical indomitability. least favorite… hard to say. not like i can say someone evil, as long as they were believable and effectively so. but also saying a character done badly doesn’t reflect on me as an answer. and so, i shall say a split between Hoid and Kelsier, for i both want to see them beaten up, for various reasons. and bagels are, indeed, something i like.
  16. i’d read the reckoners and the rithmatist, and then a while later read all the cosmere stuff
  17. greetings. i make posts detailing my thoughts on various intriguing cosmere topics, within which this one makes logical leaps and defines those arrivals as truth, absolutely indisputably. my initial joining here was to grab aether of night and dip, which i did, but now i search for greater purpose.
  18. Indeed. That do be true. Fundamental differences in definitions. For example, I would say that for an object to be Awakened, sentience is not a requirement. I would define it as to be infused with Commanded Investiture to produce an effect or cause it to do something. This, I agree mostly with. Except for Awakening as a Manifestation of Investiture, that’s still tenuous in my mind, but has a good argument for being true despite that. Breath’s relation and to life and color, and the ability for Nalthian Awakened objects to ‘see’ and move as if alive’ could be derived from Endowment and Nalthis interacting. However, I am unsure if that is something that exists as a hard rule, or just something that Nalthian Awakening is especially good at doing. One of the reasons I think this way is because I think that Nalthian Awakening being a Manifeststion of Investitute is just… lame. Like, way to give Nalthis the one Invested Art that literally everyone else has their own way of doing. Like, if Endowment had not Invested Nalthis and given someone a Breath, they could still easily give it away and use it in the manner of Awakening. However, in that circumstance, the Awakened object would behave differently, most like. Like not being able to ‘see’ and act as if alive. All that being said, your thoughts are more likely to be correct then mine, I think.
  19. We do know, actually Fort’s Board’s origin. At least the original one. While it doesn’t say specifically that ‘hey it was Awakened with Breaths,’ it is from Nalthis, and why would they use anything else? I would say it isn’t a genuine AI, just an algorithm, y’know? A good one, since it reads Intent and whatever. I would counter this by saying that Nightblood was Awakened with Breath, but does not move on their own, (most of the time).Intent and Command visualization would determine movement for many things. Like, if I were to Command a cloth to ‘be durable,’ it wouldn’t begin to move independently, necessarily, but the Breath would reinforce its hardness or whatever other term to describe physical traits. And, the AI-like sentience and sapience we see in certain Awakened objects derives not necessarily from the origin of the Investiture used to Awaken it, but either from the Intent to create something ‘living,’ like a Lifeless, or the amount of Investiture used to Awaken it. One of Investiture’s properties is that, in concentration, it doesn’t remain mindless. It wants direction, and eventually learns to think for itself. Such a phenomenon I would say took place in Nightblood and the Father Machine, as I am sure their creators did not include the Intent to create something alive; Nightblood was meant to be a recreation of dead Shardblades. Azure’s blade could also be something akin to this, but I would call it reasonable to say that she specifically prepared for sentience when Awakening her sword.
  20. Cut for size. This was the entry, I think, which gave me knowledge of the term ‘Nalthian Awakening’ as a differentiator from other types of Awakening. As an expression of an overarching system, ‘Nalthian Awakening’ could therefore not necessarily be a ‘Manifestation of Investiture’ in that it might not have required Endowment to Invest in Nalthis to be created, unlike how the Surgebinder Order of Lightweavers use an overarching system of Lightweaving, but are the result of Honor and Cultivation Investing Roshar. But doesn’t the Father Machine do its own thing? I am unsure what you mean by independent movement, apologies. This somewhat aligned with my thoughts on those, as well. Perhaps their answers were from a state in which Awakening wasn’t an overarching principle. However, I do want to point out this: These emphases, my own, provide something of a muddied image, to me. Implying both that Awakening is a system from Nalthis, but that you can use any Investiture you wish, theoretically, and it draws upon all Investiture. However, the notion that the ‘easiest’ way to use Stormlight to Awaken would be overwrite Intent and make it into a Breath, implies that there are other methods to use Stormlight as-is. In that case, how does Awakening, if it is a Manifestation of Investiture on Nalthis, where only Endowment is Invested, work with Honor’s Investiture, in any form? The mechanical means mentioned could be something like unkeyed Investiture, but that is, to me—and forgive my language—a lame answer.
  21. Personally, the idea that ‘Awakening’ refers specifically to Breaths and is a Nalthis-sourced phenomenon is not one I agree with. It’s why I use ‘Nalthian Awakening,’ and refers to using Breaths and is named for its planet of origin and such. Is the process of making an object ‘Awakened’ not ‘Awakening?’ After all, other Investitures can be used to Awaken objects, like with the Father Machine. There are arcanum entries which note that Stormlight requires work to be used for Awakening, and there are others which call such a thing ‘mixing magics,’ but I would call the veracity of such entries into question, as non-Breath-derived methods seem to work just fine. I would justify that notion towards Honor’s Intent, and especially Stormlight’s nature as a fleeting, powerful storm, not fit to sit tight and imbue an object well. (I wonder if Light sourced from a Highstorm significantly effects Honor’s Light, and if Light from a different potential source would feel differently, or if all of Honor’s Light was ‘corrupted’ by the nature of the Highstorms?) I also have thoughts on how we should use the terms of Invested Art. For example, if Awakening was simply an operation in which one’s takes advantage of Investiture natural properties to act to Intent and head Commands, I would not deem it an Invested Art. Another term, like Arcana, suits such a function better, though Invested Art and Arcana are used interchangeably, currently, so perhaps something different. However, if it was sourced from a Shard’s Investing of a planet, like if Endowment brought Awakening into existence by Investing Nalthis, then I would call it an Invested Art. Thought that option is one that irks me to quite a degree.
  22. This is acceptable to me. Especially since the Well is only of Preservation and thus would have to draw out power that would already exist in Scadrians, by my understanding. Creating a people with an ability to remember events and store prophecy well, bravo. We are aware of how Invested Arts come to be, but some part of me doubts how well Awakening on Nalthis classifies. Awakening is simply a principle of the Cosmere that one can do with any Investiture, theoretically. However, Nalthis’ Breaths and relation to color (like how Nalthian Awakening drains color for reasons like extra Investiture) do seem to relate to Nalthis spiritually. The reason for its prevalence on Nalthis would be because of the abundance of raw Investiture in the form of Breaths, and how easy it is to utilize Breaths thanks to Endowment’s Intent. However, Nalthian Awakening could be a similar situation as to Hemalurgy. A Shard utilizing common principles of the Cosmere and influencing the Manifestation of Investiture to align with those principles, but easier or subtly different. Like Bindpoints being a universal thing, and Hemalurgy is just a way to take advantage of Bindpoints in an incredibly simple manner, by having Ruin power the operation when one uses metal.
  23. Or, why is Lerasium special and what classifies as a Shardic Connection? As a note, basically every sentence I write should be considered to begin with “I think that…” because this is all merely my thoughts, supported by textual evidence or not. Don’t take them as gospel. Inspired by a Words of Brandon-filled reply by Treamayne. A dedication to sorting through Arcanum entries which I certainly do not have. Tires me and kills my drive to no end. Anyway, here are thoughts. To preface, is Lerasium truly burnable by anyone? The notion that truly anyone can ingest and burn it like an Allomancer has many sources, such as this one. (There was a much better one I remember spotting, like, immediately before writing this, but alas it is gone. This is a bad one because old, paraphrased, rafo’d in such a way that he could be agreeing that anyone in the cosmere could use it by way of not correcting, but y’know. You get it.) Here is another WoB which implies that even someone with no especial tie to Preservation could burn Lerasium. The average Surgebinder is not like to be a Scadrian. So perhaps it really is special. (In a way that annoys me significantly. However, it is paraphrased and old so who knows how accurate it is.) However, one of the requirements for an Allomancer to burn a non-Lerasium/Atium Godmetal is some form of tie to that metal. So, by way of Allomancers being able to burn atium, and someone like Elend able to burn Lerasium, the condition to of being ‘tied’ to the Investiture must be satisfied by such individuals. For Atium, the ‘tie’ would be Ruin’s creation of Scadrial and Scadrians. And, even though Preservation put more of himself into the Scadrians, resulting in Allomancer genetics, Ruin must have done the same thing to a lesser degree. I ask, what is Feruchemy if not a mix of those Shard’s power? Genetically tied, an excess of Ruin’s power has to exist to such a degree to where it intermingles with Preservation’s excess to result in Feruchemists. (A side note: that Preservation had to give more of himself to allow human sentience is an odd reasoning, to me. Not odd, perhaps, but necessitates more thought. Scadrians, by my reckoning, are not binaries of Ruin and Preservation, but of the mix of Investitures that reside in all humans, merely assembled by the Shards. Perhaps, in the creation of humans souls, Preservation just… gave more of himself than Ruin did. Whether to fulfill the ‘spark of life’ or other reasons. Iunno, really.) Now, just as one has to be a Feruchemist to store traits in God Metals (how necessary is a tie there, I wonder?) one has to be an Allomancer to burn other God Metals. After all, a mundane human has no Spiritual mechanism to break down or draw out the power in an Invested metal, but Allomancers do. In fact, one could say a Misting, technically, possesses the ability to Allomantically burn all the metals in existence. They’ll just get metal-sick and probably die. This mechanism, this illness an Allomancer receives from a bad metal, fits well in explaining just why an Allomancer can burn God Metals, I think. With a bad metal, an Allomancer is attempting to bridge a gap into the Spiritual Realm and draw forth Preservation’s power… and failing. Resulting in both physical and spiritual malady. Too much metal is bad for the body, yo. With a God Metal, however, there is no bridge to be made. The power already exists in the Physical Realm. There’s no sDNA-metal keyhole that has to be matched. A God Metal flows in the way it’s programmed too. I remember, and must note, that the ‘Atium’ seen extensively in Era 1 is actually an Atium-Electrum alloy. The alloying of a God Metal with a mundane metal could perhaps (likely, to be, I think) restrict its usage to genuine/suitable Allomancers. From this detail, we could explain why the Atium we see only used by Allomancers. For if it wasn’t, why wouldn’t all the unpowered Scadrians and Mistings use it? But Lerasium, I cry. Lerasium alloyed with other metals results in the creation of Mistings. Surely a user wouldn’t be an Allomancer beforehand. Yet Lerasium is usable by burning by anyone, Allomancer or not and (by WoB) without significant tie to Preservation. However, as we see in Feruchemy’s genetic acquisition, Scadrian’s do possess a significant tie through genetics to Ruin. Why are Atium alloys restricted, but not Lerasium alloys? An explanation I can see is that, as the God Metal of Preservation, who powers Allomancy, Lerasium can simply be naturally used by literally everyone in an Allomantic fashion. (Perhaps as a natural property, like Raysium’s Investiture conduction.) By this logic, we should see something similar in other God Metals. Atium is especially good when used Hemalurgically, Harmonium takes in Allomantic abilities in a manner that resembles Feruchemy. (Though Harmonium is technically a separate thing from an Atium-Lerasium alloy, but you can split it into them, so iunno.) So, in conclusion. By my logic, unalloyed and alloyed Atium cannot be burned Allomantically if one is not an Allomancer, and lacks a tie to Ruin. A Rosharan, for example, who has burned Lerasium (thanks to its theoretical special property) would not have the requisite tie that Scadrians do in their sDNA in order to burn Atium. In fact, a potential change that would fit these rules, as I see them, is discussed here when talking about changes for a movie version of Final Empire. (Assuming he’s talking about unalloyed Atium, and not the Atium-Electrum we see in the books. In that case, God Metal access by Allomancers bypasses requirements for the Alloy. But I think he’s talking about unalloyed Atium here, so ignore this set of parenthesis.) Deleted a bunch of irrelevant parts from this monster of an entry. Anyway. Next part. What classifies as a tie to a Shard suitable enough to where they can access the power of their God Metals? Possessing some amount of Investiture specifically aligned with that Shard’s Intent seems enough. The small dormant bits of excess in Scadrians seems enough. So, from that example, any above-the-baseline amount of Investiture beyond the necessary elements of human existence would classify. Nalthian’s with Breath. Surgebinders. What have you. There is a part of me that somewhat doubts the whole ‘Scadrians must have a tiny bit of Ruin sDNA,’ and if they don’t, then perhaps merely being born or living on a planet where a Shard has Invested could count as a strong enough Connection to access God Metals (its barely one, but, whatever works.) However, if it wasn’t the case, how did the original Feruchemists come into existence? Checkmate atheists. (And, by god, do not say they found Atium-Lerasium somewhere, you absolute buffoon.) The above tirade is only tangentially related to the post. Kindly disregard it.
  24. Ordinarily, I do not see a standard-fare Cognitive Shadow forming into a Godmetal like Truespren do for Radiants. Truespren accomplish that by purposefully mimicking the Honorblades through the Nahel Bond and possibly other methods. There is a question of how easily bonds with non-Truespren can achieve those functions, like if Godmetal-forming is part of the system designed by Honor and Ishar. Another outcome I could see as a more ‘default’ option would be the Shadow existing in an intangible state, like bondless spren do. Or, if a physical body is formed for them like in Ishar’s experiments, they could be fully ‘alive’ again.
  25. The thing about Allomancers is that they use Investiture just like any other Invested Artist, but they can also use metal to draw Preservation’s Investiture from the Spiritual Realm as well. Since free Investiture is not widely available on Scadrial, burning metal is the primary way for them to use their abilities. The Mists and Stormlight are both quite similar, being the gaseous form of Preservation and Honor respectively. In my view, Scadrians don’t commonly draw in the Mists because they are not ‘free,’ unlike Stormlight brought in by Highstorms. The Mists are a construct meant to Snap Allomancers, and Era 2 Mist is just Harmony keeping them around for nostalgia. But if a Scadrian were to access a free source of Investiture, they would be able to draw it in to power their abilities, so long as it was keyed properly. (Or unkeyed, most like.)
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