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Rubix

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Everything posted by Rubix

  1. If you want to make it more accurate, firstRainbowRose and I are both in West Jordan, Utah.
  2. DAY TWO: Murmurs in the Dark Xeneth stood atop a building, concerned for himself, horrified at what he was seeing below. What had started as a riot had turned into a full blown war between the three factions of the city. The fighting was clearly beginning to escalate, and Xeneth decided that it was high time that he left the city for a little while. Maybe go to this "Nightwatcher" all the darkeyes had been talking about. Day two begins! This cycle will be running for 48 hours. All roles are now available, as is the daily mob killing. Please keep your PM's in the first PM that I sent to you giving you your role. As a reminder, all voting in this game will be done via PM, as opposed to the thread. All actions were resolved from last night, and if you didn't get a PM from me regarding your role action, know that I didn't forget you. Someone got in your way. The Nightwatcher, on the other hand, heeds the call of no man (or woman), and only replies when she's already showering you with "gifts". Stormwarden's warning: No highstorm today.
  3. Day two is coming. Just finishing up the writeup.
  4. https://www.google.com/search?&q=what+time+is+it+gmt https://www.google.com/search?&q=what+time+is+it+west+jordan+ut Six hours off. Google knows all.
  5. Daylight Savings, or something like that. Also, regarding protection roles: You have to protect a person, not a role. You have to say "I want to protect Rubix", not "I want to protect the GM."
  6. Looks to be, yes. I'm seeing 11:55 GMT right now, and 5:55 where I am. So... Yes.
  7. Sorry, poor wording on my part there. They can reveal that they are Sharders, but they may not make claims about their or others loyalty.
  8. I could, but I'd rather not. I want to see what you guys come up with. (I'm just selfish like that) Few more questions that are more role relevant that I've gotten in PM: 1. Yes. The voidbringer has powers of the voidbringer, and the fool is entirely too silly to go and die like a normal person. It catches up to both of them, though. 2. They may PM another person. Include me in the PM when you do so. Yup. In addition, to those asking for a Seventeenth sharder to reveal themselves as loyal: If you know who the loyal ones are, that's the same as letting you know who the traitors are. Please stop asking.
  9. That's how I roll. Alignment and role will not be revealed in the writeups. Dead men tell no tales, and all that. And yes, all the roles are included in this game, as we got enough players to include all of them. Player listings will be added in, definitely. I'll toss a list into the first post in the main thread. If you do have role specific questions, go ahead and ask me via PM, and I'll redact any info that would give things away about who asked the question, then post it here.
  10. Win condition is annihilation of the other teams. As for conversations, please keep to the docs. I'm fairly sure it's MDT. It's 12:56 PM for me here, at the moment.
  11. DAY ONE: The calm before the storm. Xeneth huddled against the cold wall of the barracks where he’d taken refuge, to rest from the riot, to weather the highstorm. Why he was participating, he couldn’t say, though if you were to ask him, it certainly wasn’t of his own volition. The entire city had erupted, and he was caught in the middle of all the crem. At the beginning, it was just random fighting. Punching one guy, taking another down by the outhouses and… Xeneth shuddered as he remembered being dragged down to the outhouses and put it out of his mind. “You alright, lad?” asked the grizzled man standing nearest to him. “Fine, though my side is killing me,” Xeneth replied. “Been involved in what’s been going on in the city?” “I’d rather not talk about it, sir,” Xeneth replied, thankful that one could take shelter anywhere during a storm, but he wished he’d picked anywhere but here. The man shrugged and struck up a conversation with a younger man who had an air of command about him, despite the color of his eyes. Xeneth inhaled deeply and stretched, wondering if he could take a nap before the storm ended. At that moment, the screeching winds quieted into the gentle pitter patter of falling rain, and the screams from outside began anew. “Storm it all!” the old man yelled, as he led his men out into the tail end of the storm. It would have been such a nice nap, too. Welcome to the Riots! Today is going to be a shorter day than normal due to it being the first day and will only last 24 hours. There will be no Vote killing today, nor will any actions that end with another character’s death be permitted. Prayers to the nightwatcher will be allowed, but you must have them in by no later than 10PM mountain time. Take some time to get to know each other, both in your docs, and in this thread. Get a plan ready, and get some rest. Tomorrow you’ll begin to fight for your lives. Stormwarden’s warning: As we just finished a highstorm, there will not be one this cycle. I'm so sorry I didn't include this earlier, guys. Outside of day one, I need all Nightwatcher prayers to be in by 9PM Mountain time the day before a cycle is to end. That way I have time to decide which prayers will be answered. SORRY!!! *Bows head in GM shame*
  12. Hey everyone, thanks so much for signing up! Sign ups are now closed. Rollover time will be at noon mountain time. I've had some stuff come up in real life, and I'm needing to delay the start of the game until tomorrow. I'll try to get roles sent out today, if at all possible. If you haven't gotten me your gmail (throwaway or real, whatever you'd like), please get that to me today, as you'll need it to access your factions docs. Again, thank you so much, and tomorrow the fun begins!
  13. Feather, a Gmail address. Many things for this game will be happening in google docs that I can kick people out of if the game requires, and to make them private, I need emails for people to add them to the doc.
  14. Hey everyone, Effective immediately, site reputation is forbidden from being used IN ANY WAY as a game mechanic (extra votes, currency, etc.). We feel that this would only encourage reputation abuse, as well as skew the participants reputation (for better or worse) as a result of their participation. If you have any questions, feel free to PM me. -Rubix
  15. Please update your post to not include a profession.
  16. Less time writing the tags than I did finding the picture. Ctrl+V forever.
  17. Just hopping in here to remind everyone that signature pics need to be no larger than 500 wide x 100 tall pixels. Anything larger will be removed.
  18. Just come up with a name, mostly. I'll be assigning roles, and then hilarity shall ensue.
  19. The Stormfather and The Nightwatcher: Riots of Kholinar Welcome to the Riots of Kholinar, where Words of Radiance spoilers will run amok (this is the only warning, if you haven’t read it yet, and are sensitive to spoilers). This Quick Fix will run with some slightly different rules than Tempus’ did. For one, we need a bare minimum of 18 players in order to fill all the roles we need to start the game balanced (the game was designed for 27+, with a minimum of 18). Second, it will run longer than a week, but not more than three. The period duration will be 48 hours (excepting day one, which will be 24, with no voted killing, or death related class actions), with only day cycles, as nights are unnecessary by design in this game. If there is a tie in votes for death, there will be no death that cycle. The rollover time will be 12PM MDT, or 7PM GMT. Lastly, inactivity will be dealt with swiftly, as it slows down games, and that’s just dumb. If you’ve gone 48 hours without a post without announcing your absence beforehand, or if you announce your absence but don’t post for 96 hours, your character will be presumed to have been caught in a highstorm and added to the list of the dead. Don’t get caught in the highstorm. Stay active. And now, without any further ado, let me explain the game. You’re living in Kholinar. Which would be awesome, but riots have overtaken the city, and you’ve begun to suspect that you aren’t going to survive. Three factions have come together, fighting the others for their own survival, by killing and eliminating the others. These factions are the Noblemen, the Merchants, and the Darkeyes. There is, however, a hidden fourth faction, the Seventeenth Shard, that has infiltrated each of these groups and is trying to keep themselves alive by relaying information to the other factions. To help you in your quest, you may leave the city, forfeiting all actions for that cycle, and travel the great distance to the Nightwatcher. There, you can offer up a prayer, asking for anything you want. If the Nightwatcher likes your prayer, she will grant your request in the form of a boon, but beware, for she will also give you a curse of equal greatness to your boon. The Nightwatcher is not obligated to answer all prayers in a night (though she may), but she will answer at least one. If you want to have a chance that your prayer will be granted, make it good. We hear that the Nightwatcher makes decisions based on hilarity and awesomeness. To make things a little more interesting, you’ll also have to worry about Highstorms. Every couple cycles, a highstorm will pass through. Fortunately, there’s a pretty good stormwarden left in Kholinar, so you’ll usually know when the highstorm is going to hit. The thread will be locked during the highstorm, but you can still participate in docs with the other players on your team (because you’re sitting through the highstorm with your compatriots, of course), but you can’t send any action PM’s to the GM. This includes votes, class actions (to be explained below), and prayers to the Nightwatcher (Yes, you’ll be voting through PM. What you say in the thread is up to you). The Roles Everyone will be able to do some action, depending on the role they are given at the start of the game. Some roles are exclusive to a faction, but most of the roles are in each faction. The Steward of Kholinar is the Noblemen exclusive role. He is immune to all role-based effects that could kill him, including objects acquired from the Nightwatcher. He can be killed by lynching or direct action by the Nightwatcher (likely due to the effects of a curse). The Apothecary is the Merchant exclusive role. She has the ability to protect her entire team once per game, for an entire cycle. She also has the ability to kill someone once per game. Poison, anyone? The Freed Bridgeman is the Darkeyes exclusive role. All that time running bridges has made him strong. Because of this, he can die twice. His vote also counts as double for lynching--after all, it’s a riot, and he’s the strongest man in the city. The Seventeenth Sharder is, obviously, exclusive to the Seventeeth Shard. All members of this faction have this role. Besides being loyal to the Seventeenth Shard, they are loyal to one of the other factions. They have also infiltrated a separate faction and are feeding the information and plans from that faction across enemy lines, to the faction they are loyal to (and probably the Seventeenth Shard as well). Each member has the ability to win as either the Seventeenth Shard or the faction they are loyal to. Members of the Seventeenth Shard can survive their first death, but after surviving they are spooked and lose their ability to spy on the other team. They cannot betray the other members of the Seventeenth Shard (like telling the faction they’re loyal to who the traitors in their group are). If they do, they die permanently (whether or not they have been spooked). The Voidbringer is the Seeker-type role. Once per cycle, they can choose a player and find out which faction that player is part of. If enough players join, there will be two types of Voidbringers on each team. One is a true Voidbringer. The other only thinks they are the Voidbringer. The Voidbringers will not know if they are real or fake. The fake Voidbringer will see others as random, or what they expect (if they choose someone on their own team). If the fake Voidbringer searches someone twice, they will see the same answer each time. If the true Voidbringer chooses a member of the Seventeenth Shard, the result will not be “Seventeenth Shard;” instead, it will be the faction the member is loyal to. Lastly, when a Voidbringer is killed, they will have one extra day to live (but they will know death is knocking). It’s advised they use that day to pass any information gleaned on to a trusted source. The Ghostblood can choose one person each cycle to kill. The Ardent can choose one person each cycle to guard. If that person is attacked by a role, the Ardent protects them. He also has the ability to die in place of another person for the lynchings. The Worldsinger can change another player’s vote each day. They also have the ability to silence a player’s vote and action each day. This role will only be included if there are enough players. The Shamed Member of Gavilar’s Guard has the ability to kill someone else when he dies. He can also rabble rouse and demand an extra player be lynched once per game. Both abilities can be used on the same cycle. (Because you can die from things other than lynchings but you won’t know that you died until day actions are complete, it would be smart for the guard to send in a PM each day of who they would like to die along with them if they die that day. If they don’t, no one will die. If you want to save the rabble rousing ability for the day you die, simply clarify that in a PM to the GM each day, with “If I die, then I want [this person] lynched as well.”). This role will only be included if there are enough players. The Dead have the ability to send a Ghost “Tweet” each day. This will be included in the write-up and will be led by the first player to die. The dead can decide what each 140-character message will contain in the dead doc. Signups will go until we have 18 people, or 10 days, whichever comes second. Naturally, in your signup post, please don’t include a profession, race, or anything that would shoehorn you into or out of a role. Personality and gender are fine, but outside of that, please be cautious of how you build your character. If we have 28+ players, there will be people who don't have roles. Lastly, this game will rely heavily on private google docs (mostly so the spooked Seventeenth Sharders can’t continue spying), so you will either need a google account, or to create one for this game. Immediately after you post joining, PM me the email address that you’d like to use, and I’ll get you added to the lists. Player List WeiryWriter - Weiriah, a recluse Lightsworn Panda - Jain, a traveller with a panda obsession Gamma Fiend - Magam, a blasphemous young upstart Tulir - Trahar, a Kholinarian with a lot of pride in his city Ashiok - Asphodel Renegade - Rengar, an insane man Mailliw - Mailam FeatherWriter - Lyla Binnut - Binnt, a slightly confused man with a fear of Highstorms Macen - Ace, a pet detective convinced chulls caused the desolation AonarFaileas - Aonar jasonpenguin - Peng twelfthrootoftwo - Twei a smart guy - Sarams Adolin_Dustbringer - Jim Bob Dirt, a man with an odd love of dirt GreyPilgrim - Greyeh Pilgras, the daughter of (alt universe) Grellin Pilgras Alvron - Rolav, a dagger-carrying man with a love for rabbit meat (whatever that is) firstRainbowRose - Hinah lord Claincy Ffnord - Clanal Wyrmhero - Heron, a man who (secretly) knows the Alethi women’s script Sphinx - Nixi dants - Atrus Sir Jerric - Jerrek jaelre - Khiriq luckat - Lucy Awesomeness_Summoned - Mon Kasimir - Kasimar Quick Links:
  20. xD
  21. Hey Sharders! Brandon has added an awesome perk to the Altered Perceptions campaign, and it's definitely worth looking into. With this perk, you can join Bridge Four! Brandon has done auctions for cameos in the past, and those have gone for over $10,000. With the Altered Perceptions campaign, you can get in on the action for a set $6000. Yes, it's a little pricey, but it's definitely for a good cause, which you can read about on their campaign page.
  22. Rubix

    Awards?

    Not a new feature, per say. More an old feature that will be coming back Soon™
  23. Rubix

    Just Saying

    Can confirm: the head of my banhammer is in fact a fire extinguisher. But really, I'm very glad that the community here is as awesome as it is. Really, we just laid the groundwork for it. The members of the community are the ones who have kept the place as nice as it is.
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