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Oltux72

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Everything posted by Oltux72

  1. So the book tells us who and what she is and what means she uses for her defense. And it shows us her hobby. But what is she doing there? Why is anybody who desires so much security that she turns a whole ocean into her guradian so conspicious? Why does she settle on an inhabitated planet at all if she wants to live alone on an unhabitated island?
  2. What are the transparent things strung up behind Tress in the painting on page #2 ? Captain Crow on page #196. Her gun is smoking. Do they have gun powder used in small fire arms? Page # 430 - is that a wink at Jeff Bezos?
  3. It has been confirmed that Brandon is talking wit Hollywood. Speculations were always that the material targeted were established worlds. Because they are known to readers. But by the time a movie were made the Secret Projects will be well known.
  4. Over much of a planetary surface for centuries? The amount of gas needed would be astronomical. And where does it go? Lunamar does not have the amount of air that would imply. It can but it would still generate unpredictable weather. There is something Hoid either does not know or does not tell.
  5. So you are making the assumption that the Kandra scattered immediately after being released from Harmony's service? Dare I suggest Microkinesis? That raises a fundamental question. We have multiple interstellar empires. Yet we also have multiple relatively primitive planets. So many that many of them are still being discovered. I can see no way this is possibe unless the Cosmere has hundreds of inhabitated worlds. That means that our view of it must be highly skewed towards atypical worlds.
  6. Yes. The Unmade are also decaying. It can hardly be denied in total. Combined arms. The Singer armies in this Desolation are quite debilitated by having no established militaries. A Thunderclast is something you have to defend against or attack. Thus you are losing initiative. We have seen a Shard being forced into taking personal command. We have not seen trained Regals. And again combined arms. A team of Regals and Thunderclasts is harder to beat than either of them alone, for example. It isn't. Given the number of Desolations and how they lways ended it is quite clear that the outcome is almost preordained. However, that does not make Odium's side harmless. And remember, ultimately Odium does not want humans on Roshar to be exterminated. Yes. If worst comes to worst, you can retreat back to Urithiru. The Singers were never able to exterminate their opponents. But they didn't need to. The Radiants and Heralds always knew that the next Desolation would come. The risks in a pyrrhic victory were too great. You would need to really exterminate the Singers. And you would never have been sure. True, but on a world without fast communications meaningless by itself. Spanreeds are a recent innovation. The Radiants would need to patrol. And there go your resources.
  7. What causes the fluidization? What happens to stuff that falls into the oceans? How do the rains work? This looks like the weather on Lumar is artificial. Why does a dragon keep slaves? Why not just hire people? How does the life cycle of aethers work? If it takes sapient incubators, how were the first spores produced? Are the mad aethers still sapient?
  8. The Ire are prospering Somebody developed true AI Where was Design? Do genuine familiars exist or do they not? Nalthis is still around and producing its own technology A Dragon! Dragonsteel! Why? Nothing. Pewter and Shardplate give increased strength. Lightweaving comes from three different systems.
  9. This book really increases my dislike for Hoid to new heights. There is something distasteful about the same man making jokes about officers losing men and then abusing a crew and getting some of them killed for your own personal power.
  10. Singers may not be as fertile as humans, but they grow up faster. And, much more important, their recruitment improves during a desolation. They have people who really live only for revenge. That's still a losing game, because your Radiants now have neither Blade nor Plate. They did not. Odium's full forces include the Unamde, Thunderclasts, Regals, Voidspren, Midnight Essence and true Voidbinders and probably other things we have no yet seen. Attrition. Guerilla warfare until the cities run out of gemstones.
  11. Then can in accordance with their numbers. Which will dwindle with the general population. Radiants can't lower their recruiting standards by much. They cannot draft people like conventional armies can. They can be at a few places. And at that places they can slaughter armies. But there won't be armies to slaughter. The Singers don't need large armies at that stage. It will be one burned village after another. And then the Radiants will be forced to make peace.
  12. The Knights Radiant wouldn't lose. The Rosharan humans would lose. You would have a small elite and a broken people. And then: Shardbearers cannot hold territory.
  13. It does not really matter all that much. Any mountain is a mountain for these considerations. On a densely populated, quite developed world of 8 billion people we tend to forget that in its natural state only a small fraction of the planetary surface is accessible with vehicles. Especially in developed countries we have paved roads everywhere. In its natural state Europe and most of North America would be impassable. Yet a certain slaver could pass the Frostlands with multiple carts without roads. Alethi armies could travel the Shattered Plains without roads. In most of the Earth and other planets that would just have been impossible. The last stretch they walked. They had months to prepare and they took a small party and had medaillions. Inside the Basin, too. Look at a railway map of eastern North America or western Europe in 1900. Scadrial is underdeveloped.
  14. I am sorry, but we can say exactly that. You are not going to cross mountains covered in snow without roads with any conventional land vehicle. Well, no. It assumes that the perpendicularity significantly matters. True, hence it needs its own section. Yet the topics are related. Attacks and defenses involve moving people and things. A look into history is instructive there. For example the wars between Austria and the Ottoman Empire. Both sides went along the Danube every time. That was obvious to the other side. Were they stupid? No. It took a major navigable river to supply armies of that size. Does that have any connection with defenses? Of course. Just by looking at a map anybody with a bit of history or military training can tell you that the site of Belgrade will be a major fortress. And it is. You can look at Scadrial and it becomes obvious where the major strong points for defenders of the Elendel Basin would be. And they would be there precisely because the mountains force a very small number of approaches onto an invader. I am sorry, but they do. We know how long a shipment of goods took in the Final Empire. We have an idea how quickly Elend's armies moved. We know how Dalinar's armies deal with ... human waste, let's call it that. We know how long a trip from Elendel to New Serran takes. We can even take an educated rough guess at the loads of a Scadrian railway car. The grandfather of command detonated mines Automatic detonation is a feature to save man power. If you have a few observable lines of approach its disadvantages may outweigh its benefits. Other than that the Scadrians of course have automatic detonation. What do you think the bomb Wax and Wayne found in Alloy of Law was? On the contrary. The Basin is pointless to besiege by that feature.
  15. That very much depends on Scadrial's orbital parameters and the luminosity of its sun. We just don't know. No. It also depends on the defending force. For example mountains around your perpendicularity in a basin are much easier to fortify and allow you to take it under artillery fire. This is the Cosmere. Not every planet has those features. Take Taldaine. Almost everything is a desert on Dayside. Or Roshar. Rivers are generally impermanent. Your invasion or logistic depend on the location of your perpendicularity. Take Final Empire Scadrial. They had barge traffic via their canal network to both their perpendicularities. Modern day Scadrial lacks those advantages. Sel has a perpendicularity right next to its center of Invested manifacturing. Roshar has an oathgate in a dream location in Thaylenah. Nalthis is at a severe disadvantage. Ample range. And they have Coinshot paratroopers. They drill subways with explosives. Fill a ship with explosives and anchor it in the river. There are your mines.
  16. And I forgot tat this advantage applies also on land and water. The Lifeless really give Nalthis a logistical advantage far above their level of technology. The key drawback of land transport in preindustrial times was that your means of transport need to eat.If you use Lifeless draft animals that disadvantage goes away. And they can pull day and night without rest. Hence you are also much faster than conventional land transport and you can give convoys armed escorts without much of a logistical burden. This also applies to ships. Lifeless oarsmen can operate continously without food or water. I think the index needs its own section for logistical capabilities.
  17. One mountain range is plenty. On which ships? Are they constructing a ship yard? Or do you propose carrying ships through Shadesmar? While under artillery fire and air attack? Industrialized warfare, contrary to expectations, does not lower the defensive value of natural obstacles. That, however, works both ways. The Elendel Basin is fertile, but I seriously doubt a city of millions of people could feed itself if the river were blocked and railway lines cut. Attempting urban warfare against Allomancers is just not a good idea. If possible at all, you'd starve them into surrender. That raises a generic point. There is no section for logistical capacity. Again with which ships? You got to remember that Shadesmar is land. the largest piece of equipment you can transport in one piece is limited. Unless they are stupid, yes they have them. If not, they have artillery and they surely have oldfashioned chains. In the worst case they'll sink a few barges. Taking a river is a nightmare against an enemy with modern weaponery.
  18. You can make a perpendicularity with Connection, too. Feruchemy can manipulate Connection.
  19. Does anybody know according to which time zone Secret Project #1 will be released?
  20. Let's talk about aethers. Aethers raise a fundamental question by existing. Why do you want aviars so badly? They may give you more abilities, but fundamentally a small bud in your skin is just more convinient in everyday life. It seems to me that TLM explains that. The aviar comes without a connection to a superbeing whose interests and standards may conflict with yours. But I am going out on a limb and speculate why Hoid is in SP#1. The planet is a source of unbound aether buds due to a group of core aethers having gone insane and rogue.
  21. Because you'd have to construct prototypes. Which would require components and workers. The components need to come from other houses. Your workers will talk. Do you really think the noble houses don't do industrial espionage? They have private armies. They'll look at the market and they'll notice that there's more aluminium around than official figures can explain. They'll dig around. Nor can you build your prototype factory on some godforsaken world. You'll need lots of electricity and parts. Yet without having seen the transition, even the best single scientist will not give you good estimates. If you want your organization to stay secret, putting the local offworld makes sense. People have relatives and lovers. They tend to talk. Plainly removing the opportunity to slip up makes sense.
  22. Yes. We have seen numerous Selish worldhoppers. They are the largest group. And you lose most of your powers. Elantrians seem to have some "passive" powers, which they retain. Technically I would have to answer that we do not know, as we don't know whether the bearer of Yelig Nar or somebody who spiked the Surgebinding out of a Fused can leave, but neither the Knights Radiant nor the Fused can leave without special techniques. We have seen Hoid in The Lost Metal, so you can leave if you know the trick, but by default you cannot leave the Rosharan system. Ashyn and Braize can be reached. Generically speaking this is interesting because apparently everybody else can just leave and retains their powers.
  23. The population numbers are from a 2015 WoB, thus predting even Oathbringer. Desolations are catastrophes, demographically speaking. How much of Roshar's population has died so far?
  24. This analysis leaves out an extreme logistical advantage on the offensive. Lifeless need no food or drink. That makes them uniquely suited to operations in the Cognitive Realm.
  25. Not outside an industrialized world. Possible, but then they would not refer to another scientist, who understands the issues and hence comes from a scientifically advanced world, taking us back to the original issue..
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