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Everything posted by king of nowhere
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Nail bond? don't you bring hemalurgy into this! Depends on the spren and knight. Some knights are good friends with their spren, like shallan. Lopen seem to treat his spren like a younger sibling, and Lift... Lift is just weird. Other spren have a more businesslike relationship. For the skybreakers, most highspren act like the knight's manager. Dalinar and Navani have complex, difficult relationships with their spren. So, we have all possible gamuts of relationships between knight and spren. Romance would not be common, but I wouldn't discount it as a possibility, especially with the more human-like honorspren. P.S. Syl is wonderful. If I was bound to her, I'd probably come to love her eventually. which must contribute to how I see syladin as a natural development
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my view is that Kal and Syl are already so incredibly close, starting a romance wouldn't really change all that much. adding in that they wouldn't be able to have much physical intimacy - they'd still be able to play all kind of games available to long distance couples, which is nowhere near the full thing, but a big step up from nothing - I'd say that even if they hooked up, 90% of their relationship would remain the same. heck, the nahel bond is already more intimate than marriage in some aspects. and the two of them... i'm not aware of either keeping any secret from the other, which is more than the average married couple. she's still her own distinct person, I don't think the nahel bond creates any kind of problem with that.
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actually, in hero of ages, the first epigraph was pretty obvious. "i am, unfortunately, the hero of ages". the speech patters fit sazed perfectly. he also said "i am, unfortunately, in charge" somewhere else in the books. so kaladin is not to be ruled out. i think kaladin and shallan are the most likely, as both were watched by spren since childhood. it could even be a collaboration? knights of wind and truth: kaladin for wind, and shallan for truth
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How did Dalinar capture the thrill exactly?
king of nowhere replied to king of nowhere's topic in Stormlight Archive
there is nothing there about draining stormlight from the gem, though. my point that dalinar had no knowledge of needing to drain a gem stands. curious. dalinr had just created the perpendicularity, charging all gems. how did that ruby stay dun? that makes sense. and wouldn't require dalinar to know any standard technique -
in the climax of oathbringer, dalinar comes to the thrill with the perfect gem, and captures it. how could that possibly work? here quoting from the lecture of navani on fabrials, from the rythm of war epigraphs first, you get a spren to approach, using something it loves. dalinar worked perfectly well for the thrill. he also knew that part from talking with his wife. so far, so good. next, the spren will inspect the trap, in this case the king's drop ruby. the gemstone must not be fully infused. and here we find the first problem. dalinar had just manifested his power, recharging all nearby gemstones. the king's drop must have been full to burst with stormlight. unless for some way it was shielded from the act, because the fused were carrying it too far, in which case it should have been dun, from when the larkin had absorbed it. in both cases, it should not have worked. but the final step in capturing the spren is the most tricky, as you must remove the stormlight from the gemstone. which dalinar could do, as a radiant, by simply taking it. Incidentally, radiants may become very prized in the fabrial industry. but dalinar didn't know he had to do that. he had the conversation with navani about attracting a spren with something it loves a few chapters early, and it absolutely did not mention draining the gem. so, in short, 1) the gem should have been unsuitable for trapping the unmade, either for being full of stormlight, or for being empty. then 2) dalinar had no knowledge of needing to drain the gem. so, how did dalinar manage to trap Nergaoul after all?
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wow, it looks like indeed, a few dozen horses could be worth a full gemheart. which make me question the value of using them in battle, given that you could have hundreds of regular soldiers for the same cost. looks too expensive to be practical. and then, horses get old and die by themselves even if not killed in battle. a warhorse will be battle-worthy for what, 10 years? if you have 100 horses, on average every month you'll lose one to aging. 1000 broams every month, to maintain a squadron of heavy cavalry. just before all other costs are factured in.
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I ran some calculations on the value of gemhearts, after discovering that the cppermind lists sizes for gemstones. In particular, a broam is said to be 400 mg, and a chasmfiend gemheart is said to be as big as a man's head, and made of emerald. I checked the average size of a human head, it's 5 kg. The human body has a density of about 1 kg/L, while emerald has around 2.8, giving 14 kg of emerald. that translates to 42000 emerald broams. although one should not do a comparison of gemstones purely based on mass alone, a significant part of those gemhearts will be cut for currency, so 40k emerald broams is a reasonable estimate. with slave bridgemen worth 3 broams each, one can see that losing one or two hundred of them every time you fight for a crysalis is an insignificant cost. it's a bit harder to calculate how much running the warcamps cost. slave kaladin earned 1 clearmark per day; a free bridgeman would earn twice as much. I don't remember any exact references to other wages, but a skymark per day (5 clearmark) seem rougly sensible given the premise. So, for an army of 10000 men paid 1 skymark per day on average, you'd spend a total of 250 emerald broams. running an army has other costs, like soulcast food, equipment and support personnel, but the numbers check: a gemheart can support a highprince at the shattered plain for about one month. on the other hand, a gemheart would only buy 40 horses. i know horses are supposed to be super duper expensive on eastern roshar, but that still seems too much.
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the girl that kills her mother is shallan. the exploited worker that moves stones for 1500 years is yumi.
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explotied laborer works for 1500 years straight without getting a single free day, not even weekends. after 1500 years, she finally gathers the courage to actually ask for a free day, and she discovers she could have as many as she wanted. in the end it's revealed her job was no longer necessary, but nobody in the department ever got the memo, and so she loses her job. And she causes her boyfriend and all her newfound friends to lose their jobs too. Wait, even better: explotied laborer works for 1500 years straight at moving stones, without getting a single free day, not even weekends. when she finally gathers the courage to ask for a free day, she and all her friends lose their job.
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Shardcast: Shallan's First Wind and Truth Reading & C2E2 WoBs (ft. Jasonioan)
king of nowhere commented on Chaos's article in Shardcast
safe may be not long enough, but you can stick the blade in the wall. yes, a normal wall is not thick enough. but if you stick the sword through lenghtwise, instead of along the thickness... ok, it's hard to explain by words, let me try with a picture https://imgur.com/J9vNAOP this is how you can use a T junction in the wall to both conceal a long, narrow safe, and an even longer shardblade. that said, shalebark ridges can be pretty big; if the safe was on the external wall and there was a cultivated shalebark on the other side, chances are it was thick enough to stick a blade through without it showing on the other side -
A girl kills her mother and her best friend (her refers to the girl, not to the mother; though forget about it, she actually also kills her mother's best friend); she let everyone believe her father did it, then she kills her father too. then she leaves on an adventure where she steals from her first mentor, she sinks a ship full of people that had been nice to her, and she befriends the woman who killed her first mentor. That woman becomes her second mentor, before the protagonist kills her too, too during a hectic trip in which she intimidates an honest merchant into giving away his wares for free, she acquires slaves, and she leads a gang of deserters and murderers - whom she'll help escape justice. all so she can reach a place where she meets a nice boyfriend, a third mentor, and a nice old dude who takes her in; needless to say, she'll swindle and manipulate all three - pointing them towards attempting genocide. she spends four books learning to stop to feel bad about all the crap she does in those same books.
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Time kaladin spent as bridgeman
king of nowhere replied to king of nowhere's topic in Stormlight Archive
Reading the notes, though, you see that a lot of that is speculative. in particular, in reference A427, the author notes that the time is very constrained, and he's making some generous assumptions to fit the timeline. that is, it does seem like kaladin is doing an awful lot of things in a very short time, but there are constrains in how long he can be spending as a bridgeman, so those assumptions are needed to fit the timeline - which actually does vindicate my point that kaladin spending less than 100 days as bridgeman seems short. i didn't go look those details - I am not aware of any book reference for when, exactly, kaladin arrives to the plains relative to other plot events. the closest i can think of is amaram winning his shards, but iirc, amaram himself faked the date, so we don't have any reliable in-book reference "amaram took the shards from kaladin exactly 11 months before arriving at the warcamps, and kaladin spent 8 months as a slave before arriving there, so he must have spent 3 months as bridgemen". I haven't seen anything like that. so I'm not sold on why kaladin can't have arrived at the shattered plains a couple months earlier, and have started training bridge 4 a bit earlier. -
Roshar has tides and sand? How?
king of nowhere replied to king of nowhere's topic in Stormlight Archive
Makes enough sense for sand - though if soil, which is held together by similar mechanisms, is eroded away, then a beach should too. Does not make sense e for tides. Doesn't matter how close the moons are, they are too small to cause a tide. They would not cause a tide if they were on the surface. The highstorm explanation doesn't hold, because there was no highstorm for the whole next day. The sun explanation is the only one with some merit regarding tides -
Reteading words on radiance, i caught on a small detail, and i can't let it go. In chapter 9, kaladin enters a chasm, using a sapphire broam for light, musing how it's worth more than all his wages as bridgeman. Sapphire is second most valued stone, a broam is 500 clearchips. As a bridgeman slave, kaladin earned a clearmark per day, so the line implies kaladin spent less than 100 days as bridgeman. It seems not enough time for all that happens. I spent the better part of an hour looking, but i could not find a chronology of the book, only of the wider cosmere. So, when kaladin is first assigned to bridges, he goes on for a while until all those in his original crew died - most of those who replaced them died too. For all that bridge crews have terrible casualty rates, the same book states an average of one run per week - and not all are bad. To lose 96% of their original members, it must have been at least a month. In wok chapter 30, kaladin states he's been on a couple dozen runs - implying 120 days as bridgeman already, and it's a third of the book. Then he decides to fight. He spends at least a couple weeks taking control of bridge 4. He trains them; they exercice until they can run with the bridge for hours and be only mildly tired; that kind of training doesn't come in a few weeks. Then he thinks of the side carry, he takes time to train the men at it; it ends poorly, and he is left to the highstorm. He spends ten days recovering. Then he starts training the men in combat, and from there more weeks of training pass. All in all, 200 days seem a more likely estimate.
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I am rereading words of radiance, and i'm noticing little details that seem inconsistent. In wor chapter 11, shallan just survives the shipwreck, she's on a rock near the shore, and she says that she can reach the coast because of the low tide. How is there a tide on roshar? The tide is caused by the moon's gravity, and we have noticeable tides on our planet because our moon is pretty big. Roshar has three small moons, but they are said to be roughly the size of phobos. Phobos has such low gravity that a person standing on it could escape the moonlet just by jumping, it could not cause any noticeable tide. So, how can roshar have tides? is that a mistake? By the way, the same chapter says shallan reached the "sandy shore"; later in the chapter, shallan draws a glyph in the sand. There should absolutely not be sand on roshar, not in an exposed eastern location. This looks like an oversight, except that the sand is referred several times in the chapter. If roshar has no soil because highstorms strip it away, how can it have sandy beaches?
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You Know You're a Sanderfan When...
king of nowhere replied to Shardbearer's topic in General Brandon Discussion
https://www.reddit.com/r/pics/s/FlaBsERulK when you see that image, and you think "yumi was there" -
State of the Sanderson 2023
king of nowhere replied to Pagerunner's topic in General Brandon Discussion
i was hoping for more on the mistborn movie. one year ago he said he'd be surprised if he didn't have anything to share next year. now he mentions a mistborn movie being on hold, which by itself implies there is something a lot more solid than just selling rights to somebody. but that's all the info i can find -
I'm reading The Stormlight Archive for the first time
king of nowhere replied to Amira's topic in Stormlight Archive
they didn't "one day just decided to call them back". they were under extreme pressure when they decided it. they also weren't sure at all of what would happen. it's been millennia, and all they have are vague legends. they may not even have been sure of which forms were safe and which weren't. anyway, faced with unsustainable attrition from the alethi, the listeners tried to do something dangerous. seems reasonable enough. by the way, you will gradually learn they were also thoroughly manipulated by forces way beyond their control. when you'll get listeners flashbacks, you'll get some more pieces of the puzzle. incidentally, if they had just denied any involvment with szeth and his assassination ("how can we possibly be related to a shin shardbearer? on the night when we are about to sign an important and favorable treaty, no less"), then everything would have been different. -
I do not remember any indication that the mass of the object or the allomancer affects push strenght, only allomancy strenght and distance. Hence I would say F=O*f(d) I further believe f(d) must be some kind of exponential decay, not a quadratic one like gravitation or electromagnetism, because allomantic strenght remains approximately constant at close range (up to 10-20 meters) and it becomes basically zero relatively fast after that. Still, I'm not writing d<R because there does not seem to be a specific upper range, you can see larger metal objects at greater ranges.
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I think the history of canticle mostly disproves that notion, though - or at least proves it to be minor. we know that those threnodites came to canticle after the evil appeared. we don't seem to have strict chronology for when it appeared, but it was much after the shattering. centuries, not millennia, before the current timeline. the beaconites know of threnody because of the chorus, but they say it's been long enough that they have no oral memory of it. so, many generations. centuries. so, you see the problem. the threnodites left their planet no more than a millennia ago, and they spent no less than two centuries on canticle. if your theory was right and nomad/sigzil spent his day on canticle while months passed on the outside, then the threnodites should have felt they were on the planet by a generation at most, probably less. instead, we could rule out any time dilation effect greater than 5 to 1. this, in turn, mostly removes time dilation as an explanation for why the night brigade came so quickly. my pet theory is that they track him by reading some kind of residue where he skips to the next planet. last planet they were very close, and he had to skip in an emergency. but the brigade was right after him, and they could quickly calculate his new destination, and get there as fast as their spaceship could travel. normally, nomad could lose himself in a planet, and the brigade would spend months to find him. also, while he has visited tens of planets (how many are there in the cosmere anyway?) nothing forbids him from having visited the same planet multiple times.
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very possible, yes. it would explain how they would awaken a machine without deeper knowledge
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I am surprised by how, at the time of warbreaker, a returned with 2000 breaths was an amazing, incredible amount, and now sigzil is holding as much and complains how low that is. then again, it makes sense as a result of progress. a few centuries ago a horse was a powerful, expensive transport vehicle, and now we have the power of several dozen horses on our cars and we think those are low power engines. a stark comparison, though: nightblood only required 1000 breaths. those spears are twice as invested - i'm still in the early chapter so i don't know what they can do, however it seems to me like those uses of investiture are highly inefficient. people in the past could do a lot more with much less investiture
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I'm reading The Stormlight Archive for the first time
king of nowhere replied to Amira's topic in Stormlight Archive
it'll be explained before the end of the book -
I'm reading The Stormlight Archive for the first time
king of nowhere replied to Amira's topic in Stormlight Archive
well, there's no doubt whatsoever that shallan is losing her mind. let me rephrase the question: is she losing her mind more than usual?
