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Kingsdaughter613

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Everything posted by Kingsdaughter613

  1. I had good role models. I think people do miss how much of a revenge element there was in rebuilding though. I knew very well that my life was a form of revenge. Not just revenge, but it definitely is a part. I mean, when someone wants to wipe you from the face of the earth what better revenge is there? I think in the face of what happened with my daughter, Kell would have directed himself at eradicating, well, any number of things that might have caused her to get sick. (We don’t actually know what it was.) But as she lived, I think he would have focused on pushing her as far as she could to encourage her recovery. Either would have been to a good end. Just like he takes his grief for Dox and channels it toward defeating Ruin. Which I think is the important thing here. Yes, Kell’s emotions work very differently than other people’s. And they are no less valid for that. I think he does love, just in a very different way than most people. And he certainly doesn’t understand it the way most people do. But that doesn’t make what he feels lesser. In the end, he has a choice. And he has chosen to be better. He moves away from mere vengeance toward the end of TFE, realizing that Vin is right about the nobles. He comes to see the good in Elend, even if he’ll never care about him the way he does his crew. He sees his own words turned against him and recognizes the flaws. And he does feel guilt, albeit with difficulty. Is he a good man? No. But he is, in his own way, trying to be a better one. And, in the end, does the why really matter? If Kelsier frees the Skaa for revenge are they any less free? If Dalinar murders a number of innocents in a fury and rage, but truly feels guilty about it, are they any less dead? If Taravangian slowly murders people to gain an advantage while genuinely mourning every death, are the people less dead? Honestly, I think the non-psychopathic ones are worse. They see people as people and kill them anyway. Kelsier just... doesn’t see people. (And note that Kell would not be willing to go as far as Taravangian, nor is he willing to kill children. He has his lines and he doesn’t cross them.) As far as I’m concerned, if someone lives their lives trying to better, trying to do good as best they can, then they are a decent person. The why matters a lot less than the what. I’ll take a neurological psychopath leading a law abiding life over a neurotypical murderer. I don’t need to know why they live that life, just that they do. In the end, it’s our actions, not our thought processes, that matter.
  2. Not especially. TPBM has no patience for Moash’s victim complex.
  3. @Kyn I mostly agree with you, with one exception: “Kelsier took that anger, that bitterness and shame, and channeled it. He’d found purpose again during his days in prison. He wouldn’t lose it now.” This is not a psychopathic trait. It’s actually a trait common to people with the Survivor’s mentality. That ability helped a lot of Survivors keep going after the Holocaust, choosing to turn their pain into constructive ends. And I was trained to think that way all my life by parents who were children of those Survivors. For a gentler variant: When my older daughter was seemingly dying in trauma at two months old, I turned to my Dad and told him, “we will make something good of this.” And he immediately understood what I meant. We’re survivors. Children and grandchildren of people who survived the greatest horror this world has known. Descendants of a people who have been repeatedly massacred. My very existence is my grandparents revenge. So, to me, Kelsier’s reaction is the only reasonable one. Of course you turn grief and pain into purpose - if my grandparents hadn’t, where would I be? The fact that he’s a psychopath probably helped him develop that particular cognitive trick, but it’s actually a trait common to many Survivors - not just the man given that title. TLDR; Kelsier has many psychopathic traits, but that actually isn’t one of them. That’s just a natural result of him being a survivor, and you’ll find it among many people who have gone through hell.
  4. They can if they’re Hoid. TPBM has read every Cosmere work, including the unpublished ones, but excluding Dragonsteel.
  5. Mistborn Tarot: Ironeyes This card is known as Ironeyes or Death on Scadrial. We would call this card Justice. Prior to the fall of the Final Empire this card was often called The Inquisitor. Ironeyes would later come to be associated with it. Upright the card represents Justice, Truth and Law. Reversed it represents Unfairness and Dishonesty. The allomantic symbol on this card is Aluminum, which removes metals. It can symbolize the removal of biases when judging others, or the purification of the spirit that comes from receiving justice. Ironeyes can pair with The Survivor when playing Tarot for additional points. This trump pair is referred to as ‘The Brothers.’ The Brothers can be called at any point during a round for additional points, so long as at least one of the Brothers is in the taker’s hand. When performing reading the presence of the Brothers may indicate familial relationships, particularly those between siblings. This is the last of the original 12 cards I completed four years ago.
  6. @The Unknown Order
  7. Kelsier realized Preservation’s power was automatically working to stop Ruin without him specifically intending it. He had to consciously choose to make it stop.
  8. Exactly. There is no answer. This discussion is purely philosophical and has more to do with our personal beliefs than anything Realmatic related.
  9. Shadows can have children though. And the Godking grows from infancy to adulthood, which I find difficult to see a soulless being doing. It also means Siri isn’t married to a person, which I take issue with. When she dies, are you telling me she’ll be alone in the Beyond? Or stuck with an infant who never even had the chance to be born? I think the Soul remains as long as life persists in some form. Cognitive beings aren’t dead and a Shadow is a physical being that has found a way to persist as a Cognitive one. So as long as they continue to ‘live’ in some way the Soul persists.
  10. Thank you! The Marewill = GB logo idea isn’t mine, but I’ve adopted the headcannon. The flower was the unofficial symbol of the Crew, so Kelsier continuing to operate under Mare’s flower just feels right to me. The completed picture is in fan works, if you’d like to see it.
  11. Kelsier shrugs. “Believe it or not, that wasn’t intentional. I suggested they get more creative with titles. They ran a lot further with it than I expected.”
  12. Mistborn Tarot: Fortune Fortune (The Wheel of Fortune) is an ancient card and represents luck. The Feruchemical symbol for Chromium is more recent, but the use of the chromium symbol for luck long predates the knowledge that the metal stores Fortune. The Fortune card includes the symbols of the four Suits: Spears, Metals/Spikes, Bands and Medallions/Boxings. These are also said to be reflective of the four major Scadrian faiths: Survivorism, Pathianism, Sliverism, and Sovreigntism, or the faiths of South Scadrial. The Wheel itself contains the symbols for Atium, Lerasium and Harmonium, representing Ruin, Preservation and Harmony. Lerasium is situated on a black background and Atium on a white background, symbolizing the balance the wheel represents. The final symbol is Duralumin. If I’m recalling correctly this is a reference to either Connection or the enhancing power of Duralumin. The greens on the Wheel are in reference to the green plants that returned and the blue is for the return of blue skies. The band is copper, representing wisdom and calls back to the Ascension. The medallion is a double medallion, containing gold and copper symbolizing health and knowledge. The other two bands are Nicrosil, the pair of Chromium.
  13. Mistborn of Spears: The Mistborn of Spears traditionally features Lord Kelsier. This suit has always been called Spears although the name had no significance prior to the Survivor’s death. This card represents Intellectual Power and Manipulation.
  14. “I love you too, child.” Eryn smiled and carefully detached herself from Zola as the child fell asleep. She returned to her seat, pulling out a book to read.
  15. Eryn held Zola gently, rocking back and forth as she hummed.
  16. Eryn nodded. “Certain.”
  17. “Oh, child.” Eryn gave her a warm hug. “We not put any spikes in you unless you wish them. We all love you much. We protect, not harm, you.”
  18. “May,” Eryn nodded. “If wish.”
  19. He smirked. “I told you: I don’t do mind control. But that doesn’t mean you can kill someone I need alive. Not until I don’t need him, anyway. Then you can do what you’d like.” @The Unknown Order When is this guy going to arrive at his destination?
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