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Everything posted by Weltall
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We don't know if it can be burned/stored in normally for the same reason that the godmetal alloy that Shardblades are made of can't be burned by any known allomancers: No Connection to the relevant Shard. You'd need someone who had the right sDNA for allomancy/feruchemy and Connection to whatever Shard is the source of Trellium. But the short answer is that we have no idea what it might do even if you could find someone able to use it in the Metallic Arts.
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Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
I love how the April Fools joke is that it isn't a joke. Also, well-timed since today is Olivier's in-universe birthday. NISA's site has the game up for preorder and the extra merchandise looks nice. They also announced the Switch/PC ports at the same time, though they won't be out until next year. -
Jim Butcher Interview - 2 new Dresden books in 2020
Weltall replied to Snorkel's topic in Entertainment Discussion
So... he saw when Brandon 'accidentally' wrote two Mistborn books in a year and said to himself 'I'll bet I can top that'? -
It's unlikely the specific character will get repurposed elsewhere (despite Brandon saying he'd like to) but one of the scenes that contained him did get used again when the 'game' of stones got reworked into the Tarachin scene in Warbreaker.
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To add to this, we don't know which one he was offered but it's one that we didn't know about as of the beginning of 2015. The only two that we've had confirmed since that WOB are Autonomy and Ambition, which makes it rather more likely than not that the Shard he was offered is one of the six that we haven't seen. Ambition/Uli Da doesn't sound like a last-minute swap (per Edgli, she seemed to get exactly the Shard that fit her) and I don't see Hoid and Autonomy fitting all that well. There's also room to argue whether or not Brandon had 'shown' us those Shards since we'd already gotten Shadows for Silence (and thus seen a bit of Ambition's influence) and Brandon had told us about Taldain and Bavadin even if we didn't know the name of her Shard. So it's a reasonably safe bet Hoid's offered Shard is one of the Secretive Six.
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Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
You guess correctly. CS4 has been the most 'open' we've had yet. -
Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
Yeah, lots of new info from the update. Some of it's spoileriffic for Cold Steel 4 so I'll tag it. The final route now has a name and it's The Miserable Sinners. - We're advised to pay attention to Swin's fighting style and Crafts and there's a comment that his weapon is pretty interesting. We already know it's a pair of swords that can combine but it sounds like there's more to the picture. Nadia has a varied arsenal (that teddy bear stores multiple weapons) and may be making use of the Style Change mechanic since the interview mentions 'various battle styles'. Lapis has support abilities (including some form of auto-Analyze) and 'tricky' attacks and they're working on finding the right balance for her. C's gameplay isn't described but his profile mentions using elegant swordplay to dominate the battlefield. - A couple specific outstanding plot points from Crossbell (aside from the obvious one that's the main focus of the Liberator route) have been mentioned with regard to particular characters. Ilya's recovery and return to the stage and Dieter post-Ao were brought up. - Estelle and Joshua haven't been seen yet but it's mentioned they'll appear. Early on Estelle was teased as a possible protagonist for the Hero route, but since the Hermit route also teased KeA and the Grandmaster as potential protagonists of the Hermit route, I think we can take those all with a grain of salt. But they'll appear and that means we'll probably see other Sky characters. I really really want to see Erika's reaction to recent events: "You let my precious daughter do what?!" Estelle, Joshua and Agate are so doomed. - It sounds like Combat Links are removed (at least for some characters) because a new system called Valiant Rage is being added which allows all members to attack at once when a gauge fills up. That sounds pretty much like Burst from Cold Steel or the Team Rush turn bonus from Crossbell.. -
Could Rithmatist be happening a couple millenia after Steelheart?
Weltall replied to kroen's topic in The Rithmatist
This topic was also five years dead. -
Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
Yeah, Kondo mentioned it in the Dengeki Live stream. Apparently there will be some scenes that can make use of it (he talked about communicating with characters) and some of the minigames will be PSVR-compatable as well. The only minigame we currently know of is the Magical Alisa one and I wouldn't be surprised if that's one of them since the VR setup would fit really well with a 3d shooter.. As mentioned, it's the next game in the franchise. It takes place after Trails of Cold Steel 4 and is set to resolve some unanswered questions from those games, the earlier Crossbell arc and possibly some from the Sky games as well. It's intended to serve as a bridge between the games up until now and the games that will come after, since Cold Steel 4 represents something of a cliimax point in the series. We know that Falcom has plans for three more story arcs after Hajimari and they're already doing some preliminary work on the first of the three. Presumably Hajimari will be heavily hinting at the direction of the next arc, though by this point we're 99.9% certain it's going to be set in Calvard. -
Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
There have been a lot of teased potential PCs so far and if only half of them turn out to be true I'll still be unbelievably happy. The list so far (some implicit spoilers through CS4) My guess is that our Hermit is not in fact the obvious individual though there is an outside possibility that there's something else at work which we've already seen in footage of the Hero route (CS4 ending spoiler) For anyone who's played the Crossbell games, Lapis is definitely raising eyebrows and we might possibly get an explanation for what was going on in that one sidequest... -
Because as a dual Shard, Harmony is stronger than Odium and thus is theoretically powerful enough to represent a serious threat to him even if he's less skilled and doesn't have a killer's mindset.
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All known dead shards are pro-unshattering of Adonalsium
Weltall replied to echaozh's topic in Cosmere Discussion
Odium has gone after the Shards he's most worried about (Ambition) and ones he can justify as violating the not-an-Oath the Shards kinda sorta made (D&D, Honor and Cultivation) and one can argue that D&D were probably near the top of the list regardless as Dominion is potentially dangerous in the same way that Ambition was and Devotion is about as close to an opposite Shard as any so taking out those two was probably always going to be a priority even if Aona and Skai hadn't settled on the same world. Since we know that Uli Da was first on the hit list and at least some of the Vessels aren't shedding any tears at her death, it's extremely unlikely that she had any interest in reforming Adonalsium; all indications are that she got exactly the Shard that fit her and was perfectly happy with the power she gained as a result. Brandon's classification of Ambition as mono-Black in MTG is pretty telling.- 3 replies
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Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
Not to the same degrees. We've known the names of the three routes since they revealed the game but over the last month or so they've slowly been giving more details about the specific ones. First we got the Liberator route (formally named The Day of Reindependence) and information on the Crossbell cast, then the Hero route ('Lost Symbol') and the various members of New Class VII with some hints at the members of the original group. Now we're waiting to get a similar infodump on what the Hermit route will focus on and get some details on at least a few of its main characters. While we could guess at the content and main casts of the other two routes, the Hermit route is a big question mark aside from what we can guess from the '3 and 9' novel, and ever since they revealed that the title characters are not based on Enforcers III and IX it's been less useful as a predictive aid, so all we've got there is educated guesses. -
Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
Yeah, that's the version I was thinking of. To each their own on preferences. There's going to be a Dengeki Live event in about a day and a half including an interview with Kondo so we might get some interesting Hajimari news soon. It's about time for the reveal of the final route, assuming the gap between the Liberator and Hero route reveals is followed. -
No reason for it, Brandon has had the book on the back-burner for years so it's not like he's going to get flack for releasing it 'too soon' whenever it comes out since it's a long ways away, and it's not anything linked to a particular disease anyways.
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Let's see... my big loves growing up were in no particular order: - Hardy Boys mysteries (the second editions when it came to the early books) which I read a whole bunch of but by the time of the Casefiles spinoffs I'd largely moved on so I didn't read those past the first. - Likewise some of the Three Investigators books, though I didn't read them as voraciously. - Before those, the Boxcar Children though I remember skipping over a whole bunch because my local library skipped from about volume ten to volume twenty. - A friend had nice copies of Enid Blyton's Adventure series and I read the first three of those, but not the later ones or any of her other books. - I think I started reading Frank Herbert's Dune in sixth or seventh grade (I can't remember exactly) and I know I'd gotten into Tolkien by then because I was finishing up Return of the King at the start of eighth grade when my teacher noticed it, we started talking about books outside of class and he loaned me a copy of Neal Stephenson's Snow Crash. - Likewise I started reading Wheel of Time around seventh grade. - I have a copy of Bram Stoker's Dracula that I picked up from one of my library's book sales when I was twelve (which I'll never forget because it happened during a power outage so we were looking through the selection with flashlights) and I loved it but never got around to reading anything else of his beyond starting and not finishing Lair of the White Worm. But I'll still go back to Dracula and it's probably the reason I eventually started watching genre films. - In 'sometimes fondness, sometimes cringeworthiness' status I also was really into the Star Trek/Star Wars novels. Some of them I could reread (like Timothy Zahn's Heir to the Empire trilogy or Dark Mirror, the TNG-era Mirrorverse novel before DS9 went and changed the game) and some I just wonder what I was thinking. No doubt if I think about it some more I'll remember other books I loved growing up, but these are all the ones that spring immediately to mind. I just missed the Harry Potter train by a few years and haven't jumped into any books aimed at the Teen/YA demographic since I aged out of it myself until I started picking up Brandon's own books meant for younger readers.
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Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
It's more like the Silver Will/Inevitable Struggle of the game, a special boss theme that plays for important fights. But yeah, if you want to avoid musical spoilers you probably want to wait to listen again until you can hear it in context. xD <gets popcorn ready> -
Yeah, it's less detailed in terms of reader understanding than one of Brandon's systems but the fact that channeling does operate in a consistent method across the series makes it more rule-based than 'softer' systems. Basically, you have your five elements which can be woven together like threads and the pattern you make, the elements you incorporate and how 'thick' the threads are determine what weave you produce. We know that weave pattern X will always produce magic Y as long as you do it correctly (with certain weaves like Traveling, you need a certain minimum strength in the Power to pull it off in the first place) and these weaves can be taught. There are also other hard and fast rules like how circles work and aspects of shielding someone from accessing the Power. Contrast with magic systems that don't get even this much explanation and the writer(s) are virtually unlimited in what they can do in theory. There are some idiosyncrasies that come up later, like how Aes Sedai learn the weave that produces fireballs in a way that leads them to always incorporate some sort of throwing motion because that's how they learned it; mentally they associate the latter with the former and can't do the weave without the motion even if they try. Meanwhile other channelers who learned without any physical motion can hurl fireballs faster because they don't need that accompanying gesture. We also learn that there are at least a few well-known weaves that can be done in multiple ways. For example, there's one main Compulsion weave but other weaves do similar things within limitations. The discovery of some of these alternate weaves becomes important later on. There's also one other interesting thing that comes up later which highlights the fuzziness of the system. Very minor spoiler for Path of Daggers. All that said, Brandon got to write one character 'his way' who does things with magic that's more like you'll see in one of his own works. Basically he took a character who was in Jordan's notes but undetailed and decided to use them to play around with his ideas on clever uses that you could put the One Power to if you had one thing you were really good at. You'll know it when you get to it. xD
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Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
Yeah, some arrangements are like that. If you've played the Ys games (can't remember if you've mentioned it?) there's Legend of the Five Great Dragons from Ys VII which has a JDK Band arrangement that's mostly awesome but there's one segment where they added extra buildup and then traded off instruments during the following bit and I thought it hurt some of the intensity the original song had by muting some of the highs and slowing down the pace. That rearrangement wasn't ever meant to be played in-game, mind you. -
Looks like pretty much everything I'd mention has already been, but no harm in repeating things. Codex Alera sounds like it might be your sort of thing (TVTropes describes it as 'Cool versus Awesome: The Series' which is pretty apt) and while it's got some romance aspects they're not what dominates the writing and they're handled in a fairly similar manner to how Brandon writes them. It's got racially-linked magic and the humans' system is, if not quite at Brandon levels of analyzed magic, pretty consistent once you get to understanding how each of the six forms of furycrafting work. And then there's Butcher's story of how he got the idea, which is so good that if it hadn't really happened that way, it would have been necessary to invent that it did because of how perfect it is. He got into an argument about whether concept or craft was more important, came down on the side of the latter and asked the other person to give him not one but two ideas they felt were bad and he'd build a story around them. And he did. Likewise his Dresden Files series (urban fantasy which may or may not be your thing) and Cinder Spires, which was my first exposure to Butcher specifically because Brandon mentioned reading The Aeronaut's Windlass at a signing. I figure anybody that he reads and especially anybody that he recommends is worth a look. The Gentleman Bastard sequence is basically Ocean's Eleven in Fantasy Venice, or at least it starts out that way. It's quite a bit darker in tone but if that's not a turnoff for you and you liked the caper aspects of Mistborn: The Final Empire you might consider giving The Lies of Locke Lamora a look. The fact that Lynch named his protagonist after the thief treasure hunter from Final Fantasy VI should tell you something right there. My biggest issue with the series is simply how long we've been going between installments as of late. We're so spoiled by Brandon's pace... I haven't finished Rothfuss' books yet (just Name of the Wind so far) but I'll echo that one as something you might really like. I got into it because a friend who I share book tips with told me I had to read it and in return I got her to pick up Warbreaker. I'd say we both won. xD In the realm of science fiction, have you read anything by Neal Stephenson? He's one of my favorite authors all-around and he's written so many different works that I can almost guarantee you'll find something you like in there. He's done Post-Cyberpunk with Snow Crash (one of my favorite books of all time, I owe a lot to the teacher who loaned me a copy of it to read) and The Diamond Age, he's done historical fiction with Cryptonomicon (shading into near-future in the 'present day' part of the story) and the Baroque Cycle and straight sci-fi with Anathem and Seveneves to name all his works that I've finished. Oh, and Zodiac and The Big U which are a bit different, though if you are by any chance familiar with the BOFH stories, you'll find the protagonist of the former is pretty much the titular character as a radical environmental activist instead of a bitter network admin.
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The only WoB I can find on the topic is this one and it predates both Secret History and Brandon's clarification that the Beyond is something that he's never going to resolve, so it really doesn't tell us anything. My guess is probably not, except maybe for Spook since we know the two continued to work together after Kelsier's 'death'. For that reason Kelsier might be hanging closely enough around Spook to actually be there in the short window between Physical death and whatever you decide the pull of the Beyond represents. Bear in mind the extremely short window of opportunity one has to speak with someone before the pull of the Beyond happens and the fact that unlike Preservation, Kelsier isn't functionally omnipresent so he'd have to literally stalk the members of his former crew in order to guarantee being in the right place at the right time. More likely he'd ask Sazed to pass a message on.
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Trails of Cold Steel (and the Kiseki series in general)
Weltall replied to Zurvanight's topic in Entertainment Discussion
The Evolution games got better as they went along, when it came to the rearrangements. Zero for example had some songs that sound really good on their own but just do not fit in context (and a few that make you wonder what they were thinking regardless of context) but they tended to get a lot better about the pieces fitting in over time. From Ao on I definitely have some Evo versions that I vastly prefer to the original arrangements, though I think they didn't quite manage to top some of the most epic songs like The Azure Arbitrator (Ao) and The Merciless Savior (SC) even if they made a game effort at it. Speaking of Evo and arrangements, one thing that consistently amazes me is that Falcom has rearranged Mystic Core from Ao twice now (for the Evo soundtrack and for CS4) and while it was already an awesome song the first time, they managed to top themselves each time they redid it. Oh, and the PS4 ports just got a teaser of their own: It's all footage from the original OP but cut differently. Just a little over a month away, assuming nothing happens. -
Why on Earth are the IRE worried about shades?
Weltall replied to Frustration's topic in Cosmere Discussion
The Ire are also hanging out in the Cognitive Realm, where the distance between Threnody and their base of operations near Scadrial isn't radically different from anywhere else. Once you get into interstellar space the difference in travel times becomes pretty minimal. A better question isn't one of distance but simply why they're worried about the threat in general. Cognitive Shadows are normally bound to the Physical/Cognitive region where they were created, which means that Shades are normally going to be tied down to the Threnodite System (or just the planet itself) and so they shouldn't be a threat outside that region... unless someone or something is helping them leave; the Shades seem like they'd have trouble figuring out the trick of getting away from the region they're bound to on their own. As for what they're worried about, the combination of Shades being used as potential spies (which the Ire seem to be worried about) and the whole withering thing explain pretty well why anyone would want to keep the things at a distance, especially the latter. -
Protecting a people from the forces of Odium isn't the same as giving everyone there a free pass to do whatever they like with impunity and it doesn't mean actions can't be taken against people there in the name of protecting them. To use a somewhat relevant analogy, an international peacekeeping force tasked with protecting civilians in war zones is capable of going after individuals or groups hiding among those same civilians in the name of protecting the rest. I doubt that even the most literal-minded Honorspren would consider the Windrunners' Third Ideal to extend that far.
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Uhhh, no. Vasher himself says it took one thousand Breaths, singular.
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