-
Posts
8611 -
Joined
-
Last visited
-
Days Won
40
Content Type
Profiles
News
Forums
Blogs
Gallery
Events
Everything posted by Kasimir
-
[OOC: The only person still tracking the votes ]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: I'm actually apologising because this is exactly how I got you roleblocked (sent to dig latrines, IIRC) and killed during the Macen the Surgeon fiasco... I'm still sorry Laidback Kas isn't leaving as I'm still refusing to do actual serious analysis...but where's analytical Alv gone?]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Sigh. I'm gonna regret this. Sorry Alv... Sorry.... Are you counterclaiming then?]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
@Illwei, @Quinn0928 - [OOC: Misreading of this then - my eyebrows and 'what the chull did I just read' levels both shot up after seeing this.]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: In fact, I'll say more - right now, we're running off the hivemind's claim that the Dannex countertrain was entirely Village-generated, by a PM of Villagers who apparently all decided they'd rather Dannex dead than Mat. Is this true? Frith knows. Knowing whether Mat is Evil could tell us a bit more about what the hell went down D1. It could give us a bit more certainty - compared to everyone's reads, since reads can be wrong - about what the Evil strategy D1 was, about whether it really was an all-Village train or one that involved Evil action (in which case we should look at the mass PM group that evidently decided to go after Dannex), and so on. I don't really have an especial investment on either train, but as your name keeps coming up, I'm not exactly going to be wroth if you get CMed either, as long as Archer doesn't. It'd at least give me more to go on since I do feel that Ash and Striker are overextending, but once again, could be wrong. This is not analysis. I have not been analysing this game. I'm just pointing out that it's really not a priori bad to go for a tie or an informational CM. The real trick is determining when the strategy is appropriate - e.g. anyone trying to do an info-CM at lylo (edited to add: or when there are clearly better Evil-read alternatives - got any to suggest, then?) should be rightfully smacked.]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Hard disagree. We need information. And we have found Evil players that way before, e.g. Phat.]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: I don't particularly have a preference between you or Mat getting CMed, and at this point, I'm a tad bit more interested in Mat to further shed light on the events of D1. So yeah, info-CM, lesgo.]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Nothing's wrong with ties. I like them for reasons that don't have much to do with Alv's influence. In a game where both people voted on die, or both people voted on do not die, they become more risky but they're a legitimate Village strategy as much as anything else.]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Good enough for me. I currently ascribe low probability to this being a gambit. Will reassess if Dev turns out to be Evil. Archer Mat No RP rn I'm tired]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Do we, at this point, have a claim confirmation? If there is a real non-Rithmatist, they also have an incentive not to claim publicly due to making themselves a target. @Devotary of Spontaneity Mildly surprised, Araris. I remember Macen the Surgeon.]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Sure would kinda suck if that person spends a few cycles chilling with you and then turns out to be Evil and having called for your death with their buddies, though. Just sayin' ]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
I did these meme comics in the style of Polandball ("Returnedball") ages ago for QF9 so it references lots of game events and is deliberately...meme as all heck Ancient history right now, but memes are art, right? If there's one thing you need to take away from this comic... Don't trust the guy in red and white. As the Village learned to their horror Edit: Oh. Looking at the aftermath thread and the dead/spec doc, I don't think I ever claimed it. Well, then. Six years later - hi, it me, your renegade meme artist
-
We've had isolated game aspects/role ideas in here before, like Cultist of the Stick. This shouldn't be a big deal Edited to add: I'm thinking of refining my Star Wars Haruun Kal game or eventually running a Mandalorian/Republic Commando game. Issue is that this would make most of the players part of a clone commando squad or Mandalorian auxiliary squad, which might limit RP a bit. Would there be any appetite for it?
-
While Grace [OOC: Random Bystander] had fit the loose profile that Duncan had in mind, he decided he would still be keeping his eye on her, though he wouldn't press the issue just yet. Evan [OOC: Archer] though. Had he been interested in trying to get them to waste the last of their chalk? Or had he simply been opportunistic about stirring trouble? [OOC: Hi Alv ] Edited to add: [OOC: TBH, it's good to, and this used to be common practice in the heydays when I played actively. The perception is that it's a good guide for Village Vigs and even if there are no Village Vigs, you don't want to die with your suspicions, especially if you've suspected an Evil player correctly. It's a good time to talk about the results of the execution as well. Moreover, this gives the Village some idea of where to go upon your death, since Team Evil sometimes does kill players to set up the target of their suspicions or because they're onto them. The worst is when you tell an Evil player something in a PM and get killed and no one knows exactly what's going on. What I'm basically saying is that there often is very good reason to do so. Withholding information to bait responses can be a good tactic for Village but that's within specific circumstances. Eventually, even the trap has to be sprung. But I was trying to take AG7 easy, and I am having a quiet RPful game here, so I'm not gonna practice this and say too much at Night. Nights scare me ]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
"Right," said Duncan. Definitely suspicious. He was going to keep a watchful eye on Grace. He raised an eyebrow at Evan. Some men wanted to watch the world burn - or, apparently, just waste the last of their chalk.
- 1583 replies
-
1
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
Duncan raised an eyebrow. "Glad to have you with us," he said. "What are your thoughts on our current situation?"
- 1583 replies
-
1
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
Wow, harsh little bro Not inaccurate though. But the power is in you all along! Don't mind me, just gonna go find alcohol and get drunk
- 1583 replies
-
2
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
Their chalk supplies were gone. Duncan felt that choking panic swim up again, as black spots danced in his vision. He sat down, leadenly, knees draw up against his chest, and forced himself to breathe. He felt a bit better with the crumbling wall to his back. The wall was solid, pressing against his shoulders. Reminding him he was here, now. Not in that overrun camp, on that last night when the chalklings came. And the Forgotten—oh, Master, the Forgotten. Steady there, soldier, Wyatt was saying and sometimes it got scrambled up in Duncan's head. Senior soldier from the same squad or Forgotten, it bled together and he didn't know what was real anymore. On the one hand, he felt the shift away from Joshua the previous day was strange: he agreed with Moreau that the move had cost them tempo. In a fight, tempo was everything. ("Taking too much time, Kerr," Wyatt said. Duncan scrawled the chalk circle and began to add to the chalklings to the bindpoints. Reckoning the dimensions by eye was easy enough by this point. The issue was the defenses. A Line of Vigor hit his circle, and Duncan raced to repair it. But Kessen was fast and the two of them were locked in a war of attrition over the outlines of Duncan's circle. They'd never penetrated his defenses in the Academy, and Duncan glared as he patched his circle again and again and again. "He's attacking," Matt commented. "And you're defending. Static defenses are dead defenses.") Swapping from Joshua and the one who'd called himself a Forgotten [OOC: Gears] to Dan, who hadn't even spoken up, had cost them tempo. Yet at the same time, Duncan wondered if there was a point in expressing suspicion of Joshua right now. What did that gain them? Frederick was confronting Joshua and Illwei and Nicole. And then there was the maddening business of no Forgotten kill. Duncan was trying to make sense of what it might all mean, though he had some theories. He wouldn't be opposed to going for Evan, which put him in the awkward position of agreeing with someone he was already suspicious of. But ultimately, he figured he was more unsure of that random bystander over there.
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
I'm not a person who cares about spoilers, and spoilers improve my experience of a series so that part is less critical to me. But I really appreciate the community aspect — I've been part of dead fandoms before and being part of a thriving community even as Sanderson keeps releasing new books is, as you say, an experience that people after us won't really be able to have. There's something about being caught in the thick of it I suppose. When anything feels possible and when the biggest fights were over Adolin and Taln's missing Honourblade. I'm not so active on 17S anymore though we have crossed paths ( ) but I'll always have fond memories of the massive speculation period right after WoR was released.
-
Duncan glanced over when Joshua asked. "I drew a Line of Warding last night," he said. Do your job, soldier. "Partly why I went for the chalk earlier as I had already anticipated to need more."
- 1583 replies
-
1
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Sart, just to confirm. A roleblock or protect would be reflected differently — we would be informed, aye?]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Indeed. Sorry Sart, I'll try, even if the rest of this clown car doesn't agree ;)]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: Read mine - I clearly agreed and said Line of Revocation doesn't make sense and it's from Dannex ]
- 1583 replies
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
Duncan sat in a corner of the mess hall and watched everyone. Sometimes, the shadows moved, and he found himself startling, his heart stuttering in his chest. Sometimes he thought he saw the ghost of a man among the crowd of gathered Rithmatists and personnel. Wyatt moved among them, sometimes. He gazed over at Duncan, and smiled, eyes Forgotten-black. Duncan wanted to forget it all. To move on. He wanted to be old Duncan again, not the Duncan who was locked tight in a corner of his brain. Not the Duncan who couldn't seem to forget that last stand on Nebrask, when he'd expected to be killed. Not to have survived. Not to have been shattered and forced to live with the scars. He just didn't know how and he was so tired. He checked the quartermaster's log—everyone who had taken something from the camp supplies had been recorded in the log. As far as Duncan could tell, there was an immediate mystery. The quartermaster had logged five pieces of chalk remaining in the camp supplies. But at the same time, three people had been logged as removing chalk: himself, Sakura, and Atreco. The way Duncan saw it, he thought the numbers didn't make sense, unless there was a thief who had stolen from Faleast. Unless Faleast was lying, which Duncan wouldn't have completely ruled out as impossible. [OOC: Line of Revocation doesn't make the numbers come right. Likely thief action if Ash is truthful. Puts Ash as softclaiming Rithmatist.] Everyone lied, after all. Seven pieces of chalk in the logs. Take out three and the only way they could've ended up with five, in Duncan's reckoning, was if Dan's chalk had been returned to the supplies by the quartermaster. Duncan thought he knew what the thief had in mind, too. It wasn't half a bad plan, even if he wouldn't have done it himself. He scribbled down: He wasn't sure what to make of it, but excluding those who hadn't been on the quartermaster's logs and getting to see what everyone had claimed to be doing seemed helpful. He supposed the Forgotten would be doing it anyway so there was no reason not to. If their thief had done anything, he would be most likely lurking among the names that Duncan had written. Duncan didn't care though: he just thought it was useful to get some idea of who was doing what, especially once the Forgotten began to employ chalk lines in earnest. [OOC: Don't say Santa Kas does zero analysis at all. Worth tracking just to spot activity patterns across Turns. You're welcome. Going back to chilling.]
- 1583 replies
-
1
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
-
[OOC: That awkward moment when you know what analysis needs to be done but you're kind of way too tired and invested in the idea of the quiet RPful game to go ham on it >>] Duncan hadn't liked the shifts in the voting at the court martial. He held his cup of water and grimaced. Always look at the patterns in the votes, Matt had told him, once. Duncan'd figured Matt knew what he was doing. He'd always seemed assured, and prepared. Just what Duncan had never been. And then there was Wyatt. There had always been Wyatt. Steady there, Wyatt had said, gripping his shoulder. Duncan had thought... Duncan had thought they'd been comrades. Had thought Wyatt was on the level. That was the trouble with heroes, Duncan thought, bitterly. They fell from grace, and then you trusted them, even though you should've known better, and now it was broken and nothing Duncan could think of would make it right again. Matt had died hard, that first night. And Kessen... He'd forgotten about Kessen. Forgotten. That was always the bloody problem, wasn't it? Duncan tried to control his breathing. He set the cup of water down. Hadn't been this dry in a while. He didn't think it agreed with him. The question was if someone had been trying to save Joshua [OOC: Mat] or the one who had named himself a Forgotten. [OOC: Gears] Or even—he grimaced at the thought, but he would never not doubt, not anymore. Not since Wyatt— his little brother. Or even Frederick. Not Frederick, Duncan thought, and yet he couldn't bring himself to trust even his brother, and his heart broke all over again. Friends. They had a way of doing that to you. So many had spoken up that Duncan was certain that the Forgotten lurked among the voices. The question was, where? And who?
- 1583 replies
-
1
-
- long game
- rithmatist
-
(and 1 more)
Tagged with:
