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Restless glanced around the ruins nervously. “29 people here? Far too many! Too many, I say! In fact, it’s enough for a full four factions to wreak havoc upon us! And maybe even a serial killer, as well! I’d hate to become cereal and get killed! That’s just gross! The cereal part, not the getting killed part, obviously.” Restless’s eyes flitted about, no doubt searching for some source of caffeine. “I… Ah, you know what just realized? I can’t go down to the Newcago Chalkling & Spren Library later today, like I planned to! Ah well, probably wasn’t that interesting anyway. Way too… weird, and animated, like… like me! Anyway…” Restless looked around, seeing that the others had begun conversing with each other. Clearly, in order to survive, he’d need to try a similar tactic. Alright, let’s get started! I agree with Gamma that, in this 29-player game, we’re most likely going to have each of the factions with all 7 roles, and 1 unaligned player. (Doesn’t mean that that’s how the roles are distributed, but it’s a good baseline.) I highly doubt there will actually be 2 or more Serial Killers, solely because that would throw off the faction balance. I wouldn’t be too surprised if Hoid is in the game, rather than a Serial Killer. Of course, considering the large number of players, that’s probably just me being hopeful. Time will tell, I suppose. Other than that, I don’t know how exactly we’re going to go about playing this, faction-wise. And even if I did, there's no reason for me to be just revealing that plan in-thread, for all to see. So, best of luck and all, I guess?
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Let it be known that Ren never backs down from a faction game! ...Just like I never create characters who have rational thought processes. Restless looked up from his coffee at the ruins of the city. “Whoa… where are we? Is that a camera? What’s going on? Is this going to be a painful experience? Who’s cheering? Are they cheering for me? I hope so because I have no idea what’s going on and it’s really bothering me!” Restless took a huge swig of coffee. “So what are we doing? What are we waiting for? Let’s do something! This is boring! Let’s just jump up and down and up and down and up and down like there’s no tomorrow! Is there going to be a tomorrow? Maybe not, because I don’t know what’s going on! Someone help me! I’m so bored I don’t think I can stay awake! I’ll die! No! No! NO!!!” “You alright there, pal?” someone asked Restless. “Oh don’t worry, I’m fine. Absolutely fine.” Restless took another swig of his coffee before opening his eyes. “Okay, no, I’m freaking out now! I’m freaking out! I’m OUT OF COFFEE!!! Ahhh! NO!!! The end is nigh! The caffeine has fled us, leaving only destruction in its wake! We’re going to be put to sleep! AHHHHH!!!” Restless ran around in circles, screaming in terror. Also, a question: what happens when someone tries to find the Serial Killer's faction?
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You Know You're a Sanderfan When...
Renegade replied to Shardbearer's topic in General Brandon Discussion
When your friend shouts, "YOLO!" and you reply, "Ah, but what if you become a Returned?" -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Well, I died early again. Oh well; it was fun while it lasted anyway! Anyway, to more important matters: I had 3 tineye messages during the limited time in which I was alive, but only the second one's important. The other two are simply frivolity and misdirection. The second one does indeed have a solution, and it is, I'd say, rather devious... -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Just a clarification: We are the dead ones here, and you're all still alive. I know, with all of the haunting that I've been doing, it certainly makes me seem rather animated, but remember that I am only a figment of your imagination, and should not be taken seriously. And see? You're hearing voices in your head; that proves your not dead. No self-respecting ghost would hear strange voices in their head, so therefore you're alive. That's my logic and I'm sticking to it. Apparently. -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Rent sprung up from his grave. “U substitutions, for integrals, are easy if you try. First, substitute the quantity of your choice with a u. I usually write what u equals off to the side. Then, take the derivative of that u. “For instance, if you were doing the equation (The indefinite integral of) x((x^2)-3)^2 dx, you would substitute (x^2)-3 with u. du would equal 2x dx, the derivative of u. In order to substitute this in, however, you must have a du. In the above example, there is a ‘x dx’ term. To get it to ‘2x dx,’ which is what du equals, you must multiply what’s inside the integral by 2. Consequently, you must multiply what’s outside the integral by ½ (since ½ times 2 equals 1, the original constant). In the above equation, you’d end up with ½ (Indef. integral of) 2x ((x^2)-3)^2 dx, which can now be substituted with a u: “½ (Indef. integral of) u^2 du. “Now, take the integral of u^2 du, which is (u^3)/3. Substitute (x^2)-3 back into u, and clean up the equation: (((x^2)-3)^3)/6 + C. Do not forget that constant of integration, or bad things will happen.” With that, Rent returned to his grave. -
So, Instabam. Apparently, he has instant potato powers, yes? And, seeing as he tried to kill some of the Reckoners, it's likely that these potatoes had... perhaps, explosive capabilities. I did some research, and came up with what I think is an accurate representation of Instabam's Epic power. Don't believe me? Personally, I think it's no coincidence that David alludes to "a potato in a minefield" in one of his later similes...
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Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
"You know the worst part, of me being dead?" Rent asked of a completely oblivious bystander, floating and pretending to lean on a wall. "No, it's not the lack of food, the fact that I can't tax people (though that's a huge drawback), or something else. It's the timing of my death. "You see, after taxing others, my favorite hobby used to be trying to predict the future. So, I was going to be holding a psychic fair, in which I'd show off my amazing precognitive abilities. "Of course, I died just beforehand, due to completely unforeseen circumstances. The tragedy was only compounded by the irony of my death." -
Inspired by the classic simplicity of the Anniversary Game (and my own boredom), I decided to make a relatively simple game, and then add in an interesting mechanic that all of the roles revolve around. Not really sure whether this should be run as a Long Game or a Mid-Range with 24 hour Days and Nights, as it could really work both ways. I call it: Alethi Corruption. The Game Highprince Sadeas is up to his old tricks, slipping poison in a few choice drinks, and silently seeding rumors throughout Dalinar Kholin’s warcamp. The old Blackthorn himself has decided to address this issue, noticing that Sadeas has become increasingly uncooperative, and that multiple brightlords have mysteriously gone missing. As members of the high Alethi society (or so you like to think), it is your job to find Sadeas’s rumormongers and avoid the corruption of the upper class. The Rules Each Day, there is a lynch vote, and each Night, one of the Conspirators makes a Night Kill (in place of their role ability). The game begins on Day 1. The goal for the Nobles is to eliminate all of the Conspirators. The goal for Sadeas’s Conspirators is to outnumber the Nobles. The Conspirators have a google doc to scheme in. 1-on-1 PMs are allowed, but can only be started/used during the Night. Group PMs are not allowed at all. All PMs must include the GM. Players must have at least 2 votes on them in order to be lynched, and tied votes result in no lynch. Lynched players have their role and alignment revealed. Players killed during the Night have their alignment revealed, but not their role. It will not be revealed whether a player was Corrupt or not when they died. The Roles Each player will have a different role. All roles in black may be of either alignment, while roles in red are solely Conspirator-aligned, and roles in green are solely Noble-aligned. There may be multiple of some roles, and some roles may not necessarily be distributed. High Brightlord: You are the center of rumor and gossip, and dispense it like windspren into a highstorm. Each Night turn, you may choose to target any other player (including a fellow Conspirator) to become Corrupt for the rest of the game. Corrupt players do not change their role or alignment, and are not aware that they have been Corrupted. Corrupt players have reversed role abilities (see each role for specific rules). Upon death, the High Brightlord converts a chosen Corrupt player to the Conspirator team. The High Brightlord may change their target convert at any time before they die. There will not be multiple High Brightlords. Ardent: You are a decent Vorin follower, and are fed up with all of this deceit and corruption. Once per Night, you may target a player to discover if they are Corrupt. (However, the High Brightlord masks his Corruption well, so he does not appear Corrupt.) You are also unable to be Corrupted. Both you and the High Brightlord will be informed of any failed Corruption attempts on you. Brightlord/Brightness: One of the common members of the Alethi nobility, you consider yourself “refined,” and believe that everyone should emulate you. During the Night, since you aren’t going off doing other things, you may secretly vote for another player via PM. The player with the most votes on them during the Night is reported as a “villainous scoundrel,” and receives an additional vote against them in the next Day vote. However, this extra Day vote will not be revealed until the Day turn is over. When Corrupt, your vote actually negates 1 secret vote against the target player. Artifabrian: With a few choice fabrials, you can try to soothe out the corruption from the nobility. Each Day, you may choose another player to target, removing Corruption from them for the following Night and Day. The target will be informed at the start of the Night that they are not Corrupt for the duration of the next cycle. However, when Corrupt, you instead spread the corruption with your fabrials. Each cycle, your target becomes Corrupt for that Night and following Day (and are not notified of this). Spy: With a spyglass in hand, and an eye for detail, you can tell when people are up to no good. Each Night, you can spy on a player, revealing their alignment (but not role or whether they are Corrupt). However, when Corrupt, your spying always gives the wrong result. (So spying on a Noble will give a Conspirator result, and spying on a Conspirator will give a Noble result.) Guardsman: As is your duty, you defend another player (not yourself) from all sorts of attacks during each Night. When Corrupt, you “accidently” kill your target, rather than defending them. Assassin: You are one of the most devious and sneaky people in the warcamps. Good thing you’re working for a noble cause… right? As a Night action, you may kill a target. When Corrupt, you befriend your victim and defend them from all Night attacks, rather than killing them. Worldsinger: You are a master storyteller, but your stories are so long that they usually put people to sleep! As a Day action, you may target a player to have their vote cancelled. When Corrupt, you spread seeds of propaganda in your stories, causing your target to be inspired and their vote to count as double. Courier: You are one of the poor souls who runs messages around the warcamps. Luckily, that gives you the chance to peek at some of the messages. Each Day, you can choose two players, and see any PMs between the two of them during the following Night. When Corrupt, you instead refuse to deliver any messages between those two players, preventing them from PMing each other. (At the end of the Night, you will be informed that no PMs took place between the target players.) Scholar: As a scholar, it is your duty to seek information and knowledge. As a Night Action, you may choose to search for information about a specific deceased player, learning their role and whether they were Corrupt at the time of their death. However, if you end up getting Corrupted, your notes become a bit sloppy, and you learn information about a different dead player (whose name is not revealed to you). Order of Night Actions: 1. Corruption, Artifabrian 2. Ardent 3. Brightlord/Brightness Vote 4. Protective Abilities 5. Kills 6. Spy, Scholar
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Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Well, right now, I’d just like to get some more comments from the quieter players (you know who you are). While I understand that many of you have RL reasons for your silence, I’m disinclined to believe that anyone is so busy that they can barely post the entire week. I’d like some more discussion from them over the weekend. I don’t think it'll be too difficult to come up with some discussion points, and it could really help us out. The votes are a bit worrisome, as they changed rather quickly after I left. Perhaps trying to save Eol would’ve been the best thing to do in this scenario, but I don’t think that means that we should just starting voting for people because Wilson or someone else tells us to. As unlikely as it may seem at this point, I’m not going to completely discount a Eol-Wilson Spiked team going on here. Perhaps we’re just going to have to see from the next few Night cycles. In the meantime, we’re going to need to collect more information. I feel that it’s slightly too early for me to start making solid conjectures and arguments against other players, as I’d like to hear more from everyone first. After all, with all of the players that we have in the game, finding any connections or lack of connections is going to be difficult. Luckily, we ought to be able to narrow down the number of suspects as the player numbers narrow down during the mid-late game. But again, that’s still a long ways off and I’d still like some info from the less active players, especially the newer players (as we don’t know your playstyle yet), before eventually delving into super-serious analysis. -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Not sure what to make of Ash's request, but I have other things I'd like from some people, so I'm taking my vote off for now. (It would be nice if you did explain this, though, Ash.) Alright, so we have at least three people who know something about Eol’s role scanning info, I believe? Eol, Winter, and Ostrich. I’ve seen many people this turn either subtly or explicitly put evidence against Ostrich and Eol, but I haven’t seen nearly as many people put anything Winter Cloud’s way. Plus, Winter Cloud has been getting very quiet and still isn’t voting, and I don’t really understand the reasoning behind that. Care to explain? As I sort-of mentioned earlier, I’m concerned about the players that have brought things to the table for discussion, but haven’t done many explanations of suspicions. Maill being the main one on my mind, for putting a vote towards Ash, just like last cycle, but not having any explanation towards it. Doesn’t look like you’re planning to move it either, so I’d like an explanation for that. I’m still worried by Macen and Jasnah’s complete inactivity. If you are secretly reading this thread, please stop. I’m slightly suspicious of Mckeedee, as he only showed up once this cycle, to try and put some heavy suspicion towards Wilson. I haven’t seen him brought up that much either. (However, there are many other quiet players who need to speak more. It’s making me slightly worried.) Also, just for data purposes, here are the vote-totin’ players so far this cycle: Wyrm Eol Wilson Hero (Retracted) Seonid Dowanx (Retracted) Weiry (Retracted) Maill Araris Sarcomere Clancy Peng Ostrich Renegade Ashiok And here are the non-voters, so far: Unodus Winter Cloud Macen Ashiok Lord Pifferdoo Joe Mckeedee Dom Jasnah Newan Jain I know that half of these people have given RL reasons for being inactive, but still, these aren't the statistics I’m looking for. -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Ugh… I hate staying up late. Although, it was completely my fault for reading Firefight for 6 hours or so… First of all, with the Eolhondras thing, this is turning into so much of an “I know you know” thing that it’s kind of pointless for the Spiked to have done such a thing. The Spiked, if I may add, did not target one of the players that Eol claims to have PM’d. So, I’d guess that they do not have access to his information, or they’re just trying to hold off on lynching the Tineye to make Eol not look as immediately suspicious as a Spiked. Right now, I’m leaning towards Eol telling the truth on this one, but it definitely does not mean that we should trust him. My suspicion list is, well... rather inconclusive at this time. I’d like to flag Ash, because of your last post. I’m not sure why you’re assuming that there’s an Eliminator Seeker and Lurcher, and that there’s a mix of players. Yes, probability-wise, there is likely going to be at least one or two experienced players on a team, but I don’t think it’s much help to make any assumptions based off that. Also, you still haven’t voted yet (is this the whole “pulling the trigger” thing?), and I’m not really sure what you mean with by point against Winter Cloud and Ostrich. I’m also wondering why Jain’s putting another vote on someone who is unlikely to show up. Not that I don’t suspect Peng either, but it’s a rather convenient place to keep your vote for the remainder of the turn. I’d really just like some more activity from… well, a lot of people, but I’d especially like some input from those who don't give many reasons for their lynch votes, or don't vote at all. (Maill, for instance, wrote up a long post on the Tineye messages, but really only put one sentence about suspicions.) If we can't get a good indication of your suspicion reasoning, we can't decide whether you're Spiked or not! -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Sorry for not posting recently; I've had a lot of things to do the past two days or so. I'll come back on in a few hours or so to actually read all of this and try to make sense of this. (And hopefully do some RP, too. ) The one thing I do want to say is that we shouldn't focus on just a few people, as Kas said before he died. Putting pressure on some players is fine, as long as we don't let people slide by with near-inactivity. -
You Know You're a Sanderfan When...
Renegade replied to Shardbearer's topic in General Brandon Discussion
When you consider burning dictionaries just because they list "Death" before "Life" and "Destination" before "Journey". -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Kas, stop trying to kill yourself. Right now, I'm going a little bit into voting stuffs. Hopefully, I'll do some greater analysis later. I think that my vote on Hero was justified, because I actually saw him as suspicious. But both Araris and Unodus had other reasons for voting for Hero. Araris’ is… meh. Most of his reasoning is based off of pushing the vote away from Eoladdin, and I don’t think we would’ve needed to do so that soon, considering that we had plenty of time to make our minds up about who to vote for. Unodus’ vote, I’d like some clarification on from him. I don’t think trying to bandwagon onto someone, as you stated, is a legitimate reason to vote for them. I’m not sure if you were trying to act like that, but I’d still like something more than “bandwagoning” to get a vote off on someone. As far as I know, the Spiked could be trying to pass you off as an inexperienced player to allow you to slip around this kind of thing. Also, we have 7 players (yes, I keep track of this sort of thing) who have still not posted this cycle: Dom, Peng, Dowanx, Jasnah, Sart, Macen, and Sarcomere. I’d like to know what they think about this, if they’re reading this, or are being relayed it by one of their compatriots in the Spiked doc. -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Rent's Rant of the Day: "Lynching" Lynching is the whole point of this game. We can't just cower and fear and hope to not make a mistake, and let that stop us from lynching people. In LG 6, it took 6 or 7 cycles before the Villagers pinned down a single Eliminator, but the mistakes that some people (and horses ) made gave them a lot of information in the end. The same should go here. We have more than the usual amount of information available on Day 1, with the Night coming first. A lack of information should not hinder our voting actions. And honestly, with the Eoladdin shenanigans and PMs available, we should have a relatively good baseline amount of information at the moment. Perhaps many of you wish to go for the “follow the cop” strategy, just waiting until someone has been Seeked, and then jump on that. But this game isn’t played by the Nights, it’s played by what is said in the thread, and by the votes. If everyone were silent, and we just had Night cycles, we’d almost inevitably lose. We’d have no plans, no potential suspects to go off of, practically nothing to do. The lynch is the focus of the game, and by not participating in it, you’re missing out on a huge part of the game. A mislynch can actually give us a lot of information, but only if there are a lot of people who have bothered to vote. And right now, it doesn’t look like that. In fact, I’m sort of shocked and worried by all of the people who haven’t decided to post today. (Which is about… a lot, by my last count.) On another note, I’m not sure what to do about Eoladdin right now. If he is indeed a Tineye (there’s a big "if" there), then it means that we might not want to lynch him, as it would force the Spiked to waste a kill on one of their own if they wanted to ultimately stop communications. Alternatively, if we do lynch him, then we could figure out if he’s a Spiked or not, and figure out who to suspect/not suspect, and go from there. As for my own vote… until further notice, I’m putting my vote on Hero. I know that Kas already placed a vote on him, and ten people are probably going to accuse me of “bandwagoning” onto Hero, but I definitely agree that there is something odd about someone refusing to vote, especially with the informational advantage of us starting on a Night turn. Plus, it was said rather early in the cycle, and seemed almost like an easy way out of the Day’s lynch actions. I wouldn’t say it points directly towards being a Spiked, but it’s not going to help us that much. (Although, it’s much more helpful than the lurkers/inactives have been… come on in, enjoy the bloodbath! It’s fun! ) Edit: Retracted vote -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Hmm, I might have figured this out. Basically, I'm thinking that Eoladdin is a Spiked Tineye. I'm guessing that he contacted some of the most likely suspects to have written one of the other Tineye messages last Night, claiming that he Seeked them as a Tineye (we only have proof from ostrichofevil here), in hopes that one or more of them would've admitted to being a Tineye. I'm guessing that the plan was supposed to fail miserably (though presumably after one person admitted to being a Tineye), and that Eoladdin would've been lynched, removing one Tineye from the equation (even if he is a Spiked Tineye). Then, the Spiked would've hoped to have killed a Village Tineye tonight. Then, they'd somehow stop the last (or maybe they're just a Spiked Mistborn or another Spiked Tineye?), thus shutting down communications. The main problems with this theory are that it seems awfully early and risky for the Spiked to pull off this kind of stunt. Perhaps it could be that Eoldren was going to end up like ____ (that was the actual name of the player) in MR 3, and try to get lynched and do something crazy before he had to go inactive? Any thoughts about this? -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Let's see, we've got 5 people claiming to have been contacted by Eol so far: Lord Pifferdoo, Maill, Mckeedee, Winter Cloud, and OstrichOfEvil. I find it interesting that most of them are relatively new to the game, other than Maill. Definitely seems like an attempt to seek a role from a few people, but I don't know why they would've contacted Maill. I feel like if Eol is Spiked, he's trying to throw a red herring at us somehow, and get some of those 5 to be more trusted, since I don't really know how he could possibly expect to get away with whatever he did. One way or another, there's something afoot. -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Alright, first of all, there have been six people who have yet to post at all: Joe, Dom, Peng, Jasnah, Unodus, and Macen. I’ve seen Joe, Dom, and Unodus lurk about in the thread, but Peng, Macen, and Jasnah have been absent since the start of the game. So speak up, you silent people! We also can’t afford to have people slip into the background as the game progresses. Silence only helps the Spiked. Don’t just stay in your fancy-shmancy PMs, bring something to the table to discuss. Right now, we need to focus on finding the Spiked the ol’-fashioned way, which is just plain old discussion. Again, I’m less towards the “poke-vote” thing than giving a reason for a vote on a player, and going off of that. Of course, not everyone has said things pertinent to discussion this early on, so I’m going to hold off from voting for a bit. I will, however, make a few points. First, we can’t completely rely on PMs. For one thing, PMs limit the spread of public information. In games like this, the Village is the “uninformed” faction; we don’t the roles and alignments of any other players. The Spiked, however, know everyone’s alignment, and know each of their faction’s roles. So, we don’t want to leave all of our discussions for PMs. As much as you might deny it, Wilson/Clancy, I could see several reasons for the Spiked to put themselves in such a precarious position as your own. Another important thing about PMs (I feel like I’m doing a public service announcement) is the fact that it usually prevents the intended suspect from responding. Sure, a PM may be a good way to bounce around ideas, but once you have your suspicions in place, it’s best to bring them to the thread for discussion. Because it is likely that we could learn a thing or two from the suspect’s defense. I'd suggest revealing their name in-thread, and saying that they failed to correctly Seek your role. That would basically narrow it down to either them or you being Spiked (or a Villager trying to pull off a crazy gambit). -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Too bad, I'm revealing my role anyway: Rent is a Territorial Landlord! Each Night, he may choose to set up a trap in the town square. All players that are caught in the trap (i.e. everyone) will be forced to pay a flat fee of 100 boxings to Rent. Those who are unable or unwilling to pay the fee shall be smitten expeditiously. Alright, no, back to seriousness. What exactly is stopping any player here from claiming to be roleless? There's no reason that anyone (including the Spiked) should take word of people's roles (or lack thereof) in here as true. My role is obviously not a Territorial Landlord, even though I just claimed that it was above. My point here is this: don't believe anyone. Even those who have claimed to have Seeked you, or anyone else that seems to have been confirmed, can not be completely confirmed as good, unless you yourself are a Seeker. That goes especially for PMs. Trusting people too easily and giving out your role, or even hinting at your role in a PM, is a bad idea. -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Figured I should do some amusing RP before delving into the relatively monotonous analysis. There are a few references to LG 1 in it, as well. ----- Rent grunted at the news. Saboteurs? Eh, he didn’t really care, so long as these saboteurs paid the fee for trespassing through the town square. And the last time he checked, Rent didn’t see any saboteurs pass through the town square. Suddenly, Rent’s eyes widened in realization. No! Lord Rulah, no! If they start killin’ people, who will pay the taxes? Rent shook his head in disbelief. After all, the only physicians in town -- Doctor Digits, Nurse Numbers, and PhD 123 -- had all gone on an incredibly inconvenient hiatus, and wouldn’t be back until the next week or so. Who would be able to save the injured? “This needs to end!” Rent shouted, unnecessarily slamming a fist against the table. “I will not stand for those… those murderers killin’ my money! Just like that? No way. I’m in. So who exactly are these miscreants?” “That’s exactly what we’re trying to find out,” someone groaned. “Have you not been listening?” “Of course I’ve been listening, ya callin’ me deaf?” Rent frowned. He searched his thoughts, trying to conjure up an idea. “I have an idea,” Rent said. Nobody responded. “What if… the rest of ya try to figure out who those murderers are, while I go reap the rewards for the lot of ya crossin’ my territory in the meantime. Sound good?” The tavern was silent. “Well, I guess we’re all in agreement, then!” Rent smiled, getting up and walking to the door. “The tab’s on the table, Satrams.” “This is a rock!” the barkeep protested, picking up the charred rock that Rent had left on his table. “No it’s not,” Rent said, whirling around towards the stunned patrons of the tavern. “It’s a tab.” Smiling fiendishly, he opened the door, still facing the confused crowd, and walked through. ...Only to realize that he had ended up in the men’s room, rather than outside. “Ah, what? Woops, that’s embarrassing.” He quickly slipped out of the bathroom, back into the main tavern area. The patrons looked at him, some in shock, others in complete confusion. “I, uh… I swear, that door led outside a minute ago,” Rent remarked. “But Lord Rulah, look at the time! I really should get goin’.” “I don’t think so,” a man near Rent said in a gruff voice. “If you want to keep your life, I suggest that you stay here and help us solve this mystery.” Rent waved a hand dismissively. “Bah. Lives. I’ve got plenty of ‘em. Spent a few of them last--” Gruff-voice sprang up and drew a knife. “You sure about that?” the man asked. Rent blinked and addressed the rest of the patrons. “Uh, yeah, this guy seems pretty murderous to me.” Rent gestured to the knife. “Just sayin’. So, we kill him and I can leave, right? That’s how this works?” “No,” the knife-guy said, but slowly sat back down. “Really, none of ya are gonna stop him?” Rent asked, pouting. “He points a knife at me and gets away with it? Lord Rulah, is this a conspiracy? ‘Cause, I’m totally gonna raise my fee if it is. Just sayin’.” “Kukri likes his knives,” Satrams said. “Exactly!” Rent exclaimed. “So he must be a murderer! Kill ‘im!” “We hired him,” someone else said. “I doubt he’s a murderer.” “Well… well fine! Fine!” Rent said, throwing up his hands. “I guess ya don’t need me messing up yer precious plans. So I’ll just be goin’, then.” He jerked a thumb towards the exit. The knife-guy sighed. “You don’t get this, do you? You’re as much of a suspect as anyone else in here. That’s why you need to stay.” “Suspect?” Rent said incredulously. “But… but how? I’ve nevah done anythin’ wrong! I charge reasonably high fees! I have plausible deniability as to my own immorality! I’m no murderer!” “Sit down!” the knife-guy barked. “You’re going to talk--” Rent grabbed a chair and sat in it. “Well, hello? Are ya deaf as well? ‘Cause I think I’ve been talking for the past twenty--” “Oh, shut up!” Kukri snapped. “But you just told me to--” “Shush!” Rent sighed. “Gah, fine. Fine! Whaddaya want from me?” “How do you suggest we go about finding these saboteurs? You know, assuming you aren’t one of them.” For the first time that night, Rent seemed pensive. “Hmm… well, this will be difficult, I think. Lotsa people in here. Maybe too many…” ----- As Rent stated, we’ve got a lot of people in this game! 28 is a lot. What this means is that we really can’t trust the role distribution. At all. I mean, normally we can’t trust Meta in this sort of thing, but now it’s about ten times the potential trollishness. He could've put 5 Mistborn in, or maybe none at all. We don’t know, and we really won’t be able to guess role allocations. We can be reasonably sure that there's at least 1 Village Seeker and 1 Village Lurcher, just in terms of game balance. And according to the write-up, there's also at least 1 Tineye, but we don't know their alignment(s). Now this, inherently, gives a bit of an advantage to the Spiked, as it allows them to claim roles more easily. So, we're going to have to take a close look at players that do claim roles. As for this current Night, I think that all Villager Smokers should turn off their copperclouds, so our Seekers get a better result on other players, and potentially allow some PM collaboration to begin. If a player is copperclouded from the Seekers, it’ll definitely be something for them to keep in mind. I also see no reason for Village Coinshots to Coinshoot tonight. Hitting a Spiked this early, with practically no information, is rusting hard. Also, that means that if we see two kills (and/or kill attempts) tonight, then we can assume that the Spiked have a Coinshot (or Mistborn), and Meta has screwed us over. Lurchers should just Lurch themselves, since they’re too useful a role to lose this early on. Tineyes, don’t reveal yourselves, or even hint to your identity in your Tineye messages. We don’t want to lose PM communications too early over a simple message! But with that being said, we’ll still want to voice the majority of our plans and suspicions in here, where all can see. PMs are an addition to the thread, not the other way around. Finally, Villagers with no roles (and, to a lesser extent, Thugs, Soothers, and Rioters), don’t think you’re not useful! You can still vote and plan and point things out, which is the most important part of the game. And thus endeth the rant of Ren. I know lots of people are going to want to do RP this first Night, and that’s good! But do keep this in mind, even if you didn’t actually read it. -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Not really sure I planned Rent to be a thief. A swindler, probably, but not exactly a thief. But I guess I could see him "borrowing" a few things from people now and then. ----- Rent smiled to another passersby in the town square. “Hello there, sir! Just… just keep walking. Nothin’ to see here. Yep.” The man looked at Rent quizzically, but kept walking. Once the man reached the center of the square, the ground beneath him shook, and collapsed. Rent snickered, walking over to where the man fell; a perfectly circular pit, strewn with ash. “Get me out!” the man sputtered, coughing out the dusty ash. Rent yawned. “Yeah, yeah, sure. Like I’ll actually let ya out after ya strayed into my territory and didn’t pay the fee.” “What? You can’t do this!” the man screamed. “Of course I can. Yer trapped in there.” The man looked at the side of the pit, where a wooden ladder stood. “I’m trapped? Really?” He began climbing up. “No no no, wait! I didn’t… wait, why… why did I put that there? What could’ve possibly possessed me to put a perfectly reasonable escape option… gah!” Rent stormed off. Ya know, I really need to take myself into account when making these foolproof plans from now on. I… tend to mess them up quite a bit. Sighing, Rent laid down onto the ashen ground of the town square. Once, just once, he wanted his diabolical scheme to actually work. But it wasn’t looking that way as of now. Suddenly smiling craftily, he raced back to his shack in search of some wood and metal. If he was actually going to get people to pay his fees, and bring justice and authority to this little wayward town square in this little wayward town, he’d have a lot of work to do. ----- Anyway, there's a lot of people in this game! I'm excited for the mayhem, destruction, murder, and intrigue to begin! -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Not seein’ a whole lot of RP goin’ on. Rent is moderately displeased. ----- “Hello there, good sir!” Rent smiled to a young man, while leaning on a sign that he had placed into the ash a few minutes ago. “I do believe that ye’ve walked onto my territory, as stated on this here sign, and it looks like yer gonna hafta pay a penalty.” Rent nodded, hiding a smirk, as he read from the front of his sign. “Ah, yep. See here? ‘All trespassers must pay a flat fee of thirty-five boxings, as well as an additional five for every minute they stay in the marked zone.’ Ye’ve been in this marked zone for a good twelve minutes now, I’d say. So, that’s… let me see…” Rent began counting his fingers, muttering numbers to himself. “I don’t see a marked zone,” the man responded frankly. Rent stopped counting his fingers, and sputtered incredulously. “No… no marked zone? Why, it’s just beneath all this ash! Yer fault that ya didn’t bother to check there.” Rent resumed counting off his fingers, completely unaware that the man had begun walking away. Eventually, Rent looked up from his fingers. “Aha! Forty-sev-- hey, where’d ya go? ...Well, great. Y’know, I really need somethin’ to keep them from leavin’ like that. Downright rude, that is. Maybe I’ll tell that fellow’s parents how downright appalling his behavior was. That’d show ‘im!” Rent pouted, walking off to the other side of the town square. Clearly, his current method wasn’t working. Well, what next? It’s not like I can trap them here… Rent giggled furiously, his giggle turning into a terrifyingly demonic cackle. Then, without wasting a second, he ran off in search of several gardening implements and some wood. -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
Is this actually going to be in effect this time? Also, if a Mistborn draws Pewter for a turn, gets attacked, and then draws Pewter, say, 3 cycles later, will the Pewter actually do anything the second time they draw it? -
Anniversary Game: In the Re-Wake of the Koloss
Renegade replied to Metacognition's topic in Sanderson Elimination
No anniversary game would ever be complete without a greedy, territorial landlord! ----- “Woah there, pal!” Rent said, stopping the scruffy-looking man who was walking nearby. “Didn’t ya see the sign? There’s no trespassing, unless yer willin’ to pay the fee. Since ya trespassed, yer gonna hafta pay the fee. Thirty boxings.” Rent held out his hand. The man looked around the ashy town square. “I see no such sign.” “Then yer as blind as an Inquisitor,” Rent sighed. “Look, just pay the rent, and ya won’t have to deal with the army of koloss behind yer back.” The man whirled around, frowning. “There… are no koloss.” “Must ya make this so difficult?” Rent exclaimed. “It’s just a flat fee… actually, no it isn’t. Ye’ve wasted several minutes of my time now, so ye’ll be payin’ another twenty boxings. This is nonnegotiable.” The man yawned, and started to walk away. “Hey! Hey, wha-- where do ya think yer going? Ya can’t just… walk away like that! That’s jus’ rude!” “Sorry, did you say something?” the man said, still walking. “I -- are ya deaf too? Lord Rulah, man, yer not foolin’ anyone! Ya can’t be both blind and deaf! That’s… that’s like having two Allomantic powers! Impossible!” “Yes, goodbye,” said the man, not looking at Rent. Rent fumed. “This is disgrace!” he shouted. “This is injustice! Ya owe me… seventy-five boxings now! Ye’d better pay, or I’ll… I’ll… I’ll send my… my squadron of flying kandra at ya! Don’t think I won’t! Don’t think ya can get away with this! I’ll do it! Just ya wait! Yer gonna regret it!” The man turned the corner and was out of sight. “Lord Rulah!” Rent swore. “Ya can’t defy me like this! I am Rent, LORD OF LANDS, and I will bring peace and justice to this here town square! Well... for a relatively reasonable price, of course!” Rent cackled, and went off in search of a large sign and some paint.
