Fatebreaker he/him Posted May 14, 2020 Posted May 14, 2020 I concur, I think a PC free government would be good.
Emi she/her Posted May 14, 2020 Posted May 14, 2020 I also think it’s ok, though I’m not a long time in alleyverse
+ZincAboutIt she/her Posted May 14, 2020 Posted May 14, 2020 Quite keen on the idea of a nice background NPC government!
18th Shard he/him Posted May 14, 2020 Posted May 14, 2020 We could have it be adapted from the Roman republic government - in Rome, there was a pair of elected consuls, and some legislative/judicial bodies like tribunals and appointed magistrates. However, there was also a Senate, which had very little official power, but could give "recommendations", and usually came from powerful groups/families in Rome. Spoiler has the Wikipedia on the Senate, which I think would match how guilds would act if they couldn't officially be in charge. Spoiler The senate's ultimate authority derived from the esteem and prestige of the senators.[175] This esteem and prestige was based on both precedent and custom, as well as the caliber and reputation of the senators. The senate passed decrees, which were called senatus consulta. These were officially "advice" from the senate to a magistrate. In practice, however, they were usually followed by the magistrates.[176] The focus of the Roman senate was usually directed towards foreign policy. Though it technically had no official role in the management of military conflict, the senate ultimately was the force that oversaw such affairs. This was due to the senate's explicit power over the state's budget and in military affairs. That way, the real government could be NPCs, but still have PCs and guilds trying to influence them.
+Sorana she/her Posted May 14, 2020 Posted May 14, 2020 (edited) 6 minutes ago, 18th Shard said: That way, the real government could be NPCs, but still have PCs and guilds trying to influence them. Honestly, I like the idea. It goes in the direction of the government we established in E2, and our idea back then was exactly that: to give PCs and guilds a chance to influence them. Additionally our government back then consisted of NPCs or PCs but they were controlled by players in the rp. In the end though, it led to some rp, but the government itself was never really accepted. (although I loved the idea to pay 3% taxes on your income). It's a little hard to describe, but while some had fun to write pages and pages of discussion, in the end the acceptance to have a real organ that is able to put your character into jail and establish laws was very, very low. Especially since it were other players who had an impact on your character and there basically wasn't anything you could do. It resulted in godmodding, fights that weren't written well and people fearing for their characters. There were also players trying to form a police force and therefore set their characters "by law" above others. And it simply didn't work. The concept alone always grated others. I personally, would prefer that, if we have a government, then it exists solely in the background (just like we have schools or supermarkets). If someone needs a police force of some kind, then they can write them themselves, but I would strong advise, that we don't go the road again where we give a part of our writers characters that are able to officially judge other characters. Edited May 14, 2020 by Sorana 1
mathiau he/him Posted May 14, 2020 Posted May 14, 2020 19 hours ago, Sorana said: E4: the exploration happened as it did, the atium was distributed evenly between the participating guilds So do we still have an exploited atium generator, except it goes to every guilds or did it get destroyed? The first could cause... interesting issues
+ZincAboutIt she/her Posted May 14, 2020 Posted May 14, 2020 Maybe the secret DA organized a cavern collapse or something to keep the rest of it for itself?
mathiau he/him Posted May 14, 2020 Posted May 14, 2020 6 minutes ago, ZincAboutIt said: Maybe the secret DA organized a cavern collapse or something to keep the rest of it for itself? Or maybe some allomancers decided it was too dangerous and destroyed the crystals? If neither I might try to organize an operation to destroy it next era
+ZincAboutIt she/her Posted May 14, 2020 Posted May 14, 2020 7 minutes ago, mathiau said: Or maybe some allomancers decided it was too dangerous and destroyed the crystals? If neither I might try to organize an operation to destroy it next era FWIW I designed it as a one-time event of Atium production, it doesn’t continuously grow geodes. The supply in there is what is there.
mathiau he/him Posted May 14, 2020 Posted May 14, 2020 7 minutes ago, ZincAboutIt said: FWIW I designed it as a one-time event of Atium production, it doesn’t continuously grow geodes. The supply in there is what is there. Well that solve a lot of problems
+Sorana she/her Posted May 18, 2020 Posted May 18, 2020 @Ashbringer If you don't want to introduce Tyrian in the masquarade thread you can always use another one, like a bar or one of the others. I know at the moment we don't have too many active ones, just wanted to point out that the possibility exists.
Ashbringer he/him Posted May 18, 2020 Posted May 18, 2020 Gotcha. He might show up in one of the taverns, but I'm mainly waiting for some form of conflict to arise. I might have Tyrian just attack a random NPC Skybreaker, but any major interaction at this point will likely end in him randomly attacking a character and then getting ganged up on by the entire list of partygoers.
I think I am here. he/him Posted May 18, 2020 Posted May 18, 2020 4 hours ago, Ashbringer said: Gotcha. He might show up in one of the taverns, but I'm mainly waiting for some form of conflict to arise. I might have Tyrian just attack a random NPC Skybreaker, but any major interaction at this point will likely end in him randomly attacking a character and then getting ganged up on by the entire list of partygoers. I’ve got a character that doesn’t like large events. I could have him meet Tyrian in a tavern. Beware, he might have a demon spiked into his soul, though.
+Sorana she/her Posted May 19, 2020 Posted May 19, 2020 (edited) 12 hours ago, Ashbringer said: Gotcha. He might show up in one of the taverns, but I'm mainly waiting for some form of conflict to arise. I might have Tyrian just attack a random NPC Skybreaker, but any major interaction at this point will likely end in him randomly attacking a character and then getting ganged up on by the entire list of partygoers. I've got a character, too that will end up in a tavern sooner or later. Mostly because they definitely won't go to the party. Edit: thinking about it, having Althea face another Radiant could be interesting. She's not his main 'target group' so nobody needs to end up dying, and I haven't written a good fight in a while. Lot's of potential there, but then she has a tendency to talk things through and aim for a peaceful solution, so I'm not entirely sure if it can work, especially not with everybody else around. Most likely she'll just stand back. ================== Would you be up for having Mike meet Aylitha? Her erasing his memories again and all that? @kenod Edited May 19, 2020 by Sorana
kenod Posted May 19, 2020 Posted May 19, 2020 10 hours ago, Sorana said: I've got a character, too that will end up in a tavern sooner or later. Mostly because they definitely won't go to the party. Edit: thinking about it, having Althea face another Radiant could be interesting. She's not his main 'target group' so nobody needs to end up dying, and I haven't written a good fight in a while. Lot's of potential there, but then she has a tendency to talk things through and aim for a peaceful solution, so I'm not entirely sure if it can work, especially not with everybody else around. Most likely she'll just stand back. ================== Would you be up for having Mike meet Aylitha? Her erasing his memories again and all that? @kenod Sure! He's remembering stuff already? I think we'll need to sue the Stranger for shoddy craftsmanship.
mathiau he/him Posted May 19, 2020 Posted May 19, 2020 How do we handle people that was not in the Alleyverse at the moment of the the respiking? Does Aylitha wipe the memory of every trader who come?
+Sorana she/her Posted May 19, 2020 Posted May 19, 2020 15 minutes ago, kenod said: Sure! He's remembering stuff already? I think we'll need to sue the Stranger for shoddy craftsmanship. Not really remembering, not yet
kenod Posted May 19, 2020 Posted May 19, 2020 14 minutes ago, mathiau said: How do we handle people that was not in the Alleyverse at the moment of the the respiking? Does Aylitha wipe the memory of every trader who come? If they frequent the Alleyverse a lot I suspect the necessary Connection already exists, so they'd have been altered too, but yeah, if they somehow still remember the old world Aylitha will deal with them.
Ashbringer he/him Posted May 19, 2020 Posted May 19, 2020 On a similar vein, how does the memory shift (and probable back-shift) affect characters new to the Alleyverse? My three haven’t had any prior contact with the Alleyverse, so they have no past life to shift back to. Although... Byron’s mother may have been an Alleyverse worldhopper, which could let me do something I’ve been thinking about. Letting him have a second, latent power suppressed by the timeshift and Byron’s own temporal shenanigans.
+ZincAboutIt she/her Posted May 19, 2020 Posted May 19, 2020 Just now, Ashbringer said: On a similar vein, how does the memory shift (and probable back-shift) affect characters new to the Alleyverse? My three haven’t had any prior contact with the Alleyverse, so they have no past life to shift back to. It would simply be like going to any other world for the first time. You enter, and the world you see and experience is the one that is happening. Since all the inhabitants and the universe itself is bending under the shift, your new character will only know what they know, so to speak. 1
+Sorana she/her Posted May 21, 2020 Posted May 21, 2020 Hello! During one of our discussions we somehow came up with a side plot set in the TUBA archives. Our goal is, to find a report that has gone missing and it is our quest to find out what happened to it, secure it and transport it safely back to the surface. The thread will work like that: The TUBA archives are like a maze, full of documents, reports, contracts and everything else you can think about that has something to do with bureaucracy. Our idea was, that as our characters advance deeper into them, everybody participating comes up with an idea or two what is happening in the next one room. A short writeup to describe the setting for everybody and then we all deal with the situation and afterwards go on. That really can be everything you can come up with. From strange creatures, to biting books, to blood rituals - feel free to through in anything you can think of (or any reference). When we run out of ideas, we will find the report (or not). If you'd like to participate but don't have a TUBA character, feel free to claim, that your character was hired by TUBA. They will be asked to sign an NDA about everything they see down there, a document detailing, that TUBA won't come up for any damage taken by them or their personal belongings, and of course a general working contract. Just putting this here, so that if there are any questions from those who aren't in the pm, you can ask them before the thread goes up. There are enough interested, that we will definitly start it, but wanted to give everybody a chance to participate and maybe think about their character upfront.
The_Archivist he/him Posted May 21, 2020 Posted May 21, 2020 (edited) Is there a thread for RP that is nowhere in particular? Just the alleys, or some random house? Edited May 21, 2020 by The_Archivist
kenod Posted May 21, 2020 Posted May 21, 2020 There's the CDS thread, but that's more focused on a single character, not for interactions between multiple rpers. If it's in the city though you can use the Alleycity thread. I think we did also have a thread for scenes between a few characters in a house, which was meant to have a place to RP private moments between characters without interference, but I don't know where that one has gone to.
+ZincAboutIt she/her Posted May 21, 2020 Posted May 21, 2020 Hi everyone. @Voidus and I were chatting and figured it could be beneficial to make another, more updated hospital/clinic thread that didn't have unfinished plot strings in it like the old hospital thread from... a long while ago. If you have an injured character, you can take them there, and also if your character is having a mental breakdown, or you need a place to house a mentally unstable character, you can put them there too. We brainstormed calling it the Alleycity Recovery Center, or the ARC. I have considered breaking the facility into three "wings": Physical, Cognitive, and Spiritual. Physical damage and recovery is pretty obvious. Cognitive would be for your more mentally unstable characters. And Spiritual damage sounds... complicated. Maybe someone who is still alive after poorly-done hemalurgy, or something of the sort. In any case, I really just needed somewhere to stick Vivica, and since we definitely have lots of characters that either get hurt or go insane, it seemed like a reasonable thread. But, I wanted to check first :] 2
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