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Lerasium Spike


Mailliw73

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I was thinking and as Lerasium is "the condensed power of Preservation" according to the coppermind and Hemalurgy Is of Ruin, I think a Lerasium spike would do nothing, unless it was the same as ingesting it. I think that the opposite powers would cancel out.

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Well, our precedent here is Allomantic Atium. So I suspect it'd have a limited but extremely powerful effect. Possibly it would steal any Allomantic power and not decay.

Not decaying part is a very good idea.

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In the MAG Atium spikes don't decay, but some have told me that Atium spikes actually do decay in canon, just very slowly. To me this makes the idea of a Lerasium spike not decaying odd. As someone else has said to me, why would anything be better at Hemalurgy than the condensed essence of Ruin?

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I agree that it is unlikely that a lerasium would hold a charge indefinitely, it's not inconceivable but I wouldn't bet on it.

 

On the lerasium spikes not killing the donor, it is definitely more plausible.

 

My personal belief is that it acts as a master-spike for allomancy, meaning it can be used to spike for any allomantic ability.  Like atium is the master-spike for hemalurgy and can be used for anything.

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The MAG decay thing is suggestive, but I don't know of anything canon on relative decay rates of hemalurgic spikes.

 

I am disinclined to accept that a lerasium spike would not kill the donor.  I am of the opinion that the magic of hemalurgy is not what kills the donor, but rather it is having a big spike driven through your heart.  Sounds pretty fatal to me.

 

As to the master spike for allomantic ability, that would be a bit underwhelming for at least two reasons: 1) Atium is universal to anything (at the very least allomantic ability and feruchemical ability); and, 2) Seems like you'd be better off burning a chunk of your lerasium spike and becoming mistborn than by spiking an allomantic ability with a lerasium spike.

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BRAINWAVE! Maybe the special quality of a Lerasium spike is that it doesn't make the holes in your mind/soul that certain forces, can use to influence or control you?

 

By "certain forces" I mostly mean Ruin, but the Kandra and Koloss and possibly the Inquisitors were able to be compelled by Emotional Allomancy. I can't imagine Ruin and Emotional Allomancers are the only forces in the Cosmere who could capitalise on those "holes". If it is too much to believe that Lerasium doesn't make holes, perhaps it is the case that a Lerasium spike has some kind of "cover" which bandages the holes it makes.

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It's kind of hard to think of additional things for Hemalurgic spikes to do, because the possibility space is restricted to stealing stuff from humans and that seems pretty well covered. I suggested nondecay because Preservation adds energy while Ruin removes it, so using a piece of Preservation in Ruin's magic system might cancel out the decay effect.

 

Patching the spiritweb would also fit, since a Lerasium spike would have the energy of both entities that empowered humanity.

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  • 2 years later...

Maybe a bit too hopeful here but i thought that perhaps the power of lerasium, being of preservation, and hemalurgy, being of ruin, when used together could create a balance.

With this in mind i thought maybe since lerasium allomancy makes a full mistborn, then perhaps lerasium hemalurgy could make a full feruchemist, even if it was only run through the heart of a regular person.

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The true power of Lerasium is its ability to rewrite ones SDNA. The default is a Mistborn. My guess is that Lerasium can steal spiritual aspects that other spikes can't. It could probably also rewrite the SDNA to create certain hemalurgic creatures that you can't get with any other metal. 

Hemalurgy has been hinted to be capable of much more this we know. It's the system we know least about. I'm fairly certain Atium spikes can do a lot more than we realize.

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I had this idea of Godmetal Spike be capable to steal everything with each an "extra" different from other metals.

- Atium has a better efficiency than other metal

- Trellium (maybe) hide the user from gods (it's a maybe because we don't know if the undetectable ability come from the Trellium itself or only to be a foreing godmetal)

- Lerasium (ok this is weird but let me speculate) don't steal Spirit-web but merely copy it. This mean you may use the Spike on someone and the Spike will become charged but the "victim" doesn't lost anything.

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1 hour ago, Thunder_93 said:

You mean the victim doesn't lose anything, except... you know... it has a hole in his head? :P

exactly. Well maybe you are a bit gently and chose another and less lethal bindpoint...But this is just my Theory we have no proof about.

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Of course, I understand what you mean.

Who knows, would be a cool idea. A whole, for example, in the shoulder, surely is better, even if not good either.

But it also might be possible, that Lerasium doesn't work for Hemalurgy at all. 

I mean, Atium as the Godmetal of Ruin, makes sense it's the perfect metal for that cause.

But Lerasium as the metal of Preservation... it's perfect for Preservations "Magic" (Allomancy) but Hemalurgy? It's completely against it's nature.

On the other hand, the perfect hemalurgic metal is very powerful in Allomancy as well...

 

Who knows

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14 hours ago, Thunder_93 said:

But it also might be possible, that Lerasium doesn't work for Hemalurgy at all.

We have it confirmed that every (viable) metal has allomantic, feruchemical and hemalurgical properties. There cannot be a metal that has only one property.

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