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Posted

That was so much fun! 

Honestly surprised that there was so little pushback. I was already willing to tie Ash with someone, or stuff like that. Even have Ash throw me under the bus.

I do think part of our success was a lack of engagement, but still pretty fun. 

Oh and also getting the wizard out so soon probably helped. 

 

Thanks TUO for the game, Aeory and cadcom for the support and sneaky comments. 

And everyone else for letting us win mwahahahaaa.

 

I want to know. Did anyone use any PMs at all?

I kinda had an excuse cause I had to keep my action open in case I needed a last minute manip. 

Posted
1 hour ago, Coffeecat said:

Did anyone use any PMs at all?

I tried once and then rbm died (not to mention I didn't actually understand how they were supposed to work.

Posted (edited)

Memes!

Spoiler

OopsAllGolems.thumb.jpg.a34385a09153770fa12f29533e5be441.jpg

 

Spoiler

Inactive.jpg.1edb64f38ff6daf61d10b11cb87cc0a2.jpg

 

This game was fun! Inactivity (my own and others') besides. I do think it was perhaps not the most balanced game - giving the Elims an Unbound Rioter is always a major power boost, especially when the Village can't really muster thread control. But I might leave more thoughts for later.

And I am still curious if people know my rule.

Edit: ... oh it's in the dead doc. Well. Still kinda curious :P

Edited by Ashbringer
Posted
33 minutes ago, Ashbringer said:

And I am still curious if people know my rule.

I would not have noticed.

 

33 minutes ago, Ashbringer said:

I do think it was perhaps not the most balanced game

It was very balanced, although I wish we had gotten more crazy roles like in the distro. Although the mage was there, we took care of that very quickly.

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