Satsuoni he/him Posted March 7, 2012 Posted March 7, 2012 A ranger without a ten-foot pole? Unbelievable! Also, seriously, what are the rules for scribing spells on the walls with chalk? I mean, nothing stops me from at least copying the symbols (although I may not be able to charge the thing) The quote is from the Way of Kings: “What am I?” she whispered. “I’m terrified.”This is true. The bedroom transformed around her. The bed, the nightstand, her sketchpad, the walls, the ceiling—everything seemed to pop, forming into tiny, dark glass spheres. She found herself in a place with a black sky and a strange, small white sun that hung on the horizon, too far away.
Tulir he/him Posted March 7, 2012 Posted March 7, 2012 (edited) Ok, That makes sense. Edit: I know, it's amazing I don't have a 10-foot pole. I need one, don't I? Edited March 7, 2012 by Tulir
Kuri Shardweaver he/him Posted March 7, 2012 Posted March 7, 2012 My Artificer is about half done, but unfortunately for the 3 ready-to-rollers Kchan and I are a packaged deal, so I can't really say 'sure, toss me in' :/ Secondary party gogogo!
Satsuoni he/him Posted March 7, 2012 Posted March 7, 2012 (edited) And KChan is a what? Duskblade? If she is combat-oriented she should be OK, I guess. Of course, time issues... [EDIT] Hm. The scribe scroll feat description in SRD does not say anything about ink and parchment. Yay! Edited March 7, 2012 by Satsuoni
Eerongal he/him Posted March 7, 2012 Author Posted March 7, 2012 And KChan is a what? Duskblade? If she is combat-oriented she should be OK, I guess. Of course, time issues... [EDIT] Hm. The scribe scroll feat description in SRD does not say anything about ink and parchment. Yay! A scroll is a spell (or collection of spells) that has been stored in written form. A spell on a scroll can be used only once. The writing vanishes from the scroll when the spell is activated. Using a scroll is basically like casting a spell.Physical Description A scroll is a heavy sheet of fine vellum or high-quality paper. An area about 8 ½ inches wide and 11 inches long is sufficient to hold one spell. The sheet is reinforced at the top and bottom with strips of leather slightly longer than the sheet is wide. A scroll holding more than one spell has the same width (about 8 ½ inches) but is an extra foot or so long for each extra spell. Scrolls that hold three or more spells are usually fitted with reinforcing rods at each end rather than simple strips of leather. A scroll has AC 9, 1 hit point, hardness 0, and a break DC of 8. To protect it from wrinkling or tearing, a scroll is rolled up from both ends to form a double cylinder. (This also helps the user unroll the scroll quickly.) The scroll is placed in a tube of ivory, jade, leather, metal, or wood. Most scroll cases are inscribed with magic symbols which often identify the owner or the spells stored on the scrolls inside. The symbols often hide magic traps. As far as i'm aware, there's no rules for scribing a spell on to the wall. I'm not entirely sure what you'd hope to accomplish with that, either.
Satsuoni he/him Posted March 7, 2012 Posted March 7, 2012 Well, to tell the truth, I kinda hoped that the scroll disintegrates on activation. With the writing fading out there is little utility for a chalk spell on the wall. BTW, do I need to get scrolls if I want to scribe them? I should have 1 blank scroll already, then (the one I wrote into my spellbook). Also, chalk usage, and surprising the monsters I mean, every intelligent monster knows to duck when the wizard whips out the scroll. Now, if the wizard instead looks at the wall covered with scribbles, and then the fireball blasts them - that is not something you see every day.
Eerongal he/him Posted March 7, 2012 Author Posted March 7, 2012 Well, to tell the truth, I kinda hoped that the scroll disintegrates on activation. With the writing fading out there is little utility for a chalk spell on the wall. BTW, do I need to get scrolls if I want to scribe them? I should have 1 blank scroll already, then (the one I wrote into my spellbook). Also, chalk usage, and surprising the monsters I mean, every intelligent monster knows to duck when the wizard whips out the scroll. Now, if the wizard instead looks at the wall covered with scribbles, and then the fireball blasts them - that is not something you see every day. Well, it does disappear after usage The writing for an activated spell disappears from the scroll. I'm not sure how useful scribing a scroll on to a wall would be, since in a dungeon you're likely to be walking INTO rooms with creatures in them more often than creatures happening upon you in a room you've prepared with spells on the wall ahead of time
Satsuoni he/him Posted March 7, 2012 Posted March 7, 2012 The writing disappears not the scroll I wanted to scribe a scroll on the wall, activate it, and destroy chunk of the wall
Emeralis00 she/her Posted March 7, 2012 Posted March 7, 2012 I forget which rulebook it is but one of the complete X rulebooks has rules on alternative scroll objects
Tulir he/him Posted March 7, 2012 Posted March 7, 2012 You should inscribe the spell on your arm with chalk.
Satsuoni he/him Posted March 7, 2012 Posted March 7, 2012 True I have heard of something named "permanent chalk", too. Also, I have been perusing the comic, like Darths and Droids and KoDT, and learned much. So I say, while we wait in the city, we should establish contact with the Thieves guild, rob the treasury, depose the king, enslave population and drive it into the dungeon as a fodder/trap springers Gaze into my soul and embrace the insanity:
Emeralis00 she/her Posted March 7, 2012 Posted March 7, 2012 True I have heard of something named "permanent chalk", too. Also, I have been perusing the comic, like Darths and Droids and KoDT, and learned much. So I say, while we wait in the city, we should establish contact with the Thieves guild, rob the treasury, depose the king, enslave population and drive it into the dungeon as a fodder/trap springers Standard tactic for tomb of Horrors
Eerongal he/him Posted March 7, 2012 Author Posted March 7, 2012 Standard tactic for tomb of Horrors Tomb of horrors is a fun one! For the DM, that is. For the players it's basically a slaughter at the best of times.
Satsuoni he/him Posted March 8, 2012 Posted March 8, 2012 Standard tactic for tomb of Horrors Tried and true, then So. You are an expert here - how do we begin? Also, how do we level up in the city without XP?
Emeralis00 she/her Posted March 9, 2012 Posted March 9, 2012 Tried and true, then So. You are an expert here - how do we begin? Also, how do we level up in the city without XP? We don't. Tomb of Horrors assumes the resources of 11th level characters, and never forget, there is always a bigger fish.
Satsuoni he/him Posted March 9, 2012 Posted March 9, 2012 Fine, fine. Other players should really hurry, though, lest we are forced to adventure with a dread NPC. As it is well known that NPC share the same hive mind as the monsters attacking us, they cannot be trusted. Also, should I make that list in character, or ooc?
Thor he/him Posted March 9, 2012 Posted March 9, 2012 Fine, fine. Other players should really hurry, though, lest we are forced to adventure with a dread NPC. As it is well known that NPC share the same hive mind as the monsters attacking us, they cannot be trusted. Also, should I make that list in character, or ooc? Well, I've been trying to think up an idea to jump into the IC thread with but that hasn't been going so well... And I've been thinking about rolling up a different character, as I don't want my character to be stepping on anyone's toes. Actually, I just had an idea for jumping into the IC thread, but my current character is not a trapfinder, so we would still need one...
Eerongal he/him Posted March 9, 2012 Author Posted March 9, 2012 Well, I've been trying to think up an idea to jump into the IC thread with but that hasn't been going so well... And I've been thinking about rolling up a different character, as I don't want my character to be stepping on anyone's toes. Actually, I just had an idea for jumping into the IC thread, but my current character is not a trapfinder, so we would still need one... well, like i said, i can send an NPC trap finder along with the group, which looks like what i'm going to be doing at this point. You could also either jump in with this group which with an NPC would put it at the 6 character limit, or wait for the next one (kuri and kchan are supposedly almost ready to start, so they'll need two more people), which i dont think will have a cleric-type character at this point. Whichever is fine with me.
Satsuoni he/him Posted March 9, 2012 Posted March 9, 2012 (edited) Wait. There are three of us, so with NPC and Thor we'll be 5, or with Thor, Kuri and KChan, 6. Also, judging from the current trend, I don't think there will be enough people left for the second party (now, a party with one PC and 4 NPC does sound like fun, mind you) Also, sorry to mention this, Eerongal, but could you please edit the post where Murl has his pouch tied to his waste? Edited March 9, 2012 by Satsuoni
Eerongal he/him Posted March 9, 2012 Author Posted March 9, 2012 Wait. There are three of us, so with NPC and Thor we'll be 5, or with Thor, Kuri and KChan, 6. Also, judging from the current trend, I don't think there will be enough people left for the second party (now, a party with one PC and 4 NPC does sound like fun, mind you) Also, sorry to mention this, Eerongal, but could you please edit the post where Murl has his pouch tied to his waste? well, there's kchan and kuri make two (obviously). Then there's Thor, and I know comatose said he was interested, slightly. Also ReaderAt2046. so assuming these two are still interested, we should have enough players for two parties. (also, i edited the post. Stupid typo ) edit: also about the 6 people comment, i was assuming emeralis' friend is still going to play, and wants to be in his party
Emeralis00 she/her Posted March 10, 2012 Posted March 10, 2012 well, there's kchan and kuri make two (obviously). Then there's Thor, and I know comatose said he was interested, slightly. Also ReaderAt2046. so assuming these two are still interested, we should have enough players for two parties. (also, i edited the post. Stupid typo ) edit: also about the 6 people comment, i was assuming emeralis' friend is still going to play, and wants to be in his party I was just about to post when I saw your comment. He actually is having family, and technical problems right now so participating is unfeasable at this moment and I don't want to delay. We are going to have to continue sans my friend.
Eerongal he/him Posted March 10, 2012 Author Posted March 10, 2012 I was just about to post when I saw your comment. He actually is having family, and technical problems right now so participating is unfeasable at this moment and I don't want to delay. We are going to have to continue sans my friend. all right, that's fine. If he's able to play at some point later, then we'll just work him in.
Tulir he/him Posted March 10, 2012 Posted March 10, 2012 So are we just waiting at this point for other players to get ready, or what?
Emeralis00 she/her Posted March 11, 2012 Posted March 11, 2012 So are we just waiting at this point for other players to get ready, or what? Thats what im assuming
Eerongal he/him Posted March 11, 2012 Author Posted March 11, 2012 well, i was going to send an NPC trapper with the current party. I think the only other person who might join you guys is Thor, should he choose to join with you guys instead of waiting for kchan/kuri to start up. Either way, we can probably go ahead and get things rolling if you want. As it stands right now there's probably a few hours before Murl would return, so you're free to do what you want, or we could just do a "time passes" sort of deal if you guys have nothing in particular you wanna do
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