Argenti he/him Posted April 25, 2023 Posted April 25, 2023 2 hours ago, Trusk'our said: Heh, Lol ANIMALS HAVE COGNITIVE ASPECTS TOO!
Scars of Hathsin he/him Posted April 25, 2023 Posted April 25, 2023 You could try and strip someone of their identity with a Hemalurgic Duralumin spike and then spike them with the sword. 1
Trusk'our he/him Posted April 25, 2023 Author Posted April 25, 2023 2 minutes ago, Scars of Hathsin said: You could try and strip someone of their identity with a Hemalurgic Duralumin spike and then spike them with the sword. True. It would be interesting to see if that is a viable strategy for an aspiring Hemalurgist. You might get less total Investiture from each person you spike, but the charges could stack, plus, you wouldn't need access to Medallion tech or a (willing) Trueself Ferring to spike.
Scars of Hathsin he/him Posted April 25, 2023 Posted April 25, 2023 Can you spike someone twice taking two attributes without killing them, or could you spike them more than that as well?
therunner he/him Posted April 26, 2023 Posted April 26, 2023 7 hours ago, Scars of Hathsin said: Can you spike someone twice taking two attributes without killing them, or could you spike them more than that as well? Unknown. We have not seen anyone who had more than 1 thing spike out. Spoiler Those in TLM while they did survive, did not have anything defined spiked out, just 'spark of Preservation'. And we don't know if the same technique could be used for regular spiking.
Duxredux he/him Posted April 26, 2023 Posted April 26, 2023 Huh... thought about Scadrian slaughterhouses and realized that under the right circumstances someone impaling themselves and transforming into a minotaur is a possible workplace accident (assuming someone was accidentally triggering the right Intent to activate Hemalurgy). Scadrian workplace safety regulations particularly around butcher shops is probably going to end up really weird. 2
Argenti he/him Posted April 26, 2023 Posted April 26, 2023 2 hours ago, Duxredux said: Huh... thought about Scadrian slaughterhouses and realized that under the right circumstances someone impaling themselves and transforming into a minotaur is a possible workplace accident (assuming someone was accidentally triggering the right Intent to activate Hemalurgy). Scadrian workplace safety regulations particularly around butcher shops is probably going to end up really weird. Oh god the insurance companies are going to have soooo many factors.
Trusk'our he/him Posted April 26, 2023 Author Posted April 26, 2023 (edited) 2 hours ago, Duxredux said: Huh... thought about Scadrian slaughterhouses and realized that under the right circumstances someone impaling themselves and transforming into a minotaur is a possible workplace accident (assuming someone was accidentally triggering the right Intent to activate Hemalurgy). Scadrian workplace safety regulations particularly around butcher shops is probably going to end up really weird. This made me laugh when I saw it "warning, workplace hazards may include; tripping, dusty environment, strain from lifting heavy objects, and spontaneously transforming into a minitour by stepping on that one nail joe accidentally stepped on last Tuesday." Truely, Scadrial has its workplace safety as its top priority. Quote Can you spike someone twice taking two attributes without killing them, or could you spike them more than that as well? @Scars of Hathsin, have you read TLM? If so, read the spoiler box. Spoiler The Set have discovered how to take pieces of Spiritwebs via Hemalrgically non-lethally. If that method were used, you almost certainly could take all the powers from a Mistborn or Full Feruchemist, removing them one by one (the Identity of those powers would be the same as well, so you may be able to fit powers of the same Hemalurgic quadrant together in a single spike too, though that's speculation). You may even be able to take all the human attributes from a non-powered person, though the process would likely end up killing them or leaving them worse than dead. Edited April 26, 2023 by Trusk'our
Scars of Hathsin he/him Posted April 26, 2023 Posted April 26, 2023 I have read TLM, I was kind of implying that with my question. I was just a bit uncertain, Spoiler As we only see them take something once.
Trusk'our he/him Posted April 27, 2023 Author Posted April 27, 2023 1 hour ago, Scars of Hathsin said: I have read TLM, I was kind of implying that with my question. I was just a bit uncertain, Hide contents As we only see them take something once. Ah, okay, just wanted to make sure I think it's reasonable to assume that you can take multiple things from one person, since you aren't taking their entire Spiritweb with each spiking, just a specific part. If the person survives each spiking, you could spike out the other parts.
Scars of Hathsin he/him Posted April 27, 2023 Posted April 27, 2023 (edited) That would make sense, because there are many bind points on the human body surely not all of them are lethal though, like being spiked through the arm should not kill you though it is taking a part of your soul Edited April 27, 2023 by Scars of Hathsin
alder24 Posted April 27, 2023 Posted April 27, 2023 6 hours ago, Scars of Hathsin said: That would make sense, because there are many bind points on the human body surely not all of them are lethal though, like being spiked through the arm should not kill you though it is taking a part of your soul Not every binding point is suited for taking out powers from a donor. Right now we know that only 2 of them, one is the heart, can do that. 2 out of 200/300 binding points.
Telperion he/him Posted April 28, 2023 Posted April 28, 2023 On 4/25/2023 at 4:12 PM, Argenti said: ANIMALS HAVE COGNITIVE ASPECTS TOO! I can't wait for that to be the main issue of Erra 3
cometaryorbit Posted April 28, 2023 Posted April 28, 2023 I don't think it's guaranteed that the non-lethal spiking can be repeated. There might well not be enough left ... the next spiking might kill even if done in the normally nonlethal way. Well, I guess that's still double spiking... I don't know if Hemalurgy is gentle enough to get 16 individual power spikes out of a Mistborn, though. They'd probably lose something beyond the power itself with each spiking. 2
Trusk'our he/him Posted April 29, 2023 Author Posted April 29, 2023 (edited) 5 hours ago, cometaryorbit said: I don't know if Hemalurgy is gentle enough to get 16 individual power spikes out of a Mistborn, though. They'd probably lose something beyond the power itself with each spiking. That probably would be the case, at least, if you did manage to spike out all 16 powers, the Mistborn would be in very poor condition. Especially if it's an unexperienced Hemalurgist doing the excisions; less practice, less skill, the more the each spiritual "cut" is more like a ragged tear, causing more damage than necessary. Edited April 29, 2023 by Trusk'our
Duxredux he/him Posted May 8, 2023 Posted May 8, 2023 @Trusk'our I found this when looking up other stuff for Hemalurgy. It's from the HoA epigraphs talking about Koloss. Looks like either Hemalurgic Shardblade isn't a thing or Sazed was deliberately obfuscation information. Probably the first. Quote They then no longer required a fresh supply of spikes. I often wonder what effect the constant reuse of spikes had on their population. A spike can only hold so much of a Hemalurgic charge, so they could not create spikes that granted infinite strength, no matter how many people those spikes killed and drew power from. However, did the repeated reuse of spikes perhaps bring more humanity to the koloss they made?
Trusk'our he/him Posted May 8, 2023 Author Posted May 8, 2023 1 minute ago, Duxredux said: @Trusk'our I found this when looking up other stuff for Hemalurgy. It's from the HoA epigraphs talking about Koloss. Looks like either Hemalurgic Shardblade isn't a thing or Sazed was deliberately obfuscation information. Probably the first. It's saying that there is an upper capacity to Hemalurgic spikes, not that you can't fill a spike with more Investiture. Plus, we have Nightblood; it was a formerly non-Invested piece of steel, and yet it holds massive amounts of Investiture. It also has an upper limit- it can't devour entire Shards, for example- but it can increase the total Investiture it holds by drawing more from an outside source.
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