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Why is Preservation the cause of allomancy


Xiahida

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Preservation means something is preserved or saved and Allomancy is a positive end art meaning power is created so why are they related? Why didn't Preservation cause Feruchemy and also what shard causes Ferucemy?

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The personality of the shard affects the way the magic is Obtained rather than what it can do.  "So, in Preservation's case, the magic is a gift--allowing a person to preserve their own strength, and rely upon the strength granted by the magic."

Feruchemy is a blend of Ruin and Preservation, allowing a Ferring to Ruin themselves now to Preserve the Attribute as Investiture for later.  

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Chaos

Allomancy provides many very dramatic effects, which some have noted is not very much like Preservation. Could you walk me through how Allomancy is of Preservation, though it does dramatic, dynamic things?

Brandon Sanderson

One of the 'basics' of the magic in all of the worlds is that the energy of Shards can fuel all kinds of interactions, not just interactions based on their personality/role. I did this because otherwise, the Magics would all be extremely limited.

The 'role' of the Shard has to do with the WAY the magic is obtained, not what it can do. So, in Preservation's case, the magic is a gift--allowing a person to preserve their own strength, and rely upon the strength granted by the magic. While Hemalurgy has a huge cost, ending in net entropy.

/r/fantasy AMA 2011 (Aug. 31, 2011)

 

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Questioner

Allomancy is of Preservation, correct?

Brandon Sanderson

Yes...

Questioner

What are Feruchemy and Hemalurgy of?

Brandon Sanderson

Hemalurgy is definitely of Ruin.

Questioner

Is it of pure Ruin?

Brandon Sanderson

Yes. That's a very Ruin thing. And Feruchemy is more of a blend. Though… there is more philosophy to that and human construct—like the Allomantic table—than I think I’ve made clear before.

Shadows of Self Chicago signing (Oct. 12, 2015)

 

 

 

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Argent (paraphrased)

Feruchemy is the "balance" between Ruin and Preservation. Would any combination of Shards create a "balance" magic, so to speak, or are only certain Shards compatible?

Brandon Sanderson (paraphrased)

Feruchemy ended up being a balance system, because of how polar Ruin and Preservation were. Any world with at least two Shards will result in a similar phenomenon. 

[snipped Stormlight stuff]

Steelheart Chicago signing (Oct. 5, 2013)

 

 

 

 

 

 
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51 minutes ago, Xiahida said:

Preservation means something is preserved or saved and Allomancy is a positive end art meaning power is created so why are they related? Why didn't Preservation cause Feruchemy and also what shard causes Ferucemy?

End-positive doesn't mean that the power is created, it means that it comes from an external source, in case of Allomancy it's coming from Preservation directly. End-neutral means that power comes from the person using it, that's Feruchemy, it's fueled by your own body, and power is neither gained nor lost during that process. End-negative means that some power is lost in the process - Hemalurgy.

Magic systems, invested arts, aren't created by a Shard, they are natural manifestations of Shard's influence with the world they're investing, and between themself if on that world there is more than one Shard. They have some influence over that invested arts, but they didn't create them directly. That's why even Ruin can fuel Allomancy, despite that Allomancy comes from Preservation. Feruchemy is both of Ruin and Preservation.

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6 hours ago, Xiahida said:

Preservation means something is preserved or saved and Allomancy is a positive end art meaning power is created so why are they related? Why didn't Preservation cause Feruchemy and also what shard causes Ferucemy?

For what it’s worth, I do genuinely think Preservation has a much better connection to Feruchemy than Allomancy. 

If a human is a system, Feruchemy is preserving. It is taking out part of the system and not having it tone to stockpile for later. Making yourself weaker is not Ruining yourself, because preserving something means you can’t use that thing while storing. Plus, Feruchemists have to be more careful when they use their powers, lest they need to recharge. They can’t just freely drink a vial like Allomancers

On the other hand, Allomancy adds power, to the system. This is more like Ruin and Preservation creating together. Also, Allomancers are not punished for failing to preserve their powers except for Atium, which is outside the normal system. They don’t need to “preserve” to access their powers in the same way Feruchemists do. Allomancers can just buy tons of vials: Feruchemists need to think more.

Unfortunately, canon is canon. And the explanation does work as a surface level. But in retrospect, Feruchemy should be of Preservation. It just fits better. 

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The thing is, to Preserve something you have to add energy into the system. To counteract Entropy(Ruin) additional energy needs to constantly be added. 

Another thing is that there is no change to the Allomancer themselves with the maybe exception of Pewter* so unlike the effects of Feruchemy the Allomancer themselves is "preserved."

Feruchemy on the other hand requires converting one's physical/cognitive/spiritual self into Investiture and causes changes while storing and tapping. 

While not as intuitive as if Feruchemy was of Preservation and Allomancy was the mix, it does make sense for Allomancy to be Preservation and Feruchemy to be what they are. Additionally, I believe there is a WoB that Feruchemy is tilted towards Preservation in a similar way that humans on Scadrial have slightly more Preservation to them.

*Allomantic Pewter is debatable. There is no direct physical change, yet they are stronger, faster, tougher, and heal faster but these might just be an effect of Investiture suffused into their system

Spoiler

From Stormlight, it appears Pewter causes Investiture to more greatly express itself. For Pewter Allomancy it probably translates to the body "expressing" itself with greater power

 

Edited by StanLemon
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