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Posted
3 hours ago, alder24 said:

Once again, description looks very reasonable and covers fairly all major geographic obstacles on Scadrial towards northern and southern direction of attack - which was my main concern. Thank you for fair review and work done on this :) 

Thank you, I enjoy hearing that others like this a much as I do.

3 hours ago, alder24 said:

I don't know precisely how you score it , but I didn't expect it to be rated so high.

Ranking System as well as all current planets standings can be found here if you're interested

 

Posted

I feel that the missiles should bump up Scadrial's fire power. Wax mentioned them as having a range of 40 miles, and they would almost certainly be too fast for most other worlds to handle. Compared to Sel's and Roshar's current medieval war strategies, that's devastating. As we've seen, leadership stays very close to the front lines

Posted
3 minutes ago, StanLemon said:

I feel that the missiles should bump up Scadrial's fire power. Wax mentioned them as having a range of 40 miles, and they would almost certainly be too fast for most other worlds to handle. Compared to Sel's and Roshar's current medieval war strategies, that's devastating. As we've seen, leadership stays very close to the front lines

They arleady count for the same amount guns do.

If they were more modern missiles I'd agree with you they should be higher, but there are a few problems:

Their missiles need to be manually aimed right now, and with an army only 10,000 strong I don't think they have the ability to hit enemy positions especially without endangering their own troops. Defensively at least.

Offensively they have more ability to be used, but they'd have to transport everything needed for a launch, and then to also scout out positions and make the calculations for their targets.

Additionally they have a limited carrying capacity, being unable to carry Harmonium+Trellium bombs.

 

When they get computers and satelites or the ability to carry Harmonium+Trellium explosives I think they'd definately deserve to be weighted more heavily, however right now I think they'd take too long to aim, and be too low yield to be weighed any more heavily.

Posted

I think you underestimate just how much industrial warfare would lay waste to forces like Sel, Nalthis, or Roshar. A hundred Sadrian soldiers with the automatic guns that Scadrial has could kill thousands of medieval soldiers. Scadrial is easily in terms of offensive power one of the 3 strongest worlds that we have seen.

Posted
Just now, StanLemon said:

I think you underestimate just how much industrial warfare would lay waste to forces like Sel, Nalthis, or Roshar. A hundred Sadrian soldiers with the automatic guns that Scadrial has could kill thousands of medieval soldiers. Scadrial is easily in terms of offensive power one of the 3 strongest worlds that we have seen.

Are you arguing for increasing their armed forces score or their offenses score?

Posted
1 hour ago, StanLemon said:

I think you underestimate just how much industrial warfare would lay waste to forces like Sel, Nalthis, or Roshar.

I'm currently not weighing the rankings based on how they stack up against any particular world, as that would change far too often.

1 hour ago, StanLemon said:

 Scadrial is easily in terms of offensive power one of the 3 strongest worlds that we have seen.

I'm pretty sure their armed forces have the second highest score.

Posted
On 30.11.2022 at 11:01 PM, Frustration said:

Welcome to Frustration's Firepower Index or the FFI, a collection of threads where I make a comprehensive analysis of every Cosmere worlds combat capabilities. This first thread wil be focused on Scadrial as it appears at the end of TLM.

A marked improvement. That is the first to say.

On 30.11.2022 at 11:01 PM, Frustration said:

Now the rivers will not prove to be much of a barrier as an invading force has no reason to cross them, Elendel is the economic, political, and industrial capital of the basin, while also holding half the population, any deviation from that goal would be foolish.

The Malwish have several mountain ranges, and a few rivers, though it's unknown exactly how much of that land is inhabited. 3.5/5

Well, no, not as a generic statement.

Yes, you can advance between them. And then? If your enemy can cross the rivers, but you cannot, your enemy will be in your back. Usually this would be a disaster. They can cut your supply lines and the psychological effect is horrible on human troops. As we cannot know what of that applies to an army of, for example, Lifeless, a blanket statement that they would help in every case to the same extent is difficult. But at the same time, you just cannot say that they do not matter.
At a likely minimum that means that you have to attack the bridges. However, that means you'll have to attack known and fortified (unless your enemy is stupid or extremely surprised) positions. That is not good.

Secondly this method of advancement precludes a good siege against cities and fortresses at major crossings or confluences. Let alone, of course, port cities.

On 30.11.2022 at 11:01 PM, Frustration said:

Economics& technology: Elendel basin is well developed, with several companies, publicly traded stock, and eternally fertile fields meaning a stable food supply. They also have trains for quick transport within the basin, and canned food which will keep for long periods of time. They have radio and telegraphs. They also have cannons, short range missiles, and low range anti-aircraft weapons. 6/6

Not necessarily a pure advantage. They are unlikely to have large food stocks against famines which can also be used to feed an army are during a siege

On 30.11.2022 at 11:01 PM, Frustration said:

As always did I miss anything? What did you think of the rankings? And what should I work on next?

Technically you lack a section on intelligence, counterintelligence and vulnerability to it.

What do I mean? Most worldhoppers could freely walk around on Scadrial, purchase maps, measure the railway gauges, prepare safe houses for sabotage and so on. Trying that on Taldaine is unlikely to work.

Posted
11 hours ago, Frustration said:

Ranking System as well as all current planets standings can be found here if you're interested

Oh, I know that, I just don't know what you consider point worthy etc. As long as description considers all major features and it's fair, I leave giving points to you.

On 30.11.2022 at 11:01 PM, Frustration said:

Additionally the Ghostbloods say that the perpendicularity is closely watched, though I'm not sure how much we can trust that as the Set got their jars of identity free investiture from somewhere off world, but it is something to keep in mind.

They said they watch it, not guard it. They just noticed that Set is coming with investiture through perpendicularity but did not take any actions to prevent it. This gives them more valuable information about Set, which would later be use in fight with them. Revealing themselves in the very beginning would just make them lose this advantage as Set would just find a way to transport it more covertly, which Ghostbloods would not notice anymore.

5 hours ago, Oltux72 said:

Technically you lack a section on intelligence, counterintelligence and vulnerability to it.

That's great idea. Together with Logistics (both offensive and defensive) proposed before, intelligence (capability of spying in enemy's territory/forces) and counterintelligence (capability of enemy spying in planets's territory/forces, and measures to prevent this) are important factors in war. 

Posted
6 hours ago, Oltux72 said:

Technically you lack a section on intelligence, counterintelligence and vulnerability to it.

What do I mean? Most worldhoppers could freely walk around on Scadrial, purchase maps, measure the railway gauges, prepare safe houses for sabotage and so on. Trying that on Taldaine is unlikely to work.

1 hour ago, alder24 said:

That's great idea. Together with Logistics (both offensive and defensive) proposed before, intelligence (capability of spying in enemy's territory/forces) and counterintelligence (capability of enemy spying in planets's territory/forces, and measures to prevent this) are important factors in war. 

That is a good point, I'll add it to my to do list.

 

 

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