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ulyssessword

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Everything posted by ulyssessword

  1. I don't think so. It seems like it is always better to have full knowledge of the target of a Forgery, after all, Shai couldn't Forge her window into unbroken plain glass because there was no chance of there being high quality plain glass in it, not because whe knew that it had actually contain stained glass.
  2. If someone had Alien Hand Syndrome (Link) in the Cosmere, could they stick their arm out of the bubble, and have it actually be outside of the bubble? If so, it may be one of the more useful disorders to have.
  3. I thought that one of Shai's main motivations for making Forgeries was to fool people. She is creating great works of art in the performance and execution of her exploits (eg, swapping the paintings), not in the objects that she creates. She wouldn't undermine her own greatest work in that way. PS: You may actually be right, but playing Devil's Advocate is fun necessary to build strong theories.
  4. My thoughts: - You cannot give yourself magical powers using an essence mark, it is too improbable/your soul is not familiar with it. - Bloodsealing requires physical blood to act as the ink, so no. - ...maybe. If you were to kill the target with a spike, and spike someone else with it, it is possible that the skeletons would go after the new person, as they contain the target's soul. I'm not sure.
  5. I read that quote quite differently. I thought that it was referring to mundane failure, as opposed to magical; Sort of like "a secret shared by two is no secret", rather than a magical requirement. After all, it seems like everyone would know about the palace decorations being Forgeries, and they are still working flawlessly.
  6. So, we all know that Hoid does something significant in most of the Cosmere books, but I haven't seen if there was a coherent plan yet. here's what I know so far: (mostly from here Elantris: he helps arm and move shipments of supplies into Elantris to help the Elantrians. Mistborn TFE: Gives Kelsier intel on house Renoux, and misdirects him re: Shan, telling him (and, by implication, Vin) that she is a Soother, which makes Vin discount her instincts that she is Mistborn. Mistborn WoA: Talks to the heroes re: the Terris camp, and later takes a bead of Lerasium, leaving one. (probably) Mistborn HoA: Would have helped Vin out in gathering intel, but she was "too smart for her own good" (or something like that) Warbreaker: Helps Siri to understand the culture and secrets better. Way of Kings: Many things. Alloy of Law: might have done something. Emperor's Soul: gets Shae imprisoned, she is later offered freedom in return for fixing the Emperor. I'm drawing a bit of a blank, overall. Can anyone see a consistent pattern?
  7. I'm not sure how it's possible to have more force at greater mass without having less force at less mass, unless you are proposing a base-minimum effective mass for an Allomancer's push (eg, effective mass for push force = greater of their mass and 40 kg), but that seems needlessly contrived to me.
  8. I found a passage that supports the mass-dependant theory, without requiring any interpretation. I find this to be much more solid evidence than any that has been presented so far, as it is a direct statement as opposed to an interpretation of someone's intent or a guess at someone's abilities. Furthermore, I don't think that many of the "solid" anchors are sufficient to allow a full strength push at normal weight. Let's assume that Wax's maximum force exerted is normally 1000 lb (enough to accelerate his body at 5g, which is tolerable). That amount of force could easily tip over a lamppost, or punch nails through the floor. As for the skyscraper, I thought he was lighter to give himself more velocity from the shotgun blast, as well as making climbing easier, and just stayed light because there was no reason to switch back and forth.
  9. Disagree. (but well put, that is a clear statement of that position) The amount of acceleration that a coinshot/lurcher can give themselves is not affected by their mass (assuming a sufficient anchor); the amount of force created is directly proportional to their mass. As for the examples presented in support of force being constant: they can be read the opposite way as well, he becomes lighter to make full use of a weak anchor, and becomes heavier to increase the force he exerts.
  10. So Wax (who is, presumably, an average powered Allomancer) can flatten buildings, just like anyone else (the only difference being that he does not go flying)? I find it hard to believe that any other Coinshot could do the same, especially since it is remarkable in-world. Another example was in the beginning fight when he pushed the tables (etc.) away from himself while at increased mass. P.S.: Force = Mass x Acceleration
  11. I'm fairly certain that having a greater mass greatly increases your ability to exert force through Allomantic steel (and, presumably, iron). Every time that Wax needed to push on something strongly in AofL, he increased his mass. I don't believe that every single time it was only so that he would not be pushed as far. (also, IIRC, he does some stunts that Vin would have been envious of while increasing his mass). By keeping the comparison to a single person, we can eliminate the variation between strengths of different people.
  12. No, we don't know that (though, it is the most likely explanation). It is possible that atium is not chemical at all, and reacts to being inside a human (or, an allomancer's) body, as opposed to reacting to acid.
  13. Pewter/Iron. Wear 100-200 pounds of armour (either metal plate or stone/leather/wood), constantly fill ironminds as much as possible, giving yourself a total mass (including armour) the same as a normal person. You should have the same strength, speed, agility etc... as a normal unarmoured person, but be much better protected. Burn pewter to make yourself a better melee fighter.
  14. My guess: Hoid was using magic of some kind (not any of the metallic arts), which Vin subconsciously detected with Bronze (she was burning it, right?)
  15. I don't have any evidence against the first two (though they seem like oddly specific skills to have spent time learning), but seeing in the dark is specifically granted by Allomancy, and not by Feruchemy IIRC. When Sazed enters a dark area (steel ministry cavern?), he remarks something to that effect.
  16. If I understand the powers correctly, Tin/Tin would be a very powerful combination, if used like this: 1. Flare/burn (allomantic) tin, enhancing your perception of everything. 2. Store (feruchemical) tin, reducing the sensitivity of your senses. This would give you the enhanced, magical abilities of Allomancy (see through mists, see in the dark, many of Spook's tricks), without most of the drawbacks, as you store the more mundane aspects of this through Feruchemy (which is more limited). Spook could read lips, sense the path of an incoming sword by sound, and many other tricks that simply increasing acuity and sensitivity could not account for. Storing all of the excess sense would maintain those advantages, without getting the disadvantages of hypersensitivity.
  17. I'm not sure what the relationship between masses is, but I'm fairly sure that it isn't a straight multiplication, and addition seemed like the only other simple answer. If Allomantic force scaled with mass multiplicatively as you proposed, an Allomancer that was fixed to a point could accelerate any object at the same rate, regardless of its mass. As for Allomantic pushes/pulls depending on velocity, I thought it was required because of the behaviour of dropped coins while "flying". If the force was equal regardless of velocity, the push would accelerate at about 200 000 m/s2 (5g coin vs 50 kg Allomancer, Allomancer pushing strongly enough to leap upwards at 10 m/s2), and the Allomancer would feel the push normally.
  18. My first draft of an equation: f = force (newtons) Met = Amount of metal burned (milligrams per second) eff = efficiency of metal burning (allomantic magic amount (AMA units) per milligram per second) v = velocity between allomancer and metal (positive for moving closer, negative for moving away, nothing for moving sideways) Cv = Allomantic Velocity C = Allomantic constant M: Mass of the allomancer (kilograms) m: mass of the metal object (kilograms) d = distance between the Allomancer and targeted metal (metres) f = (Met * eff) * ((v + Cv) / Cv) * (C * (M + m)) / (d2) Now for an example: Met = 1 mg/s eff = 100 AMA/(mg/s) v = 100 m/s (towards) Cv = 1000 m/s (constant?) C = 100 Nm2/AMAkg (constant) M: 50 kg m: 0.5 kg d = 10 m -- Start with the equation... f = (Met * eff) * ((v + Cv) / Cv) * (C * (M + m)) / (d2) -- Substitute in the values... f = (1 mg/s * 100 AMA/(mg/s)) * ((100 m/s + 1000 m/s) / 1000 m/s) * (C * (50 kg + 0.5 kg)) / ((10 m)2) -- Multiply together within the sets of numbers... f = 100 AMA * 1.1 * (100 Nm2/AMAkg * 50.5 kg / 100 m2) -- Multiply the sets together... f = 110 AMA * 50.5 N/AMA -- And finish! f = 5555 N I think I got everything that there is. You can push more strongly on objects coming towards you than going away, giving a max speed to pushes, both power and metal efficiency are covered, and distance scales the force the same way as gravity does. I might revise and clarify this later. EDIT: Absolutely right. My equation just tries to determine how strong the force is...
  19. My idea for iron/atium giving a gravitational style attraction was because it logically expanded the powers of iron. Regular iron creates a pulling force between the Allomancer and the targeted metal, iron/atium would create a pulling force between everything and the targeted metal.
  20. I got a slightly different amount of energy from my calculations, and by "slightly", I mean that I got about 1/10 000 000 000 as much energy. My estimation is that a 80 kg body (about average for a man) would give off about 1.2711 gigajoules of energy if it were transformed into an oxygen/hydrogen mixture in ideal quantities and with complete combustion. Formulae (warning, I may be a bit rusty):[Chemistry] Combustion of Hydrogen and Oxygen: 2 H2 + O2 → 2 H2O + 572 kJ (286 kJ/mol) The total atomic mass of everything on the left side (also the right...) is ~36 g/mol, and the energy created is a total of 572 kJ (kilojoules) per mole of the constituent parts. By dividing 36 g/mol by 572 kj/mol, you get the specific energy of this reaction, 15.89 kj/g (kilojoules per gram). Multiply this by 80 000 to get 80 kg, and you get 1 271 111 kilojoules, or 1.27 gigajoules. [/Chemistry] This is approximately equivalent to the energy put out in burning 25 litres of gasoline in air. This may seem very high, but note that hydrogen/oxygen has a very high specific energy; the same thing done with methane (natural gas) instead would yield about 30% less energy, and nearly 90% less if done with octane (gasoline). It would be significantly less than the energy contained in 100kg of wood/coal because the oxygen is included in the transformation, and accounts for about 80% of the mass when burning gasoline, or slightly more when burning hydrogen. Paradox fixed? EDIT: I see where you got 9 exajoules from. The mass is not being converted into energy using E = mc2, it is a chemical change.
  21. I don't recall seeing anything leaving a cadmium bubble, so it's just conjecture at this point. This quote seems to suggest that the deflection out of the bubble was at least 30-40 degrees, otherwise it would have deflected up towards the top of the wall, instead of towards the ceiling. There is also no mention of it deflecting on entry, and a 40 degree deflection (in any direction, an 80 degree arc) would mean that nearly all of the bubble would be in danger of being hit. I agree with you that bullets must, under our current understanding of time bubbles, deflect when entering a bendalloy bubble; I'm not sure if they actually do. EDIT: This suggests that bubbles are not deflected by entering cadmium bubbles, though it may be that they could just shoot enough to get lucky once.
  22. I don't think that they do. If they did, Wayne would not be able to dodge bullets shot at his bubble, as they would hit a random spot in the area, instead of following a predictable path. There are also many references to bullets deflecting when they leave a bendalloy bubble, only a couple for "crossing" the boundary, and none that I could find for entering.
  23. I have a very strong suspicion not. Carapace is analogous to bone or hair IMO, which Kandra cannot create. On the other hand, a very skilled Kandra could make their muscles into a very close approximation of the shape, colour, and texture of the carapace, but not its protection.
  24. Most metals are poisonous to some extent, including iron, copper, zinc, cadmium, and (some) chromium, but not tin, gold, or aluminum. I didn't look into the alloys or their contained metals.
  25. The same effect could be achieved by simply burying/hiding it, so I don't think so.
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