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Eri

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Everything posted by Eri

  1. I'm not saying that it was evil, I'm just saying it was (the murder and the exact manner of doing it) quite un-lawful, speaking in D&D alignment terms. And Honor isn't a Shard of general goodness, it's a Shard of oaths and rules. I'm not saying it's bad, but it's definitely lawful. That's why I don't see Adolin as well-aligned with its Intent.
  2. @Vessel of Theory I don't like typing the same thing twice, so here's a link to my thoughts on Adolin (+ other stuff) and on who'll get the Shards. Adolin is just… he isn't connected with Honor a lot (exhibit one: backstabbed Torol Sadeas) nor with Odium (he is emotional at times, but nor passionate enough to fit with Odium), nor is he particularly Connected to any Shard IMO, except maybe Cultivation. PS: I don't feel like we have a character fit for the unified Roshar Multishard. Maybe Venli after some more character growth. But now I don't think we have a good candidate.
  3. As much as I don't like him to die, I agree with you that it's highly probable, and Adolin is the most likely to die of all main characters. Also, if anyone gets Honor (I really don't think Honor+Odium), my bets are on Dalinar and Kaladin. I think Odium will stay with Vargo for the next 5-6 books, until he dies (well, dies more) and it gets Splintered or merged into some Multishard. Unless… Thaidakar, maybe?
  4. Oh, there's a Shad thread. Nice. I watch him quite often (Skallgrim more rarely), I like listening to various yt channels while doing stuff. And Shad got me interested in how castles actually worked. He's got a great voice and I really like his manner of speaking. And he can admit to being wrong. And killed a snake with a sword as a kid (Shad had a sword, not the snake, but still it's something). (And is low-key sexist sometimes but I like him anyway.) As opposed to others in this thread I'm a woman (married, with kids, in case you wondered). Anyway, maaaachiculations!!! BTW, speaking of Shad, what's with the majority of fantasy people, HEMA people and similar being members of the LDS Church? Almost every time I follow someone for fantasy-related content, they eventually mention "as a member of the LDS, I [something]". (Also, that great t-shirt saying "we gave you Battlestar Galactica and Twilight, sorry for Twilight"). Not wanting to be offensive, it's just a mystery to me. Especially that I live in Europe (it's that place with castles and the right timezone and almost no LDS).
  5. Calamity is an OK book at least. It's not his best, but not bad either. The climax is unexpected but hey, it's not Cosmere, let our guy experiment! As for the topic: I really, really doubt KoW would be objectively bad (pacing, writing etc or something outright offensive or unhealthy). Brandon does a lot of revisions, his craft is very good and practiced, and he's got alpha- and beta-readers. So I can't really imagine this happening. Subjectively bad… it depends. There are a few things that I'd find bad: whole book spent by the narration on validating Kaladin for everything he does - unlikely, he already had his book. And while he is Brandon's fav character (ok, maybe Hoid is. But Kal's scenes are his favorites) and it very much shows, it's not as bad as many other authors would do. And I expect Kaladin to be put on pedestal a lot, he is the main character of the series and I am aware what I'm getting into when opening the book. Kaladin solving too many problems that could be more satiafyingly solved by others (I still feel sad for Teft not being the one to… ok, not spoilers, but improve what the ardents did in early part of the book) - I'd sigh and whine on this to my husband and not comment on it on Reddit, because I hate getting -100 karma for one comment even if it's respectful and on-topic. But still, a low dose of it is expected. Navani dying - I'd whine on the Internet and hope she's a Cognitive Shadow now and kicks Gavilar's (who I believe to be a CS now)… can I say "ass" on this forum? But yep, this would be pretty dissappointing. Probably the worst thing I can imagine really being in the book. Boring climax (revoliving about Kaladin, not about magic and infodumps and team Shallan-Jasnah-Navani) - I'd be frustrated and probably finally write that fanfic about Kal going evil. and then go dissect the illustrations and epigraphs and interludes for more lore. Not enough new Cosmere lore in general - well, this happens. Mistborn Era 3 will be next, so I'd wait. Shallan dying - it depends if she would got more interesting or more boring before. Shallan fluctuates for me. I'd probably make some popcorn and go see Tumblr rage about her death. Many people would be more angry than me. Pattern dying - no, that wouldn't be frustrating. In context of RoW it would be dark-humor-kind-of-funny. And here also probably many people would be angrier than me, so I'd relax by reading their rants. Adolin bonding Maya as her Radiant (I don't like this idea, especially after RoW. I really like them both as characters, but nope) - I'd complain with my husband, I think he agrees with me here. Too much Szeth PoVs without enough lore - I might skim them. I'm not sure why but Szeth is kinda boring to me. No, wait, he's got Nightblood now. Her* dialogue is great and makes his chapters non-boring. Go girl, destroy evil! Generally, it wouldn't be such a huge deal. I didn't enjoy WoR a lot, despite it being Shallan's book. I doubt KoW can be significantly worse. And each book has parts I love and parts I… um, learned to not comment about on Reddit, and parts that are just slower and more boring than others. * I once read a WoB that Nightblood is still deciding on gender and currently leans towards female, and now I like referring to her as her.
  6. Huh? I don't have an idea what are you talking about.
  7. I see that lightning bolts are a popular idea. That's a very useful Feruchemy in general, especially in modern eras. (a Ferring od cobalt is called a taser and you can't change my mind on this.) Hm. I thought "meh", but then I imagined it as kandra Blessings. Shapeshifting electric eel FTW. Including lightning? I imagine a Feruchemist lying on a side in a weird angle for hours, storing this… but no, they'd probably find a way to build rotateable metalminds.
  8. OK, I finally have time for the long post. Note: The premise of the game was "everything your characters know from the lore is true, also Hemalurgy is more or less by the book, because it's to big to change. Exerything else goes out the window, including the Cosmere stuff, two gods fighting in the background etc." So a lot of things were changed, including that "god metals" aren't a thing here. Also, I misremembered atium to be Pushing (IDK why) and it being a hint to it's different nature…so atium ended up as an alloy in my game, just very difficult to separate so nobody really proved it even if some Ministry scientists had suspicions. I'm posting stuff from GM notes, not info I initially gave to players. They eventually figured out vast majority of that anyway. 1. Allomancy. Allomancy basically had a structure of a directed graph (sorry for maths): technically each person was a kind of a Misting, and could Snap and then could burn their metal and all metals that are below it in the Allomantic order. But weaker metals did nothing without burning some more powerful metal (they changed the metal effects) and also, weaker Mistings Snapped with more difficulty, I think. I'll tag the metals with letters, eg if a metal is [ABC], than its Misting can burn also metals [A] and [C]. Basically, the more the letters, the stronger the metal and its "Mistings". Also, as a hint I gave the players info on how pulses of metals feel like. Some of the <>s should be bolded, but the forum ate my formatting and it's hard to write those properly, so I'll just paste the numbers from my doc. [] - nonmetal - (no Allomantic pulse) Silvery, malleable, rather light. Occured naturally as a foam, near a volcanic island where atium was mined (yep, I changed Pits too). IIRC, it did nothing on Allomancy, but it had some funny properties. Also, its "Mistings" (rare in the Empire, because some poeple had at least some % of Allomantic genes, even if not enough to Snap) were not only non-allomancers, but inherently resistant to Allomancy affecting them. Which lead to a fun surprise when an NPC was unexplicably innmune to emotional manipulation and had no idea why. Oh, and also it could be used to fix insane Allomancers, but that's a long story. Also, this is the base metal of Feruchemy, used to store "essence" (what in Cosmere we'd call Investiture. Yep, there was no Nicrosil or other era2 metals in the game, I'm not sure about aluminum.) [-] the narrowing metal - <<<<<<<<<<<< Base Pulling metal. Narrows the effect of burned metals but makes it stronger. Eg your emotional Allomancy works only on touched creatures, but you can hijack Hemalurgic creatures. (Generally, metals with - are Pulling and with + Pushing) [+] - shanium (they named it after one NPC who was an Atium Misting and therefore could burn it) - >>>>>>>>>>>> Base Pushing metal. Widens the effect of other burned metals but makes it weaker. Eg your pewter or tin also buffs people you touch (as long as you touch them and burn). It was an alloy of shanium, of course (generally, metals are paired with alloys as in the book: +x is an alloy of -x) [+A] ultra-steel (named by the Ministry who had known about it, but kept it secret) - >...>...>... Lets you shot lightning at people. Yay! [+B] renium (named after a PC who discovered it) - >>..>>..>>.. Pushes a living creature, like Steel does to metals. (But works on one target only) [+C] (undiscovered in game, so not named) >>>.>>>.>>>. Kinda like cheap atium - shows you predictions of future but only for inanimate things. Essentially, a very good physics simulation, as if you had an AI helping you fight. [-A] infra-iron - <...<...<... Destroy a touched metal (metalminds and charged spikes were resistant, IIRC) [-B] izenium (named after an NPC who IIRC was first discovered Misting of it) - <<..<<..<<.. Weakens a living creature, up to paralyzing them. [-C] (undiscovered in game, so not named) - <<<.<<<.<<<. Shows you events that had occured in this place earlier. [+e] ko-layessium (name based on its base metal) - >..>..>..>.. Makes events around you "less random". (that's not a very precise definition, but worked well in game) [+f] klissium (named in memory of a dead fiancee) - >>.>>.>>.>>. Increases math and logic skills, decreases interpersonal skills for the time of burning. [-e] layessium (again, naming metals after characters. I don't even remember who that was) - <..<..<..<.. Makes events around you "more random" [-f] ladrium (known by Ministry, named after an Obligator who discovered it or smth) - <<.<<.<<.<<. Increases sensory processing speed and sensory imagination. (Not all metals are powerful) [+Ae] steel - as in the book - >..>>.>.>>.. (the amplitude goes 200110101100) [+Af] bronze - as in the book - >>.>>.>>>>>. (the amplitude goes 210120111110) [-Ae] iron - as in the book (same as steel, but <ing) [-Af] copper - as in the book [+Be] brass - as in the book - >>.>>>>.>>.. (the amplitude goes 210111101200) [+Bf] pewter - as in the book - >>.>>>>>>>>. (the amplitude goes 220121111210) [-Be] zinc - as in the book [-Bf] tin - as in the book [+Ce] atium - as in the book (except it's not divine and occurs in a different place, though still dangerous) - >>>>>>>.>>>. (the amplitude goes 211111201210) [+Cf] electrum - as in the book - >>>>>>>>>>>. (the amplitude goes 221121211220) [-Ce] postium (named by the PCs after a historical Obligator who died experimenting on atium, very probably got this metal, but died from the experiment, or maybe an angry Inquisitor, I don't remember it was like 8 years ago. Anyway this historical record gave them hints needed to separate atium) - kinda like malatium, but it shows you the key defining moments in other people's pasts. Which lead to a big oops when the PCs went to an annual ball where TLR was an it turned out the Ministry (after getting helpful scientific info from one of the PCs because science!) also separated atium and suddenly the PCs got postium pulse from TLR... (Also, if you read RoW, you know the "technically they're enemies, but… science!" vibe, this was very much similar) [-Cf] gold - as in the book [+-ABCef] {why did I skip d???) the Mistborn metal turned out to be… lightning. (technicaly, plasma is a metal, kind of) It can be burned as any other metal (kinda like nicrosil in Feruchemy). Which lead to the PCs understanding why Ministry was so paranoid on ultrasteel; also, a character getting struck by lightning, burning it, getting a Crowning Moment of Awesome and then saying "Hmm… this confirms my theory." (BTW, ultrasteel-lightning worked as impure metal, but still, they worked.) 2. Feruchemy. As mentioned before, the "central metal", known by Imoerial science as "nonmetal", stored raw power. I don't remember the whole structure for Feruchemy. It was different from Allomancy, but had the 12 base-level metals (AKA the ones we know) in common. Also, alloys of pure of those metals with central metals were Feruchemical. (and stored some of the things that canonically further metals like chromium did). The most fun was an alloy of central metal and postium, which stored… existing. sort of. Ie you started the act of filling it, you dissapeared for a couple hours (depending on the metalmind size) and then reappeared in the same place (which lead to a Feruchemist ending his experiment by landing in a river, because the barge he'd been on was long gone). Tapping it let you create a copy of yourself for the stored amount of time. You could control both of "you" and IIRC killing the copy wasn't very traumatic to the Feruchemist. It was exploitable and lead to the party Feruchemist kinda going symbiotic with the huge naturally-occured Allomancy-based AI (AKA the Deepness) made of magma and stuff underground, who was the closest to a god that my interpretation of the setting had. So yeah. Feruchemists. 3. Hemalurgy Sorry, don't remember a lot There were also crazy Allomancers (and a legit reason for separating two genetic groups, though not for opression), crazy Inquisitors, a really unexpected way of fixing them and generally, a whole thiong about how the Metallic Arts interact with each other. (Also, IIRC compounding wasn't a thing and TLR had a different way to get infinite Feruchemy). Do you want to read about that too?
  9. Eri

    Tae

    Thanks! I based it strictly on the map so the line is pretty short. Also, some Aons should probably be more symmetrical. (for example, the "square" instead of Aon + Aon rotated by 180, it should be those two + two mirrored horizontally.)
  10. The upload on Coppermind doesn't work for me, there's some kind of API error, even if I do it in incognito mode (ie no addons).
  11. When I run a Mistborn campaign, I changed a lot of the not-widely-known lore (because the players wanted to not be spoiled and we had all read the books). I invited a couple metals and a whole structure of them (different that the quadrants)… There were a lot of made-up metals, but not god-metals, just some non-OP stuff I made up, because there aren't enough metals, and silver wouldn't make sense as an unknown metal anyway. It's not very much in line with the challenge, but is in line with the title, so I'm not sure if I should post them or not.
  12. @Chinkoln well, not "professional" as in "ever get paid for it". But basically you get the idea. @Chaos, pinging you because I was suggested to.
  13. I, um, have a wide range of hobbies (a woman must have some hobbies and technically one doesn't need both hands to use a computer, so it's a very seemly hobby). So I wanted to ask what's 17 Shard's policy about hacking checking if the forum doesn't have any security issues (I'm talking about the non-destructive stuff, white-hat of course). I mean, such kind of activities is by default forbidden by law unless explicitly allowed, but if you (the Admins) decided that some amount of security analysis is allowed, or maybe even encouraged, I'd love to know about that. And probably not only I, with such big userbase I guess there would be some people interested in it. Sorry if this is answered somewhere, I tried to find it, but couldn't. PS: Same question for Coppermind and Arcanum?
  14. Eri

    Aons with the spoiler line

    …because I apparently can't stop messing with svgs and maps and overanalyzing. svg (All Aon designs are owned by Brandon (or his company?), as long as you respect his policy I'm ok with whatever you do with those.)
  15. Eri

    Ial

  16. Eri

    Iad

  17. Eri

    Nae

  18. Eri

    Ato

  19. Eri

    Soi

  20. Eri

    Soo

  21. Eri

    Sao

  22. Eri

    Kii

  23. Eri

    Eon

  24. Eri

    Aha

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