-
Posts
1206 -
Joined
-
Last visited
Content Type
Profiles
News
Forums
Blogs
Gallery
Events
Everything posted by Tamriel Wolfsbaine
-
It is so hard to not choose full Feruchemist with A pewter for me as well. Super speed is fun and exciting but A pewter enhances all of your physical attributes. You get to store heightened proprioception into tin. You get to shake off some of the negative effects of storing health into gold. You get to compound strength minus the massive bulk that comes as a downside to F strength. You get to store more speed into steel while lessening the issues that you would feel with it. That is just the benefits of burning it to aid your feruchemy storage. Tapping it with any of these things will pseudo compound nearly every aspect of a pewter plus the ability to burn it faster, or slower, with steel. Its easy to think about tapping a few hundred % speed and doubling or tripling your pewtergains... but what if you just wanted it to be a really low and slow burn for some monotonous manual labor where you are paid by the hour? You could extend out the use of that pewter by storing a bit of speed while burning it low and slow as well. .... As for a character that I really want to play? Warbreaker spoilers:
-
Is something going on with aluminum that allows it to see potential investiture as well as kinetic investiture... just not all of it... Like aluminum can tell if a metal is allomantically viable... is that only in the person or is it all allomantically viable metals? If you are an aluminum gnat could you still purge your body of a gut full of other allomantic metals? Yet it doesn't instantly burn metalminds so long as they are not being used... even though they are considered allomantically viable in someone who can burn them. Would Miles burning aluminum affect his gold minds differently than Wayne burning aluminum because Wayne can't actually burn gold? I know Brandon said that compounding works because it becomes a new alloy only available to the user so long as they can burn the metal they are storing in. Furthermore I assume aluminum would wipe the stormlight out of a person with ease but it doesn't hit biochromatic breath until it is being activated to become kinetic investiture somehow? I really want there to be a road map to what it is doing and acting like but it doesn't seem there ever will be one. It is a metal to suit the narrative more than one to make fast rules. It also appears all of the other metals in that quadrant act and work differently too. Duralumin / nicrosil only affect what the user is currently burning... but aluminum and chromium target all metal period. Edit: come to think of it. If wax is nearly always storing into his iron metalminds the chromium cube should have wiped his stores as well if it follows that pattern of aluminum as well.
-
Seeing a post by @Trusk'our made me curious about aluminum allomancy and now I am perhaps a bit more confused. I feel like all of the other metals in that quadrant have been confirmed to work on all sources of investiture. But does aluminum? The idea of being able to burn aluminum weapons lodged inside of ones self seems really nice but would it burn away any investiture that you may be using as life support at the same time? Could A aluminum F gold combo become a thing? Would burning aluminum burn up and destroy any metal even if you can't burn that specific metal? Would an aluminum misting theoretically be able to escape any deep lasting wounds if they timed an aluminum burn right as a weapon was being plunged into their being? Also... in the case of Vin. When she burnt aluminum in TFE was she wearing her earring at that time or no? Would burning aluminum destroy any metalminds pierced into your body? If you gave aluminum allomancy to a Returned and they burnt the aluminum would they be un-aliving themselves?
-
I think I would definately forgo gold and perhaps nicrosil. But I really think aluminum would be a really smart one to keep. In a world where you had access to near limitless metals... or if there was something in the cosmere that could perhaps change grains of sand into metals of your choice... having aluminum would be super valuable. You could walk around with a full stomach never needing to worry about burning everything or risking metal poisoning. Ingest ludicrous amounts and then purge your system each night before bed. As far as why alloy? I think you nailed it with the power options. A bead can split its power ober 16 different metals or you can concentrate all of that power into one metal. If a pewter arm born in the final empire is twice as strong as a normal human and Elend was 3-4 times as strong. How much stronger could he have been with pewter if that bead was focused only on giving him pewter? I don't know if there are caps but I imaging a bead of Lerasium that size would bypass all soft cap and set you squarely at the top end of the hard cap before possibly being wasted. Imagine if it did give him 16x the benefit to just that one. If he were 16x stronger than a normal person. His pewter burn would be more powerful than certain power armors...
-
I was thinking about my enjoyment of pet classes in RPGs and realized I never really considered it in the cosmere outside of lifeless and potentially creating midnight essence stuff. I would say lightweavers could almost count as well but I am curious on thoughts of viable powers to create a pet class that is more traditional. I would like this to be someone who can tame and command animals that are still living. My first instict is to go for the duralumin compounder or use some form of emotional allomancy and combine it with F-duralumin. I don't know if connection really works that way though. Do you guys think someone tapping connection could convince a large predator to work for them and serve them? Do you think emotional allomancy could work on an aggressive animal? If someone owned a large guard dog or axehound and were to command it to attack you are there powers that could allow you to turn the animal back on its owner instead?
-
Well I believe I remember a pewter drag sort of effect on kaladin when his stormlight ran out. But the op thing about stormlight is that while you are using it it heals you of all adverse effects. With the Tower becoming what it is, Radiants can instantly and permanently heal back everything with literally no downside. There is no risk of soulcasting forever.... I honestly don't even think that savantism is possible with surgebinding soulcasters, only the fabrial users.... even if it is savantism has been reworked a bit to be less punishing than the allomantic physical powers. Pewter and tin are really the only two powers that true downsides make any sense for anyway. Every other case of savants besides pewter, tin and soulcasting fabrials appear to be 100% to the benefit of the user.
-
Do you think that certain materials cost more to soulcast than others? Is aluminum a very expensive material to soulcast in terms of stormlight usage? With the suspected infinite stormlight at the tower what industry is ever needed again on Roshar? This is an infinite production line of everything waiting to happen. Especially since Jasnah can soulcast out of thin air now... just soulcast the air into wax or stone and have other radiants or artisans who can shape it turn it into whatever you want. No siege can ever break it down right? You will never starve while there. Heck lightweavers could make illusions and then soulcast the illusions and air into preshaped.... anything. You could do an assembly line of perfectly fit armor via lightweavers creating the perfect illusion and then soulcasting the air into what they are seeing.
-
I have held the imagery of an awakener with some form of spandex skin suit or the equivalent through more natural materials, rolled up and carried around in pockets. If you could pull one of these out and give it Vashers command I imagine it would do quite well at aiding you. Compound that with a talented grappler or wrestlers skillset and you could have great options for easily deployable fighting force. I say grappler and wrestler because this would be useful without needing to carry weapons for them and keep it more hush hush. Although it could be argued that it is the same end goal as throwing ropes to wrap up your enemies. Potential advantages of it though... you could do more for these suits to reduce cost than you can for a rope. My question here is that, thinking on line of a full body suit, could you stitch in the same scars you have to the body suit to reduce costs more or would they have to be cuts and tears where your scars are? You could easily infuse these suits with some of your own hair and even blood and allow them to dry. With stitched scars you could have a body suit tailored to your dimensions and with scars resembling your own as well as soak a bit of blood into and around those scars. I cant think of a better alternative to making something resemble the awakener than all of that... heck stitch the scars with your own hair. Back to @Trusk'our point, if you used this technique you could also armor your creations with aluminum for a lighter option that would also block magical attacks. While it would be more prone to deformation and perhaps offer less protection than typical steel armor to a lifeless, to the skinsuit I believe that the advantage of hollow fabric is that it would be less prone to losing mobility through damaged armor. My personal favorite army of protectors has to be a pack of whitespine lifeless. Pour hot wax over the lifeless and then as it hardens have them run and move around. What you would be left with is a perfectly fit coating of wax that could be soulcast into aluminum for a perfect, tight fit to make your lifeless army not only terrifying and coated in natural armor but now it is shardproof and investiture proof.
-
I am really curious how that "fight for me as if you were me" would work if the awakener was also some form of invested being? If you were a pewter arm or tapping a large amount of speed or fortune while making that command would the clothing follow the command to move and act the way you could while tapping or burning your metals or just your base state? Edit: @Trusk'our what about a kandra with potency? Or any hemalurgic spikes altering the base stats? Do you think that the clothing would work better for a kandra or even a human with iron spikes granting increased strength and speed?
-
Is shardplate additive?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
I remembered it being an equalizer. It could be that by the time you are talking 10x normal human strength there just isn't a noticeable difference between user strength to begin with. Perhaps a pewter burner could be enhanced more. If it so be that the movement speed of the plate is limited to the ability of the user inside of it... and each step in your run is boosted by the plate then I would say a pewter burner sprinting in plate may actually see a larger gap than the strength itself. If strength of plate wearer becomes 10x normal and strength of a pewter arm is 11x normal the difference is such a small amount. It may not look like anything. But if someone with pewter can run 20-30%faster than normal and you put that into plate the plate would enhance the strength of each stride and I think it would be an even bigger difference in plate. -
Is shardplate additive?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
This is how I had always viewed it. I saw another post where someone said something along the lines of "plate doesn't give +20 to strength it just sets strength to 20." I agreed with that thought though 20 is a lowball answer. I really like this point. Pewter may not add more speed with plate than without it. But the benefit to pewter in plate is that the user would never feel fatigue so long as they have pewter to spare. The strength benefits of pewter likely not shine through plate (perhaps with duralumin it could) As for F pewter I sort of think the plate would limit it as well since it would be harder to swell up and gain the bulk. -
Do any other enhancements help shardplate? Or does Shardplate operate at its own peak always only? I see shardplate being over half a ton as a really neat thing but I don't know if that would limit its capabilities? The power in the shardplate is what allows it to do what it does right? Without the leggings you couldn't move just wearing the upperhalf most likely. So I wonder where plate negates other abilities and where it doesn't. Arm wrestling plate only vs a pewterarm in plate vs brute ferring in plate? When Dalinar is racing in Way of Kings... if one of the plate wearing contestants were also a pewter arm or steel runner would they have an advantage? Could a plate wearing iron ferrings tap a few thousand pounds and the plate be enough to support the weight and allow them to move and fight as usual? I imagine dead plate would cut off all lines and thus steel and iron allomancy would be useless in it. It likely would also block the emotional metals as it protects the user so long as they have the helm on. Would you still be able to see atium shadows from inside of plate?
-
Who can beat a shardbearer and keep their shards
Tamriel Wolfsbaine replied to Highprince10's topic in Cosmere Discussion
I like that you point out that Ham was front lines against Koloss armies. One hit and you are dead regardless of if it is a shardblade or a koloss blade. I know that shardbearers may be quicker and even stronger than Koloss but a 12 foot koloss swinging a koloss blade is probably at an even better reach advantage than a shardbearer as well. And Ham had to dance between those reach advantages while facing 1 hit kills without flying or atium or even some 6th sense telling him what was coming. I think this is a fair estimation of what it means to say that pewter has enhanced reactionspeed as well. Take that and pair it with any kind of 6th sense and it would be off the charts. I think that Kaladin in the area at the 2nd oath and Kaladin vs a shardbearer years earlier before Syl even proved to be more than a pesky windspren are two very different people with very different skill sets. If Kal was able to do it before he knew about syl and any access to stormlight I think an enhanced Ham would do fine. We will just have to agree to disagree on that one I think. Kaladin may have been using stormlight in tiny amounts at that time but I don't think he was dancing around that blade effortlessly. -
How Did You Become Cosmere Aware?
Tamriel Wolfsbaine replied to Through The Living Glass's topic in Cosmere Discussion
I sort of cheated. Had a friend tell me about the Metallic Arts and read the mistborn trilogy that week back in 2011. Then a few years later after getting my whole family to read it, I heard about how he was doing some cameos from book to book hidden in them... Then I cheated. Googled the word worldhopper found the name Hoid and discovered the 17th shard and coppermind. It drove me to read Warbreaker which is my favorite now, and then dabble into Stormlight. I am a sucker for the worldhoppers and if it wasn't for their appearances on Roshar (mainly Vasher) I probably wouldn't keep reading that series. So long story short. I cheated and the only way I can say I stumbled upon it organically is that one of my pals who reads them mentioned a character who is "collecting stories from each world". So that was my big hint. It wasn't super difficult to figure out past that. -
If you were going to the Forests of Hell...
Tamriel Wolfsbaine replied to Colors's topic in Cosmere Discussion
Body- Tensoon Skillset- Vasher Powerset- Vin at the end of HoA just before Ascension. Item- a soulcaster with garnet, amethyst, and emerald or heliodor (depending which is best for food production) to create a boatload of silver projectiles and provisions. I really wanted to take a Kandra with feruchemy as well but the feruchemists we have seen on screen know nothing of the best metals. A feruchemist with all 16 is probably the best survival build out there. Not sure if kandra are allowed as they technically are a powerset but I would make the same argument for a Returned which is used. I also made an assumption that I will have access to stormlight often enough for the soulcaster to work as no stormlight also kills the radiants minus bondsmith with the ability to open perpendicularities. Question about shades... as I have never read the book. Do you think bronze would hear them? Would copper help to hide oneself from them? Vin with a soulcaster and a silver koloss blade and silver coins/ ball bearings could probably last a while there i think... I honestly don't know though. -
Soulcasters and stormlight.
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Awesome. Thanks for these. -
Soulcasters and stormlight.
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Ah. So can you take a soulcaster base and have a boatload of gems and swap them out to use whatever essence you want? Or does each soulcaster limit you to the essence it was made for only and you are limited to using those associated gems only but can change them out for more of the same. Limiting you to the soulcaster you have but allowing wealth to determine the amount of use? -
Using the fabrial soulcasters costs stormlight. Do we know how much they can soulcast with one of them? Does the soulcaster only get the stormlight that the 3 main gems it holds gives? Or can you fuel a soulcasting fabrial with other gems? Basically is a broke joke with a soulcaster and no extra spheres able to soulcast the same volume as someone with a soulcaster who has access to a wealth of infused spheres? If you can use other spheres to soulcast with the soulcaster then does that make single essence soulcasters the lesser of the possibilities? Or does the advantage of a soulcaster with 3 of the same gems come from being able to soulcast 3x as much per highstorm? Which is more valuable a soulcaster with more of one gem or 3 seperate gems?
-
How fast could a steel pushed bullet go...
Tamriel Wolfsbaine replied to Colors's topic in Cosmere Discussion
Your case for Wax and Wayne jump is interesting but I think Iron screws with it a lot more. Momentum is conserved thus tapping a massive weight and duralumin pushing would build a TON of momentum... then shedding that weight would actually cause you to accelerate as well while flying. If I remember correctly the support beams bent in as well. Any crumple in the structure being pushed off means there was even more initial energy that was lost in that push as well. The only reason I want to blame Iron for the feat instead of duralumin steel is because it seems more consistent with what we have seen outside of Vin running on the mists and ascending. The conservation of momentum seems more viable as in theory every time you half the weight you double the speed. We know Wax can store millions of pounds worth of his own weight to use. In fact if Wax is 180lbs and stores 33% of that all the time then he is storing 59lbs all the time. Lets round it out to 60lbs. If Wax stores 60lbs per second for 18 hours a day he stores 3,888,000 lbs for use later. Tapping that much... if you have the anchors to make a push and get airborne (which duralumin with steel could do) you would take off with so much momentum and it would carry you further than a high velocity alone. That thought is just to say that I don't think Wax's jump accurately shows what could happen to a bullet. Wax can hack and gain speed after the push is over with thanks to his iron feruchemy. The bullet can't. And there is only so much of a push that you can do on a bullet before it is beyond your ability to push it more. Where Wax could still be manipulating his jump well outside of steel pushing range. -
Who can beat a shardbearer and keep their shards
Tamriel Wolfsbaine replied to Highprince10's topic in Cosmere Discussion
Do we have anything to substantiate atium? I believe he likely had some stormlight in his system without realizing it. I don't think I remember anything stating atium like future sight. Stormlight perfects you. Pewter enhances you. I will concede with nothing to block the blade a single block or parry action would be death to a pewterarm. But Ham vs Kal when beating the shardbearer goes to Ham anytime. -
Who can beat a shardbearer and keep their shards
Tamriel Wolfsbaine replied to Highprince10's topic in Cosmere Discussion
That sounds pretty legit as well a few spores carried into them that way. I wonder how big spores actually are? Other aether related thoughts. Would midnight essence be able to be turned into a swarm of insects? I feel like the midnight essence creations have some ability to act on their own but would a swarm of midnight aether bugs released from an aetherbound be able to be directed and controlled to any workable extent? -
Who can beat a shardbearer and keep their shards
Tamriel Wolfsbaine replied to Highprince10's topic in Cosmere Discussion
I get that. It still stands that metalborn are not flamboyant in their mere existance. Shardplate and shardblades stand out immediately. Shardblades scream danger no matter what. Shardplate screams tank no matter what. Allomancers and metalborn whisper of ordinary and mundane. To supposed that a shardbearer would know of their opponents abilities because the opponent knows how dangerous the shardbearer is just seems disingenuous. We all know that the shardbearer is a dangerous individual. Like armies unto themselves. Why should we assume they can look upon and unarmored individual and place netting to stop bugs in their visor thanks to knowing the opponent. They may be apprehensive seeing someone stepping up to fight them without shards of their own. But there is nothing about awakeners (minus an aura that nearly noone notices on Zahel for 4 books) or metalborn that would give away the fact that they may be dangerous. A shardbearer is a walking talking warning sign of caution and danger. -
Who can beat a shardbearer and keep their shards
Tamriel Wolfsbaine replied to Highprince10's topic in Cosmere Discussion
I don't think it takes a bunch of knowledge and understanding of a shardbearers powers to understand that you can't just stab them and bash them to death. An allomancer will know something is wrong immediately when a big armored and massive blade wielding opponent shows up but the blue lines don't. There doesn't need to be the word shard in front only plate to know that you should only target the open spots. Only Hollywood thinks someone in full plate can be treated like someone not in full plate. To assume that if someone knows they can't stab through or break plate due to more knowledge and not the fact that the shardbeaer is wearing armor is silly. To compare it to the shardbearer knowing that an awakener will choose to use a swarm of insects is kind of laughable. Anyone who sees someone in full plate armor, magical or not, is going to know that they can't win this fight traditionally. If you are an awakener you treat that fight differently whether you know about shards or not. A person in full plate can't just look at an awakener and know what they have. Assuming they know the oppositions strengths weaknesses and tactics when you are comparing a 100% visible and 100% relatable tank of the times to someone who has no armor and may or may not even carry a weapon is silly. The shardbearer screams danger and hard to kill from all angles. Awakeners and mistborn are sleeper builds with very little to give away what they can and cannot do. Its totally apples to oranges thinking they should be on the same level of knowledge ahead of time. -
The Lord Ruler needs you!
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Yeah I was assuming being one of his personal Kandra you wouldn't be bound to the contract. He would use you in a unique way and you would have no rules other than to fulfill the mission. I don't know what that would be. I like the variety in options. I am a believer in the blessing of presence no matter the mission. If I have other spikes available to me I figure there are other options for boosting strength. Allomantic pewter would be a hard one to pass up for conflict resolution as well as Feruchemical bendalloy. Honestly I feel like those 2 would make an already difficult beast to kill nearly impossible. Bendalloy gets to double dip and act similar to gold for kandra. You lose a limb? Just tap a bunch of food and grow it back before your enemies eyes... but what about bones... I think the 3rd spike would have to be something that can grow or act in for bones. I honestly don't know if atium can steal anything that would work for that but if aetherbinding could be stolen any of the more solid aethers would be perfect for building a skeleton on the go. Especially with bendalloy. If I couldn't steal anything to make bones I might have to go with a divine breath and replace bendalloy for either F duralumin or A copper depending on which one can best be used to cover and hide the biochromatic aura. 5th heightening passive effects are just so good and all of that investiture would make you highly resistant to invested attacks. Edit: and naturally I would want an aluminum truebody. I think truebody option would be open for this character. Don't limit yourself to just a truebody but nothing beats a harder aluminum alloy that can stop shardsblades...
