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Everything posted by Tamriel Wolfsbaine
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I honestly love the idea. That said a stamp of approval from me usually comes with little thought of the how... I do wonder how the cubes work though. Are they touch range only? I would love to figure out a way to get it to absorb powers from a range. I feel like if connection could do that then there might be a way to use connection to increase the range of leeching maybe? I do think there are other ways to combine systems to do this although the most immediate idea comes with quite the obvious use of other magics:
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I feel like we see that Kelsier does not have allomancy despite his eye spike, but he does have steel sight. Do we know if the eye spikes are not allomantically charged for all inquisitors or if they do give iron and steel allomancy as well as the steel sight for some? I assume that the steel sight from eye spikes is more tied to the placement. I don't know that the same spike in another spot would have the steel sight effect. Is there a possibility of powers being given in addition to the steel sight? Could Kelsier have allomancy right now but it is so deteriorated due to time that it is unrecognizable?
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Sadly we don't know enough about Aluminum and Duralumin feruchemy to jump to more conclusions. That said it would be insane if the dagger had an identity of its own and the ability to draw on that attribute. In the case of the steel cable arms having them capable of drawing on stored speed to move quicker and more fluidly would be bonkers. I am sure I am well into the realm of impossible... doesn't stop my wonderings. Another side curiosity I have is combining Aether with awakening. No I haven't read Tress but I didn't get the bundle or whatever either. I am not sure when I will get around to it as I have edgedancer, Dawnshard, RoW on my current list as well as Elantris. I will eventually read Tress but if it is magic related I beg for the spoilers. I don't much care for story. I just want the magic. Could you awaken a roseite dagger that you just formed? If you could would it turn to dust when you drop it and lose all of those breaths? Would it become permanent shardblade? Would it be a blade capable of cutting that you could recover the breaths from? Honestly my love for cosmere is 99% learning the magicsystems and thinking of interactions... 1% story. So don't worry about spoiling anything for me.
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I am curious if awakening metalminds that already have investiture might require less total breaths to awaken instead using part of the stored attributes as the investiture needed. I don't know how that would interact with retrieving breaths or how well the awakened metalmind would function as that investiture in attribute form would work after draining the metalmind. Perhaps it would be worse at functioning or take away part of the sentience. If you have a steel dagger and you have loaded it up with stored speed and then you awaken it and force breaths in to make it a sentient weapon... what happens to that sentience when you draw on the speed? Or could the speed be locked into it and simply require a few less breaths due to it already being invested to a degree? Or could it simply be a buffer to create a weapon with self awareness but not quite full sentience? The idea that you could titrate the potency of your awakened steel by how much space there is in the steel for breath to fit. More attribute = less breath = steps below nightblood and closer to vivennas blade.
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So simply being self aware is enough to cut. I like that. There are obviously commands out there that are less intense as destroy evil. I believe that vivennas blade must have been made with one of those less active and intense commands. Maybe there is a command to really just link it to your will. I was also thinking about how big of a cable you need. I know they have a ton of options... I am sure there are connectors that can link much thicker cables together and not effect the strength of them... though if there is a hinge set up along a line of larger cables that can't coil as easily it makes me wonder if the hinge would work and add the support along its range of motion or not. A thicker cable could get you thousands and thousands of lbs of working load... and being cable I feel like it would offer enough structure as well as flexibility and spring to really work the best of both worlds. I don't know how well a 3/8inch piece would work... it would be much more mobile and its strength is rated for upwards of 2400lbs working load but would it be able to function correctly? I imagine also some larger arms that are still flexible to a point but need hinges to fold up and lay across your back. 5/8 inch has a working load of over 6600 lbs. 1inch cable is a working load of 16,700 lbs. I'm no engineer nor am I someone who works with this stuff beyond backyard projects. But I this is where I am seeing these figures. https://www.engineeringtoolbox.com/wire-rope-strength-d_1518.html I am sure there is a middle ground that offers a lot of flexibility. I envisioned one workup that involved crossing 2 thicker cables in a more elongated X (turning them into blades at the end) and then place 4 smaller diameter cables in each of the angles of the X, braiding them around the thicker cable, and then fraying them out into fingers at the end that are long enough to double back around the blade to encircle and close around it when desired. They would also be able to open to unsheath the blade while also being capable of creating a blunt more bludgeoning end to the arms. The ends of these smaller diameter cables would probably be able to puncture things as well (they certainly have never had a hard time of stabbing me when I work with it in the yard). Awakening is so epic and I really think it has the most potential going further into the cosmere as tech advances. Not to mention every generation that passes away in Nalthis could be adding their collective strength to the whole. A chosen patriarch or matriarch to give breaths to as the house awakener or whatever. A bit of wealth added in and you could have a lot more than just 1 or 2 people with the 9th heightening and above. Plus I totally see a world where Awakening tech and then giving it or selling it away to others fits into the whole endowment part of the world.
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This was along my thoughts as well. A similar option without requiring the 9th heightening would be to use thinner aluminum cables and wrap them around a rope that is awakened. I definately see awakening some really sweet stuff as possible in the future as metal cables are invented and more widely known. So long as the core of your arms is something that is able to be awakened I think you will have the ability to use long flexible appendages. If coated in aluminum or awakened steel these could act as shard resistant. I asked about the chitin found in Roshar yesterday for this reason. I am sure that awakened arms could find those openings and having forged steel spikes on the tips of a rope would probably work as spears against them. (Vivennas cloak was able to see and recognize and react quickly enough to grab an arrow out of thin air). But I think awakened steel acting as a shardblade or shardspikes which would negate the resistance of the chitin would be brilliant. I envision a frayed rope or frayed cable coming out of the end as fingers... in the case of most steel cables it is a series of smaller cables wrapped around a slightly larger center coil. You could totally open those outer coils and forge in a blade there. An awakened blade with awakened pokey spikes as fingers surrounding it would allow your appendages the ability to puncture into any material and walk up it. I totally envision this character using its cable arms to effortlessly grab on and climb up chasmfiend legs or thunderclast limbs. Running up rock cliffs with it. But that leads to my ongoing theory... does the magical cutting power of shardblades come from the investiture? Or does it come from the sentience? I imagine if it is from the sentience this whole process would be quite risky. If you can do it without that sentience then that would be better. I guess you could also just awaken the ropes and give sentience to a series of metal tips for the ropes. The ropes or cables could unsheath or set themselves into these awakened attachments and use them for the same purposes. A utility belt of awakened shardtools that your awakened, non sentient, arms could grab onto and use.
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We have seen a couple of scenes where people awaken dolls and ropes or clothes. It appears that the visualization portion of Awakening is important in that regard as the magic seems to instinctively know what to awaken and how it should work based on it. Would that apply to all things you awaken? I was walking across a bridge yesterday and noticed the steel cables. After having this image of a Doc Ock in my mind or a guy in an iron spider type of suit I had been trying to think of ways to make the suit. But then I saw these Cables. At just 1/4 inch they have a working load of 1100 lbs. At 3/8 inch they have a working load of more than 2400lbs. And they could coil up to be far less bulky than an inch thick rope you would need other wise. I furthered my thought process and remembered steel cables used on forged in fire... forge welding into knives and such. What if you took the steel cables and untwised them at the ends and forge welded them into stakes or small blades? Could this be awakened by someone with enough breaths? You could twist it and pull off the human look because you are adding 4 extra limbs for yourself. It being metal and given the right command it could be a sentient being... though I don't think destroy would be a command you would want to use on it. But a belt or holter or something with aluminum for it to sheath and unsheath itself would be pretty nifty. Probably a wicked unsafe idea but it sounds like a fun one. 4 12 foot long flexible soulcutting limbs thinking and obeying your command that can coil up around your body while not using it.
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How did the Alethi last so long on the shattered planes? I know shardbearers are powerful and the shardblade tips the scales... but there weren't that many shardbearers. How did spears and swords puncture the chitin armor of warformed? Were chasmfiend hunts possible at all before shardblades? I feel like that is an obvious question but I am trying to picture it. I always viewed them as having thick rocky armor. But it is more like a thicker lobster exoskeleton? Would hammers and maces not be a preffered weapon against an enemy consisting almost entirely of enemies with thick exoskeletons? It is 100% likely and possible that I missed some important part of WoK. That said I guess the chitin thickness could be a sliding scale where warformed are more armored but not to the point where spears and swords would be wholly ineffective. At the end of OB there is one that Kaladin fights where I feel like he describes its chitin as being almost rock growing on it. I assume this would be nearly invulnerable to sword and spear and only shards or a pile on with hammers and picks would work. Where do chasmfiends fall on this sliding scale? Thunderclasts? I assume the magical cutting blade is almost a must for fighting against some of the radiants enemies?
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How do twinborn know?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Thanks for the reply. Teen years makes a lot of sense to me. -
In Era 2 we see lots of twinborn, ferrings and mistings. But how do they know they have their powers? Does each person get handed a vial of potentially toxic metals and told to drink and burn? Do they all take turns touching metalminds and attempting to store into them? I actually really liked the way snapping works but we don't see it the same now. How young can a person know if they have powers? Is Wax certain that Max has no powers already at his young age or do they have to wait longer to test?
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I honestly don't know where I will be most likely to find an answer to this. Sadly Craftygames forums are no longer in existance. I figure there might be some MAG players who roam the mistborn forums and I will repose my question here. The feruchemy rules seem a bit off to me. I was reading that when tapping 10 or more you can adjust your outcome into your favor by 1 per 10 charges tapped. For a zinc compounder the rules are to gain 1 dice for all defense and reaction rolls for the rest of that combat per 10 charges tapped. Does the outcome adjustment apply to all defense rolls and reaction rolls from that point on as well? Say I have a zinc compounder and I burn 5 charges for a total usage of 50 charges towards my defense and reactions rolls are all of my outcomes in addition to those rolls increased by 5? In a conflict if my zinc compounder were to use 50 charges at the start and he commits his 5 action dice to defense he has a 10 dice defense pool and has +5 outcome to all rolls? Even a pewter burner with 10 attacking dice can't do much. The most anyone can get is an outcome of 6 right? The zinc compounder has an outcome of 6 with any roll with pairs no matter what. The zinc user would literally have to get no pairs at all to be hit with a pool of 10 dice right? Even then a roll with 6+ nudges would negate most everything the attacker is doing right? Does this limit the only people able to cause damage to him to other feruchemists tapping 50 charges of a physical metal to offset the outcome bonuses? Or perhaps I am misunderstanding the outcomes in combat all together. If a person hits you with a pair of 5s they don't do extra damage than if they hit you with a pair of 1s right? So perhaps there is no change with outcomes in conflicts or contests no matter what and outcomes are just for flat checks? Thanks for any feedback.
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The feruchemy rules seem a bit off to me. I was reading that when tapping 10 or more you can adjust your outcome into your favor by 1 per 10 charges tapped. For a zinc compounder the rules are to gain 1 dice for all defense and reaction rolls for the rest of that combat per 10 charges tapped. Does the outcome adjustment apply to all defense rolls and reaction rolls from that point on as well? Say I have a zinc compounder and I burn 5 charges for a total usage of 50 charges towards my defense and reactions rolls are all of my outcomes in addition to those rolls increased by 5? In a conflict if my zinc compounder were to use 50 charges at the start and he commits his 5 action dice to defense he has a 10 dice defense pool and has +5 outcome to all rolls? Even a pewter burner with 10 attacking dice can't do much. The most anyone can get is an outcome of 6 right? The zinc compounder has an outcome of 6 with any roll with pairs no matter what. The zinc user would literally have to get no pairs at all to be hit with a pool of 10 dice right? Even then a roll with 6+ nudges would negate most everything the attacker is doing right? Does this limit the only people able to cause damage to him to other feruchemists tapping 50 charges of a physical metal to offset the outcome bonuses? Or perhaps I am misunderstanding the outcomes in combat all together. If a person hits you with a pair of 5s they don't do extra damage than if they hit you with a pair of 1s right? So perhaps there is no change with outcomes in conflicts or contests no matter what and outcomes are just for flat checks? Thanks for any feedback.
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Another F-Iron question but with awakening?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Thanks for these WoBs and quotes. I couldn't fully remember that interaction with Kaladin. I guess I just didn't think of Vivenna having a different kind of agelessness. I sort of figured it had to be thanks to breaths since I didn't notice her being a part of any other faction of world hoppers. I thought she was on a solo mission of her own making. I guess it is possible that even the 3rd or 4th heightening could be adding a few hundred years. If 50 breaths adds a decade or so I imagine by the time you have hit 500 or 1000 breaths you would be adding centuries before finally hitting agelessness. And I think it is totally possible that that curve is far more exponential than it is linear because how do you get agelessness from any amount of breaths if it is truly linear? It could just be that according to their records. I guess even returned might have a timelimit of sorts but we just won't know about it with only a book or two. What's a decade to centuries? What are centuries to millenia? What are millenia to agelessness? So holding stormlight does invest you but I feel like it is different. I know we don't have figures so a sliding scale is impossible but I wish I could see how much kinetic investiture would need to be held by Kaladin in order for him to be considered as invested as the God King... if it is even possible. Yet we see that investiture act so incredibly different. -
Another F-Iron question but with awakening?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Yeah I knew I had read that. It seems like the innate investiture vs the kinetic investiture are plainly obvious in this. While breathing in stormlight I would have thought that radiants were some of the most invested beings and that is why they can do such ludicrous feats. But this appears to hint that they are simply using investiture and are not themselves that invested. The biochromatic breaths are so stuck to their user than other forms of investiture that it makes sense for this difference. I think this leads to an interesting question. Which is worse? To have your investiture stolen by hemalurgy and be left alive like we see in TLM or to become a drab? I don't know which one would be more sickly and feel less than but I know that the drab starts with soooo much more investiture that when it is given away it must be horrible. Kaladin was asked what heightening he was in OB, though I don't remember if he was holding any stormlight at the time. Certainly being the 3rd oath was enough to make him recognizable to someone... but how much did he really have? I am not convinced the questioner was of the 1st heightening themselves and could have instead just been noticing an aura of some kind right? Drabs were noticeably different even to someone with their single native breath. I wonder how much of the aura is just a trick that Nalthians are used to playing with. Vasher doesn't seem to be worried about being noticed, nor does Vivenna. Maybe they are just storing their breaths in items? But then is Vivenna returned now or something? How is she both hiding her aura and benefiting from the agelessness? I thought for sure the 5th heightening aura would be plainly obvious to everyone everywhere... but not on Roshar? Or perhaps it is simply highly recognizable on Nalthis because of everyone's upbringing, like speaking a different language and catching/ recognizing accents. -
I totally appreciate this question. As a member of The Church of Jesus Christ of Latter-day Saints myself I always smile as I see the magic systems develope. I don't know if it is wholly intentional, but some of the systems have serious connections to principles we believe in. Intent is a big deal in the cosmere and I believe intent is a big deal in the Church / for people in general to progress. Roshar has some plainly obvious connections to covenant progression in the Oaths of the radiants. You promise to do a thing and Honor (or his splinters?) grant you greater ability to aid you in keeping your end of the promise. I would love to hear how much of this was conscious by Brandon vs subconsciously filtering into his books and systems.
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Another F-Iron question but with awakening?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
I like the idea that iron would be investing the user. Though would it be very apparent how much so if our skimmer/awakener is already at a mid tier heightening? 3-6 ish? We dont have much to show for it but I am curious what heightenings worth of investiture a radiant is when holding a breath of stormlight. I know that someone like the Godking should be just about impervious to invested attacks on himself (though using investitue to attack him in a physical way would work). I like the idea of the arms flinging you around and then just tapping for crushing grappling attacks. You could probably screw with the preservation of momentum quite well with some Doc Ock style rope arms. I did take this idea even further last night thinking about how you could un fray the 3 parts of the end of your ropes and tie it off anywhere to turn 1 long rope arm into a long rope arm and 3 totally flexible fingers. Now you have hands as well. Afix some aluminum caps on them (could shave down into pointed / bladed caps) and you have the benefits of fingers. Each arm could be adorned with some other weapon or function even (though in true Doc Ock style I think some slightly pointed caps would do the best). -
Another F-Iron question but with awakening?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Oh man. I totally misremembered that scene. Thanks for the clarification. So clothes are probably out for that purpose beyond just a slight boost. The ropes or straps would most likely be the best for moving you around but you would need to create some sort of harness for them to prevent them from constricting you to death in the process. Perhaps a bit to bulky, and as you pointed out using too much of the investiture to move your mass for the hope of a little bit more weight to throw around when instead you could weave the ropes through and around some aluminum chains and have Doc Ock arms that can act as shardblade proof shields as well as heavy metal weapons to swing around. Put a large dagger or heavy ball at the end of each rope and make your Doc Ock arms each into their own deadly weapons. While I love F iron my favorite part of it is the fall damage reduction. Trying to find actual practical uses for the tapping without access to allomantic steel or iron is a pain. And the Doc Ock arms would give you 4 additional springs to stop fall damage plus whatever your awakened clothing / smaller diameter ropes around the legs would give you. I imagine you could take a pretty decent fall with that suit. -
Another F-Iron question but with awakening?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
I guess that this is where my confusion is. We don't just see the cloth absorb fall damage. We also see clothing be commanded directly to fight and act as a meat shield for Vasher with the corpse of a man he had killed still in it. The clothing not only supported the corpse but also moved and fought using it for structure. I agree that cloth can be torn or whatever and it may well be a matter of what kind of cloth is being used but as I mentioned there are fabrics available that should be able to handle tension well. The ratchet straps are a perfect example of cloth that is stretched and held at extremely high rates of tension. That is why I revised my vision slightly to include a possible Doc Ock awakener. I really really like f iron and think that awakening arms to throw that kind of weight around would be awesome... but as soon as my mind went to Doc Ock I started imagining all of the bonkers things a zinc compounder could do with awakening. Not only do they have the bonus witt to negotiate or interigate with but they have the emotional manipulation benefits. Not only do I think they would be fairly proficient at amassing breaths but I think they would be incredible scholars of what is possible with awakening if they had the breaths... combine it with the 6th heightening for instinctive awakening. But back to my original thought process of overcoming the inability to efficiently move and use the added weight from iron, do you have any thoughts on what could be awakened to aid with that? Do you think there is anything that could overcome the weight? Or do you think that the weight stopping a Skimmer from moving normally is beyond the 7x normal mark? I know there is a huge difference between increasing weight from 200lbs to 1400lbs and something like going from 200lbs to 14,000lbs or even 140,000 or 1,400,000lbs. I think iron stores so quickly and is shown to be able to be tapped so quickly that we have seen very few instances where someone taps a few times their weight only. I really think most f iron we see is tapped in magnitudes of more than 100x normal vs just a few under 10x normal. So perhaps the Skimmer wouldn't need that much support and help moving like normal anyways at those weights but a person that size with that kind of weight body checking people could be insanely effective. -
Another F-Iron question but with awakening?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Perhaps my using Wax and Sazed as examples was poor in that they both seem to tap massive amounts of weight all the time. I had mentioned thousands of lbs thinking more like a couple of thousands not 10s or more. If Shardplate weights 1400lbs I think this would be a decent target weight. Could awakened ropes and cloth aid in transporting and act like legs or arms for a person in a set of shardplate that has locked up due to lack of stormlight? (Perhaps locked up is a poor term as I envisioned that it could still be used and moved around in if it weren't for it weighing 1400 lbs). In this case though, the Skimmer is actually still able to move themselves. We don't have a ton of data to back up how much they can move themselves when 7x their normal size but we do know that Sazed was able to move sluggishly when he was bracing the gates to the city even. 2 inch ratchet straps have working loads double that 1400lbs that shardplate weighs in at. Wouldn't a 16 foot ratchet strap or two or 4 commanded to strengthen you be able to withstand those weights? This WoB mentioned even shredded cloth trying to carry out their commands. Wouldn't something with a higher working load be able to do more with the breath? Better to awaken a strap that can withstand thousands of lbs or force than a string that can withstand just a few lbs of force? That said I am not against the idea that it costs more breaths to awaken something with a higher working load either though I am not sure how accurate that is. If there is a command to be like fingers and hands where the objects know what you are reaching for to extend your reach why wouldn't it be able to act like your legs and carry you where you want to go? Like straight up a backpack of eight 16-foot long 2 inch ratchet straps all being awakened and make an awakened version of Doc Ock. Climbing things and grabbing things and anchoring their 2000lb Skimmer when needed. If it works like a yoke for horses or oxen you actually get far more working load out of combining multiple straps. Even negating what unnatural materials we have and going back to 100% natural ropes you could accomplish this with a few 1inch ropes. 1 inch hemp and cotton ropes have working loads of 500+lbs with far far higher tensile strength pushing past the 2000lb mark. The spider/ doc ock approach could be made with ropes as well then. I agree you would probably wouldn't be negating those issues at 10s of thousands of lbs. Perhaps you couldn't negate it past 5000 lbs but I feel like the working loads and tensile strength of the materials you are awakening would be the limiting factor to how much you could tap and get effectiveness. Maybe just throwing yourself around as Doc Ock while tapping weight would be better. @alder24 I'm looking at some fall force stuff on a logging website and it seems like for every 1 ft fallen you just get a ftlb or whatever. So if Vasher weighs 200lbs and falls 10 feet he is landing with 2000ft/lbs of force? So his awakened clothing added the needed structure to his legs to not snap under that force? Do you think this would translate across with the working and tensile strength of the cloth being used? I imagine a longer length of rope to spring and catch the falls would be better for absorbing energy but wouldn't the type of cloth make a difference as well? I would also be curious in how this would work against the body. Vin needed duralumin pewter to protect herself from some of her steel pushes. Wax only had iron for his feats. Becoming such a large anchor also seems to have protected him in a way from some of his pushes. I imagine an iron compounders body would, likewise, not be torn apart when iron pulling massive objects as the magic would protect them from it. Could a Skimmer tapping very large amounts of weight become an anchor for these high working load limbs to do their work? If someone tapped 10s or even 100s of thousands of lbs and stood still with these high load ropes wouldn't the iron feruchemy allow them to be an anchor for slinging boulders weighing in the 100s-1000s of lbs range? I know that acting as a lever says that the body would be supporting a portion of that... however iron protects the user to not breakdown and die even when tapping potential millions of lbs at once so wouldn't tapping far beyond what is needed give the structure and stability that would be necessary for an inch thick rope to toss a 500lb rock... we don't see Vashers body take any damage when his shirt throws men around. I may have read it wrong but I definately pictured these enemies to be thrown further than what his own body would be capable of tossing them on its own. -
Another F-Iron question but with awakening?
Tamriel Wolfsbaine replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
If awakeners were using ropes to lob boulders in the Manywar would this method be that much different? I have proved time and time again that I am no physicist so odds are my thought process on this is totally off. I figured that a flexible awakened object could do just about anything so long as it was not being told to work beyond its working threshold. I guess thousands of lbs is a stretch for a lot of materials but we also saw vashers arms toss people as well as the tapestries throwing humans like ragdolls at the end of the book. Why would it be any different in this case? To have to support and help you move while you are much heavier? A physics question... wouldn't doubling your weight with the same speed effectively double the force with which you are able to exert? (Not trying to reopen that can of worms that says Feruchemical iron doesn't make you hit harder as I simply think that has to be tied to the functional strength changing disproportionately.) Anyways. Why is it accepted that cloth can pick up and fling opponents but it would not be able to prop up and give a person aid in all of their own movements? -
I wonder if playing with identity could trick that somehow. I don't know if a returned like Vasher could manipulate identity enough to heal himself but we know he can. I actually think returned healing is probably possible through use of identity and simply viewing themselves as perfect beings in the first place. It doesn't happen quickly like we see in gold feruchemy or stormlight, but I bet the more you learn to manipulate it and use it the better it would be at closing wounds and returning you to your spiritual ideal. As for the visualization, I don't think you would need to type out that they visualize it healing. That is what is expected and the exact purpose of Lightsong using his breath in that case like @alder24 mentioned. Very interested to see what could be done with it. How much investiture is being used while lerasium makes a mistborn? Would a divine breath be capable of bestowing a set of powers to the recipient if that was what was visualized when endowing that amount of raw investiture to someone? I had toyed with the idea that 2000 was a magical number to be used.
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F-iron, when tapped in mass, slows the user down. They are saved by the magic to be able to function and not die but they don't gain enough strength per pound tapped to actually keep up with the weight they are gaining and become sluggish and slow. Perhaps this is a large part of why Brandon doesn't see them as great brawlers, because what they gain in weight is offset by their inability to swing it around as efficiently. But what if you combined F iron with awakening? Would awakened clothes designed to give you strength allow a person to tap hundreds if not thousands of lbs and offset the negative effects of having less strength? If Sazed had been clothed in Vashers awakened clothing would he have been able to sprint around the battlefield even while tapping loads of iron? Instead of just dropping hands and being sluggish could someone like Wax actually utilize all of that weight? Wax talks about storing weight so he feels slightly faster or more agile even though we are that storing weight would lower your overall strength a bit. Would wearing Vashers awakened clothing tip the scale to a point where a skimmer could perform far beyond what we see them having been able to do thus far? I have always imagined that A pewter or even tapping F pewter would combine well with F iron for similar reasons, but this seems like a far more permanent solution for both storing and tapping weight.
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Hey everyone. While prowling other threads I noticed something mentioned by @alder24 talking about how divine breath is just supercharged regular breaths. We know that a divine breath can be used with the same command as a normal breath to perform a miraculous healing. Perhaps this is because the returned have grown to accept that this is the only use for their divine breath and that they will die once the command is spoken. But they do have a knowledge that it can be used for this, and I would imagine in a way, this would mean that they visualize the command healing the person they are giving their breath away to. We know that a divine breath is worth the 5th heightening and thus around 2000 normal breaths and that it can heal anything! The divine breath cannot be used by the recipient for any purpose other than that healing. The entire divine breath is used up when the command is used whether it is curing cancer or someone stabbed through the heart or even just regrowing a tongue. But what if this is a sliding scale? If divine breath is just a supercharged normal breath could a normal awakener use their breaths for healing if they visualize a healing process while using that command? I believe that this method of healing would be a net loss of breaths in nearly every situation as you cant really titrate the amount of breaths you give without storing and shuffling a bunch around (that we know of).To experiment with how many breaths is needed for each wound would be costly I believe. However I can totally imagine a world where an awakener walks around with a bunch of small items infused with various numbers of breaths and they act as a pure healer. Taking the breaths from one item and giving them up. I do believe it would have to be used this way as I don't know that there would be any breaths left over once they command was given. I think if a wound took 120 breaths to fully heal and you gave 200 to the person, just like we see with the returned and their divine breath, whatever excess there was would be wasted (however this could be false in that this is a handful of individual breaths and it is possible once the person has been returned to their spiritual ideal the excess breath would be theirs for use or to give back to the healer). Beyond all of this a person with a ton of breaths could use them to heal themselves to an extent and if it is breath sparing and doesnt sap all of them the way it does with divine breath (since it is just 1 supercharged breath) awakeners with access to higher heightening's could totally be commanding themselves to be healed through this method many times throughout a fight. Of course this is pure speculation but I have asked myself a few times how healing from Nalthis could be achieved and I think that Vasher shows us that breaths can do way more than we think (Storing memories). I would not be shocked if breath could be used this way... However I would not be shocked if there are WoBs out there outright disproving the possibility either.
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Roseite Gemhearts
Tamriel Wolfsbaine replied to Underwater_Worldhopper's topic in Cosmere Discussion
So far what we have seen of awakening anything like a rock or steel the breaths are impossible to retrieve. This would likely end with a loss of breath? What about the spren? Would the spren be captured and then released as soon as the roseite stopped being fueled? Would the spren die or just be returned to the world? Would breaths be returned to nalthis across the cosmere or back to their awakener? -
Roseite Gemhearts
Tamriel Wolfsbaine replied to Underwater_Worldhopper's topic in Cosmere Discussion
My question would be if roseite holding a spren longterm would be viable or if it would disappear or cost too much water maintenance wise to be worth it. Same question I have with breaths... could an awakener awaken roseite weapons or armor and still retrieve those breaths back or would the breaths feed the roseite until they ran out weakening the awakened command until they permanently disappear and the roseite turns to dust again?
