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Guys...
How in the heck do I DM a decent campaign?
(I'm talking about D&D, btw, in case you weren't aware)
All of my sessions are just super boring combat montages and nothing ever happens. If I present the players with anything other than a monster and a roll for initiative, then they just deal with it as fast as possible and get to killing another demon. It's just dice rolling after dice rolling after dice rolling. I absolutely loathe every minute of it and nothing I can find offers any solution.
So I'm not looking for one of those vague responses like "adapt to your players" or "give them something else to do." If any of you has some sort of miracle cure for this then I'd love to hear it.
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Be nice to your DM! They work hard on their campaigns!
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Ya, but at this point my DM has plans for whenever I do what I'm not supposed to so it's fine. And I really like having my pegasus so it was worth it.
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Kinda sounds like part of your problem is your players, not you. They just wanna fight stuff, I'm guessing
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