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AonEne

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AonEne last won the day on September 11 2022

AonEne had the most liked content!

About AonEne

  • Birthday 01/06/2003

Contact Methods

  • Website URL
    Someone tell me a story from years long gone
  • AIM
    Paint the scene with every detail that you can recall
  • MSN
    Don't skip ahead, I want every part of it - what treasures will we find
  • ICQ
    I will live for now, not live for then
  • Yahoo
    If I forget this moment, I know there will be more
  • Jabber
    I promise you that sometimes you will forget things, but do not let them tell you that "If you do not remember, then did it ever happen? Did you ever change?"
  • Skype
    Who you are and what you'll be has more to do with your next breath

Profile Information

  • Member Title
    who lives, who dies, who tells your story
  • Gender
    Other
  • Location
    Utah, USA
  • Interests
    Roleplaying, reading, editing, organizing, psychology/sociology, animals, humans, Wings of Fire, The Magnus Archives, The Owl House, Hollow Knight

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Community Answers

Single Status Update

See all updates by AonEne

  1. Adding onto my fourth-wall-breaking story ideas ~ 

    The core characters, working under the theory that they’re in a story, go Okay, so the protagonists always survive the big battles, right? And they figure out ways to win partway through. If we just trust in ourselves or whatever our powers will evolve and we’ll find some new ability that saves the day. 

    They head into some plot-important fight with almost no preparation, assuming they’ll win just because the protagonists always win. 

    They lose. They lose so hard. The antagonists utterly destroy any semblance of a plan they did have, no new power manifests to save them, there is no dues ex machina person swooping in, and someone dies. Maybe more than one someone. 

    They barely make it out, and it’s not because of their Special Status, it’s because one of the minor characters had an escape plan and through sheer luck. 

    They don’t ever bank on winning again. They learn that being the main characters doesn’t mean they automatically get what they want. They know, after this, that they have to actually earn victory. 

    Next time, they make a real plan. 

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