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Voidus

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Everything posted by Voidus

  1. Sick of always being objectified by male Epics, Bioterror decided to change herself into a man to undermine the Patriarchy.
  2. Mwahahaha. (Although this game might cut into my time a bit so the Epicmon may have to wait for now)
  3. Was just about to send the message Did you still want Winterflame to make an appearance in Salem?
  4. Yeah, might message him and see what he wants to do.
  5. Luckily the more common powers are all relatively easy, teleportation is just changing the xyz co-ordinates with some kind of particle effect, super strength just changes the value of attacks and maybe jump distance, healing just has a regenerating health bar. But yeah some of them might be a bit tricky. I heard from Jacob and approved Vesania I think, whose was Winterflame?
  6. It's been a while since I've used the engine so I'm just messing around with it at the moment. I'll start off with trying to do the first post that Twi did, with Funtimes as the playable character. Just to get some basic movement and gravity working, maybe mess around with teleportation a bit. After that I'm open to suggestions.
  7. Voidgaze looked at PP for more than 3 seconds so Saccharine tried to murder her?
  8. Well at the moment the Carlisles are more creepy than adorable So I meant the former.
  9. That was definitely fun. Well there's always the potential for the AlGaze vs. Carlisles couples match.
  10. You did indeed, I regret only that PP couldn't add some insanity into the mix.
  11. I was considering the Nighthound/Funtimes/Lightwards fight, which I feel really captures the essence of WHIO but it's also a bit difficult to see how exactly that would play
  12. Well Surgebinders can heal physical and spritual damage so we could do quite a few experiments even with just a limited number of them.
  13. Well I think the first scene I'll do is the first post where Funtimes rescues Nathan, just to get some basic movement mechanics down and see how it plays. After that maybe the scene at the old Bank when Corpsemaker gets freed, so whoever was there
  14. Ooh it generates whole spritesheets? Looks pretty comprehensive, I can definitely use that. Might need some help from Volunteers though, I don't like to mess with other peoples character images.
  15. That sounds awesome. Well I'm not sure how to graphically represent tearing a whole in reality but I'll see what I can do.
  16. Extensive research has shown that Atium spikes may be used to steal any trait, they act as a universal spike and also undergo less Hemalurgic decay. Now finding the correct bindpoints may be difficult so we'll need a few hundred... volunteers to try our new recipes.
  17. Can't she blow up white things? Maybe I was getting confused with Shiny. (Because obviously those two are so similar )
  18. Random people who come on and throw a yoyo at her for the MEE...
  19. Speaking of which I had some cool ideas for Voidgaze levels but unfortunately she hasn't had much action sequences. But her powerset makes her pretty awesome for a puzzle platformer, destroying certain key white object or blocks, moving white things near enemies to blow them up, lots of cool stuff. <Is very excited to get started.
  20. Not too hard to change the sprite for a character if enough of these were made, are they posable at all?
  21. Much obliged. Hopefully I'll be able to get something basic working in the next week or so.
  22. All the codes for the Portland characters and possibly some help with the creator, haven't used it in a while and I don't remember how versatile it is with poses and stuff.
  23. Well the other title I was considering was 'Nighthound Punching Simulator 2015' so that'll definitely be in there (With such exciting DLC as 'Nighthound Burning Simulator', 'Nighthound Crushing Simulator' and 'Nighthound stabbing Simulator')
  24. I might need some help with all the pony codes though, I'll have a go at animating movement and such by changing the poses.
  25. Excellent idea, though I was planning on making Funtimes the first playable character Yeah, not like a AAA quality game or anything but especially if it's 2D it wouldn't be too hard, I mostly do Programming, Mrs. Voidus is a much better artist. We can indeed. I'm actually pretty excited to try this, might try to start designing it tomorrow when I'm less drugged-out
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