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Everything posted by Ataraxian Wist
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Reserved for Synergy's world.
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Reserved for Sacrifice's world.
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Reserved for Conservation's world.
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Reserved for Identity's world.
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Reserved for Knowledge's world.
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Reserved for Will's world.
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Reserved for Faith's world.
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This thread is for reading and critiquing my fantasy universe, tentatively called The Æonja or just Æonja. Constructive criticism would be great, but I can't really prevent other criticism, so it's a good thing I'm so tough... JK, I know you're not jerks. I'm keeping it in spoiler tags, for organizational and convenience proposes. EDIT: This content has been overhauled. New origins will come as soon as I get ahold of my laptop.
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The Thousand Realms - Master Worldbuilding Thread
Ataraxian Wist replied to Seonid's topic in Creator's Corner
Gotcha. Keep up the good work, and be a hero to your children (or child).- 28 replies
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- thousand realms
- edassa
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The Thousand Realms - Master Worldbuilding Thread
Ataraxian Wist replied to Seonid's topic in Creator's Corner
Dude. This is frickin' awesome! I'm just a little Mormon writer myself, and basically all I've done so far is worldbuild, because until recently I've had serious writer's block that kept it all in my head. That said, I love the LDS themes here and basically everything else about it too. Also, is the Adventures in Edassa likely to be revived anytime soon? I ask because it is possibly the best RP thread I've seen yet, and I would love to join it.- 28 replies
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- thousand realms
- edassa
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My first name is weird and so I've always gone by my middle name, but I can't imagine it looking cool on the spine of a book (or my last name for that matter) so I based my pen name off of a bunch of inside jokes so my friends will know who I am when I publish (which is way out there).
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My fantasy universe (I've been thinking of calling it Æonja) had been developping for about five years, and was originally going to include earth, but Brandon gave me better ideas. Now it is quite similar in that there are multiple worlds, multiple magic systems, and three primary Realms, more or less equivalent to the Physical, Cognitive, and Spiritual Realms in the Cosmere. Unlike Sanderson's realmatics, however, mine are rightfully called Planes, as they are basically different levels, and there are actually some minor realms only available in certain places that are located in between the main three. Also, I take more the intent of the Shards than their actual makeup, and use what I call Principles as patterns for my magic systems. I definitely took the idea of a massive Shattering somewhere in the past, but it wasn't some Adonalsiumesque being that Shattered, it was instead a planet where the magic was too powerful. It is now an asteroid belt that revolves around two suns and has deferent kind of magic on each piece, which pieces shouldn't be able to support life but still think they are big enough for gravity and an atmosphere. And then the are some little things.
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I've Narrated this game a few times and would love to be a player. When does this start? EDIT: Why Skype though, when we could use Discord? I mean, that's sort of what it's for.
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Totally in. I really enjoy balancing game abilities, so I can totally help with that, and I do have some GMing experience and I love doing it, so count me in. I'll register for Discord right now. EDIT: My Discord is Sazedezas.
- 22 replies
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- crowdsourced
- cosmere
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Valid point, for the most part. However, it definitely could, and we're going off that chance for plot purposes.
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Iron steals human strength, not Feruchemy.
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I feel like foil hats would become destroyed in combat, but hey... Anyway, I tend to use the old fashioned stuff to fight Allomancers, because the technique is the most important part, but I have had a few ideas. First, Mistborn have Pewter, and therefore the finesse required to use a glass knife more than once, but I've always found it really dumb that we have no equivalent. Because of this frusteration I came up with the idea of making weapons out of bone (Koloss bones, because they are much larger and can therefore be used to make more diverse weapons). With Koloss bone, you could make a one-piece short-sword that would be stronger than (though not quite as sharp as) their piddly knives that would also be fairly lightweight. Can I have a hat?
- 68 replies
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- guild
- hazekillers
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As I said, they are "potential" cures, and they are all very dangerous. If a Radiant summoned a Shardscalpel, then they could use regular surgical equipment to get to the point that they have to cut with the Shard, but that might not work, and is, as you said, very dangerous. Spiking it away with Hemalurgy could work though. Although it would probably kill me. I feel like the best way is probably going to be "reSnapping" him, which could work for the following reasons: First, Allomancers are born with Allomancy in their sDNA, though it is dormant until they "Snap." Second, Sef's Allomancy has basically been bypassed by the sDNA, effectively making it dromant. Unlike the initial Snapping, reSnapping him will take more than just trauma, it will take a crap-ton of investiture, like healing a Shardblade.
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The only problem with that is he's already burned the spike. It would (or will) take aluminum Feruchemy to fix it, as it has more to do with identity than physical health. EDIT: Okay, so I've figured out exactly what happens to him, magically speaking. First, we know that, though there is no location in the Spiritual Realm, a human's Spiritweb lines up symbolically with their physical and cognitive aspects, which is how Hemalurgy works. Second, because the first is true there must be a symbolic location of iron Allomancy on the human body. Third, because the spike was Burned, rather than driven in, the splicing would take place at the location of whatever triggered it, meaning the same place where iron Allomancy takes place spiritually. Hence, the splicing would sort of "override" the iron Allomancy in the same way that patch covers a tear but has it's own imperfect edges. This means that Sef's Allomancy is buried beneath his strength. I've also come up with potential remedies for it. For one, due to the Spiritweb's relation the physical body, a well placed Shardblade (which would require a very skilled Hemalurgist who knows the problem) could potentially break through the new layer, digging out his Allomancy, though it would leave a grey area of dead flesh wherever it was placed, and healing that would cover his Allomancy again. For another, a Bond with a Cryptic could cause similar effects, through the Lightweaver's version of Oaths. Addititionally, the Surge of Division could potentially fix it, though it would require the same precision as the Shardblade method, and I suspect that Dustbringers would be unable to perform this feat, due to their powers' focus on the Physical Realm.
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Oh. That was smart. Since my character is an iron Savant, I think the consequences of not being able to burn iron could be very interesting to play with. We'll go with that, but where it's not totally gone, seeming the rather to be blocked by something, though he could eventually be "reSnapped," though it would require a lot of investiture rather than just trauma. Sef begins to swell, his muscles growing huge. His skin looks on the verge of tearing, but he can feel - somehow - that it's tougher than iron. Figuratively. "What's happening?" he asks frantically of no one in particular. He instinctively Burns iron, except... There's nothing. His iron is gone. How? He downs another vial of it, but somehow it's empty, unless... Seftibournes is not a Lurcher. Oh God Beyond...
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Okay, so Sef thinks the cookie might have been drugged. Do we want to play off that, or something else? (I've already thought if what that could be) "What information?" Sef was quite confused now. He should have recognized that mask, and the woman's accent was obviously Southern Scadrien. What was in that cookie?
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"Oh. Right. Did I hit my head or something, cause I should have recognized the mask?"
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"Oh. Right," he says, face-palming. "Cognitive Scadrial. Who are 'your kind?'"
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"I'm probably wasting my time here, but you people are my best shot at finding this Worldhopper. Hopefully it's just someone I haven't marked yet. Aside from that, you fellows intrigue me." EDIT: "Waht's Neplheim?"
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"Ah," he says, mostly comprehending what the Cookie-Spiker is talking about. He's read about Spirit Webs in some of Khriss' essays. "As I said, I'm not a Hemalurgist. Not even an Arcanist, really, just a Realmatist. Anyway, I'm not here to enforce any arbitrary or natural laws, I just got an alert for Perpendicular activity in this area, but I must have got pulled off course." Or maybe I was Pushed off course.
