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kenod

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Everything posted by kenod

  1. True, but don't those require at least some amount of training? Regular blood transfusions are probably easier. Even then, it could be useful for field stuff, or keeping down costs, since soulcasters are not that common (I think).
  2. Which blood type does he have? If he has O- could probably make a fair buck selling blood at one of the hospitals.
  3. I'm now kind of tempted to make a vampire epic, just to turn him into an endless blood supply.
  4. So basically, he can only be killed by friendly fire?
  5. I think the reason was because I gave a good outline of ways to defeat my character (kandra), and because I lowered the strength of their spikes, and because I made them unable to perform well in CQC.
  6. True enough.
  7. For Kandra, I'd say that the amount of points will need to depend both on their skill and type of skeleton used. For example, an era 1 kandra, especially a later generation one will be a lot less powerful than an era 2 one. Remember that back in era 1, they didn't have techniques like altering their sense of pain, and most kandra would probably still stick to the Contract, which would mean they're a lot less likely to get into fights, and need other people to kill the ones they want to imitate. Era 2 kandra, on the other hand, have learned a lot more, and at least the younger generations are likely to be much less of a pacifist than back in era 1, although they probably still wouldn't like fighting. For bones, their type of skeleton will influence their power a lot. A kandra using solid bones like stone or metal would be a lot more resistant against having their bones broken than somebody with a wooden skeleton. Crystal skeletons are especially bad, since when broken the shards will continue cutting their flesh, which would disable them very quickly. On the other hand, somebody with a weaponized skeleton like MeLaan's, or with a carbon fiber or carbon nanotube skeleton would be way more powerful. As a last thing, I'd also like to remind everyone that even though kandra are strong, they still have a lot of weaknesses that can be taken advantage of even by non-invested people to drive them off, or kill them: Broken bones are the most well known option, and should work against anybody who doesn't have some kind of highly advanced skeleton like carbon fiber. Explosions, or anything else that destroys large amounts of tissue, like fire, or high power water cannons. Kandra can't create matter, and can only use their own flesh for shapeshifting. Get rid of this flesh, and they can't do anything. Shardblades. While kandra can heal wounds they receive from these, they need to be alive to do so, and I'd say that healing these wounds will take time. Also, if you manage to hit the spine, they'll still die immediately. Soulcasting, or other surges like division, or possibly gravitation, can kill them, injure them, or at least temporarily get rid of them. Acid. This one requires more planning, but spraying them with a potent acid will kill them. This will need a fair bit of the stuff though, so perhaps use a fire-hose. The anti-kandra poison used in SoS and BoM. This will immobilize them, and make them lose their form. At this point it's easy to remove their spikes, and destroy them, killing the kandra. Grappling. While this is less likely to work against a kandra well trained in martial arts, a good enough opponent (or enough of them) can still throw them on the ground and get them into a hold. At this point, their only option would be to leave their skeleton behind and run. Big guns. Larger caliber guns destroy a lot of tissue, and can even destroy someone's head, or shoot limbs of. Put a couple of shots with a .50 cal sniper in them, or hose them down with a machine gun such as a mini-gun. Even if they'll hold out for a little bit of time, they won't be able to do so for long. I could probably come up with more, but these are the weaknesses that popped into my head first. As you can see, anyone with a bit of resources or the right type of investure can easily get rid of a kandra, especially if they catch them unaware.
  8. How would this point list work with already approved era 3 characters? Cause you had already approved KanMien, but going by the new points list the number of points needed for a Kandra would push them well over a hundred, even with weaknesses, I think.
  9. KoTiel stood back up again, and looked at Dwig. "I don't know," they told him, smiling. "I just want to see what I can do if I go all out." Their smile faded. "On the other hand, I hear that there are chaos marines here. I remember the Seven Day War. I don't like them, and I'm not interested in being on the same side as them, even by proxy." They took a neutral stance, awaiting Dwig's answer.
  10. KoTiel grabbed the head of the man in front of him, smashing it into the floor, cracking his skull. Immediately they moved on the the person behind him, and smashed their fist into their chest. Pulling it back out again, they saw Dwig land on the roof. They analyzed the pattern. Steel. Smiling, they rushed at them, jumping off the roof to tackle them in mid-air.
  11. True. I'm still trying to figure out why malatium is ranked as more powerful than electrum.
  12. KoTiel jumped out of the plane, and felt a number of bullets rip through them. Healing the wounds, they started tapping their zinc, quickly increasing the amount they were tapping, until they could look at all the weapons, and immediately calculate their firing cones. With the unnatural speed their bones gave them they moved forwards, dodging between the cones, avoiding the bullets. Rushing forwards, they threw a punch at the thief in front of them. Their zinc stores were decreasing quickly, and soon they'd have to start burning them.
  13. I think lerasium misting means a misting/mistborn who got their powers through lerasium, instead of through genetics.
  14. KoTiel jumped into the plane, sitting on the edge, and started preparing, a glow slowly starting to emanate from beneath their skin.
  15. KoTiel walked towards Walker. "A suicide mission, sounds fun," they said. They paused for bit. "Hey, if I die, send my spikes to KanMien," they said in a more sirious tone.
  16. KanMien smiled. "Congratulations, in that case." They told the pair. Walking to one of the chairs they wondered if that was the right thing to say.
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