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Everything posted by Straw
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
Top is ASCII, when decoded from ASCII it becomes: “Wgv jbxmt gwar?” I haven't been able to decode this result or the text below it. I do have some theories though. Decoded from ASCII: "X lgrnt A gbi as, kuc ohni ozb tqw srrgmm qdwsgxgm chn fuzqwqb dnuoqtv sx?" Once again, I haven't been able to decode this one. This one is ASCII and then just a LIBRARIAN keyed vigenere. Translation is: "I was asking if it worked. which I think it did! Now we can actually talk but sadly I don’t think I have anything to say at the moment." Translates to nonsense. It's probably just a substitution cipher, but I haven't gotten around to decoding it. Same as Coda's code above. Translation: "I have discovered the identity of another of our kind. We need a PM between you and this person and me and you. Codes are too easily hacked." Same as above. Translation: "Agreed, make a PM with me tonight and I will make the PM with the other person tomorrow." Same as above. Translation is: "Since no one seems interested in inspecting our code, I feel safe in revealing the identity of the other person. If you agree I will share this person with you and make the PM tonight." Same as above. Translation is: "The other known librarian is Joe in a Bush. Are any of your PMs alive and helpful?" I believe that is all the codes. I will work on figuring out the ones that I haven't been able to translate yet.- 421 replies
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- coughaonarcough
- dontbreakthegame
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
These were my codes. The top one is just binary. It translates to Nc6, which is a chess move. The bottom code is ROT13. It says: "You are not me. Hopefully, this way obvious." ROT13. Translation: "I am definitely not you. Enjoy this code". Vigenere cipher with LIBRARIAN key. Translation: "If you know the key, you have discovered my role. Respond with the same key to verify your identity." ROT14. Translation: ""Wilson!" I called out again and again 'Wilson!". A security guard came running looking very confused, "Why are you calling out Wilson?". I looked at him like he was a fool. how could he not know? I'm calling out to a god of this world. What were they teaching this generation…" Vigenere. Translation: “Are you on my side, God King?” Vigenere. Translation: “This is very interesting. I find your trust a bit open but a nice change of pace. I solved this fairly quickly and an Elim is probably not far behind. You can trust me if you want and this will prove a valuable channel of information. May the odds be in our favor!” Vigenere. Translation: "I suggest a PM and a secondary layer of encryption." I'll type up the others in a second. I don't want to go over the post length limit.- 421 replies
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
Most of the codes are just a vigenere cipher with the key LIBRARIAN. Some are converted to ASCII. I'll post a list of all the ones I've decoded in a second.- 421 replies
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- coughaonarcough
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Yes.
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Fifth said he handled it.
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I need permission to access that document,
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
Straw Warts spoke in a secret code! zZzzZZZz zZZzzzZZ zzZZzZZz Lbh ner abg zr. Ubcrshyyl, guvf jnf boivbhf.- 421 replies
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You usually ask one of the mods. @Devotary of Spontaneity is on at the moment, so they might be able to help.
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
Does that mean that Fifth can create another piece of flavor or a role?- 421 replies
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- coughaonarcough
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
Remember to get your roles in before the game starts! @Ironfire @Zillah BTW, both of you are able to make one more role.- 421 replies
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- coughaonarcough
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
Just a reminder, but @xinoehp512, do you have the third faction ready yet?- 421 replies
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- coughaonarcough
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
All actions during the night are blocked.- 421 replies
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Is there any way to change experience? Also, those experience levels seem really close to each other. Maybe consider having a more noticeable gap? Also, I don't feel like the Nightmaw attack being completely random is very fair. If it's a close game, that one kill could make the difference between a win and a loss. Maybe connect them to the traps somehow?
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It doesn't look like you're on the list of upcoming GMs, so you might want to ask someone to add you. Also, I would not recommend running a blackout as your first game, as they tend to be more difficult to balance.
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
This is stated in the rules. Please read them before posting, as they tend to change frequently.- 421 replies
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- coughaonarcough
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
I would assume that role actions during the game would be submitted in the GM PM, unless the GMs say otherwise.- 421 replies
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We're not at lylo unless there are four elims.
- 216 replies
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The best course of action is to lynch TGK. If he isn't an elim, we can just lynch the other priest. Also, there's currently nine people left alive, with seven villagers dead, so we're fairly close to lylo.
- 216 replies
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I was going to vote for an inactive, but then Ironfire posted and I realized Shane would die anyway.
- 216 replies
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First of all, @DeTess, any reason for the vote? It's interesting that Experience has participated in both leading votes so far. I think this is the activity so far, in case anyone finds it useful. It's interesting how active Experience has been. Activity has gone from 38 posts C1 to 33 posts C2 to 20 posts so far in C3. I'll probably vote on Ironfire or Shane due to inactivity.
- 216 replies
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Hmm. Xino seems to have probably just been a semi-random pick from the elims. I agree with the people saying that the elims are in contact. An abundance of caution is probably preferable.
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Yeah, high quality PAFOs are a sign of a good game. If the elims don't know each other, it'd be funny if one of them accidentally killed another elim. The number of players this game is 16, compared to 17 in QF11. QF11 had three eliminators, all of whom had roles.
- 216 replies
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
Have you looked at LG38? It was the basis for this game, and had far fewer restrictions on rules, which resulted in a very strange game.- 421 replies
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- coughaonarcough
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
The GM post clearly says what you are allowed to create. Kynedath has already claimed the lynch mechanics.- 421 replies
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Long Game 64: Choose Your Own Sanderson Adventure!
Straw replied to little wilson's topic in Sanderson Elimination
Okay, here's my rule: The GMs might change this rule, so don't rely on it being exactly how it is now though.- 421 replies
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