Jump to content

NinjaMeTimbers

Members
  • Posts

    19
  • Joined

  • Last visited

Everything posted by NinjaMeTimbers

  1. But the part that doesn't seem to fit is why placement doesn't seem to matter for a kandra's blessings? Or maybe it does and the Lord Ruler/other kandra knew where to put the blessings.
  2. Perhaps the knowledge only known to Harmony has to do with the bindpoints of a kandra.
  3. Brandon, I'm a huge fan of yours. Originally I found out about you after you were chosen to finish The Wheel of Time, and since then you've become my favorite author. I have a few questions regarding mistwraiths: How intelligent is a mistwraith? Could you raise and train mistwraiths like dogs or horses, controlling what forms they take by the bones you give them? Would you be able to train yourself a horsewraith steed by giving it only the bones of a horse? What would happen if you gave it a spike imbued with steel allomancy? I'm assuming that wouldn't be enough to grant it sentience but could it then use steel powers? Can you give allomantic powers to a kandra? Whether or not any of my questions get answered, thanks for doing this.
  4. I have to say, I really like this cover art. It has a really neat style and its a very nice piece of art.
  5. Mistborn: Vin and Tensoon, I really liked seeing what the Kandra homeland and other Kandra were like Elantris: Raoden, it's been a while since I read Elantris, but I remember enjoying his chapters the most, so many cool things happening Warbreaker: Lightsong, that guy was hilarious WoK: Kaladin, probably would be my top pick out of all of the books
  6. This is my comment below.
  7. Ok, scenario: there's a Keeper Mistborn who is spiked with atium used to take breaths. Then said Mistborn Keeper stores this investiture in a metalmind which he/she then burns. Would he/she then basically have unlimited breaths? And what if he/she did this with powers stolen from an elantrian? Or if they were to compound surgebinding or soulcasting like this?
  8. Consider this my comment.
  9. Chapter 72, page 637 at least of my book: "He didn't think. He didn't give Ruin time to react. Amid the thrill of killing the Hero of Ages, Ruin's control was weaker than it had ever been. Summoning all the will he had remaining, Marsh reached out. And ripped the earring from Vin's ear." The page before mentions Marsh being "fully in the throes of a blood frenzy." A few other times in the book, it mentions Ruin having less control when the Inquisitor/Koloss is in a blood frenzy, and it mentions Inquisitor Blood frenzy somewhere else too I'm pretty sure, can't remember where. I just finished the book again a week or two ago.
  10. There's also the Inquisitor bloodlust that they get into, part of the reason Marsh was able to break free from ruin long enough to pull Vin's earring out.
  11. Hmmm... perhaps. Would it be safe to assume that all/almost all of the skaa have noble blood somewhere in their history? And the Terrismen never interbred with the nobles so don't have any? Then the mist snaps 16% of those who do? That doesn't explain why the mist doesn't affect the nobles... The idea behind the mists I think I read somewhere that it brought out what even a beating couldn't, so why wouldn't the mists occasionally succeed where beatings failed for the nobles?
  12. But we decided that the mist snapping can't be inherited Allomancy, that it has to be activating the part of preservation that everyone has... so the hereditary part doesn't fit.
  13. So now where does Sazed's remark that nobles are unaffected by the mists come in...? And I think there might've been something about Terrismen not being affected either...
  14. Atium can be used to counter that, much like the guild navigators used spice in the Dune series. Atium + Duralimin or Atium + Nicrosil could be used possibly to chart a path.
  15. I think what Brandon was hinting at is that not only does the bubble bend time, it also bends space, hence the bullets getting deflected when they leave the bubble. Bending space is a key concept in warp travel in Star Trek.
  16. If 16% of the worlds population had the potential to become an Allomancer, and you picked one person at complete random, there would be a 16/100 chance that the person you chose had the potential to be an Allomancer. It's not that everyone personally has a 16/100 chance, it's that you have a 16/100 chance of picking a potential Allomancer if you picked someone at random. Since the groups that went into the mist were completely random from the standpoint of Allomantic potential, this would hold for them. The rest of the formula is just a binomial probability formula that you can read about here: http://mathbits.com/mathbits/tisection/statistics2/binomialatmost.htm But basically, even if you only had a group of 100 people picked at random who went out into the mist, if only 16% of the worlds population could become Allomancers, then the chances that exactly 16 snapped would be at about 10%. So it's already low there, and it just continues to get lower the bigger your group. Which means that inheritance cannot be a valid solution.
  17. No, ulyssessword was correct. If we are assuming all Allomancy is inherited, and that 16% of the whole world's population have the potential to become an Allomancer, then individually, each person has a 16/100 chance of becoming an Allomancer. If you randomly take 100 people, the chances of exactly 16 people being Allomancers is nCr(100,16)*(16/100)^16 * (84/100)^84 = 10.8%. If we take this to a larger group, of say 1000 people, the chances of exactly 160 of them being Allomancers is nCr(1000,160) * (16/100)^160 * (84/100)^840 = 3.4%. So therefore, like Elend commented, it was very strange that they were getting EXACTLY 16% to the person. So I'm thinking that since part of Preservation is inside of everyone, everyone has the potential to be an Allomancer by mist snapping, but only some people, through inheritance, can be "natural" Allomancers. The mists just pick 16% of a given group who goes out into the mists together and snap them, whether these be the 16% with the largest preservation to ruin ratio, or if it's just completely random, I don't know. But then there's the problem of Sazed's comment, I forget where in the book, that noblemen are all unaffected by the mist... So how does that fit in...?
  18. Yes, this is what I was getting at. 16% with no random variation. Therefore it can't be simply those that have potential. I agree, this is another really good question, and why was it 1/16 of those who fell sick who got atium, rather than 1/18?... Someone should ask Brandon.
  19. I just finished rereading Mistborn in preparation for the new book, and there is still one thing about the book I haven't been able to figure out. If Allomancy is inherited, then where does the 16% of those who go out into the mists come from? Obviously it can't be explained with genetics and inheritance, since suppose a group of unexposed people go out into the mists together. 16% of them become Mistings. But now supposed that they didn't go out, but that the ones who in the first scenario were unaffected by the mists went out. Then still 16% would fall sick, when none of them would have in the first scenario. And then if the original 16% from the first scenario went out into the mists together, only 16% of them would fall sick and become Mistings, rather than all of them like what happened in the first scenario. So now we have a completely different section of the population who become Allomancers than in the first scenario. Therefore there is no way that this is some unlocking of an inherited power. So the only explanation I can see is that the mists actually grant Allomancy to 16% of the population, rather than unlocking some hidden potential that was already there. ...So has Brandon said anything about this? Or does someone have a different explanation?
×
×
  • Create New...