Cuaiir
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"Me? I'm 22nd, which puts us both in the Glyph area. I'd say I'd love to watch your match, but that's not really an option for me - I have a debt to repay as soon as I'm out of the arena. Hey, you want so see a match with obvious effects, you should come with me back to the Waterfall cavern. I know one of the guys in the arena right now, and he's a real piece of work, lemme tell ya. He's got control over water like I've never seen - which seems appropriate, since his name's River - and he's up against a guy who literally drinks to get ready for a match." I look back to the arena, watching for some sign of a victor. Oh well. even if this doesn't end now, I've got some more information on these contestants. Brass Chemist... good thing I don't rely on elemental attacks too much.
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Pardon me, I should have been more specific in my example. Say a Lurcher (Ironpulling) stood in the middle of a room that had electrical wiring (with current), could he pull the room - ceiling and all - down around himself? Via collapsing the walls, or some other such mechanic. By contrast, could a Coinshot (Steelpushing) make a room with electrical wiring explode, like Jason in Defending Elysium did near the end? I suspect that your point is correct - no electromagnetic ties to Allomancy, and thus no effect - but I'd like confirmation, either from Brandon or Peter.
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What effects, if any, would flowing current have on metals being Ironpulled or Steelpushed? Could a Lurcher pull down a house with electrical wiring, for example?
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2:15:28 in before I had to pause it. After a while it just becomes background noise...
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Anybody else notice the hat Mr. Koloss Blood was wearing? Aluminum is expensive. These Vanishers are much better funded than their clothing suggests, and well informed on anti-Allomancy measures.
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I smile at the man's energy, saying, "I agree with you, Jack, the Chemist has got this in the bag unless the Mage does something quick. I'm Jay, by the way." I grin a little at my silly rhyme. "That's quite a lot of copper you've got on you. Would you happen to be a Chemist as well?" He's a little bouncy, but he seems harmless and friendly enough.
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Interesting... I wonder what this mist is made of? Nothing natural - it hangs around to long, and those random pillars are great tactically. I think I'll stick aorund and watch this for a bit. Wouldn't want to miss the end of 'Adolin's match. I take up a position to watch the match, liking what I'm seeing so far. Looks like the Feruchemist has this in the bag if the Mage doesn't change Forms quick.
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I listen intently as the rules of the match are explained, and let my gaze drift over my fellows in the audience. I don't see anyone I know immediately, but as the armored man yells "GO!" I find my eyes drawn back to the arena. The man fights drunk, and actually does it well. What tricks has 'Adolin' got up his sleeve? I watch as River shoves Peter around the arena, noting his fine control of water. When the vortex explodes into steam, I can hear myself and the rest of the audience groan - we all want to see this fight, but River apparently has other plans. I sigh to myself, thinking and now that I can't learn anything about River's capabilities, being here is pointless. This room is too simple - just four waterfalls, a chasm, and the arena floor. No place on the floor to use tactical covering, which means no safe place to change Forms, though 'Adolin' managed to make up for that - not a capability I share. I edge through the crowd, moving towards the last arena room, the Mist Cavern. I don't know if I'll end up fighting in here, but it never hurts to be prepared.
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And only the GM needs the program, according to the site. So, whoever wants to host a Mistborn RPG campaign will have plenty of players available! (Hint: I want to play too, but can't afford the book )
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For some reason I get the feeling that "Mistborn Adventures" will likely be a bunch of one-off books set on Scadrial. It just doesn't have that same 'serial' vibe that the trilogy and Stormlight do.
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Hey Silus... what if we lose? The way Peter is throwing power around, I'm a little intimidated.
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I have to make a rebuttal with
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Chaos, I noticed you skipped over the 'Body Focuses' portion of the Ars Arcanum. I think these might have some significance, but I'm not sure what it would be at this point. For clarity's sake, Body Focuses: Inhalation Exhalation Soul Eyes Hair Blood Oil Nails Bone Flesh It's likely that the Body Focuses tied to Windrunning are Inhalation and Exhalation, since they have to breathe in Stormlight whenever they want to do anything - and they lose it when they exhale (though it's likely that's just a function of Stormlight). If we assume that the order of the Body Focuses is important - and I see no reason why it wouldn't be - then the things tied to Soul would be Exhalation and Eyes. This makes a sort of sense with the two orders of Soulcasters we've seen, to a degree. Shallan takes Memories using her eyes - the pictures she draws are purely Physical, and any emotional ties come from her skill as an artist and her vague recollection of the event. Jasnah... well, we haven't seen a lot of her abilities, but that crazy lightning bolt bit in chapter 36? Probably not tied to Soul, since she did this immediately before: We don't see it, but I'm thinking Jasnah breathes out as she uses that lightning. No, this really doesn't get us any closer to figuring out what the focuses are, but it is interesting.
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Anything's possible, Silus. We don't know what the external temporals or any of the enhancement metals do Feruchemically. Though yeah, it does seem really unlikely. I want to see the rest of Allomancer Jak's story, that looked awesome. Also, anybody notice the edition number and cost? Looks like we might learn a bit more about the steel alphabet... excitement!
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I'm putting together a plan to make a wooden dinner table with a Table of Allomantic Metals inlay in it. This could be a while in the works, but if I can put it together, would anyone else want one? It wouldn't be free, you'd have to pay for materials, but it would still be a baThis post has been reported for attempting to skirt the rules dining room piece. I was also thinking of putting lerasium and Atium on an expansion, so the table can expand if you have huge amounts of company...
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I head towards the Glyph Cavern, thinking Knowing some tricks of the arena ahead of time couldn't hurt. Every little advantage, every little bit... I run into Veronica on my way towards the door. "Oh, hey Veronica. You all rested up and ready for today?" "Ready as I could be, Jay. More mysterious goings on, you know how it is. I'm not comfortable with this sort of thing. Give me logic and a bit of tech any day over the Wild Magic and its whims. I don't know how you and Burly do it," she says. "I didn't exactly have a choice - it was either bow to the will of the Wild Magic or die of dehydration." Not that I really had to bow much, the Price was something I'd have done anyway. "You want to check out this mysterious Glyph Cavern with me? I noticed you were fighting in it right after me." "I was going to do that solo, but... eh, might as well. Information travels fast around here anyway." With that we enter the Cavern and start exploring. I whistle quietly over the complexity of the glyphs that cover the walls. "Must have taken a lot of effort to put these up. It looks like they stretch to the ceiling, and even down to the arena walls. I wonder if they do anything..." I approach a glyph, reaching out to touch it. "That seems so very safe, Jay, really. Touch the glowing emblem that you know nothing about," Veronica says. The sarcasm comes across loud and clear, but I ignore it. "No way to know without a little risk, Victoria. But hey, check it out. I can't touch it." My hand is being pushed away from the glyph by some unseen force. I try to force my hand closer to the glyph, but I make no progress at all. Pulling my hand back, I punch towards it. My hand comes closer, but is pushed back with force practically equal to my punch. "Huh, some sort of repulsion magic. The harder you try to hit it, the more it pushes you away." Could be useful, maybe bounce a drone or some bullets off of there. And I bet if things came in at an angle to it they would bounce off at an opposite angle... Yep, definitely not sharing that idea with the competition. But if Victoria is as intelligent as she looks, she's already figured that out. "So, Victoria... Can I call you Viki? Victoria's a lot of syllables, and... well, my name's like two letters. Please?" She sighs at me like I'm some sort of simpleton. "You can call me whatever you want if it's based on my actual name. Just no 'sweetie' or 'dollface' or things of that ilk. I'm not beautiful like some women, and I know it, I'm comfortable with it. So don't try to butter me up. I assume you had an actual question in there?" "Yes I did and will do, Viki. You meet your opponent yet? I tried to find mine, but he's something of a recluse it seems." I think Ambro's her opponent, but let's see what she found out. "I haven't tried, really. I know it's some character who goes by Ambrosius, but pinning down one person in this crowd is pretty tough. No, I've been focused on modifying my capabilities. Speaking of which... I've got some errands to run. I'll talk to you later, Jay?" "Yeah, sure, no problem." As Victoria walks away I catcall, "Don't die in your fight!" I chuckle to myself as I head back to the Spheresmithy. Two minutes later - a minute after Tori's investigation of my Grid is supposed to be complete - I push the button near the door to the Smithy. An unfamiliar young man greets me, "You must be one of the competitors. How can I help you?" "Quinn, I presume. Tori has my Grid for examination and I'm in the third set of matches. I may need it back fairly quickly." "Ah. My mistress did tell me to expect someone. She said she was taking some liberties with your Grid, and that she didn't think you would mind..." I glare at Quinn, obviously angered. How DARE she take liberties with my Cradle? If she debased it in any way... Quinn continues, "Don't take your anger out on me, sir Spheremorph, I had nothing to do with this. My mistress was half way through the process by the time I reported for duty." I sigh, saying, "Nothing I can do at this point. I'll talk to Tori, just take me in." Quinn is obviously irked, but he also clearly knows the reason why I'm so angry. A short while later, we arrive in the forge of the smithy. Tori is in a similar position to the one I found her in earlier, and again she's finishing something up. "I really hope that's my Grid you're working on, Smith, since your apprentice informed me you took some liberties with it. What have you done to my Cradle?" Tori stands up straight from her work and flips up the smelting mask she is wearing as she turns towards me. "Oh calm down, Morpher. I deduced some possibilities from that Grid of yours and just went to work on the option you most likely would have chosen anyway. If you don't like it, I won't bill you, so don't get your knickers in a twist. Now, take a look." Tori grabs the Grid she was working on - my Cradle - with a pair of tongs. The magisteel it's made of is still hot from the unnatural flames of the SphereForge. The Fuser that used to connect my Shaman and Gunner Forms looks altered, but I don't know what it does yet. There's something else, not a Fuser, between where I usually have my Gunner and Engineer Formspheres. "Okay, Tori, tell me what you've done. And then tell me how you did it, because that's really why I'm here. Teach me, please." It still looks like a Fuser, sort of, but what is the other thing? I'm worried... "What we have here is a triple modification. I had the supplies on hand, and you're at a disadvantage with just a Gated Fuser. So I expanded the Fuser, altered the version at the original location - it's Auto now - and transformed the other in to a Mono-Directional Itemizer. So now you can start off here," she points to the spot where I keep my Engineer, "transform, and keep an item into your Amalgam of these other two slots. It's not a lot, but it's something." My jaw drops as I'm stunned speechless. A moment later, struggling to get my voice back, I say, "T-Tori, I, I can't afford all of this. I could afford one of those changes and that was it. I can't pay you for this." My legs fold under me as I start to curl up into a ball. You're useless again, Jay'el. Useless third brother, always poking at things you know nothing about. You found a Spheremount and poked at it, you ran away so no one could stop your poking and now it all ends because you trust someone to modify it without you looking over their shoulder the entire time. Stupidstupiduselessuselessstupid. Tori looks at me with some mix of pity and sadness, and maybe an ounce of compassion. "Oh get up boy. You will pay for this, believe it or not. You will pay me. Either you will work for me between matches or you will give me whatever rewards you get. You could even do both, if you want to get out of my debt sooner. But I didn't do this for money. You came in here, eyes bright with the sight of all the Grids, and I knew. You study it as you use it. You want information on how to modify this tech. Well, I'm giving you the opportunity to learn. It will be hard, I won't lie. We get more Spheremorphs down here in a day than most in the city-states do in a month, and we're always shorthanded. You won't sleep much and when you do you won't sleep well. You won't have any free time because it will all be spent in here, with me and my fellows, working on the orders either for our patron or for the competitors. Now. What say you?" I gaze up at her, the steely old lady who modified my Grid, and my eyes brim with tears. No one but Ma has ever done anything this nice for me. "Yes. yesyes. yesyesyesyesyes." Tears stream down my face as I rise to hug the old lady who has given me such a fantastic opportunity, but she rebuffs me as the bare edge of a smile touches her lips. I whisper, "Thank you." "You will repay me, boy. And I will let you know when the debt has been paid. But I'm letting you know now, it won't be until after this tournament fiasco is done and over. Now get that Grid back in your Mount. You start immediately following your first match." She hands me the Cradle, which has cooled down though it is still warm to the touch, and I put it into my Mount, returning the loaner Grid Tori had lent me. I again try to hug the old Spheresmith, and this time she lets me, though she doesn't return it at all. "Thank you Tori. You won't regret this." With that I exit the Spheresmithy to observe the first match in the Waterfall Cavern - River and some fellow named Peter.
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Yet it would also be hard for Ruin to mess with other types of Feruchemical charges - how would he decay strength or health in an intelligent way? Coppermind memories are one thing - altering memories is a HUGE ability - but physical attributes are tougher. But no other Feruchemical attribute makes sense to be stored in the Cognitive Realm. How could wakefulness, speed, or weight be considered Cognitive? For this reason it makes sense for all attributes to be stored in the Spiritual component of the metalmind. Oh, thought - when charged, the Physical and Cognitive aspects of a metalmind or Hemalurgic spike remain unchanged, but the Spiritual aspect is enhanced and possibly even 'flavored' either Feruchemically or Hemalurgically. This Spiritual aspect is what provides power for Allomancy - and why it hurts to burn a Hemalurgic spike. (fact check?) This would account for the disproportion of energy gained from certain metals: the faster burning metals have a lot of Spiritual energy, and they try to give it to you all at once while the slow-burners don't have as much Spiritual energy - so you have to keep burning it to get at it. It's almost like compounding Feruchemical charges - you can become twice as strong for X minutes, or four times as strong for X/6 minutes because a lot of that energy is lost compounding the rest. I think I'm rambling at this point, I'll let you guys discuss.
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"All participants are invited to the Waterfall Arena, where they will be informed as to the tournament procedure." And there's my cue. Time to skedaddle. And still a few minutes till Tori's done... I sigh lightly as I stand and join the crowd flowing towards the Waterfall Arena. At this rate I won't have time to get the component upgraded. Eh, so be it, I can still fight with the Cradle and a Gated. Better see what all's up here. In the crowd I catch a glimpse or two of the armored man and the woman, but they're gone by the time I arrive in the same room we entered through last night. And now we get to the meat of the matter. Now it gets truly interesting. And I am in no way prepared... But I will be over time. My stance settles into the confident air I learned as part of being a Shaman - showing utter confidence, and not an ounce of what I'm thinking. I wait patiently in the middle of the crowd for whatever is about to happen.
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As everyone else checks the bracket, I say to Ambrosius, "Veronica I think I met briefly last night. She's quiet, and I don't know what kind of Forms she has, though I know one has an omni-tool. My opponent... I don't know. I'll check him out soon, I've got an errand to run. See you at the arena? If I survive, I'll watch your fight. Having a supportive audience always helps, I hear." After waiting a moment to hear a response and bidding Ambro farewell, I check the time - still six minutes until Tori is done with her investigation. May as well check out the competition. I head down the corridor of the sleeping quarters, looking out for Thomas' name on a door. I find it four doors down from our room and knock. The door opens to an unfamiliar face. "Hi. Are you Thomas, by chance?" The stranger looks at me quizzically. "Thom's out. You must be his opponent, no one else would come looking. You'll see Thom in the arena. Goodbye." Before I can even get a word in edge-wise, Thomas' roommate closes the door in my face. Well that was uninformative. Still a few minutes until Tori's done. May as well grab a drink or two. Back in the Dining Hall, I notice 'Adolin' sitting with the escorts. His back is facing me, so as far as I know he can't see me.Funny how I still think of him as Adolin, though I know his name is River. Oh well. I grab a drink from the taps, and sit at one of the empty tables, careful stay behind 'Adolin' the whole time. I keep my gaze carefully off to one side, but I'm clearly eavesdropping. Mor'ah always said eavesdropping was a disgusting habit, but she never learned where dear brother Un'po kept his, uh, illicit magazines. Ah, misspent youth. I smile at the memory, taking a sip of my beverage. "It's... complicated." A male voice, not Adolin. Must be the armored man. "Complicated hardly begins to cover it," the woman says. Our eyes meet for a moment, and she quickly winks at me, almost as if she knows what I'm up to. Not like you made it hard to figure, Jay. Any information is better than none. "We've been here from the beginning, lets say that. I recognize you from last night; in that last group I brought through. I assume you've thrown off your false name since then?" The armored man again. Heh, not like he had a choice with the doors. Interesting to see how he responds, though. I may stick around for a bit, I've still got three till Tori said she'd be done.
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and me so I can join in on all the theorycrafting tomorrow.
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from that same interview we have Brandon's pronunciations of those names, which I dare say is definitive. Shallan = Sha-lan (both long a's) Kaladin = Kal-a-din Dalinar = Dal-in-ar Jasnah = Yas-nah Szeth = Zeth Taln = Taln (yep, exactly as it sounds) Navani = Na-va-ni Taravangion = Tar-van-gee-on Adolin = A-doe-lin
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I've noticed that the spellchecker automatically views some special Sanderson-esque words (e.g. stuff for the magic systems, world names, place names) as misspelled. Is there any way we can get these terms added to the spellchecker's dictionary? If we can, I'll put together a list of commonly used terms here.
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Aluminum being Allomantically inert could lead to some very interesting properties. Obviously we have the bullet that Wax is given, but since aluminum is stronger (by weight) than steel, it could replace obsidian as the material of choice for Push/Pull-proof melee weapons. Metallic decorations are another, taking a step further away from the aristocracy of the Final Empire. I'm sure there are more, but I can't think of them at the moment. I wonder exactly why it is inert, and why no one noticed back during the days of the Final Empire. With a little bit of research, I noticed that aluminum is one of the lightest atomic weight metals, beaten out only by lithium and sodium. It was also mentioned that some of its alloys are also inert, and research tells me that aluminum alloys with silicon, another light atomic weight element, very easily. It's possible that Allomancers can push on anything with sufficient atomic weight, and most metals just happen to fall into that category. If this is the case, then a Coinshot could also push on heavy non-metals like iodine or radon. I think I just blew my own mind
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That's what I meant, though, is I get that each component made out of the Gated Fuser I have would be Gated, but wouldn't be a Fuser. I question was what would they do? Gated, I don't know, Power retention, item retention, weakness resistance? Give me some possibilities here, man!
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For those looking, the equator is marked at the edges of the map with small numbers. I circled them and added an equatorial line in this map: As to the similarities between glyphs, I have absolutely no idea why they are that way. It is possible there are similarities between the Surges they represent, but we know exactly three Surges at this point: Gravity, Pressure, and Transformation (though I could be off on that last one). Gravity and Pressure (glyphs 9 and 10, according to your counting system) are both connected to Windrunning, so perhaps their symmetric opposites (2 and 6) have something to do with the antithesis of Windrunning, perhaps Dustbringers. Just my look at it, though. We're all eagerly awaiting more Stormlight books
